| Index: components/nacl/common/nacl_debug_exception_handler_win.cc
|
| diff --git a/components/nacl/common/nacl_debug_exception_handler_win.cc b/components/nacl/common/nacl_debug_exception_handler_win.cc
|
| index 68e3a666cc30791a7854908fdcf3a57b4ff5deb2..d7c1bb8e68c1f06eaa959edfe0f00d7e478c8f9f 100644
|
| --- a/components/nacl/common/nacl_debug_exception_handler_win.cc
|
| +++ b/components/nacl/common/nacl_debug_exception_handler_win.cc
|
| @@ -23,7 +23,7 @@ class DebugExceptionHandler : public base::PlatformThread::Delegate {
|
| message_loop_(message_loop),
|
| on_connected_(on_connected) {}
|
|
|
| - virtual void ThreadMain() override {
|
| + void ThreadMain() override {
|
| // In the Windows API, the set of processes being debugged is
|
| // thread-local, so we have to attach to the process (using
|
| // DebugActiveProcess()) on the same thread on which
|
|
|