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Unified Diff: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h

Issue 1016773002: MJPEG acceleration for video capture using VAAPI (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 7 months ago
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Index: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h
diff --git a/content/common/gpu/media/vaapi_jpeg_decode_accelerator.h b/content/common/gpu/media/vaapi_jpeg_decode_accelerator.h
new file mode 100644
index 0000000000000000000000000000000000000000..6f4a8f8fbef6389b55306c8659c63c1bc044d664
--- /dev/null
+++ b/content/common/gpu/media/vaapi_jpeg_decode_accelerator.h
@@ -0,0 +1,132 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
+#define CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
+
+#include <queue>
+
+#include "base/memory/linked_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/message_loop/message_loop.h"
+#include "base/synchronization/lock.h"
+#include "base/threading/non_thread_safe.h"
+#include "base/threading/thread.h"
+#include "content/common/content_export.h"
+#include "content/common/gpu/media/vaapi_jpeg_decoder.h"
+#include "content/common/gpu/media/vaapi_wrapper.h"
+#include "media/base/bitstream_buffer.h"
+#include "media/video/jpeg_decode_accelerator.h"
+#include "media/video/picture.h"
+
+namespace content {
+
+// Class to provide JPEG decode acceleration for Intel systems with hardware
+// support for it, and on which libva is available.
+// Decoding tasks are performed in a separate decoding thread.
+//
+// Threading/life-cycle: this object is created & destroyed on the GPU
+// ChildThread. A few methods on it are called on the decoder thread which is
+// stopped during |this->Destroy()|, so any tasks posted to the decoder thread
+// can assume |*this| is still alive. See |weak_this_| below for more details.
+class CONTENT_EXPORT VaapiJpegDecodeAccelerator
+ : public media::JpegDecodeAccelerator {
+ public:
+ VaapiJpegDecodeAccelerator(
+ const scoped_refptr<base::MessageLoopProxy>& io_message_loop);
+ ~VaapiJpegDecodeAccelerator() override;
+
+ // media::JpegDecodeAccelerator implementation.
+ bool Initialize(media::JpegDecodeAccelerator::Client* client) override;
+ void Decode(const media::BitstreamBuffer& bitstream_buffer,
+ const scoped_refptr<media::VideoFrame>& video_frame) override;
+ void Destroy() override;
+
+ private:
+ // Notifies the client that an error has occurred and decoding cannot
+ // continue.
+ void NotifyError(int32_t bitstream_buffer_id, Error error);
+
+ // Processes one decode request in the queue.
+ void DecodeTask();
+
+ // Helper for Destroy(), doing all the actual work except for deleting self.
+ void Cleanup();
+
+ // Puts contents of |va_surface| into given |video_frame|, releases the
+ // surface and passes the buffer id of the resulting picture to client for
+ // output.
+ bool OutputPicture(VASurfaceID va_surface_id,
+ int32_t input_buffer_id,
+ const scoped_refptr<media::VideoFrame>& video_frame);
+
+ // VAVDA state.
+ enum State {
wuchengli 2015/05/13 15:04:07 remove
kcwu 2015/05/25 18:20:36 Done.
+ // Initialize() not called yet or failed.
+ kUninitialized,
+ // Initialize() succeeded.
+ kInitialized,
+ };
+
+ // Protects |decode_requests_| and |initialized_|.
+ base::Lock lock_;
+ bool initialized_;
+
+ // An input buffer and the corresponding output video frame awaiting
+ // consumption, provided by the client.
+ struct DecodeRequest {
+ DecodeRequest(const media::BitstreamBuffer& bitstream_buffer,
+ scoped_refptr<media::VideoFrame> video_frame);
+ ~DecodeRequest();
+
+ media::BitstreamBuffer bitstream_buffer;
+ scoped_refptr<media::VideoFrame> video_frame;
+ };
+
+ // Queue for incoming decode requests.
+ typedef std::queue<linked_ptr<DecodeRequest>> DecodeRequests;
+ DecodeRequests decode_requests_;
+
+ // ChildThread's message loop
+ base::MessageLoop* message_loop_;
+
+ // GPU IO message loop.
+ scoped_refptr<base::MessageLoopProxy> io_message_loop_;
+
+ // To expose client callbacks from JpegDecodeAccelerator.
+ // NOTE: all calls to these objects *MUST* be executed on message_loop_.
wuchengli 2015/05/13 15:04:07 s/message_loop_/|message_loop_|/
kcwu 2015/05/25 18:20:35 Done.
+ scoped_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_;
+ base::WeakPtr<Client> client_;
+
+ // WeakPtr<> pointing to |this| for use in posting tasks from the decoder
+ // thread back to the ChildThread. Because the decoder thread is a member of
+ // this class, any task running on the decoder thread is guaranteed that this
+ // object is still alive. As a result, tasks posted from ChildThread to
+ // decoder thread should use base::Unretained(this), and tasks posted from the
+ // decoder thread to the ChildThread should use |weak_this_|.
+ base::WeakPtr<VaapiJpegDecodeAccelerator> weak_this_;
+
+ scoped_ptr<VaapiWrapper> vaapi_wrapper_;
+
+ // Comes after vaapi_wrapper_ to ensure its destructor is executed before
+ // vaapi_wrapper_ is destroyed.
wuchengli 2015/05/13 15:04:07 s/vaapi_wrapper_/|vaapi_wrapper_|/
kcwu 2015/05/25 18:20:36 Done.
+ scoped_ptr<VaapiJpegDecoder> decoder_;
+ base::Thread decoder_thread_;
+ // Use this to post tasks to |decoder_thread_| instead of
+ // |decoder_thread_.message_loop()| because the latter will be NULL once
+ // |decoder_thread_.Stop()| returns.
+ scoped_refptr<base::MessageLoopProxy> decoder_thread_proxy_;
+
+ VASurfaceID va_surface_;
+ gfx::Size last_coded_size_;
wuchengli 2015/05/13 15:04:07 Add variable comment for these two variables.
kcwu 2015/05/25 18:20:35 Done.
+
+ // The WeakPtrFactory for |weak_this_|.
+ base::WeakPtrFactory<VaapiJpegDecodeAccelerator> weak_this_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(VaapiJpegDecodeAccelerator);
+};
+
+} // namespace content
+
+#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_

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