| Index: ui/wm/core/shadow_controller_unittest.cc
|
| diff --git a/ui/wm/core/shadow_controller_unittest.cc b/ui/wm/core/shadow_controller_unittest.cc
|
| index 516b92d00a47061ca7b891c8dae6bc873c682105..7429e38f0d423874e811a0357ee0ce095503fae8 100644
|
| --- a/ui/wm/core/shadow_controller_unittest.cc
|
| +++ b/ui/wm/core/shadow_controller_unittest.cc
|
| @@ -63,7 +63,7 @@ class ShadowControllerTest : public aura::test::AuraTestBase {
|
| TEST_F(ShadowControllerTest, Shadow) {
|
| scoped_ptr<aura::Window> window(new aura::Window(NULL));
|
| window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window.get());
|
|
|
| // We should create the shadow before the window is visible (the shadow's
|
| @@ -99,7 +99,7 @@ TEST_F(ShadowControllerTest, Shadow) {
|
| TEST_F(ShadowControllerTest, ShadowBounds) {
|
| scoped_ptr<aura::Window> window(new aura::Window(NULL));
|
| window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window.get());
|
| window->Show();
|
|
|
| @@ -128,7 +128,7 @@ TEST_F(ShadowControllerTest, ShadowStyle) {
|
|
|
| scoped_ptr<aura::Window> window1(new aura::Window(NULL));
|
| window1->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window1->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window1->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window1.get());
|
| window1->SetBounds(gfx::Rect(10, 20, 300, 400));
|
| window1->Show();
|
| @@ -142,7 +142,7 @@ TEST_F(ShadowControllerTest, ShadowStyle) {
|
| // Create another window and activate it.
|
| scoped_ptr<aura::Window> window2(new aura::Window(NULL));
|
| window2->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window2->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window2->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window2.get());
|
| window2->SetBounds(gfx::Rect(11, 21, 301, 401));
|
| window2->Show();
|
| @@ -161,7 +161,7 @@ TEST_F(ShadowControllerTest, ShowState) {
|
|
|
| scoped_ptr<aura::Window> window(new aura::Window(NULL));
|
| window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window.get());
|
| window->Show();
|
|
|
| @@ -185,7 +185,7 @@ TEST_F(ShadowControllerTest, SmallShadowsForTooltipsAndMenus) {
|
|
|
| scoped_ptr<aura::Window> tooltip_window(new aura::Window(NULL));
|
| tooltip_window->SetType(ui::wm::WINDOW_TYPE_TOOLTIP);
|
| - tooltip_window->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + tooltip_window->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(tooltip_window.get());
|
| tooltip_window->SetBounds(gfx::Rect(10, 20, 300, 400));
|
| tooltip_window->Show();
|
| @@ -196,7 +196,7 @@ TEST_F(ShadowControllerTest, SmallShadowsForTooltipsAndMenus) {
|
|
|
| scoped_ptr<aura::Window> menu_window(new aura::Window(NULL));
|
| menu_window->SetType(ui::wm::WINDOW_TYPE_MENU);
|
| - menu_window->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + menu_window->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(menu_window.get());
|
| menu_window->SetBounds(gfx::Rect(10, 20, 300, 400));
|
| menu_window->Show();
|
| @@ -213,7 +213,7 @@ TEST_F(ShadowControllerTest, TransientParentKeepsActiveShadow) {
|
|
|
| scoped_ptr<aura::Window> window1(new aura::Window(NULL));
|
| window1->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window1->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window1->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window1.get());
|
| window1->SetBounds(gfx::Rect(10, 20, 300, 400));
|
| window1->Show();
|
| @@ -229,7 +229,7 @@ TEST_F(ShadowControllerTest, TransientParentKeepsActiveShadow) {
|
| // active shadow.
|
| scoped_ptr<aura::Window> window2(new aura::Window(NULL));
|
| window2->SetType(ui::wm::WINDOW_TYPE_NORMAL);
|
| - window2->Init(aura::WINDOW_LAYER_TEXTURED);
|
| + window2->Init(ui::LAYER_TEXTURED);
|
| ParentWindow(window2.get());
|
| window2->SetBounds(gfx::Rect(11, 21, 301, 401));
|
| AddTransientChild(window1.get(), window2.get());
|
|
|