Index: Source/core/layout/style/BasicShapes.h |
diff --git a/Source/core/layout/style/BasicShapes.h b/Source/core/layout/style/BasicShapes.h |
deleted file mode 100644 |
index 84db33a972fc61e3c565914f76933e2346444d52..0000000000000000000000000000000000000000 |
--- a/Source/core/layout/style/BasicShapes.h |
+++ /dev/null |
@@ -1,286 +0,0 @@ |
-/* |
- * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * |
- * 1. Redistributions of source code must retain the above |
- * copyright notice, this list of conditions and the following |
- * disclaimer. |
- * 2. Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following |
- * disclaimer in the documentation and/or other materials |
- * provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
- * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
- * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
- * SUCH DAMAGE. |
- */ |
- |
-#ifndef BasicShapes_h |
-#define BasicShapes_h |
- |
-#include "core/layout/style/ComputedStyleConstants.h" |
-#include "platform/Length.h" |
-#include "platform/LengthSize.h" |
-#include "platform/graphics/GraphicsTypes.h" |
-#include "wtf/RefCounted.h" |
-#include "wtf/RefPtr.h" |
-#include "wtf/Vector.h" |
- |
-namespace blink { |
- |
-class FloatRect; |
-class FloatSize; |
-class Path; |
- |
-class BasicShape : public RefCounted<BasicShape> { |
-public: |
- virtual ~BasicShape() { } |
- |
- enum Type { |
- BasicShapeEllipseType, |
- BasicShapePolygonType, |
- BasicShapeCircleType, |
- BasicShapeInsetType |
- }; |
- |
- bool canBlend(const BasicShape*) const; |
- bool isSameType(const BasicShape& other) const { return type() == other.type(); } |
- |
- virtual void path(Path&, const FloatRect&) = 0; |
- virtual WindRule windRule() const { return RULE_NONZERO; } |
- virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const = 0; |
- virtual bool operator==(const BasicShape&) const = 0; |
- |
- virtual Type type() const = 0; |
- |
-protected: |
- BasicShape() |
- { |
- } |
- |
-}; |
- |
-#define DEFINE_BASICSHAPE_TYPE_CASTS(thisType) \ |
- DEFINE_TYPE_CASTS(thisType, BasicShape, value, value->type() == BasicShape::thisType##Type, value.type() == BasicShape::thisType##Type) |
- |
-class BasicShapeCenterCoordinate { |
-public: |
- enum Direction { |
- TopLeft, |
- BottomRight |
- }; |
- |
- BasicShapeCenterCoordinate(Direction direction = TopLeft, const Length& length = Length(0, Fixed)) |
- : m_direction(direction) |
- , m_length(length) |
- , m_computedLength(direction == TopLeft ? length : length.subtractFromOneHundredPercent()) |
- { |
- } |
- |
- BasicShapeCenterCoordinate(const BasicShapeCenterCoordinate& other) |
- : m_direction(other.direction()) |
- , m_length(other.length()) |
- , m_computedLength(other.m_computedLength) |
- { |
- } |
- |
- bool operator==(const BasicShapeCenterCoordinate& other) const { return m_direction == other.m_direction && m_length == other.m_length && m_computedLength == other.m_computedLength; } |
- |
- Direction direction() const { return m_direction; } |
- const Length& length() const { return m_length; } |
- const Length& computedLength() const { return m_computedLength; } |
- |
- BasicShapeCenterCoordinate blend(const BasicShapeCenterCoordinate& other, double progress) const |
- { |
- return BasicShapeCenterCoordinate(TopLeft, m_computedLength.blend(other.m_computedLength, progress, ValueRangeAll)); |
- } |
- |
-private: |
- Direction m_direction; |
- Length m_length; |
- Length m_computedLength; |
-}; |
- |
-class BasicShapeRadius { |
-public: |
- enum Type { |
- Value, |
- ClosestSide, |
- FarthestSide |
- }; |
- BasicShapeRadius() : m_type(ClosestSide) { } |
- explicit BasicShapeRadius(const Length& v) : m_value(v), m_type(Value) { } |
- explicit BasicShapeRadius(Type t) : m_type(t) { } |
- BasicShapeRadius(const BasicShapeRadius& other) : m_value(other.value()), m_type(other.type()) { } |
- bool operator==(const BasicShapeRadius& other) const { return m_type == other.m_type && m_value == other.m_value; } |
- |
- const Length& value() const { return m_value; } |
- Type type() const { return m_type; } |
- |
- bool canBlend(const BasicShapeRadius& other) const |
- { |
- // FIXME determine how to interpolate between keywords. See issue 330248. |
- return m_type == Value && other.type() == Value; |
- } |
- |
- BasicShapeRadius blend(const BasicShapeRadius& other, double progress) const |
- { |
- if (m_type != Value || other.type() != Value) |
- return BasicShapeRadius(other); |
- |
- return BasicShapeRadius(m_value.blend(other.value(), progress, ValueRangeNonNegative)); |
- } |
- |
-private: |
- Length m_value; |
- Type m_type; |
- |
-}; |
- |
-class BasicShapeCircle final : public BasicShape { |
-public: |
- static PassRefPtr<BasicShapeCircle> create() { return adoptRef(new BasicShapeCircle); } |
- |
- const BasicShapeCenterCoordinate& centerX() const { return m_centerX; } |
- const BasicShapeCenterCoordinate& centerY() const { return m_centerY; } |
- const BasicShapeRadius& radius() const { return m_radius; } |
- |
- float floatValueForRadiusInBox(FloatSize) const; |
- void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = centerX; } |
- void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = centerY; } |
- void setRadius(BasicShapeRadius radius) { m_radius = radius; } |
- |
- virtual void path(Path&, const FloatRect&) override; |
- virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override; |
- virtual bool operator==(const BasicShape&) const override; |
- |
- virtual Type type() const override { return BasicShapeCircleType; } |
-private: |
- BasicShapeCircle() { } |
- |
- BasicShapeCenterCoordinate m_centerX; |
- BasicShapeCenterCoordinate m_centerY; |
- BasicShapeRadius m_radius; |
-}; |
- |
-DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeCircle); |
- |
-class BasicShapeEllipse final : public BasicShape { |
-public: |
- static PassRefPtr<BasicShapeEllipse> create() { return adoptRef(new BasicShapeEllipse); } |
- |
- const BasicShapeCenterCoordinate& centerX() const { return m_centerX; } |
- const BasicShapeCenterCoordinate& centerY() const { return m_centerY; } |
- const BasicShapeRadius& radiusX() const { return m_radiusX; } |
- const BasicShapeRadius& radiusY() const { return m_radiusY; } |
- float floatValueForRadiusInBox(const BasicShapeRadius&, float center, float boxWidthOrHeight) const; |
- |
- void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = centerX; } |
- void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = centerY; } |
- void setRadiusX(BasicShapeRadius radiusX) { m_radiusX = radiusX; } |
- void setRadiusY(BasicShapeRadius radiusY) { m_radiusY = radiusY; } |
- |
- virtual void path(Path&, const FloatRect&) override; |
- virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override; |
- virtual bool operator==(const BasicShape&) const override; |
- |
- virtual Type type() const override { return BasicShapeEllipseType; } |
-private: |
- BasicShapeEllipse() { } |
- |
- BasicShapeCenterCoordinate m_centerX; |
- BasicShapeCenterCoordinate m_centerY; |
- BasicShapeRadius m_radiusX; |
- BasicShapeRadius m_radiusY; |
-}; |
- |
-DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeEllipse); |
- |
-class BasicShapePolygon final : public BasicShape { |
-public: |
- static PassRefPtr<BasicShapePolygon> create() { return adoptRef(new BasicShapePolygon); } |
- |
- const Vector<Length>& values() const { return m_values; } |
- Length getXAt(unsigned i) const { return m_values.at(2 * i); } |
- Length getYAt(unsigned i) const { return m_values.at(2 * i + 1); } |
- |
- void setWindRule(WindRule windRule) { m_windRule = windRule; } |
- void appendPoint(const Length& x, const Length& y) { m_values.append(x); m_values.append(y); } |
- |
- virtual void path(Path&, const FloatRect&) override; |
- virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override; |
- virtual bool operator==(const BasicShape&) const override; |
- |
- virtual WindRule windRule() const override { return m_windRule; } |
- |
- virtual Type type() const override { return BasicShapePolygonType; } |
-private: |
- BasicShapePolygon() |
- : m_windRule(RULE_NONZERO) |
- { } |
- |
- WindRule m_windRule; |
- Vector<Length> m_values; |
-}; |
- |
-DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapePolygon); |
- |
-class BasicShapeInset : public BasicShape { |
-public: |
- static PassRefPtr<BasicShapeInset> create() { return adoptRef(new BasicShapeInset); } |
- |
- const Length& top() const { return m_top; } |
- const Length& right() const { return m_right; } |
- const Length& bottom() const { return m_bottom; } |
- const Length& left() const { return m_left; } |
- |
- const LengthSize& topLeftRadius() const { return m_topLeftRadius; } |
- const LengthSize& topRightRadius() const { return m_topRightRadius; } |
- const LengthSize& bottomRightRadius() const { return m_bottomRightRadius; } |
- const LengthSize& bottomLeftRadius() const { return m_bottomLeftRadius; } |
- |
- void setTop(const Length& top) { m_top = top; } |
- void setRight(const Length& right) { m_right = right; } |
- void setBottom(const Length& bottom) { m_bottom = bottom; } |
- void setLeft(const Length& left) { m_left = left; } |
- |
- void setTopLeftRadius(const LengthSize& radius) { m_topLeftRadius = radius; } |
- void setTopRightRadius(const LengthSize& radius) { m_topRightRadius = radius; } |
- void setBottomRightRadius(const LengthSize& radius) { m_bottomRightRadius = radius; } |
- void setBottomLeftRadius(const LengthSize& radius) { m_bottomLeftRadius = radius; } |
- |
- virtual void path(Path&, const FloatRect&) override; |
- virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override; |
- virtual bool operator==(const BasicShape&) const override; |
- |
- virtual Type type() const override { return BasicShapeInsetType; } |
-private: |
- BasicShapeInset() { } |
- |
- Length m_right; |
- Length m_top; |
- Length m_bottom; |
- Length m_left; |
- |
- LengthSize m_topLeftRadius; |
- LengthSize m_topRightRadius; |
- LengthSize m_bottomRightRadius; |
- LengthSize m_bottomLeftRadius; |
-}; |
- |
-DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeInset); |
- |
-} |
-#endif |