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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/gpu_rasterizer.h" | 5 #include "cc/resources/gpu_rasterizer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
| 11 #include "base/trace_event/trace_event.h" | 11 #include "base/trace_event/trace_event.h" |
| 12 #include "cc/debug/devtools_instrumentation.h" | 12 #include "cc/debug/devtools_instrumentation.h" |
| 13 #include "cc/debug/frame_viewer_instrumentation.h" | 13 #include "cc/debug/frame_viewer_instrumentation.h" |
| 14 #include "cc/output/context_provider.h" | 14 #include "cc/output/context_provider.h" |
| 15 #include "cc/resources/raster_buffer.h" | 15 #include "cc/resources/raster_buffer.h" |
| 16 #include "cc/resources/raster_source.h" | 16 #include "cc/resources/raster_source.h" |
| 17 #include "cc/resources/resource.h" | 17 #include "cc/resources/resource.h" |
| 18 #include "cc/resources/resource_provider.h" | 18 #include "cc/resources/resource_provider.h" |
| 19 #include "cc/resources/scoped_gpu_raster.h" | 19 #include "cc/resources/scoped_gpu_raster.h" |
| 20 #include "cc/resources/tile_manager.h" | 20 #include "cc/resources/tile_manager.h" |
| 21 #include "gpu/command_buffer/client/gles2_interface.h" | 21 #include "gpu/command_buffer/client/gles2_interface.h" |
| 22 #include "third_party/skia/include/core/SkMultiPictureDraw.h" | 22 #include "third_party/skia/include/core/SkMultiPictureDraw.h" |
| 23 #include "third_party/skia/include/core/SkPictureRecorder.h" | 23 #include "third_party/skia/include/core/SkPictureRecorder.h" |
| 24 #include "third_party/skia/include/core/SkSurface.h" | 24 #include "third_party/skia/include/core/SkSurface.h" |
| 25 #include "third_party/skia/include/gpu/GrContext.h" | 25 #include "third_party/skia/include/gpu/GrContext.h" |
| 26 | 26 |
| 27 namespace { | |
| 28 // The limit of the number of GPU resources we hold in the GrContext's | |
| 29 // GPU cache. | |
| 30 const int kMaxGaneshResourceCacheCount = 2048; | |
| 31 | |
| 32 // The limit of the bytes allocated toward GPU resources in the GrContext's | |
| 33 // GPU cache. | |
| 34 const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; | |
| 35 | |
| 36 } // namespace | |
| 37 | |
| 27 namespace cc { | 38 namespace cc { |
| 28 | 39 |
| 29 // static | 40 // static |
| 30 scoped_ptr<GpuRasterizer> GpuRasterizer::Create( | 41 scoped_ptr<GpuRasterizer> GpuRasterizer::Create( |
| 31 ContextProvider* context_provider, | 42 ContextProvider* context_provider, |
| 32 ResourceProvider* resource_provider, | 43 ResourceProvider* resource_provider, |
| 33 bool use_distance_field_text, | 44 bool use_distance_field_text, |
| 34 bool threaded_gpu_rasterization_enabled, | 45 bool threaded_gpu_rasterization_enabled, |
| 35 int msaa_sample_count) { | 46 int msaa_sample_count) { |
| 36 return make_scoped_ptr<GpuRasterizer>(new GpuRasterizer( | 47 return make_scoped_ptr<GpuRasterizer>(new GpuRasterizer( |
| 37 context_provider, resource_provider, use_distance_field_text, | 48 context_provider, resource_provider, use_distance_field_text, |
| 38 threaded_gpu_rasterization_enabled, msaa_sample_count)); | 49 threaded_gpu_rasterization_enabled, msaa_sample_count)); |
| 39 } | 50 } |
| 40 | 51 |
| 41 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, | 52 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, |
| 42 ResourceProvider* resource_provider, | 53 ResourceProvider* resource_provider, |
| 43 bool use_distance_field_text, | 54 bool use_distance_field_text, |
| 44 bool threaded_gpu_rasterization_enabled, | 55 bool threaded_gpu_rasterization_enabled, |
| 45 int msaa_sample_count) | 56 int msaa_sample_count) |
| 46 : resource_provider_(resource_provider), | 57 : resource_provider_(resource_provider), |
| 47 use_distance_field_text_(use_distance_field_text), | 58 use_distance_field_text_(use_distance_field_text), |
| 48 threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled), | 59 threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled), |
| 49 msaa_sample_count_(msaa_sample_count) { | 60 msaa_sample_count_(msaa_sample_count), |
| 61 maxTextures_(kMaxGaneshResourceCacheCount), | |
| 62 maxTextureBytes_(kMaxGaneshResourceCacheBytes), | |
| 63 cache_cleared_(false) { | |
| 64 ContextProvider* worker_context_provider = | |
|
vmiura
2015/04/02 19:12:34
As this is in three places, please refactor the co
sohanjg
2015/04/08 09:00:31
Done.
| |
| 65 resource_provider_->output_surface()->worker_context_provider(); | |
| 66 | |
| 67 // The context lock must be held while accessing the context on a | |
| 68 // worker thread. | |
| 69 base::AutoLock context_lock(*worker_context_provider->GetLock()); | |
| 70 | |
| 71 // Allow context to bind to current thread. | |
| 72 worker_context_provider->DetachFromThread(); | |
| 73 | |
| 74 GrContext* gr_context = worker_context_provider->GrContext(); | |
| 75 if (gr_context) | |
| 76 gr_context->setResourceCacheLimits(maxTextures_, maxTextureBytes_); | |
| 77 | |
| 78 // Allow context to bind to other threads. | |
| 79 worker_context_provider->DetachFromThread(); | |
| 50 } | 80 } |
| 51 | 81 |
| 52 GpuRasterizer::~GpuRasterizer() { | 82 GpuRasterizer::~GpuRasterizer() { |
| 53 } | 83 } |
| 54 | 84 |
| 55 PrepareTilesMode GpuRasterizer::GetPrepareTilesMode() { | 85 PrepareTilesMode GpuRasterizer::GetPrepareTilesMode() { |
| 56 return threaded_gpu_rasterization_enabled_ | 86 return threaded_gpu_rasterization_enabled_ |
| 57 ? PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES | 87 ? PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES |
| 58 : PrepareTilesMode::PREPARE_NONE; | 88 : PrepareTilesMode::PREPARE_NONE; |
| 59 } | 89 } |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 194 canvas->save(); | 224 canvas->save(); |
| 195 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(), | 225 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(), |
| 196 tile->contents_scale()); | 226 tile->contents_scale()); |
| 197 canvas->restore(); | 227 canvas->restore(); |
| 198 | 228 |
| 199 // Add the canvas and recorded picture to |multi_picture_draw_|. | 229 // Add the canvas and recorded picture to |multi_picture_draw_|. |
| 200 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording()); | 230 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording()); |
| 201 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); | 231 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); |
| 202 } | 232 } |
| 203 | 233 |
| 234 void GpuRasterizer::SetZeroMemoryLimit() { | |
| 235 ContextProvider* context_provider = | |
| 236 resource_provider()->output_surface()->worker_context_provider(); | |
| 237 | |
| 238 // The context lock must be held while accessing the context on a | |
| 239 // worker thread. | |
| 240 base::AutoLock context_lock(*context_provider->GetLock()); | |
| 241 | |
| 242 // Allow context to bind to current thread. | |
| 243 context_provider->DetachFromThread(); | |
| 244 | |
| 245 // Clear resource cache. | |
| 246 GrContext* gr_context = context_provider->GrContext(); | |
| 247 DCHECK(gr_context); | |
| 248 gr_context->setResourceCacheLimits(0, 0); | |
| 249 | |
| 250 // Allow context to bind to other threads. | |
| 251 context_provider->DetachFromThread(); | |
| 252 cache_cleared_ = true; | |
| 253 } | |
| 254 | |
| 255 void GpuRasterizer::SetDefaultMemoryLimit() { | |
| 256 if (!cache_cleared_) | |
| 257 return; | |
| 258 | |
| 259 ContextProvider* context_provider = | |
| 260 resource_provider()->output_surface()->worker_context_provider(); | |
| 261 | |
| 262 // The context lock must be held while accessing the context on a | |
| 263 // worker thread. | |
| 264 base::AutoLock context_lock(*context_provider->GetLock()); | |
| 265 | |
| 266 // Allow context to bind to current thread. | |
| 267 context_provider->DetachFromThread(); | |
| 268 | |
| 269 // Restore resource cache. | |
| 270 GrContext* gr_context = context_provider->GrContext(); | |
| 271 DCHECK(gr_context); | |
| 272 gr_context->setResourceCacheLimits(maxTextures_, maxTextureBytes_); | |
| 273 | |
| 274 // Allow context to bind to other threads. | |
| 275 context_provider->DetachFromThread(); | |
| 276 } | |
| 277 | |
| 204 } // namespace cc | 278 } // namespace cc |
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