Index: src/gpu/effects/GrConfigConversionEffect.cpp |
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp |
index fedc4707bcc7e123e7519ea4ca59d75a6d21cdf9..27f8abf108e88c65d05c190349ba41e6a8f32ee9 100644 |
--- a/src/gpu/effects/GrConfigConversionEffect.cpp |
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp |
@@ -27,7 +27,7 @@ public: |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray& coords, |
- const TextureSamplerArray& samplers) SK_OVERRIDE { |
+ const TextureSamplerArray& samplers) override { |
// Using highp for GLES here in order to avoid some precision issues on specific GPUs. |
GrGLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, kHigh_GrSLPrecision); |
SkString tmpDecl; |