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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
| 6 #define CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
| 7 | 7 |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
| 14 #include "cc/base/scoped_ptr_vector.h" | 14 #include "cc/base/scoped_ptr_vector.h" |
| 15 #include "cc/layers/layer_lists.h" | 15 #include "cc/layers/layer_lists.h" |
| 16 #include "ui/gfx/geometry/rect.h" | 16 #include "ui/gfx/geometry/rect.h" |
| 17 #include "ui/gfx/geometry/vector2d.h" | 17 #include "ui/gfx/geometry/vector2d.h" |
| 18 #include "ui/gfx/transform.h" | 18 #include "ui/gfx/transform.h" |
| 19 | 19 |
| 20 namespace cc { | 20 namespace cc { |
| 21 | 21 |
| 22 class LayerImpl; | 22 class LayerImpl; |
| 23 class Layer; | 23 class Layer; |
| 24 class SwapPromise; | 24 class SwapPromise; |
| 25 | 25 |
| 26 enum class MutationProperty { | |
| 27 MUTATION_PROPERTY_TRANSFORM = 1, | |
| 28 MUTATION_PROPERTY_OPACITY, | |
| 29 }; | |
| 30 | |
| 31 union MutationValue { | |
| 32 struct { | |
| 33 int old_value; | |
| 34 int new_value; | |
| 35 } i; | |
| 36 | |
| 37 struct { | |
| 38 float old_value; | |
| 39 float new_value; | |
| 40 } f; | |
| 41 }; | |
| 42 | |
| 43 struct Mutation { | |
| 44 Mutation(); | |
| 45 ~Mutation(); | |
| 46 | |
| 47 int proxy_id; | |
| 48 int mutated_properties; | |
|
loyso (OOO)
2015/03/20 02:38:14
Could you elaborate how we refer/identify properti
| |
| 49 std::vector<MutationValue> mutated_values; | |
| 50 }; | |
| 51 | |
| 52 class CompositorMutator { | |
| 53 public: | |
| 54 virtual ~CompositorMutator() {} | |
| 55 | |
| 56 virtual void ApplyCustomMutations(base::TimeTicks monotonic_time, | |
| 57 const std::vector<Mutation>& mutations) = 0; | |
| 58 }; | |
| 59 | |
| 26 class CC_EXPORT LayerTreeHostCommon { | 60 class CC_EXPORT LayerTreeHostCommon { |
| 27 public: | 61 public: |
| 28 static gfx::Rect CalculateVisibleRect(const gfx::Rect& target_surface_rect, | 62 static gfx::Rect CalculateVisibleRect(const gfx::Rect& target_surface_rect, |
| 29 const gfx::Rect& layer_bound_rect, | 63 const gfx::Rect& layer_bound_rect, |
| 30 const gfx::Transform& transform); | 64 const gfx::Transform& transform); |
| 31 | 65 |
| 32 template <typename LayerType, typename RenderSurfaceLayerListType> | 66 template <typename LayerType, typename RenderSurfaceLayerListType> |
| 33 struct CalcDrawPropsInputs { | 67 struct CalcDrawPropsInputs { |
| 34 public: | 68 public: |
| 35 CalcDrawPropsInputs(LayerType* root_layer, | 69 CalcDrawPropsInputs(LayerType* root_layer, |
| (...skipping 242 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 278 true, | 312 true, |
| 279 render_surface_layer_list, | 313 render_surface_layer_list, |
| 280 0) { | 314 0) { |
| 281 DCHECK(root_layer); | 315 DCHECK(root_layer); |
| 282 DCHECK(render_surface_layer_list); | 316 DCHECK(render_surface_layer_list); |
| 283 } | 317 } |
| 284 | 318 |
| 285 } // namespace cc | 319 } // namespace cc |
| 286 | 320 |
| 287 #endif // CC_TREES_LAYER_TREE_HOST_COMMON_H_ | 321 #endif // CC_TREES_LAYER_TREE_HOST_COMMON_H_ |
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