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Unified Diff: content/browser/renderer_host/gpu_jpeg_decoder.h

Issue 1016773002: MJPEG acceleration for video capture using VAAPI (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: support multiple jpeg decoder Created 5 years, 8 months ago
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Index: content/browser/renderer_host/gpu_jpeg_decoder.h
diff --git a/content/browser/renderer_host/gpu_jpeg_decoder.h b/content/browser/renderer_host/gpu_jpeg_decoder.h
new file mode 100644
index 0000000000000000000000000000000000000000..cfd277617855cb785b74b61389fef9b0702a1dd8
--- /dev/null
+++ b/content/browser/renderer_host/gpu_jpeg_decoder.h
@@ -0,0 +1,123 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_
+#define CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_
+
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "content/common/content_export.h"
+#include "media/video/capture/video_capture_device.h"
+#include "media/video/jpeg_decode_accelerator.h"
+
+namespace base {
+class MessageLoopProxy;
+}
+
+namespace content {
+
+// Adapter to GpuJpegDecodeAccelerator for VideoCaptureDevice::Client. It takes
+// care of GpuJpegDecodeAccelerator creation, shared memory, and threading
+// issues. If decoding fails, it will fallback to software decode for current
+// frame and reject upcoming frames.
+//
+// There are two threads involved in this class. Ctor, dtor, Initialize(), and
+// DecodeCapturedData() are running on one thread (i.e., device thread for
+// Linux). The decoding responses (JpegDecodeAccelerator::Client functions) run
+// on IO thread.
+class CONTENT_EXPORT GpuJpegDecoder
+ : public media::JpegDecodeAccelerator::Client {
+ public:
+ // Return true if JPEG hardware decoding is supported on this device.
+ static bool Supported();
+
+ // |device_client| is where we request VideoCaptureDevice::Client::Buffer as
+ // output buffer from and send decoded result to.
+ GpuJpegDecoder(media::VideoCaptureDevice::Client* device_client);
+ ~GpuJpegDecoder();
+
+ // Create and intialize decoder in GPU side. Return false if failed.
+ bool Initialize();
+
+ // Return true if in failed state.
+ bool IsFailed();
+
+ // Decode a JPEG picture. If this class is in failed state,
+ // DecodeCapturedData() will ignore all decoding requests.
+ void DecodeCapturedData(const uint8* data,
+ int length,
+ const media::VideoCaptureFormat& frame_format,
+ int rotation,
+ const base::TimeTicks& timestamp);
+
+ // JpegDecodeAccelerator::Client implementation.
+ // These will be called on IO thread.
+ virtual void VideoFrameReady(int32_t buffer_id) override;
+ virtual void NotifyError(int32_t buffer_id,
+ media::JpegDecodeAccelerator::Error error) override;
+
+ private:
+ // Fail state indicates to use software decode. See comment in
+ // FallbackToSoftwareDecode for detail.
+ enum FailState { NOT_FAIL, FAILING, FAILED };
+
+ // For keeping parameters of DecodeCapturedData. In case we need to pass them
+ // to software decoder if hardware decoding failed.
+ struct CapturedData {
+ // If accessed inside DecodeCapturedData(), |data| is owned by capturer
+ // (i.e., v4l2 driver on linux). Otherwise, |data| is backed by
+ // |in_shared_memory_|.
+ uint8* data;
+ int length;
+ media::VideoCaptureFormat frame_format;
+ int rotation;
+ base::TimeTicks timestamp;
+ };
+
+ bool IsDecoding();
+ // Check |bitstream_buffer_id| from GPU process is expected.
+ bool IsExpectedDecodeResponse(int32 bitstream_buffer_id);
+ // Current frame decoding is done. Allow DecodeCapturedData() to accept next
+ // frame.
+ void DecodeDone();
+ // Fallback current frame to software decode. Set flag to reject future
+ // upcoming frames.
+ void FallbackToSoftwareDecode();
+
+ // The "customer" of GpuJpegDecoder.
+ media::VideoCaptureDevice::Client* device_client_;
+ // The main working thread.
+ const scoped_refptr<base::MessageLoopProxy> main_task_runner_;
+ // The underlying JPEG decode accelerator.
+ scoped_ptr<media::JpegDecodeAccelerator> decoder_;
+
+ // Below fields are protected by |lock_|.
+ base::Lock lock_;
+
+ FailState fail_state_;
+
+ // Keep the captured data from camera. If hardware decode failed, pass this
+ // to software decoder as fallback.
+ CapturedData captured_data_;
+
+ // Next id for |in_buffer_|.
+ int32 next_bitstream_buffer_id_;
+
+ // Shared memory to store JPEG stream buffer. |in_buffer_| is backed by this.
+ scoped_ptr<base::SharedMemory> in_shared_memory_;
+ // JPEG stream buffer as input to JpegDecodeAccelerator.
+ media::BitstreamBuffer in_buffer_;
+
+ // Buffer to hold decoded output of JPEG decoder.
+ // |out_frame_| is backed by this.
+ scoped_refptr<media::VideoCaptureDevice::Client::Buffer> out_buffer_;
+ // VideoFrame to receive decoded output of JpegDecodeAccelerator.
+ scoped_refptr<media::VideoFrame> out_frame_;
+
+ DISALLOW_COPY_AND_ASSIGN(GpuJpegDecoder);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_

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