Chromium Code Reviews| Index: Source/core/inspector/InspectorAnimationAgent.cpp |
| diff --git a/Source/core/inspector/InspectorAnimationAgent.cpp b/Source/core/inspector/InspectorAnimationAgent.cpp |
| index fe063f4aeca66c36c81f83ed303828bff05e5ceb..fd99493e3fd46f57ffba5161e6630002dbb935ec 100644 |
| --- a/Source/core/inspector/InspectorAnimationAgent.cpp |
| +++ b/Source/core/inspector/InspectorAnimationAgent.cpp |
| @@ -171,6 +171,12 @@ static PassRefPtr<TypeBuilder::Animation::KeyframesRule> buildObjectForAnimation |
| return keyframesObject.release(); |
| } |
| +static double normalizedStartTime(AnimationPlayer& player) |
| +{ |
| + ASSERT(player.timeline()); |
| + return player.startTime() / player.timeline()->playbackRate() + player.timeline()->zeroTime() * 1000; |
|
pfeldman
2015/04/01 13:06:45
What time is this?
samli
2015/04/02 09:58:00
We take relative timeline times and convert them t
pfeldman
2015/04/02 14:42:38
But zeroTime is already monotonicTime, why do mult
samli
2015/04/02 20:13:19
Chrome's internal representations are in seconds.
|
| +} |
| + |
| PassRefPtr<TypeBuilder::Animation::AnimationPlayer> InspectorAnimationAgent::buildObjectForAnimationPlayer(AnimationPlayer& player) |
| { |
| // Find type of animation |
| @@ -208,7 +214,7 @@ PassRefPtr<TypeBuilder::Animation::AnimationPlayer> InspectorAnimationAgent::bui |
| .setPausedState(player.paused()) |
| .setPlayState(player.playState()) |
| .setPlaybackRate(player.playbackRate()) |
| - .setStartTime(player.startTime()) |
| + .setStartTime(normalizedStartTime(player)) |
| .setCurrentTime(player.currentTime()) |
| .setSource(animationObject.release()) |
| .setType(animationType); |
| @@ -243,20 +249,41 @@ void InspectorAnimationAgent::getAnimationPlayersForNode(ErrorString* errorStrin |
| void InspectorAnimationAgent::getPlaybackRate(ErrorString*, double* playbackRate) |
| { |
| + // All timelines should have the same playback rate |
| *playbackRate = m_pageAgent->inspectedFrame()->document()->timeline().playbackRate(); |
| } |
| -void InspectorAnimationAgent::setPlaybackRate(ErrorString*, double playbackRate) |
| +void InspectorAnimationAgent::setPlaybackRate(ErrorString*, double playbackRate, RefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationStartTime>>& animationStartTimes) |
| { |
| for (Frame* frame = m_pageAgent->inspectedFrame(); frame; frame = frame->tree().traverseNext(m_pageAgent->inspectedFrame())) { |
| if (frame->isLocalFrame()) |
| toLocalFrame(frame)->document()->timeline().setPlaybackRate(playbackRate); |
| } |
| + animationStartTimes = buildArrayForStartTimes(); |
| +} |
| + |
| +void InspectorAnimationAgent::setCurrentTime(ErrorString*, double normalisedCurrentTime, RefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationStartTime>>& animationStartTimes) |
| +{ |
| + for (Frame* frame = m_pageAgent->inspectedFrame(); frame; frame = frame->tree().traverseNext(m_pageAgent->inspectedFrame())) { |
|
pfeldman
2015/04/01 13:06:45
It is strange that this synchronization takes plac
samli
2015/04/02 09:58:00
This code isn't to sync timelines. This code is us
pfeldman
2015/04/02 14:42:38
Ok, I think I understand.
|
| + if (frame->isLocalFrame()) { |
| + AnimationTimeline& timeline = toLocalFrame(frame)->document()->timeline(); |
| + timeline.setCurrentTime((normalisedCurrentTime - timeline.zeroTime() * 1000) * timeline.playbackRate()); |
|
pfeldman
2015/04/02 14:42:38
There is something wrong with the timeline units:
samli
2015/04/02 20:13:19
I think this is the milliseconds confusion?
|
| + } |
| + } |
| + animationStartTimes = buildArrayForStartTimes(); |
| } |
| -void InspectorAnimationAgent::setCurrentTime(ErrorString*, double currentTime) |
| +PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationStartTime>> InspectorAnimationAgent::buildArrayForStartTimes() |
| { |
| - m_pageAgent->inspectedFrame()->document()->timeline().setCurrentTime(currentTime); |
| + RefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationStartTime>> animationStartTimes = TypeBuilder::Array<TypeBuilder::Animation::AnimationStartTime>::create(); |
| + for (const auto& pair : m_idToAnimationPlayer) { |
| + const RefPtr<AnimationPlayer> player = pair.value; |
| + RefPtr<TypeBuilder::Animation::AnimationStartTime> startTimeObject = TypeBuilder::Animation::AnimationStartTime::create() |
| + .setId(pair.key) |
| + .setStartTime(normalizedStartTime(*player.get())); |
| + animationStartTimes->addItem(startTimeObject); |
| + } |
| + return animationStartTimes.release(); |
| } |
| void InspectorAnimationAgent::setTiming(ErrorString* errorString, const String& playerId, double duration, double delay) |
| @@ -281,10 +308,10 @@ void InspectorAnimationAgent::didCreateAnimationPlayer(AnimationPlayer* player) |
| // Check threshold |
| double latestStartTime = 0; |
| for (const auto& p : m_idToAnimationPlayer.values()) |
| - latestStartTime = max(latestStartTime, p->startTime()); |
| + latestStartTime = max(latestStartTime, normalizedStartTime(*p)); |
| bool reset = false; |
| - if (player->startTime() - latestStartTime > 1000) { |
| + if (normalizedStartTime(*player) - latestStartTime > 1000) { |
| reset = true; |
| m_idToAnimationPlayer.clear(); |
| m_idToAnimationType.clear(); |