Chromium Code Reviews| Index: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h |
| diff --git a/content/common/gpu/media/vaapi_jpeg_decode_accelerator.h b/content/common/gpu/media/vaapi_jpeg_decode_accelerator.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c516019ea2de2c7e924d067f88224befe75968e4 |
| --- /dev/null |
| +++ b/content/common/gpu/media/vaapi_jpeg_decode_accelerator.h |
| @@ -0,0 +1,156 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// This file contains an implementation of VideoDecoderAccelerator |
| +// that utilizes hardware video decoder present on Intel CPUs. |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_ |
| +#define CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_ |
| + |
| +#include <map> |
| +#include <queue> |
| +#include <utility> |
| +#include <vector> |
| + |
| +#include "base/logging.h" |
| +#include "base/memory/linked_ptr.h" |
| +#include "base/memory/shared_memory.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "base/message_loop/message_loop.h" |
| +#include "base/synchronization/condition_variable.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/threading/non_thread_safe.h" |
| +#include "base/threading/thread.h" |
| +#include "content/common/content_export.h" |
| +#include "content/common/gpu/media/vaapi_jpeg_decoder.h" |
| +#include "content/common/gpu/media/vaapi_wrapper.h" |
| +#include "media/base/bitstream_buffer.h" |
| +#include "media/video/jpeg_decode_accelerator.h" |
| +#include "media/video/picture.h" |
| + |
| +namespace content { |
| + |
| +// Class to provide JPEG decode acceleration for Intel systems with hardware |
| +// support for it, and on which libva is available. |
| +// Decoding tasks are performed in a separate decoding thread. |
| +// |
| +// Threading/life-cycle: this object is created & destroyed on the GPU |
| +// ChildThread. A few methods on it are called on the decoder thread which is |
| +// stopped during |this->Destroy()|, so any tasks posted to the decoder thread |
| +// can assume |*this| is still alive. See |weak_this_| below for more details. |
| +class CONTENT_EXPORT VaapiJpegDecodeAccelerator |
| + : public media::JpegDecodeAccelerator { |
| + public: |
| + VaapiJpegDecodeAccelerator(); |
| + ~VaapiJpegDecodeAccelerator() override; |
| + |
| + // media::JpegDecodeAccelerator implementation. |
| + bool Initialize(media::JpegDecodeAccelerator::Client* client) override; |
| + void Decode(const media::BitstreamBuffer& bitstream_buffer, |
| + const scoped_refptr<media::VideoFrame>& video_frame) override; |
| + void Destroy() override; |
| + |
| + private: |
| + // Notify the client that an error has occurred and decoding cannot continue. |
| + void NotifyError(int32_t bitstream_buffer_id, Error error); |
| + |
| + // Map the received input buffer into this process' address space and |
| + // queue it for decode. |
| + void MapAndQueueNewInputBuffer( |
| + const media::BitstreamBuffer& bitstream_buffer, |
| + const scoped_refptr<media::VideoFrame>& video_frame); |
| + |
| + // Continue decoding given input buffers and sleep waiting for input/output |
|
wuchengli
2015/04/15 07:11:59
There is no sleep waiting.
kcwu
2015/04/16 14:38:29
Done.
|
| + // as needed. Will exit if a new set of surfaces or reset/flush/destroy |
|
wuchengli
2015/04/15 07:11:59
Update the comment.
kcwu
2015/04/16 14:38:28
Done.
|
| + // is requested. |
| + void DecodeTask(); |
| + |
| + // Helper for Destroy(), doing all the actual work except for deleting self. |
| + void Cleanup(); |
| + |
| + // TODO(kcwu) fix comment |
|
wuchengli
2015/04/15 07:11:59
Remove TODO and update the comment.
kcwu
2015/04/16 14:38:29
Done.
|
| + // Callback to be executed once we have a |va_surface| to be output and |
| + // an available |tfp_picture| to use for output. |
| + // Puts contents of |va_surface| into given |tfp_picture|, releases the |
| + // surface and passes the resulting picture to client for output. |
| + bool OutputPicture(VASurfaceID va_surface_id, |
| + int32_t input_id, |
| + const scoped_refptr<media::VideoFrame>& video_frame); |
| + |
| + // VAVDA state. |
| + enum State { |
| + // Initialize() not called yet or failed. |
| + kUninitialized, |
| + // DecodeTask running. |
| + kDecoding, |
| + // Idle, decoder in state ready to start/resume decoding. |
| + kIdle, |
| + // Destroying, waiting for the decoder to finish current task. |
| + kDestroying, |
| + }; |
| + |
| + // Protects input buffer and surface queues and state_. |
|
wuchengli
2015/04/15 07:11:59
Please list all the exact variable names instead o
kcwu
2015/04/20 17:47:59
Done.
|
| + base::Lock lock_; |
| + State state_; |
| + |
| + // An input buffer awaiting consumption, provided by the client. |
| + struct InputBuffer { |
| + InputBuffer(); |
| + ~InputBuffer(); |
| + |
| + int32 id; |
| + size_t size; |
| + scoped_ptr<base::SharedMemory> shm; |
| + |
|
wuchengli
2015/04/15 07:11:59
remove blank line
kcwu
2015/04/16 14:38:29
Done.
|
| + scoped_refptr<media::VideoFrame> video_frame; |
| + }; |
| + |
| + // Queue for incoming input buffers. |
| + typedef std::queue<linked_ptr<InputBuffer>> InputBuffers; |
| + InputBuffers input_buffers_; |
| + // Signalled when input buffers are queued onto the input_buffers_ queue. |
|
wuchengli
2015/04/15 07:11:59
s/input_buffers_/|input_buffers_|/. Same for other
kcwu
2015/04/16 14:38:28
Done.
|
| + base::ConditionVariable input_ready_; |
|
wuchengli
2015/04/15 07:11:59
not used. remove
kcwu
2015/04/16 14:38:29
Done.
|
| + |
| + // Current input buffer at decoder. |
| + linked_ptr<InputBuffer> curr_input_buffer_; |
| + |
| + // ChildThread's message loop |
| + base::MessageLoop* message_loop_; |
| + |
| + // To expose client callbacks from VideoDecodeAccelerator. |
|
wuchengli
2015/04/15 07:11:59
s/VideoDecodeAccelerator/JpegDecodeAccelerator/
kcwu
2015/04/16 14:38:29
Done.
|
| + // NOTE: all calls to these objects *MUST* be executed on message_loop_. |
| + scoped_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_; |
| + base::WeakPtr<Client> client_; |
| + |
| + // WeakPtr<> pointing to |this| for use in posting tasks from the decoder |
| + // thread back to the ChildThread. Because the decoder thread is a member of |
| + // this class, any task running on the decoder thread is guaranteed that this |
| + // object is still alive. As a result, tasks posted from ChildThread to |
| + // decoder thread should use base::Unretained(this), and tasks posted from the |
| + // decoder thread to the ChildThread should use |weak_this_|. |
| + base::WeakPtr<VaapiJpegDecodeAccelerator> weak_this_; |
| + |
| + // Callback used when creating VASurface objects. |
| + VASurface::ReleaseCB va_surface_release_cb_; |
|
wuchengli
2015/04/15 07:11:59
not used
kcwu
2015/04/16 14:38:29
Done.
|
| + |
| + scoped_ptr<VaapiWrapper> vaapi_wrapper_; |
| + |
| + // Comes after vaapi_wrapper_ to ensure its destructor is executed before |
| + // vaapi_wrapper_ is destroyed. |
| + scoped_ptr<VaapiJpegDecoder> decoder_; |
| + base::Thread decoder_thread_; |
| + // Use this to post tasks to |decoder_thread_| instead of |
| + // |decoder_thread_.message_loop()| because the latter will be NULL once |
| + // |decoder_thread_.Stop()| returns. |
| + scoped_refptr<base::MessageLoopProxy> decoder_thread_proxy_; |
| + |
| + // The WeakPtrFactory for |weak_this_|. |
| + base::WeakPtrFactory<VaapiJpegDecodeAccelerator> weak_this_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VaapiJpegDecodeAccelerator); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_ |