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Side by Side Diff: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h

Issue 1016773002: MJPEG acceleration for video capture using VAAPI (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
7
8 #include <queue>
9
10 #include "base/memory/linked_ptr.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/threading/thread.h"
16 #include "content/common/content_export.h"
17 #include "content/common/gpu/media/vaapi_jpeg_decoder.h"
18 #include "content/common/gpu/media/vaapi_wrapper.h"
19 #include "media/base/bitstream_buffer.h"
20 #include "media/video/jpeg_decode_accelerator.h"
21 #include "media/video/picture.h"
22
23 namespace content {
24
25 // Class to provide JPEG decode acceleration for Intel systems with hardware
26 // support for it, and on which libva is available.
27 // Decoding tasks are performed in a separate decoding thread.
28 //
29 // Threading/life-cycle: this object is created & destroyed on the GPU
30 // ChildThread. A few methods on it are called on the decoder thread which is
31 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread
32 // can assume |*this| is still alive. See |weak_this_| below for more details.
33 class CONTENT_EXPORT VaapiJpegDecodeAccelerator
34 : public media::JpegDecodeAccelerator {
35 public:
36 VaapiJpegDecodeAccelerator(
37 const scoped_refptr<base::MessageLoopProxy>& io_message_loop);
38 ~VaapiJpegDecodeAccelerator() override;
39
40 // media::JpegDecodeAccelerator implementation.
41 bool Initialize(media::JpegDecodeAccelerator::Client* client) override;
42 void Decode(const media::BitstreamBuffer& bitstream_buffer,
43 const scoped_refptr<media::VideoFrame>& video_frame) override;
44 void Destroy() override;
45
46 private:
47 // Notifies the client that an error has occurred and decoding cannot
48 // continue.
49 void NotifyError(int32_t bitstream_buffer_id, Error error);
50
51 // Processes one decode request in the queue.
52 void DecodeTask();
53
54 // Helper for Destroy(), doing all the actual work except for deleting self.
55 void Cleanup();
56
57 // Puts contents of |va_surface| into given |video_frame|, releases the
58 // surface and passes the buffer id of the resulting picture to client for
59 // output.
60 bool OutputPicture(VASurfaceID va_surface_id,
61 int32_t input_buffer_id,
62 const scoped_refptr<media::VideoFrame>& video_frame);
63
64 // VAVDA state.
65 enum State {
wuchengli 2015/05/13 15:04:07 remove
kcwu 2015/05/25 18:20:36 Done.
66 // Initialize() not called yet or failed.
67 kUninitialized,
68 // Initialize() succeeded.
69 kInitialized,
70 };
71
72 // Protects |decode_requests_| and |initialized_|.
73 base::Lock lock_;
74 bool initialized_;
75
76 // An input buffer and the corresponding output video frame awaiting
77 // consumption, provided by the client.
78 struct DecodeRequest {
79 DecodeRequest(const media::BitstreamBuffer& bitstream_buffer,
80 scoped_refptr<media::VideoFrame> video_frame);
81 ~DecodeRequest();
82
83 media::BitstreamBuffer bitstream_buffer;
84 scoped_refptr<media::VideoFrame> video_frame;
85 };
86
87 // Queue for incoming decode requests.
88 typedef std::queue<linked_ptr<DecodeRequest>> DecodeRequests;
89 DecodeRequests decode_requests_;
90
91 // ChildThread's message loop
92 base::MessageLoop* message_loop_;
93
94 // GPU IO message loop.
95 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
96
97 // To expose client callbacks from JpegDecodeAccelerator.
98 // NOTE: all calls to these objects *MUST* be executed on message_loop_.
wuchengli 2015/05/13 15:04:07 s/message_loop_/|message_loop_|/
kcwu 2015/05/25 18:20:35 Done.
99 scoped_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_;
100 base::WeakPtr<Client> client_;
101
102 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder
103 // thread back to the ChildThread. Because the decoder thread is a member of
104 // this class, any task running on the decoder thread is guaranteed that this
105 // object is still alive. As a result, tasks posted from ChildThread to
106 // decoder thread should use base::Unretained(this), and tasks posted from the
107 // decoder thread to the ChildThread should use |weak_this_|.
108 base::WeakPtr<VaapiJpegDecodeAccelerator> weak_this_;
109
110 scoped_ptr<VaapiWrapper> vaapi_wrapper_;
111
112 // Comes after vaapi_wrapper_ to ensure its destructor is executed before
113 // vaapi_wrapper_ is destroyed.
wuchengli 2015/05/13 15:04:07 s/vaapi_wrapper_/|vaapi_wrapper_|/
kcwu 2015/05/25 18:20:36 Done.
114 scoped_ptr<VaapiJpegDecoder> decoder_;
115 base::Thread decoder_thread_;
116 // Use this to post tasks to |decoder_thread_| instead of
117 // |decoder_thread_.message_loop()| because the latter will be NULL once
118 // |decoder_thread_.Stop()| returns.
119 scoped_refptr<base::MessageLoopProxy> decoder_thread_proxy_;
120
121 VASurfaceID va_surface_;
122 gfx::Size last_coded_size_;
wuchengli 2015/05/13 15:04:07 Add variable comment for these two variables.
kcwu 2015/05/25 18:20:35 Done.
123
124 // The WeakPtrFactory for |weak_this_|.
125 base::WeakPtrFactory<VaapiJpegDecodeAccelerator> weak_this_factory_;
126
127 DISALLOW_COPY_AND_ASSIGN(VaapiJpegDecodeAccelerator);
128 };
129
130 } // namespace content
131
132 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
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