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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
| 7 |
| 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "content/common/content_export.h" |
| 11 #include "media/video/capture/video_capture_device.h" |
| 12 #include "media/video/jpeg_decode_accelerator.h" |
| 13 |
| 14 namespace base { |
| 15 class MessageLoopProxy; |
| 16 } |
| 17 |
| 18 namespace content { |
| 19 |
| 20 // Adapter to GpuJpegDecodeAccelerator for VideoCaptureDevice::Client. It takes |
| 21 // care of GpuJpegDecodeAccelerator creation, shared memory, and threading |
| 22 // issues. If decoding fails, it will fallback to software decode for current |
| 23 // frame and reject upcoming frames. |
| 24 // |
| 25 // There are two threads involved in this class. Ctor, dtor, Initialize(), and |
| 26 // DecodeCapturedData() are running on one thread (i.e., device thread for |
| 27 // Linux). The decoding responses (JpegDecodeAccelerator::Client functions) run |
| 28 // on IO thread. |
| 29 class CONTENT_EXPORT GpuJpegDecoder |
| 30 : public media::JpegDecodeAccelerator::Client { |
| 31 public: |
| 32 // Return true if JPEG hardware decoding is supported on this device. |
| 33 static bool Supported(); |
| 34 |
| 35 // |device_client| is where we request VideoCaptureDevice::Client::Buffer as |
| 36 // output buffer from and send decoded result to. |
| 37 GpuJpegDecoder(media::VideoCaptureDevice::Client* device_client); |
| 38 ~GpuJpegDecoder(); |
| 39 |
| 40 // Create and intialize decoder in GPU side. Return false if failed. |
| 41 bool Initialize(); |
| 42 |
| 43 // Return true if in failed state. |
| 44 bool IsFailed(); |
| 45 |
| 46 // Decode a JPEG picture. If this class is in failed state, |
| 47 // DecodeCapturedData() will ignore all decoding requests. |
| 48 void DecodeCapturedData(const uint8* data, |
| 49 int length, |
| 50 const media::VideoCaptureFormat& frame_format, |
| 51 int rotation, |
| 52 const base::TimeTicks& timestamp); |
| 53 |
| 54 // JpegDecodeAccelerator::Client implementation. |
| 55 // These will be called on IO thread. |
| 56 virtual void VideoFrameReady(int32_t buffer_id) override; |
| 57 virtual void NotifyError(int32_t buffer_id, |
| 58 media::JpegDecodeAccelerator::Error error) override; |
| 59 |
| 60 private: |
| 61 // Fail state indicates to use software decode. See comment in |
| 62 // FallbackToSoftwareDecode for detail. |
| 63 enum FailState { NOT_FAIL, FAILING, FAILED }; |
| 64 |
| 65 // For keeping parameters of DecodeCapturedData. In case we need to pass them |
| 66 // to software decoder if hardware decoding failed. |
| 67 struct CapturedData { |
| 68 // If accessed inside DecodeCapturedData(), |data| is owned by capturer |
| 69 // (i.e., v4l2 driver on linux). Otherwise, |data| is backed by |
| 70 // |in_shared_memory_|. |
| 71 uint8* data; |
| 72 int length; |
| 73 media::VideoCaptureFormat frame_format; |
| 74 int rotation; |
| 75 base::TimeTicks timestamp; |
| 76 }; |
| 77 |
| 78 bool IsDecoding(); |
| 79 // Check |bitstream_buffer_id| from GPU process is expected. |
| 80 bool IsExpectedDecodeResponse(int32 bitstream_buffer_id); |
| 81 // Current frame decoding is done. Allow DecodeCapturedData() to accept next |
| 82 // frame. |
| 83 void DecodeDone(); |
| 84 // Fallback current frame to software decode. Set flag to reject future |
| 85 // upcoming frames. |
| 86 void FallbackToSoftwareDecode(); |
| 87 |
| 88 // The "customer" of GpuJpegDecoder. |
| 89 media::VideoCaptureDevice::Client* device_client_; |
| 90 // The main working thread. |
| 91 const scoped_refptr<base::MessageLoopProxy> main_task_runner_; |
| 92 // The underlying JPEG decode accelerator. |
| 93 scoped_ptr<media::JpegDecodeAccelerator> decoder_; |
| 94 |
| 95 // Below fields are protected by |lock_|. |
| 96 base::Lock lock_; |
| 97 |
| 98 FailState fail_state_; |
| 99 |
| 100 // Keep the captured data from camera. If hardware decode failed, pass this |
| 101 // to software decoder as fallback. |
| 102 CapturedData captured_data_; |
| 103 |
| 104 // Next id for |in_buffer_|. |
| 105 int32 next_bitstream_buffer_id_; |
| 106 |
| 107 // Shared memory to store JPEG stream buffer. |in_buffer_| is backed by this. |
| 108 scoped_ptr<base::SharedMemory> in_shared_memory_; |
| 109 // JPEG stream buffer as input to JpegDecodeAccelerator. |
| 110 media::BitstreamBuffer in_buffer_; |
| 111 |
| 112 // Buffer to hold decoded output of JPEG decoder. |
| 113 // |out_frame_| is backed by this. |
| 114 scoped_refptr<media::VideoCaptureDevice::Client::Buffer> out_buffer_; |
| 115 // VideoFrame to receive decoded output of JpegDecodeAccelerator. |
| 116 scoped_refptr<media::VideoFrame> out_frame_; |
| 117 |
| 118 DISALLOW_COPY_AND_ASSIGN(GpuJpegDecoder); |
| 119 }; |
| 120 |
| 121 } // namespace content |
| 122 |
| 123 #endif // CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
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