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Unified Diff: ui/gfx/gpu_memory_buffer.h

Issue 1024113003: Add multi-planar functions to GpuMemoryBuffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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Index: ui/gfx/gpu_memory_buffer.h
diff --git a/ui/gfx/gpu_memory_buffer.h b/ui/gfx/gpu_memory_buffer.h
index 3aa0964c36886233cb5ce7c474834abb51b60606..ccf08603689c51a6b2b267632cd0baba54ce7667 100644
--- a/ui/gfx/gpu_memory_buffer.h
+++ b/ui/gfx/gpu_memory_buffer.h
@@ -63,10 +63,22 @@ class GFX_EXPORT GpuMemoryBuffer {
// Maps the buffer into the client's address space so it can be written to by
// the CPU. This call may block, for instance if the GPU needs to finish
- // accessing the buffer or if CPU caches need to be synchronized. Returns NULL
- // on failure.
+ // accessing the buffer or if CPU caches need to be synchronized.
+ // If the buffer contains a single plane, it returns a pointer to that single
+ // plane. If the buffer contains multiple planes, it returns a pointer to the
+ // plane at index 0.
+ // Returns NULL on failure.
virtual void* Map() = 0;
reveman 2015/03/21 03:03:55 I don't like having multiple versions of Map(). Le
emircan 2015/03/23 19:21:35 Done.
+ // Maps the plane of the buffer at index |plane_index| into the client's
+ // address space so it can be written to by the CPU. This call may block, for
+ // instance if the GPU needs to finish accessing the buffer or if CPU caches
+ // need to be synchronized.
+ // If |plane_index| points to an index greater than or equal to the return
+ // value of GetNumberOfPlanes(), returns NULL.
+ // Returns NULL on failure.
+ virtual void* Map(size_t plane_index) = 0;
reveman 2015/03/21 03:03:55 I'd prefer if Map took an array of void* and retur
emircan 2015/03/23 19:21:35 Done. My reasoning to do it initially this way wa
+
// Unmaps the buffer. It's illegal to use the pointer returned by Map() after
// this has been called.
virtual void Unmap() = 0;
@@ -74,12 +86,24 @@ class GFX_EXPORT GpuMemoryBuffer {
// Returns true iff the buffer is mapped.
virtual bool IsMapped() const = 0;
+ // Returns the number of planes based on the format of the buffer.
+ virtual size_t GetNumberOfPlanes() const = 0;
reveman 2015/03/21 03:03:55 Do we really need this? Is the number not implied
emircan 2015/03/23 19:21:35 It is implied and derived from format in the const
+
// Returns the format for the buffer.
virtual Format GetFormat() const = 0;
// Returns the stride in bytes for the buffer.
+ // If the buffer contains a single plane, it returns the stride in bytes for
+ // that single plane. If the buffer contains multiple planes, it returns the
+ // stride in bytes for the plane at index 0.
virtual uint32 GetStride() const = 0;
reveman 2015/03/21 03:03:55 Same here. I prefer if we just have one version of
emircan 2015/03/23 19:21:35 Done.
+ // Returns the stride in bytes for the plane of the buffer at index
+ // |plane_index|.
+ // If |plane_index| points to an index greater than or equal to the return
+ // value of GetNumberOfPlanes(), returns 0.
+ virtual uint32 GetStride(size_t plane_index) const = 0;
reveman 2015/03/21 03:03:55 For consistency, I would prefer GetStride(uint32*
emircan 2015/03/23 19:21:35 Done.
+
// Returns a platform specific handle for this buffer.
virtual GpuMemoryBufferHandle GetHandle() const = 0;
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