Index: cc/resources/gpu_rasterizer.cc |
diff --git a/cc/resources/gpu_rasterizer.cc b/cc/resources/gpu_rasterizer.cc |
index 6e318edabbe80a2c670eef3baf96abf9dd36d990..5a7a64b32e3c077421f219f671f257ff66241cda 100644 |
--- a/cc/resources/gpu_rasterizer.cc |
+++ b/cc/resources/gpu_rasterizer.cc |
@@ -46,7 +46,10 @@ GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, |
: resource_provider_(resource_provider), |
use_distance_field_text_(use_distance_field_text), |
threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled), |
- msaa_sample_count_(msaa_sample_count) { |
+ msaa_sample_count_(msaa_sample_count), |
+ maxTextures_(0), |
+ maxTextureBytes_(0), |
+ cache_cleared_(false) { |
} |
GpuRasterizer::~GpuRasterizer() { |
@@ -191,4 +194,49 @@ void GpuRasterizer::AddToMultiPictureDraw(const Tile* tile, |
multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); |
} |
+void GpuRasterizer::ClearCache() { |
+ ContextProvider* context_provider = |
+ resource_provider()->output_surface()->worker_context_provider(); |
+ |
+ // The context lock must be held while accessing the context on a |
+ // worker thread. |
+ base::AutoLock context_lock(*context_provider->GetLock()); |
+ |
+ // Allow context to bind to current thread. |
+ context_provider->DetachFromThread(); |
+ |
+ // Save old limits and clear resource cache. |
+ GrContext* gr_context = context_provider->GrContext(); |
+ DCHECK(gr_context); |
+ gr_context->getResourceCacheLimits(&maxTextures_, &maxTextureBytes_); |
enne (OOO)
2015/03/31 18:43:05
Who sets these limits in the first place? It's wei
|
+ gr_context->setResourceCacheLimits(0, 0); |
+ |
+ // Allow context to bind to other threads. |
+ context_provider->DetachFromThread(); |
+ cache_cleared_ = true; |
+} |
+ |
+void GpuRasterizer::RestoreCacheLimits() { |
+ if (!cache_cleared_) |
+ return; |
+ |
+ ContextProvider* context_provider = |
+ resource_provider()->output_surface()->worker_context_provider(); |
+ |
+ // The context lock must be held while accessing the context on a |
+ // worker thread. |
+ base::AutoLock context_lock(*context_provider->GetLock()); |
+ |
+ // Allow context to bind to current thread. |
+ context_provider->DetachFromThread(); |
+ |
+ // Restore resource cache. |
+ GrContext* gr_context = context_provider->GrContext(); |
+ DCHECK(gr_context); |
+ gr_context->setResourceCacheLimits(maxTextures_, maxTextureBytes_); |
+ |
+ // Allow context to bind to other threads. |
+ context_provider->DetachFromThread(); |
+} |
+ |
} // namespace cc |