| Index: src/core/SkPMFloat.h
|
| diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h
|
| index 27f6f78f26028e47fca9f24ff2908f90faf40f60..31478794580a23898fcde867626a28904590909f 100644
|
| --- a/src/core/SkPMFloat.h
|
| +++ b/src/core/SkPMFloat.h
|
| @@ -34,9 +34,9 @@ public:
|
| #endif
|
|
|
|
|
| - // Freely autoconvert between SkPMFloat and Sk4s.
|
| - /*implicit*/ SkPMFloat(const Sk4s& fs) { fColors = fs; }
|
| - /*implicit*/ operator Sk4s() const { return fColors; }
|
| + // Freely autoconvert between SkPMFloat and Sk4f.
|
| + /*implicit*/ SkPMFloat(const Sk4f& fs) { fColors = fs; }
|
| + /*implicit*/ operator Sk4f() const { return fColors; }
|
|
|
| float a() const { return fColors[SK_A32_SHIFT / 8]; }
|
| float r() const { return fColors[SK_R32_SHIFT / 8]; }
|
| @@ -65,11 +65,11 @@ public:
|
| }
|
|
|
| private:
|
| - Sk4s fColors;
|
| + Sk4f fColors;
|
| };
|
|
|
| #ifdef SKNX_NO_SIMD
|
| - // Platform implementations of SkPMFloat assume Sk4s uses SSE or NEON. _none is generic.
|
| + // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _none is generic.
|
| #include "../opts/SkPMFloat_none.h"
|
| #else
|
| #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
|
|