Index: src/core/Sk4x.h |
diff --git a/src/core/Sk4x.h b/src/core/Sk4x.h |
deleted file mode 100644 |
index c72583abcd2e2c3cd2c41bdd6f6ad6a49aaef9aa..0000000000000000000000000000000000000000 |
--- a/src/core/Sk4x.h |
+++ /dev/null |
@@ -1,123 +0,0 @@ |
-#ifndef Sk4x_DEFINED |
-#define Sk4x_DEFINED |
- |
-#include "SkTypes.h" |
-#include "SkNx.h" |
- |
-#define SK4X_PREAMBLE 1 |
- #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 && !defined(SKNX_NO_SIMD) |
- #include "../opts/Sk4x_sse.h" |
- #elif defined(SK_ARM_HAS_NEON) && !defined(SKNX_NO_SIMD) |
- #include "../opts/Sk4x_neon.h" |
- #else |
- #include "../opts/Sk4x_none.h" |
- #endif |
-#undef SK4X_PREAMBLE |
- |
-template <typename T> class Sk4x; |
-typedef Sk4x<float> Sk4f; |
-typedef Sk4x<int32_t> Sk4i; |
- |
-// Some Sk4x methods are implemented only for Sk4f or Sk4i. |
-// They might be unavailable, really slow, or just a bad idea. |
-// Talk to mtklein if you find yourself unable to link and |
-// really need one of those methods. |
- |
-template <typename T> class Sk4x { |
-public: |
- Sk4x(); // Uninitialized; use Sk4x(0) for zero. |
- explicit Sk4x(T); // Same as Sk4x(T,T,T,T); |
- Sk4x(T, T, T, T); |
- |
- Sk4x(const Sk4x&); |
- Sk4x& operator=(const Sk4x&); |
- |
- static Sk4x Load (const T[4]); |
- static Sk4x LoadAligned(const T[4]); |
- |
- void store (T[4]) const; |
- void storeAligned(T[4]) const; |
- |
- template <typename Dst> Dst reinterpret() const; |
- template <typename Dst> Dst cast() const; |
- |
- bool allTrue() const; |
- bool anyTrue() const; |
- |
- Sk4x bitNot() const; |
- Sk4x bitAnd(const Sk4x&) const; |
- Sk4x bitOr(const Sk4x&) const; |
- // TODO: Sk4x bitAndNot(const Sk4x&) const; is efficient in SSE. |
- Sk4x add(const Sk4x&) const; |
- Sk4x subtract(const Sk4x&) const; |
- Sk4x multiply(const Sk4x&) const; |
- Sk4x divide(const Sk4x&) const; |
- |
- // TODO: why doesn't MSVC like operator~() ? |
- //Sk4x operator ~() const { return this->bitNot(); } |
- Sk4x operator &(const Sk4x& o) const { return this->bitAnd(o); } |
- Sk4x operator |(const Sk4x& o) const { return this->bitOr (o); } |
- Sk4x operator +(const Sk4x& o) const { return this->add(o); } |
- Sk4x operator -(const Sk4x& o) const { return this->subtract(o); } |
- Sk4x operator *(const Sk4x& o) const { return this->multiply(o); } |
- Sk4x operator /(const Sk4x& o) const { return this->divide(o); } |
- |
- Sk4x& operator &=(const Sk4x& o) { return (*this = *this & o); } |
- Sk4x& operator |=(const Sk4x& o) { return (*this = *this | o); } |
- Sk4x& operator +=(const Sk4x& o) { return (*this = *this + o); } |
- Sk4x& operator -=(const Sk4x& o) { return (*this = *this - o); } |
- Sk4x& operator *=(const Sk4x& o) { return (*this = *this * o); } |
- Sk4x& operator /=(const Sk4x& o) { return (*this = *this / o); } |
- |
- Sk4x negate() const { return Sk4x((T)0) - *this; } |
- Sk4x operator -() const { return this->negate(); } |
- |
- Sk4x rsqrt() const; // Approximate reciprocal sqrt(). |
- Sk4x sqrt() const; // this->multiply(this->rsqrt()) may be faster, but less precise. |
- |
- Sk4i equal(const Sk4x&) const; |
- Sk4i notEqual(const Sk4x&) const; |
- Sk4i lessThan(const Sk4x&) const; |
- Sk4i greaterThan(const Sk4x&) const; |
- Sk4i lessThanEqual(const Sk4x&) const; |
- Sk4i greaterThanEqual(const Sk4x&) const; |
- |
- Sk4i operator ==(const Sk4x& o) const { return this->equal(o); } |
- Sk4i operator !=(const Sk4x& o) const { return this->notEqual(o); } |
- Sk4i operator <(const Sk4x& o) const { return this->lessThan(o); } |
- Sk4i operator >(const Sk4x& o) const { return this->greaterThan(o); } |
- Sk4i operator <=(const Sk4x& o) const { return this->lessThanEqual(o); } |
- Sk4i operator >=(const Sk4x& o) const { return this->greaterThanEqual(o); } |
- |
- static Sk4x Min(const Sk4x& a, const Sk4x& b); |
- static Sk4x Max(const Sk4x& a, const Sk4x& b); |
- |
- // Swizzles, where this == abcd. |
- Sk4x aacc() const; |
- Sk4x bbdd() const; |
- Sk4x badc() const; |
- |
-private: |
- // It's handy to have Sk4f and Sk4i be mutual friends. |
- template <typename S> friend class Sk4x; |
- |
-#define SK4X_PRIVATE 1 |
- #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 && !defined(SKNX_NO_SIMD) |
- #include "../opts/Sk4x_sse.h" |
- #elif defined(SK_ARM_HAS_NEON) && !defined(SKNX_NO_SIMD) |
- #include "../opts/Sk4x_neon.h" |
- #else |
- #include "../opts/Sk4x_none.h" |
- #endif |
-#undef SK4X_PRIVATE |
-}; |
- |
-#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 && !defined(SKNX_NO_SIMD) |
- #include "../opts/Sk4x_sse.h" |
-#elif defined(SK_ARM_HAS_NEON) && !defined(SKNX_NO_SIMD) |
- #include "../opts/Sk4x_neon.h" |
-#else |
- #include "../opts/Sk4x_none.h" |
-#endif |
- |
-#endif//Sk4x_DEFINED |