| Index: Source/core/layout/style/BasicShapes.h
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| diff --git a/Source/core/layout/style/BasicShapes.h b/Source/core/layout/style/BasicShapes.h
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| deleted file mode 100644
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| index 84db33a972fc61e3c565914f76933e2346444d52..0000000000000000000000000000000000000000
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| --- a/Source/core/layout/style/BasicShapes.h
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| +++ /dev/null
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| @@ -1,286 +0,0 @@
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| -/*
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| - * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - *
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| - * 1. Redistributions of source code must retain the above
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| - * copyright notice, this list of conditions and the following
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| - * disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above
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| - * copyright notice, this list of conditions and the following
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| - * disclaimer in the documentation and/or other materials
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| - * provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
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| - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
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| - * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
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| - * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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| - * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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| - * SUCH DAMAGE.
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| - */
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| -
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| -#ifndef BasicShapes_h
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| -#define BasicShapes_h
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| -
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| -#include "core/layout/style/ComputedStyleConstants.h"
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| -#include "platform/Length.h"
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| -#include "platform/LengthSize.h"
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| -#include "platform/graphics/GraphicsTypes.h"
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| -#include "wtf/RefCounted.h"
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| -#include "wtf/RefPtr.h"
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| -#include "wtf/Vector.h"
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| -
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| -namespace blink {
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| -
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| -class FloatRect;
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| -class FloatSize;
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| -class Path;
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| -
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| -class BasicShape : public RefCounted<BasicShape> {
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| -public:
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| - virtual ~BasicShape() { }
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| -
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| - enum Type {
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| - BasicShapeEllipseType,
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| - BasicShapePolygonType,
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| - BasicShapeCircleType,
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| - BasicShapeInsetType
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| - };
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| -
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| - bool canBlend(const BasicShape*) const;
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| - bool isSameType(const BasicShape& other) const { return type() == other.type(); }
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| -
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| - virtual void path(Path&, const FloatRect&) = 0;
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| - virtual WindRule windRule() const { return RULE_NONZERO; }
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| - virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const = 0;
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| - virtual bool operator==(const BasicShape&) const = 0;
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| -
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| - virtual Type type() const = 0;
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| -
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| -protected:
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| - BasicShape()
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| - {
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| - }
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| -
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| -};
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| -
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| -#define DEFINE_BASICSHAPE_TYPE_CASTS(thisType) \
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| - DEFINE_TYPE_CASTS(thisType, BasicShape, value, value->type() == BasicShape::thisType##Type, value.type() == BasicShape::thisType##Type)
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| -
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| -class BasicShapeCenterCoordinate {
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| -public:
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| - enum Direction {
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| - TopLeft,
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| - BottomRight
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| - };
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| -
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| - BasicShapeCenterCoordinate(Direction direction = TopLeft, const Length& length = Length(0, Fixed))
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| - : m_direction(direction)
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| - , m_length(length)
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| - , m_computedLength(direction == TopLeft ? length : length.subtractFromOneHundredPercent())
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| - {
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| - }
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| -
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| - BasicShapeCenterCoordinate(const BasicShapeCenterCoordinate& other)
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| - : m_direction(other.direction())
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| - , m_length(other.length())
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| - , m_computedLength(other.m_computedLength)
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| - {
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| - }
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| -
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| - bool operator==(const BasicShapeCenterCoordinate& other) const { return m_direction == other.m_direction && m_length == other.m_length && m_computedLength == other.m_computedLength; }
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| -
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| - Direction direction() const { return m_direction; }
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| - const Length& length() const { return m_length; }
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| - const Length& computedLength() const { return m_computedLength; }
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| -
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| - BasicShapeCenterCoordinate blend(const BasicShapeCenterCoordinate& other, double progress) const
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| - {
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| - return BasicShapeCenterCoordinate(TopLeft, m_computedLength.blend(other.m_computedLength, progress, ValueRangeAll));
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| - }
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| -
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| -private:
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| - Direction m_direction;
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| - Length m_length;
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| - Length m_computedLength;
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| -};
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| -
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| -class BasicShapeRadius {
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| -public:
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| - enum Type {
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| - Value,
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| - ClosestSide,
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| - FarthestSide
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| - };
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| - BasicShapeRadius() : m_type(ClosestSide) { }
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| - explicit BasicShapeRadius(const Length& v) : m_value(v), m_type(Value) { }
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| - explicit BasicShapeRadius(Type t) : m_type(t) { }
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| - BasicShapeRadius(const BasicShapeRadius& other) : m_value(other.value()), m_type(other.type()) { }
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| - bool operator==(const BasicShapeRadius& other) const { return m_type == other.m_type && m_value == other.m_value; }
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| -
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| - const Length& value() const { return m_value; }
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| - Type type() const { return m_type; }
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| -
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| - bool canBlend(const BasicShapeRadius& other) const
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| - {
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| - // FIXME determine how to interpolate between keywords. See issue 330248.
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| - return m_type == Value && other.type() == Value;
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| - }
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| -
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| - BasicShapeRadius blend(const BasicShapeRadius& other, double progress) const
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| - {
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| - if (m_type != Value || other.type() != Value)
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| - return BasicShapeRadius(other);
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| -
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| - return BasicShapeRadius(m_value.blend(other.value(), progress, ValueRangeNonNegative));
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| - }
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| -
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| -private:
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| - Length m_value;
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| - Type m_type;
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| -
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| -};
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| -
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| -class BasicShapeCircle final : public BasicShape {
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| -public:
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| - static PassRefPtr<BasicShapeCircle> create() { return adoptRef(new BasicShapeCircle); }
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| -
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| - const BasicShapeCenterCoordinate& centerX() const { return m_centerX; }
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| - const BasicShapeCenterCoordinate& centerY() const { return m_centerY; }
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| - const BasicShapeRadius& radius() const { return m_radius; }
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| -
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| - float floatValueForRadiusInBox(FloatSize) const;
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| - void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = centerX; }
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| - void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = centerY; }
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| - void setRadius(BasicShapeRadius radius) { m_radius = radius; }
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| -
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| - virtual void path(Path&, const FloatRect&) override;
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| - virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override;
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| - virtual bool operator==(const BasicShape&) const override;
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| -
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| - virtual Type type() const override { return BasicShapeCircleType; }
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| -private:
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| - BasicShapeCircle() { }
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| -
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| - BasicShapeCenterCoordinate m_centerX;
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| - BasicShapeCenterCoordinate m_centerY;
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| - BasicShapeRadius m_radius;
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| -};
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| -
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| -DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeCircle);
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| -
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| -class BasicShapeEllipse final : public BasicShape {
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| -public:
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| - static PassRefPtr<BasicShapeEllipse> create() { return adoptRef(new BasicShapeEllipse); }
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| -
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| - const BasicShapeCenterCoordinate& centerX() const { return m_centerX; }
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| - const BasicShapeCenterCoordinate& centerY() const { return m_centerY; }
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| - const BasicShapeRadius& radiusX() const { return m_radiusX; }
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| - const BasicShapeRadius& radiusY() const { return m_radiusY; }
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| - float floatValueForRadiusInBox(const BasicShapeRadius&, float center, float boxWidthOrHeight) const;
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| -
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| - void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = centerX; }
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| - void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = centerY; }
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| - void setRadiusX(BasicShapeRadius radiusX) { m_radiusX = radiusX; }
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| - void setRadiusY(BasicShapeRadius radiusY) { m_radiusY = radiusY; }
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| -
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| - virtual void path(Path&, const FloatRect&) override;
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| - virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override;
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| - virtual bool operator==(const BasicShape&) const override;
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| -
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| - virtual Type type() const override { return BasicShapeEllipseType; }
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| -private:
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| - BasicShapeEllipse() { }
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| -
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| - BasicShapeCenterCoordinate m_centerX;
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| - BasicShapeCenterCoordinate m_centerY;
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| - BasicShapeRadius m_radiusX;
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| - BasicShapeRadius m_radiusY;
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| -};
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| -
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| -DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeEllipse);
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| -
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| -class BasicShapePolygon final : public BasicShape {
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| -public:
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| - static PassRefPtr<BasicShapePolygon> create() { return adoptRef(new BasicShapePolygon); }
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| -
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| - const Vector<Length>& values() const { return m_values; }
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| - Length getXAt(unsigned i) const { return m_values.at(2 * i); }
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| - Length getYAt(unsigned i) const { return m_values.at(2 * i + 1); }
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| -
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| - void setWindRule(WindRule windRule) { m_windRule = windRule; }
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| - void appendPoint(const Length& x, const Length& y) { m_values.append(x); m_values.append(y); }
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| -
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| - virtual void path(Path&, const FloatRect&) override;
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| - virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override;
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| - virtual bool operator==(const BasicShape&) const override;
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| -
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| - virtual WindRule windRule() const override { return m_windRule; }
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| -
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| - virtual Type type() const override { return BasicShapePolygonType; }
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| -private:
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| - BasicShapePolygon()
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| - : m_windRule(RULE_NONZERO)
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| - { }
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| -
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| - WindRule m_windRule;
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| - Vector<Length> m_values;
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| -};
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| -
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| -DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapePolygon);
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| -
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| -class BasicShapeInset : public BasicShape {
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| -public:
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| - static PassRefPtr<BasicShapeInset> create() { return adoptRef(new BasicShapeInset); }
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| -
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| - const Length& top() const { return m_top; }
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| - const Length& right() const { return m_right; }
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| - const Length& bottom() const { return m_bottom; }
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| - const Length& left() const { return m_left; }
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| -
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| - const LengthSize& topLeftRadius() const { return m_topLeftRadius; }
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| - const LengthSize& topRightRadius() const { return m_topRightRadius; }
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| - const LengthSize& bottomRightRadius() const { return m_bottomRightRadius; }
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| - const LengthSize& bottomLeftRadius() const { return m_bottomLeftRadius; }
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| -
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| - void setTop(const Length& top) { m_top = top; }
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| - void setRight(const Length& right) { m_right = right; }
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| - void setBottom(const Length& bottom) { m_bottom = bottom; }
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| - void setLeft(const Length& left) { m_left = left; }
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| -
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| - void setTopLeftRadius(const LengthSize& radius) { m_topLeftRadius = radius; }
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| - void setTopRightRadius(const LengthSize& radius) { m_topRightRadius = radius; }
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| - void setBottomRightRadius(const LengthSize& radius) { m_bottomRightRadius = radius; }
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| - void setBottomLeftRadius(const LengthSize& radius) { m_bottomLeftRadius = radius; }
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| -
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| - virtual void path(Path&, const FloatRect&) override;
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| - virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const override;
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| - virtual bool operator==(const BasicShape&) const override;
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| -
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| - virtual Type type() const override { return BasicShapeInsetType; }
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| -private:
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| - BasicShapeInset() { }
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| -
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| - Length m_right;
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| - Length m_top;
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| - Length m_bottom;
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| - Length m_left;
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| -
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| - LengthSize m_topLeftRadius;
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| - LengthSize m_topRightRadius;
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| - LengthSize m_bottomRightRadius;
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| - LengthSize m_bottomLeftRadius;
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| -};
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| -
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| -DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeInset);
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| -
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| -}
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| -#endif
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|
|