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Side by Side Diff: components/nacl/common/nacl_debug_exception_handler_win.cc

Issue 1056633004: Update {virtual,override} to follow C++11 style in components. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix logo tracker unittest. Created 5 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/nacl/common/nacl_debug_exception_handler_win.h" 5 #include "components/nacl/common/nacl_debug_exception_handler_win.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/threading/platform_thread.h" 8 #include "base/threading/platform_thread.h"
9 #include "base/win/scoped_handle.h" 9 #include "base/win/scoped_handle.h"
10 #include "native_client/src/public/win/debug_exception_handler.h" 10 #include "native_client/src/public/win/debug_exception_handler.h"
11 11
12 namespace { 12 namespace {
13 13
14 class DebugExceptionHandler : public base::PlatformThread::Delegate { 14 class DebugExceptionHandler : public base::PlatformThread::Delegate {
15 public: 15 public:
16 DebugExceptionHandler( 16 DebugExceptionHandler(
17 base::Process nacl_process, 17 base::Process nacl_process,
18 const std::string& startup_info, 18 const std::string& startup_info,
19 const scoped_refptr<base::MessageLoopProxy>& message_loop, 19 const scoped_refptr<base::MessageLoopProxy>& message_loop,
20 const base::Callback<void(bool)>& on_connected) 20 const base::Callback<void(bool)>& on_connected)
21 : nacl_process_(nacl_process.Pass()), 21 : nacl_process_(nacl_process.Pass()),
22 startup_info_(startup_info), 22 startup_info_(startup_info),
23 message_loop_(message_loop), 23 message_loop_(message_loop),
24 on_connected_(on_connected) {} 24 on_connected_(on_connected) {}
25 25
26 virtual void ThreadMain() override { 26 void ThreadMain() override {
27 // In the Windows API, the set of processes being debugged is 27 // In the Windows API, the set of processes being debugged is
28 // thread-local, so we have to attach to the process (using 28 // thread-local, so we have to attach to the process (using
29 // DebugActiveProcess()) on the same thread on which 29 // DebugActiveProcess()) on the same thread on which
30 // NaClDebugExceptionHandlerRun() receives debug events for the 30 // NaClDebugExceptionHandlerRun() receives debug events for the
31 // process. 31 // process.
32 bool attached = false; 32 bool attached = false;
33 int pid = nacl_process_.Pid(); 33 int pid = nacl_process_.Pid();
34 if (nacl_process_.IsValid()) { 34 if (nacl_process_.IsValid()) {
35 DCHECK(pid); 35 DCHECK(pid);
36 if (!DebugActiveProcess(pid)) { 36 if (!DebugActiveProcess(pid)) {
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 const base::Callback<void(bool)>& on_connected) { 70 const base::Callback<void(bool)>& on_connected) {
71 // The new PlatformThread will take ownership of the 71 // The new PlatformThread will take ownership of the
72 // DebugExceptionHandler object, which will delete itself on exit. 72 // DebugExceptionHandler object, which will delete itself on exit.
73 DebugExceptionHandler* handler = new DebugExceptionHandler( 73 DebugExceptionHandler* handler = new DebugExceptionHandler(
74 nacl_process.Pass(), startup_info, message_loop, on_connected); 74 nacl_process.Pass(), startup_info, message_loop, on_connected);
75 if (!base::PlatformThread::CreateNonJoinable(0, handler)) { 75 if (!base::PlatformThread::CreateNonJoinable(0, handler)) {
76 on_connected.Run(false); 76 on_connected.Run(false);
77 delete handler; 77 delete handler;
78 } 78 }
79 } 79 }
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