Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(202)

Side by Side Diff: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h

Issue 1016773002: MJPEG acceleration for video capture using VAAPI (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address most comments Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file contains an implementation of VideoDecoderAccelerator
6 // that utilizes hardware video decoder present on Intel CPUs.
7
8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
10
11 #include <map>
12 #include <queue>
13 #include <utility>
14 #include <vector>
15
16 #include "base/logging.h"
17 #include "base/memory/linked_ptr.h"
18 #include "base/memory/shared_memory.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/message_loop/message_loop.h"
21 #include "base/synchronization/condition_variable.h"
22 #include "base/synchronization/lock.h"
23 #include "base/threading/non_thread_safe.h"
24 #include "base/threading/thread.h"
25 #include "content/common/content_export.h"
26 #include "content/common/gpu/media/vaapi_jpeg_decoder.h"
27 #include "content/common/gpu/media/vaapi_wrapper.h"
28 #include "media/base/bitstream_buffer.h"
29 #include "media/video/jpeg_decode_accelerator.h"
30 #include "media/video/picture.h"
31
32 namespace content {
33
34 // Class to provide JPEG decode acceleration for Intel systems with hardware
35 // support for it, and on which libva is available.
36 // Decoding tasks are performed in a separate decoding thread.
37 //
38 // Threading/life-cycle: this object is created & destroyed on the GPU
39 // ChildThread. A few methods on it are called on the decoder thread which is
40 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread
41 // can assume |*this| is still alive. See |weak_this_| below for more details.
42 class CONTENT_EXPORT VaapiJpegDecodeAccelerator
43 : public media::JpegDecodeAccelerator {
44 public:
45 VaapiJpegDecodeAccelerator();
46 ~VaapiJpegDecodeAccelerator() override;
47
48 // media::JpegDecodeAccelerator implementation.
49 bool Initialize(media::JpegDecodeAccelerator::Client* client) override;
50 void Decode(const media::BitstreamBuffer& bitstream_buffer,
51 const scoped_refptr<media::VideoFrame>& video_frame) override;
52 void Destroy() override;
53
54 private:
55 // Notify the client that an error has occurred and decoding cannot continue.
56 void NotifyError(int32_t bitstream_buffer_id, Error error);
57
58 // Map the received input buffer into this process' address space and
59 // queue it for decode.
60 void MapAndQueueNewInputBuffer(
61 const media::BitstreamBuffer& bitstream_buffer,
62 const scoped_refptr<media::VideoFrame>& video_frame);
63
64 // Continue decoding given input buffers and sleep waiting for input/output
wuchengli 2015/04/15 07:11:59 There is no sleep waiting.
kcwu 2015/04/16 14:38:29 Done.
65 // as needed. Will exit if a new set of surfaces or reset/flush/destroy
wuchengli 2015/04/15 07:11:59 Update the comment.
kcwu 2015/04/16 14:38:28 Done.
66 // is requested.
67 void DecodeTask();
68
69 // Helper for Destroy(), doing all the actual work except for deleting self.
70 void Cleanup();
71
72 // TODO(kcwu) fix comment
wuchengli 2015/04/15 07:11:59 Remove TODO and update the comment.
kcwu 2015/04/16 14:38:29 Done.
73 // Callback to be executed once we have a |va_surface| to be output and
74 // an available |tfp_picture| to use for output.
75 // Puts contents of |va_surface| into given |tfp_picture|, releases the
76 // surface and passes the resulting picture to client for output.
77 bool OutputPicture(VASurfaceID va_surface_id,
78 int32_t input_id,
79 const scoped_refptr<media::VideoFrame>& video_frame);
80
81 // VAVDA state.
82 enum State {
83 // Initialize() not called yet or failed.
84 kUninitialized,
85 // DecodeTask running.
86 kDecoding,
87 // Idle, decoder in state ready to start/resume decoding.
88 kIdle,
89 // Destroying, waiting for the decoder to finish current task.
90 kDestroying,
91 };
92
93 // Protects input buffer and surface queues and state_.
wuchengli 2015/04/15 07:11:59 Please list all the exact variable names instead o
kcwu 2015/04/20 17:47:59 Done.
94 base::Lock lock_;
95 State state_;
96
97 // An input buffer awaiting consumption, provided by the client.
98 struct InputBuffer {
99 InputBuffer();
100 ~InputBuffer();
101
102 int32 id;
103 size_t size;
104 scoped_ptr<base::SharedMemory> shm;
105
wuchengli 2015/04/15 07:11:59 remove blank line
kcwu 2015/04/16 14:38:29 Done.
106 scoped_refptr<media::VideoFrame> video_frame;
107 };
108
109 // Queue for incoming input buffers.
110 typedef std::queue<linked_ptr<InputBuffer>> InputBuffers;
111 InputBuffers input_buffers_;
112 // Signalled when input buffers are queued onto the input_buffers_ queue.
wuchengli 2015/04/15 07:11:59 s/input_buffers_/|input_buffers_|/. Same for other
kcwu 2015/04/16 14:38:28 Done.
113 base::ConditionVariable input_ready_;
wuchengli 2015/04/15 07:11:59 not used. remove
kcwu 2015/04/16 14:38:29 Done.
114
115 // Current input buffer at decoder.
116 linked_ptr<InputBuffer> curr_input_buffer_;
117
118 // ChildThread's message loop
119 base::MessageLoop* message_loop_;
120
121 // To expose client callbacks from VideoDecodeAccelerator.
wuchengli 2015/04/15 07:11:59 s/VideoDecodeAccelerator/JpegDecodeAccelerator/
kcwu 2015/04/16 14:38:29 Done.
122 // NOTE: all calls to these objects *MUST* be executed on message_loop_.
123 scoped_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_;
124 base::WeakPtr<Client> client_;
125
126 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder
127 // thread back to the ChildThread. Because the decoder thread is a member of
128 // this class, any task running on the decoder thread is guaranteed that this
129 // object is still alive. As a result, tasks posted from ChildThread to
130 // decoder thread should use base::Unretained(this), and tasks posted from the
131 // decoder thread to the ChildThread should use |weak_this_|.
132 base::WeakPtr<VaapiJpegDecodeAccelerator> weak_this_;
133
134 // Callback used when creating VASurface objects.
135 VASurface::ReleaseCB va_surface_release_cb_;
wuchengli 2015/04/15 07:11:59 not used
kcwu 2015/04/16 14:38:29 Done.
136
137 scoped_ptr<VaapiWrapper> vaapi_wrapper_;
138
139 // Comes after vaapi_wrapper_ to ensure its destructor is executed before
140 // vaapi_wrapper_ is destroyed.
141 scoped_ptr<VaapiJpegDecoder> decoder_;
142 base::Thread decoder_thread_;
143 // Use this to post tasks to |decoder_thread_| instead of
144 // |decoder_thread_.message_loop()| because the latter will be NULL once
145 // |decoder_thread_.Stop()| returns.
146 scoped_refptr<base::MessageLoopProxy> decoder_thread_proxy_;
147
148 // The WeakPtrFactory for |weak_this_|.
149 base::WeakPtrFactory<VaapiJpegDecodeAccelerator> weak_this_factory_;
150
151 DISALLOW_COPY_AND_ASSIGN(VaapiJpegDecodeAccelerator);
152 };
153
154 } // namespace content
155
156 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698