Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(195)

Unified Diff: src/deoptimizer.cc

Issue 103243005: Captured arguments object materialization (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Skip uninteresting frame types when building SlotRefs Created 6 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/deoptimizer.h ('k') | src/heap.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/deoptimizer.cc
diff --git a/src/deoptimizer.cc b/src/deoptimizer.cc
index 9e7e113ed9a9ef2b5010ddeafe23c6742c85216c..9d3829380518c35d6be4e75cef97935f63557ace 100644
--- a/src/deoptimizer.cc
+++ b/src/deoptimizer.cc
@@ -773,6 +773,11 @@ void Deoptimizer::DoComputeOutputFrames() {
}
output_count_ = count;
+ Register fp_reg = JavaScriptFrame::fp_register();
+ stack_fp_ = reinterpret_cast<Address>(
+ input_->GetRegister(fp_reg.code()) +
+ has_alignment_padding_ * kPointerSize);
+
// Translate each output frame.
for (int i = 0; i < count; ++i) {
// Read the ast node id, function, and frame height for this output frame.
@@ -1777,14 +1782,24 @@ Handle<Object> Deoptimizer::MaterializeNextHeapObject() {
// Reuse the HeapNumber value directly as it is already properly
// tagged and skip materializing the HeapNumber explicitly.
Handle<Object> object = MaterializeNextValue();
- materialized_objects_->Add(object);
+ if (object_index < prev_materialized_count_) {
+ materialized_objects_->Add(Handle<Object>(
+ previously_materialized_objects_->get(object_index), isolate_));
+ } else {
+ materialized_objects_->Add(object);
+ }
materialization_value_index_ += kDoubleSize / kPointerSize - 1;
break;
}
case JS_OBJECT_TYPE: {
Handle<JSObject> object =
isolate_->factory()->NewJSObjectFromMap(map, NOT_TENURED, false);
- materialized_objects_->Add(object);
+ if (object_index < prev_materialized_count_) {
+ materialized_objects_->Add(Handle<Object>(
+ previously_materialized_objects_->get(object_index), isolate_));
+ } else {
+ materialized_objects_->Add(object);
+ }
Handle<Object> properties = MaterializeNextValue();
Handle<Object> elements = MaterializeNextValue();
object->set_properties(FixedArray::cast(*properties));
@@ -1798,7 +1813,12 @@ Handle<Object> Deoptimizer::MaterializeNextHeapObject() {
case JS_ARRAY_TYPE: {
Handle<JSArray> object =
isolate_->factory()->NewJSArray(0, map->elements_kind());
- materialized_objects_->Add(object);
+ if (object_index < prev_materialized_count_) {
+ materialized_objects_->Add(Handle<Object>(
+ previously_materialized_objects_->get(object_index), isolate_));
+ } else {
+ materialized_objects_->Add(object);
+ }
Handle<Object> properties = MaterializeNextValue();
Handle<Object> elements = MaterializeNextValue();
Handle<Object> length = MaterializeNextValue();
@@ -1831,6 +1851,12 @@ Handle<Object> Deoptimizer::MaterializeNextValue() {
void Deoptimizer::MaterializeHeapObjects(JavaScriptFrameIterator* it) {
ASSERT_NE(DEBUGGER, bailout_type_);
+ MaterializedObjectStore* materialized_store =
+ isolate_->materialized_object_store();
+ previously_materialized_objects_ = materialized_store->Get(stack_fp_);
+ prev_materialized_count_ = previously_materialized_objects_.is_null() ?
+ 0 : previously_materialized_objects_->length();
+
// Walk all JavaScript output frames with the given frame iterator.
for (int frame_index = 0; frame_index < jsframe_count(); ++frame_index) {
if (frame_index != 0) it->Advance();
@@ -1920,6 +1946,10 @@ void Deoptimizer::MaterializeHeapObjects(JavaScriptFrameIterator* it) {
ASSERT(materialization_object_index_ == materialized_objects_->length());
ASSERT(materialization_value_index_ == materialized_values_->length());
}
+
+ if (prev_materialized_count_ > 0) {
+ materialized_store->Remove(stack_fp_);
+ }
}
@@ -2948,12 +2978,11 @@ const char* Translation::StringFor(Opcode opcode) {
// We can't intermix stack decoding and allocations because
// deoptimization infrastracture is not GC safe.
// Thus we build a temporary structure in malloced space.
-SlotRef SlotRef::ComputeSlotForNextArgument(TranslationIterator* iterator,
- DeoptimizationInputData* data,
- JavaScriptFrame* frame) {
- Translation::Opcode opcode =
- static_cast<Translation::Opcode>(iterator->Next());
-
+SlotRef SlotRefValueBuilder::ComputeSlotForNextArgument(
+ Translation::Opcode opcode,
+ TranslationIterator* iterator,
+ DeoptimizationInputData* data,
+ JavaScriptFrame* frame) {
switch (opcode) {
case Translation::BEGIN:
case Translation::JS_FRAME:
@@ -2964,12 +2993,18 @@ SlotRef SlotRef::ComputeSlotForNextArgument(TranslationIterator* iterator,
// Peeled off before getting here.
break;
- case Translation::DUPLICATED_OBJECT:
+ case Translation::DUPLICATED_OBJECT: {
+ return SlotRef::NewDuplicateObject(iterator->Next());
+ }
+
case Translation::ARGUMENTS_OBJECT:
- case Translation::CAPTURED_OBJECT:
// This can be only emitted for local slots not for argument slots.
break;
+ case Translation::CAPTURED_OBJECT: {
+ return SlotRef::NewDeferredObject(iterator->Next());
+ }
+
case Translation::REGISTER:
case Translation::INT32_REGISTER:
case Translation::UINT32_REGISTER:
@@ -3019,28 +3054,12 @@ SlotRef SlotRef::ComputeSlotForNextArgument(TranslationIterator* iterator,
}
-void SlotRef::ComputeSlotsForArguments(Vector<SlotRef>* args_slots,
- TranslationIterator* it,
- DeoptimizationInputData* data,
- JavaScriptFrame* frame) {
- // Process the translation commands for the arguments.
-
- // Skip the translation command for the receiver.
- it->Skip(Translation::NumberOfOperandsFor(
- static_cast<Translation::Opcode>(it->Next())));
-
- // Compute slots for arguments.
- for (int i = 0; i < args_slots->length(); ++i) {
- (*args_slots)[i] = ComputeSlotForNextArgument(it, data, frame);
- }
-}
-
-
-Vector<SlotRef> SlotRef::ComputeSlotMappingForArguments(
- JavaScriptFrame* frame,
- int inlined_jsframe_index,
- int formal_parameter_count) {
+SlotRefValueBuilder::SlotRefValueBuilder(JavaScriptFrame* frame,
+ int inlined_jsframe_index,
+ int formal_parameter_count)
+ : current_slot_(0), args_length_(-1), first_slot_index_(-1) {
DisallowHeapAllocation no_gc;
+
int deopt_index = Safepoint::kNoDeoptimizationIndex;
DeoptimizationInputData* data =
static_cast<OptimizedFrame*>(frame)->GetDeoptimizationData(&deopt_index);
@@ -3049,12 +3068,18 @@ Vector<SlotRef> SlotRef::ComputeSlotMappingForArguments(
Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next());
ASSERT(opcode == Translation::BEGIN);
it.Next(); // Drop frame count.
+
+ stack_frame_id_ = frame->fp();
+
int jsframe_count = it.Next();
USE(jsframe_count);
ASSERT(jsframe_count > inlined_jsframe_index);
int jsframes_to_skip = inlined_jsframe_index;
- while (true) {
+ int number_of_slots = -1; // Number of slots inside our frame (yet unknown)
+ bool should_deopt = false;
+ while (number_of_slots != 0) {
opcode = static_cast<Translation::Opcode>(it.Next());
+ bool processed = false;
if (opcode == Translation::ARGUMENTS_ADAPTOR_FRAME) {
if (jsframes_to_skip == 0) {
ASSERT(Translation::NumberOfOperandsFor(opcode) == 2);
@@ -3062,36 +3087,339 @@ Vector<SlotRef> SlotRef::ComputeSlotMappingForArguments(
it.Skip(1); // literal id
int height = it.Next();
+ // Skip the translation command for the receiver.
+ it.Skip(Translation::NumberOfOperandsFor(
+ static_cast<Translation::Opcode>(it.Next())));
+
// We reached the arguments adaptor frame corresponding to the
// inlined function in question. Number of arguments is height - 1.
- Vector<SlotRef> args_slots =
- Vector<SlotRef>::New(height - 1); // Minus receiver.
- ComputeSlotsForArguments(&args_slots, &it, data, frame);
- return args_slots;
+ first_slot_index_ = slot_refs_.length();
+ args_length_ = height - 1;
+ number_of_slots = height - 1;
+ processed = true;
}
} else if (opcode == Translation::JS_FRAME) {
if (jsframes_to_skip == 0) {
// Skip over operands to advance to the next opcode.
it.Skip(Translation::NumberOfOperandsFor(opcode));
+ // Skip the translation command for the receiver.
+ it.Skip(Translation::NumberOfOperandsFor(
+ static_cast<Translation::Opcode>(it.Next())));
+
// We reached the frame corresponding to the inlined function
// in question. Process the translation commands for the
// arguments. Number of arguments is equal to the number of
// format parameter count.
- Vector<SlotRef> args_slots =
- Vector<SlotRef>::New(formal_parameter_count);
- ComputeSlotsForArguments(&args_slots, &it, data, frame);
- return args_slots;
+ first_slot_index_ = slot_refs_.length();
+ args_length_ = formal_parameter_count;
+ number_of_slots = formal_parameter_count;
+ processed = true;
}
jsframes_to_skip--;
+ } else if (opcode != Translation::BEGIN &&
+ opcode != Translation::CONSTRUCT_STUB_FRAME &&
+ opcode != Translation::GETTER_STUB_FRAME &&
+ opcode != Translation::SETTER_STUB_FRAME &&
+ opcode != Translation::COMPILED_STUB_FRAME) {
+ slot_refs_.Add(ComputeSlotForNextArgument(opcode, &it, data, frame));
+
+ if (first_slot_index_ >= 0) {
+ // We have found the beginning of our frame -> make sure we count
+ // the nested slots of captured objects
+ number_of_slots--;
+ SlotRef& slot = slot_refs_.last();
+ if (slot.Representation() == SlotRef::DEFERRED_OBJECT) {
+ number_of_slots += slot.DeferredObjectLength();
+ }
+ if (slot.Representation() == SlotRef::DEFERRED_OBJECT ||
+ slot.Representation() == SlotRef::DUPLICATE_OBJECT) {
+ should_deopt = true;
+ }
+ }
+
+ processed = true;
+ }
+ if (!processed) {
+ // Skip over operands to advance to the next opcode.
+ it.Skip(Translation::NumberOfOperandsFor(opcode));
+ }
+ }
+ if (should_deopt) {
+ List<JSFunction*> functions(2);
+ frame->GetFunctions(&functions);
+ Deoptimizer::DeoptimizeFunction(functions[0]);
+ }
+}
+
+
+Handle<Object> SlotRef::GetValue(Isolate* isolate) {
+ switch (representation_) {
+ case TAGGED:
+ return Handle<Object>(Memory::Object_at(addr_), isolate);
+
+ case INT32: {
+ int value = Memory::int32_at(addr_);
+ if (Smi::IsValid(value)) {
+ return Handle<Object>(Smi::FromInt(value), isolate);
+ } else {
+ return isolate->factory()->NewNumberFromInt(value);
+ }
+ }
+
+ case UINT32: {
+ uint32_t value = Memory::uint32_at(addr_);
+ if (value <= static_cast<uint32_t>(Smi::kMaxValue)) {
+ return Handle<Object>(Smi::FromInt(static_cast<int>(value)), isolate);
+ } else {
+ return isolate->factory()->NewNumber(static_cast<double>(value));
+ }
+ }
+
+ case DOUBLE: {
+ double value = read_double_value(addr_);
+ return isolate->factory()->NewNumber(value);
}
- // Skip over operands to advance to the next opcode.
- it.Skip(Translation::NumberOfOperandsFor(opcode));
+ case LITERAL:
+ return literal_;
+
+ default:
+ UNREACHABLE();
+ return Handle<Object>::null();
+ }
+}
+
+
+void SlotRefValueBuilder::Prepare(Isolate* isolate) {
+ MaterializedObjectStore* materialized_store =
+ isolate->materialized_object_store();
+ previously_materialized_objects_ = materialized_store->Get(stack_frame_id_);
+ prev_materialized_count_ = previously_materialized_objects_.is_null()
+ ? 0 : previously_materialized_objects_->length();
+
+ // Skip any materialized objects of the inlined "parent" frames.
+ // (Note that we still need to materialize them because they might be
+ // referred to as duplicated objects.)
+ while (current_slot_ < first_slot_index_) {
+ GetNext(isolate, 0);
+ }
+ ASSERT(current_slot_ == first_slot_index_);
+}
+
+
+Handle<Object> SlotRefValueBuilder::GetPreviouslyMaterialized(
+ Isolate* isolate, int length) {
+ int object_index = materialized_objects_.length();
+ Handle<Object> return_value = Handle<Object>(
+ previously_materialized_objects_->get(object_index), isolate);
+ materialized_objects_.Add(return_value);
+
+ // Now need to skip all nested objects (and possibly read them from
+ // the materialization store, too)
+ for (int i = 0; i < length; i++) {
+ SlotRef& slot = slot_refs_[current_slot_];
+ current_slot_++;
+
+ // For nested deferred objects, we need to read its properties
+ if (slot.Representation() == SlotRef::DEFERRED_OBJECT) {
+ length += slot.DeferredObjectLength();
+ }
+
+ // For nested deferred and duplicate objects, we need to put them into
+ // our materialization array
+ if (slot.Representation() == SlotRef::DEFERRED_OBJECT ||
+ slot.Representation() == SlotRef::DUPLICATE_OBJECT) {
+ int nested_object_index = materialized_objects_.length();
+ Handle<Object> nested_object = Handle<Object>(
+ previously_materialized_objects_->get(nested_object_index),
+ isolate);
+ materialized_objects_.Add(nested_object);
+ }
+ }
+
+ return return_value;
+}
+
+
+Handle<Object> SlotRefValueBuilder::GetNext(Isolate* isolate, int lvl) {
+ SlotRef& slot = slot_refs_[current_slot_];
+ current_slot_++;
+ switch (slot.Representation()) {
+ case SlotRef::TAGGED:
+ case SlotRef::INT32:
+ case SlotRef::UINT32:
+ case SlotRef::DOUBLE:
+ case SlotRef::LITERAL: {
+ return slot.GetValue(isolate);
+ }
+ case SlotRef::DEFERRED_OBJECT: {
+ int length = slot.DeferredObjectLength();
+ ASSERT(slot_refs_[current_slot_].Representation() == SlotRef::LITERAL ||
+ slot_refs_[current_slot_].Representation() == SlotRef::TAGGED);
+
+ int object_index = materialized_objects_.length();
+ if (object_index < prev_materialized_count_) {
+ return GetPreviouslyMaterialized(isolate, length);
+ }
+
+ Handle<Object> map_object = slot_refs_[current_slot_].GetValue(isolate);
+ Handle<Map> map = Map::GeneralizeAllFieldRepresentations(
+ Handle<Map>::cast(map_object), Representation::Tagged());
+ current_slot_++;
+ // TODO(jarin) this should be unified with the code in
+ // Deoptimizer::MaterializeNextHeapObject()
+ switch (map->instance_type()) {
+ case HEAP_NUMBER_TYPE: {
+ // Reuse the HeapNumber value directly as it is already properly
+ // tagged and skip materializing the HeapNumber explicitly.
+ Handle<Object> object = GetNext(isolate, lvl + 1);
+ materialized_objects_.Add(object);
+ return object;
+ }
+ case JS_OBJECT_TYPE: {
+ Handle<JSObject> object =
+ isolate->factory()->NewJSObjectFromMap(map, NOT_TENURED, false);
+ materialized_objects_.Add(object);
+ Handle<Object> properties = GetNext(isolate, lvl + 1);
+ Handle<Object> elements = GetNext(isolate, lvl + 1);
+ object->set_properties(FixedArray::cast(*properties));
+ object->set_elements(FixedArrayBase::cast(*elements));
+ for (int i = 0; i < length - 3; ++i) {
+ Handle<Object> value = GetNext(isolate, lvl + 1);
+ object->FastPropertyAtPut(i, *value);
+ }
+ return object;
+ }
+ case JS_ARRAY_TYPE: {
+ Handle<JSArray> object =
+ isolate->factory()->NewJSArray(0, map->elements_kind());
+ materialized_objects_.Add(object);
+ Handle<Object> properties = GetNext(isolate, lvl + 1);
+ Handle<Object> elements = GetNext(isolate, lvl + 1);
+ Handle<Object> length = GetNext(isolate, lvl + 1);
+ object->set_properties(FixedArray::cast(*properties));
+ object->set_elements(FixedArrayBase::cast(*elements));
+ object->set_length(*length);
+ return object;
+ }
+ default:
+ PrintF(stderr,
+ "[couldn't handle instance type %d]\n", map->instance_type());
+ UNREACHABLE();
+ break;
+ }
+ UNREACHABLE();
+ }
+
+ case SlotRef::DUPLICATE_OBJECT: {
+ int object_index = slot.DuplicateObjectId();
+ Handle<Object> object = materialized_objects_[object_index];
+ materialized_objects_.Add(object);
+ return object;
+ }
+ default:
+ UNREACHABLE();
+ break;
}
UNREACHABLE();
- return Vector<SlotRef>();
+ return Handle<Object>::null();
+}
+
+
+void SlotRefValueBuilder::Finish(Isolate* isolate) {
+ // We should have processed all slot
+ ASSERT(slot_refs_.length() == current_slot_);
+
+ if (materialized_objects_.length() > prev_materialized_count_) {
+ // We have materialized some new objects, so we have to store them
+ // to prevent duplicate materialization
+ Handle<FixedArray> array = isolate->factory()->NewFixedArray(
+ materialized_objects_.length());
+ for (int i = 0; i < materialized_objects_.length(); i++) {
+ array->set(i, *(materialized_objects_.at(i)));
+ }
+ isolate->materialized_object_store()->Set(stack_frame_id_, array);
+ }
+}
+
+
+Handle<FixedArray> MaterializedObjectStore::Get(Address fp) {
+ int index = StackIdToIndex(fp);
+ if (index == -1) {
+ return Handle<FixedArray>::null();
+ }
+ Handle<FixedArray> array = GetStackEntries();
+ ASSERT(array->length() > index);
+ return Handle<FixedArray>::cast(Handle<Object>(array->get(index),
+ isolate()));
+}
+
+
+void MaterializedObjectStore::Set(Address fp,
+ Handle<FixedArray> materialized_objects) {
+ int index = StackIdToIndex(fp);
+ if (index == -1) {
+ index = frame_fps_.length();
+ frame_fps_.Add(fp);
+ }
+
+ Handle<FixedArray> array = EnsureStackEntries(index + 1);
+ array->set(index, *materialized_objects);
+}
+
+
+void MaterializedObjectStore::Remove(Address fp) {
+ int index = StackIdToIndex(fp);
+ ASSERT(index >= 0);
+
+ frame_fps_.Remove(index);
+ Handle<FixedArray> array = GetStackEntries();
+ ASSERT(array->length() > index);
+ for (int i = index; i < frame_fps_.length(); i++) {
+ array->set(i, array->get(i + 1));
+ }
+ array->set(frame_fps_.length(), isolate()->heap()->undefined_value());
+}
+
+
+int MaterializedObjectStore::StackIdToIndex(Address fp) {
+ for (int i = 0; i < frame_fps_.length(); i++) {
+ if (frame_fps_[i] == fp) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+Handle<FixedArray> MaterializedObjectStore::GetStackEntries() {
+ return Handle<FixedArray>(isolate()->heap()->materialized_objects());
+}
+
+
+Handle<FixedArray> MaterializedObjectStore::EnsureStackEntries(int length) {
+ Handle<FixedArray> array = GetStackEntries();
+ if (array->length() >= length) {
+ return array;
+ }
+
+ int new_length = length > 10 ? length : 10;
+ if (new_length < 2 * array->length()) {
+ new_length = 2 * array->length();
+ }
+
+ Handle<FixedArray> new_array =
+ isolate()->factory()->NewFixedArray(new_length, TENURED);
+ for (int i = 0; i < array->length(); i++) {
+ new_array->set(i, array->get(i));
+ }
+ for (int i = array->length(); i < length; i++) {
+ new_array->set(i, isolate()->heap()->undefined_value());
+ }
+ isolate()->heap()->public_set_materialized_objects(*new_array);
+ return new_array;
}
#ifdef ENABLE_DEBUGGER_SUPPORT
« no previous file with comments | « src/deoptimizer.h ('k') | src/heap.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698