Index: ui/wm/core/shadow_controller_unittest.cc |
diff --git a/ui/wm/core/shadow_controller_unittest.cc b/ui/wm/core/shadow_controller_unittest.cc |
index 516b92d00a47061ca7b891c8dae6bc873c682105..7429e38f0d423874e811a0357ee0ce095503fae8 100644 |
--- a/ui/wm/core/shadow_controller_unittest.cc |
+++ b/ui/wm/core/shadow_controller_unittest.cc |
@@ -63,7 +63,7 @@ class ShadowControllerTest : public aura::test::AuraTestBase { |
TEST_F(ShadowControllerTest, Shadow) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
window->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window->Init(ui::LAYER_TEXTURED); |
ParentWindow(window.get()); |
// We should create the shadow before the window is visible (the shadow's |
@@ -99,7 +99,7 @@ TEST_F(ShadowControllerTest, Shadow) { |
TEST_F(ShadowControllerTest, ShadowBounds) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
window->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window->Init(ui::LAYER_TEXTURED); |
ParentWindow(window.get()); |
window->Show(); |
@@ -128,7 +128,7 @@ TEST_F(ShadowControllerTest, ShadowStyle) { |
scoped_ptr<aura::Window> window1(new aura::Window(NULL)); |
window1->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window1->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window1->Init(ui::LAYER_TEXTURED); |
ParentWindow(window1.get()); |
window1->SetBounds(gfx::Rect(10, 20, 300, 400)); |
window1->Show(); |
@@ -142,7 +142,7 @@ TEST_F(ShadowControllerTest, ShadowStyle) { |
// Create another window and activate it. |
scoped_ptr<aura::Window> window2(new aura::Window(NULL)); |
window2->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window2->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window2->Init(ui::LAYER_TEXTURED); |
ParentWindow(window2.get()); |
window2->SetBounds(gfx::Rect(11, 21, 301, 401)); |
window2->Show(); |
@@ -161,7 +161,7 @@ TEST_F(ShadowControllerTest, ShowState) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
window->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window->Init(ui::LAYER_TEXTURED); |
ParentWindow(window.get()); |
window->Show(); |
@@ -185,7 +185,7 @@ TEST_F(ShadowControllerTest, SmallShadowsForTooltipsAndMenus) { |
scoped_ptr<aura::Window> tooltip_window(new aura::Window(NULL)); |
tooltip_window->SetType(ui::wm::WINDOW_TYPE_TOOLTIP); |
- tooltip_window->Init(aura::WINDOW_LAYER_TEXTURED); |
+ tooltip_window->Init(ui::LAYER_TEXTURED); |
ParentWindow(tooltip_window.get()); |
tooltip_window->SetBounds(gfx::Rect(10, 20, 300, 400)); |
tooltip_window->Show(); |
@@ -196,7 +196,7 @@ TEST_F(ShadowControllerTest, SmallShadowsForTooltipsAndMenus) { |
scoped_ptr<aura::Window> menu_window(new aura::Window(NULL)); |
menu_window->SetType(ui::wm::WINDOW_TYPE_MENU); |
- menu_window->Init(aura::WINDOW_LAYER_TEXTURED); |
+ menu_window->Init(ui::LAYER_TEXTURED); |
ParentWindow(menu_window.get()); |
menu_window->SetBounds(gfx::Rect(10, 20, 300, 400)); |
menu_window->Show(); |
@@ -213,7 +213,7 @@ TEST_F(ShadowControllerTest, TransientParentKeepsActiveShadow) { |
scoped_ptr<aura::Window> window1(new aura::Window(NULL)); |
window1->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window1->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window1->Init(ui::LAYER_TEXTURED); |
ParentWindow(window1.get()); |
window1->SetBounds(gfx::Rect(10, 20, 300, 400)); |
window1->Show(); |
@@ -229,7 +229,7 @@ TEST_F(ShadowControllerTest, TransientParentKeepsActiveShadow) { |
// active shadow. |
scoped_ptr<aura::Window> window2(new aura::Window(NULL)); |
window2->SetType(ui::wm::WINDOW_TYPE_NORMAL); |
- window2->Init(aura::WINDOW_LAYER_TEXTURED); |
+ window2->Init(ui::LAYER_TEXTURED); |
ParentWindow(window2.get()); |
window2->SetBounds(gfx::Rect(11, 21, 301, 401)); |
AddTransientChild(window1.get(), window2.get()); |