Index: ui/gl/gl_image.h |
diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c3d5f74f7f2a5f12b93c91ee251107577dad3a0b |
--- /dev/null |
+++ b/ui/gl/gl_image.h |
@@ -0,0 +1,50 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GL_GL_IMAGE_H_ |
+#define UI_GL_GL_IMAGE_H_ |
+ |
+#include "base/memory/ref_counted.h" |
+#include "ui/gfx/native_widget_types.h" |
+#include "ui/gfx/size.h" |
+#include "ui/gl/gl_bindings.h" |
+#include "ui/gl/gl_export.h" |
+ |
+namespace gfx { |
+ |
+class GLSurface; |
+ |
+// Encapsulates an image that can be bound to a texture, hiding platform |
+// specific management. |
+class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
+ public: |
+ GLImage(); |
+ |
+ // Destroys the image. |
+ virtual void Destroy() = 0; |
+ |
+ // Get the size of the image. |
+ virtual gfx::Size GetSize() = 0; |
+ |
+ // Bind image to texture. |
piman
2012/10/12 22:05:11
Which texture?
reveman
2012/10/13 05:25:53
Bind image to texture currently bound to GL_TEXTUR
|
+ virtual bool BindTexImage(); |
+ |
+ // Release image from texture. |
+ virtual void ReleaseTexImage(); |
+ |
+ // Create a GL image for a window. |
+ static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); |
+ |
+ protected: |
+ virtual ~GLImage(); |
+ |
+ private: |
+ friend class base::RefCounted<GLImage>; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GLImage); |
+}; |
+ |
+} // namespace gfx |
+ |
+#endif // UI_GL_GL_IMAGE_H_ |