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Unified Diff: Source/core/layout/style/ShadowData.h

Issue 1045723009: Move core/layout/style to core/style (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 5 years, 9 months ago
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Index: Source/core/layout/style/ShadowData.h
diff --git a/Source/core/layout/style/ShadowData.h b/Source/core/layout/style/ShadowData.h
deleted file mode 100644
index ad4b290cd4141e6df5b39c1c97fad3906d21c5ce..0000000000000000000000000000000000000000
--- a/Source/core/layout/style/ShadowData.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
- * (C) 2000 Antti Koivisto (koivisto@kde.org)
- * (C) 2000 Dirk Mueller (mueller@kde.org)
- * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
- * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ShadowData_h
-#define ShadowData_h
-
-#include "platform/geometry/FloatPoint.h"
-#include "platform/geometry/FloatRectOutsets.h"
-#include "platform/graphics/Color.h"
-
-namespace blink {
-
-enum ShadowStyle { Normal, Inset };
-
-// This class holds information about shadows for the text-shadow and box-shadow properties.
-class ShadowData {
- WTF_MAKE_FAST_ALLOCATED(ShadowData);
-public:
- ShadowData(const FloatPoint& location, float blur, float spread, ShadowStyle style, const Color& color)
- : m_location(location)
- , m_blur(blur)
- , m_spread(spread)
- , m_color(color)
- , m_style(style)
- {
- }
-
- bool operator==(const ShadowData&) const;
- bool operator!=(const ShadowData& o) const { return !(*this == o); }
-
- ShadowData blend(const ShadowData& from, double progress) const;
-
- float x() const { return m_location.x(); }
- float y() const { return m_location.y(); }
- FloatPoint location() const { return m_location; }
- float blur() const { return m_blur; }
- float spread() const { return m_spread; }
- ShadowStyle style() const { return m_style; }
- const Color& color() const { return m_color; }
-
- // Outsets needed to adjust a source rectangle to the one cast by this
- // shadow.
- FloatRectOutsets rectOutsets() const
- {
- float blurAndSpread = blur() + spread();
- return FloatRectOutsets(
- blurAndSpread - y() /* top */,
- blurAndSpread + x() /* right */,
- blurAndSpread + y() /* bottom */,
- blurAndSpread - x() /* left */);
- }
-
-private:
- FloatPoint m_location;
- float m_blur;
- float m_spread;
- // FIXME: We should use StyleColor here to allow currentColor to work correctly with visited links
- Color m_color;
- ShadowStyle m_style;
-};
-
-} // namespace blink
-
-#endif // ShadowData_h
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