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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "WTF.h" | 32 #include "wtf/Partitions.h" |
33 | 33 |
34 #include "wtf/DefaultAllocator.h" | 34 #include "wtf/DefaultAllocator.h" |
35 #include "wtf/FastMalloc.h" | 35 #include "wtf/FastMalloc.h" |
36 | 36 |
37 namespace WTF { | 37 namespace WTF { |
38 | 38 |
39 extern void initializeThreading(); | 39 extern void initializeThreading(); |
40 | 40 |
41 bool s_initialized; | 41 bool s_initialized; |
42 bool s_shutdown; | 42 bool s_shutdown; |
43 bool Partitions::s_initialized; | 43 bool Partitions::s_initialized; |
44 | |
44 PartitionAllocatorGeneric Partitions::m_bufferAllocator; | 45 PartitionAllocatorGeneric Partitions::m_bufferAllocator; |
46 SizeSpecificPartitionAllocator<3328> Partitions::m_objectModelAllocator; | |
47 SizeSpecificPartitionAllocator<1024> Partitions::m_renderingAllocator; | |
45 | 48 |
46 void initialize(TimeFunction currentTimeFunction, TimeFunction monotonicallyIncr easingTimeFunction) | 49 void initialize(TimeFunction currentTimeFunction, TimeFunction monotonicallyIncr easingTimeFunction) |
47 { | 50 { |
48 // WTF, and Blink in general, cannot handle being re-initialized, even if sh utdown first. | 51 // WTF, and Blink in general, cannot handle being re-initialized, even if sh utdown first. |
49 // Make that explicit here. | 52 // Make that explicit here. |
50 ASSERT(!s_initialized); | 53 ASSERT(!s_initialized); |
51 ASSERT(!s_shutdown); | 54 ASSERT(!s_shutdown); |
52 s_initialized = true; | 55 s_initialized = true; |
53 Partitions::initialize(); | 56 Partitions::initialize(); |
54 setCurrentTimeFunction(currentTimeFunction); | 57 setCurrentTimeFunction(currentTimeFunction); |
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69 return s_shutdown; | 72 return s_shutdown; |
70 } | 73 } |
71 | 74 |
72 void Partitions::initialize() | 75 void Partitions::initialize() |
73 { | 76 { |
74 static int lock = 0; | 77 static int lock = 0; |
75 // Guard against two threads hitting here in parallel. | 78 // Guard against two threads hitting here in parallel. |
76 spinLockLock(&lock); | 79 spinLockLock(&lock); |
77 if (!s_initialized) { | 80 if (!s_initialized) { |
78 m_bufferAllocator.init(); | 81 m_bufferAllocator.init(); |
82 m_objectModelAllocator.init(); | |
83 m_renderingAllocator.init(); | |
79 s_initialized = true; | 84 s_initialized = true; |
80 } | 85 } |
81 spinLockUnlock(&lock); | 86 spinLockUnlock(&lock); |
82 } | 87 } |
83 | 88 |
84 void Partitions::shutdown() | 89 void Partitions::shutdown() |
85 { | 90 { |
86 fastMallocShutdown(); | 91 fastMallocShutdown(); |
92 | |
93 // We could ASSERT here for a memory leak within the partition, but it leads | |
94 // to very hard to diagnose ASSERTs, so it's best to leave leak checking for | |
95 // the valgrind and heapcheck bots, which run without partitions. | |
96 (void) m_renderingAllocator.shutdown(); | |
97 (void) m_objectModelAllocator.shutdown(); | |
87 m_bufferAllocator.shutdown(); | 98 m_bufferAllocator.shutdown(); |
Chris Evans
2015/03/30 18:41:36
Nit: we're also ignoring a fairly useful return co
haraken
2015/03/30 23:06:18
Done.
| |
88 } | 99 } |
89 | 100 |
90 } // namespace WTF | 101 } // namespace WTF |
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