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Issue 1016733002: cc: Free gpu resources when we are invisible or TM is oom. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: restore gr cache limit Created 5 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/gpu_rasterizer.h" 5 #include "cc/resources/gpu_rasterizer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/metrics/histogram.h" 10 #include "base/metrics/histogram.h"
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39 } 39 }
40 40
41 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider, 41 GpuRasterizer::GpuRasterizer(ContextProvider* context_provider,
42 ResourceProvider* resource_provider, 42 ResourceProvider* resource_provider,
43 bool use_distance_field_text, 43 bool use_distance_field_text,
44 bool threaded_gpu_rasterization_enabled, 44 bool threaded_gpu_rasterization_enabled,
45 int msaa_sample_count) 45 int msaa_sample_count)
46 : resource_provider_(resource_provider), 46 : resource_provider_(resource_provider),
47 use_distance_field_text_(use_distance_field_text), 47 use_distance_field_text_(use_distance_field_text),
48 threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled), 48 threaded_gpu_rasterization_enabled_(threaded_gpu_rasterization_enabled),
49 msaa_sample_count_(msaa_sample_count) { 49 msaa_sample_count_(msaa_sample_count),
50 maxTextures_(0),
51 maxTextureBytes_(0),
52 cache_cleared_(false) {
50 } 53 }
51 54
52 GpuRasterizer::~GpuRasterizer() { 55 GpuRasterizer::~GpuRasterizer() {
53 } 56 }
54 57
55 PrepareTilesMode GpuRasterizer::GetPrepareTilesMode() { 58 PrepareTilesMode GpuRasterizer::GetPrepareTilesMode() {
56 return threaded_gpu_rasterization_enabled_ 59 return threaded_gpu_rasterization_enabled_
57 ? PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES 60 ? PrepareTilesMode::RASTERIZE_PRIORITIZED_TILES
58 : PrepareTilesMode::PREPARE_NONE; 61 : PrepareTilesMode::PREPARE_NONE;
59 } 62 }
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184 canvas->save(); 187 canvas->save();
185 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(), 188 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(),
186 tile->contents_scale()); 189 tile->contents_scale());
187 canvas->restore(); 190 canvas->restore();
188 191
189 // Add the canvas and recorded picture to |multi_picture_draw_|. 192 // Add the canvas and recorded picture to |multi_picture_draw_|.
190 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording()); 193 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording());
191 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); 194 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get());
192 } 195 }
193 196
197 void GpuRasterizer::ClearCache() {
198 ContextProvider* context_provider =
199 resource_provider()->output_surface()->worker_context_provider();
200
201 // The context lock must be held while accessing the context on a
202 // worker thread.
203 base::AutoLock context_lock(*context_provider->GetLock());
204
205 // Allow context to bind to current thread.
206 context_provider->DetachFromThread();
207
208 // Save old limits and clear resource cache.
209 GrContext* gr_context = context_provider->GrContext();
210 DCHECK(gr_context);
211 gr_context->getResourceCacheLimits(&maxTextures_, &maxTextureBytes_);
enne (OOO) 2015/03/31 18:43:05 Who sets these limits in the first place? It's wei
212 gr_context->setResourceCacheLimits(0, 0);
213
214 // Allow context to bind to other threads.
215 context_provider->DetachFromThread();
216 cache_cleared_ = true;
217 }
218
219 void GpuRasterizer::RestoreCacheLimits() {
220 if (!cache_cleared_)
221 return;
222
223 ContextProvider* context_provider =
224 resource_provider()->output_surface()->worker_context_provider();
225
226 // The context lock must be held while accessing the context on a
227 // worker thread.
228 base::AutoLock context_lock(*context_provider->GetLock());
229
230 // Allow context to bind to current thread.
231 context_provider->DetachFromThread();
232
233 // Restore resource cache.
234 GrContext* gr_context = context_provider->GrContext();
235 DCHECK(gr_context);
236 gr_context->setResourceCacheLimits(maxTextures_, maxTextureBytes_);
237
238 // Allow context to bind to other threads.
239 context_provider->DetachFromThread();
240 }
241
194 } // namespace cc 242 } // namespace cc
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