| Index: src/effects/SkColorMatrixFilter.cpp
|
| diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
|
| index c2d4e48c7555b17f1f1f531f81388b0480886bb7..fc8aba258eb896b631bc2d26fb3bbe4e6feec6a8 100644
|
| --- a/src/effects/SkColorMatrixFilter.cpp
|
| +++ b/src/effects/SkColorMatrixFilter.cpp
|
| @@ -255,9 +255,9 @@ uint32_t SkColorMatrixFilter::getFlags() const {
|
| */
|
| static const float gInv255 = 0.0039215683f; // (1.0f / 255) - ULP == SkBits2Float(0x3B808080)
|
|
|
| -static Sk4s premul(const Sk4s& x) {
|
| +static Sk4f premul(const Sk4f& x) {
|
| float scale = SkPMFloat(x).a() * gInv255;
|
| - Sk4s pm = x * Sk4s(scale, scale, scale, 1);
|
| + Sk4f pm = x * Sk4f(scale, scale, scale, 1);
|
|
|
| #ifdef SK_DEBUG
|
| SkPMFloat pmf(pm);
|
| @@ -267,9 +267,9 @@ static Sk4s premul(const Sk4s& x) {
|
| return pm;
|
| }
|
|
|
| -static Sk4s unpremul(const SkPMFloat& pm) {
|
| +static Sk4f unpremul(const SkPMFloat& pm) {
|
| float scale = 255 / pm.a(); // candidate for fast/approx invert?
|
| - return Sk4s(pm) * Sk4s(scale, scale, scale, 1);
|
| + return Sk4f(pm) * Sk4f(scale, scale, scale, 1);
|
| }
|
|
|
| static Sk4f clamp_0_255(const Sk4f& value) {
|
| @@ -292,11 +292,11 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
|
| #endif
|
|
|
| if (use_floats) {
|
| - const Sk4s c0 = Sk4s::Load(fTranspose + 0);
|
| - const Sk4s c1 = Sk4s::Load(fTranspose + 4);
|
| - const Sk4s c2 = Sk4s::Load(fTranspose + 8);
|
| - const Sk4s c3 = Sk4s::Load(fTranspose + 12);
|
| - const Sk4s c4 = Sk4s::Load(fTranspose + 16); // translates
|
| + const Sk4f c0 = Sk4f::Load(fTranspose + 0);
|
| + const Sk4f c1 = Sk4f::Load(fTranspose + 4);
|
| + const Sk4f c2 = Sk4f::Load(fTranspose + 8);
|
| + const Sk4f c3 = Sk4f::Load(fTranspose + 12);
|
| + const Sk4f c4 = Sk4f::Load(fTranspose + 16); // translates
|
|
|
| // todo: we could cache this in the constructor...
|
| SkPMColor matrix_translate_pmcolor = SkPMFloat(premul(clamp_0_255(c4))).clamped();
|
| @@ -314,13 +314,13 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
|
| srcf = unpremul(srcf);
|
| }
|
|
|
| - Sk4s r4 = Sk4s(srcf.r());
|
| - Sk4s g4 = Sk4s(srcf.g());
|
| - Sk4s b4 = Sk4s(srcf.b());
|
| - Sk4s a4 = Sk4s(srcf.a());
|
| + Sk4f r4 = Sk4f(srcf.r());
|
| + Sk4f g4 = Sk4f(srcf.g());
|
| + Sk4f b4 = Sk4f(srcf.b());
|
| + Sk4f a4 = Sk4f(srcf.a());
|
|
|
| // apply matrix
|
| - Sk4s dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
|
| + Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
|
|
|
| // clamp, re-premul, and write
|
| dst[i] = SkPMFloat(premul(clamp_0_255(dst4))).get();
|
|
|