Chromium Code Reviews| Index: cc/resources/gpu_rasterizer.cc |
| diff --git a/cc/resources/gpu_rasterizer.cc b/cc/resources/gpu_rasterizer.cc |
| index d810386da94a2c9ff36475e59590e2d79ed92787..a37c37b2742920d1153c45a75327d61e5db4783a 100644 |
| --- a/cc/resources/gpu_rasterizer.cc |
| +++ b/cc/resources/gpu_rasterizer.cc |
| @@ -24,6 +24,17 @@ |
| #include "third_party/skia/include/core/SkSurface.h" |
| #include "third_party/skia/include/gpu/GrContext.h" |
| +namespace { |
| +// The limit of the number of GPU resources we hold in the GrContext's |
| +// GPU cache. |
| +const int kMaxGaneshResourceCacheCount = 2048; |
| + |
| +// The limit of the bytes allocated toward GPU resources in the GrContext's |
| +// GPU cache. |
| +const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; |
| + |
| +} // namespace |
| + |
| namespace cc { |
| // static |
| @@ -46,7 +57,26 @@ GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, |
| : resource_provider_(resource_provider), |
| use_distance_field_text_(use_distance_field_text), |
| threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled), |
| - msaa_sample_count_(msaa_sample_count) { |
| + msaa_sample_count_(msaa_sample_count), |
| + maxTextures_(kMaxGaneshResourceCacheCount), |
| + maxTextureBytes_(kMaxGaneshResourceCacheBytes), |
| + cache_cleared_(false) { |
| + ContextProvider* worker_context_provider = |
|
vmiura
2015/04/02 19:12:34
As this is in three places, please refactor the co
sohanjg
2015/04/08 09:00:31
Done.
|
| + resource_provider_->output_surface()->worker_context_provider(); |
| + |
| + // The context lock must be held while accessing the context on a |
| + // worker thread. |
| + base::AutoLock context_lock(*worker_context_provider->GetLock()); |
| + |
| + // Allow context to bind to current thread. |
| + worker_context_provider->DetachFromThread(); |
| + |
| + GrContext* gr_context = worker_context_provider->GrContext(); |
| + if (gr_context) |
| + gr_context->setResourceCacheLimits(maxTextures_, maxTextureBytes_); |
| + |
| + // Allow context to bind to other threads. |
| + worker_context_provider->DetachFromThread(); |
| } |
| GpuRasterizer::~GpuRasterizer() { |
| @@ -201,4 +231,48 @@ void GpuRasterizer::AddToMultiPictureDraw(const Tile* tile, |
| multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); |
| } |
| +void GpuRasterizer::SetZeroMemoryLimit() { |
| + ContextProvider* context_provider = |
| + resource_provider()->output_surface()->worker_context_provider(); |
| + |
| + // The context lock must be held while accessing the context on a |
| + // worker thread. |
| + base::AutoLock context_lock(*context_provider->GetLock()); |
| + |
| + // Allow context to bind to current thread. |
| + context_provider->DetachFromThread(); |
| + |
| + // Clear resource cache. |
| + GrContext* gr_context = context_provider->GrContext(); |
| + DCHECK(gr_context); |
| + gr_context->setResourceCacheLimits(0, 0); |
| + |
| + // Allow context to bind to other threads. |
| + context_provider->DetachFromThread(); |
| + cache_cleared_ = true; |
| +} |
| + |
| +void GpuRasterizer::SetDefaultMemoryLimit() { |
| + if (!cache_cleared_) |
| + return; |
| + |
| + ContextProvider* context_provider = |
| + resource_provider()->output_surface()->worker_context_provider(); |
| + |
| + // The context lock must be held while accessing the context on a |
| + // worker thread. |
| + base::AutoLock context_lock(*context_provider->GetLock()); |
| + |
| + // Allow context to bind to current thread. |
| + context_provider->DetachFromThread(); |
| + |
| + // Restore resource cache. |
| + GrContext* gr_context = context_provider->GrContext(); |
| + DCHECK(gr_context); |
| + gr_context->setResourceCacheLimits(maxTextures_, maxTextureBytes_); |
| + |
| + // Allow context to bind to other threads. |
| + context_provider->DetachFromThread(); |
| +} |
| + |
| } // namespace cc |