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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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96 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 96 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
97 } | 97 } |
98 CommitState commit_state() const { return commit_state_; } | 98 CommitState commit_state() const { return commit_state_; } |
99 | 99 |
100 bool RedrawPending() const { return needs_redraw_; } | 100 bool RedrawPending() const { return needs_redraw_; } |
101 bool PrepareTilesPending() const { return needs_prepare_tiles_; } | 101 bool PrepareTilesPending() const { return needs_prepare_tiles_; } |
102 | 102 |
103 enum Action { | 103 enum Action { |
104 ACTION_NONE, | 104 ACTION_NONE, |
105 ACTION_ANIMATE, | 105 ACTION_ANIMATE, |
| 106 ACTION_CUSTOM_MUTATE, |
106 ACTION_SEND_BEGIN_MAIN_FRAME, | 107 ACTION_SEND_BEGIN_MAIN_FRAME, |
107 ACTION_COMMIT, | 108 ACTION_COMMIT, |
108 ACTION_ACTIVATE_SYNC_TREE, | 109 ACTION_ACTIVATE_SYNC_TREE, |
109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 110 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
110 ACTION_DRAW_AND_SWAP_FORCED, | 111 ACTION_DRAW_AND_SWAP_FORCED, |
111 ACTION_DRAW_AND_SWAP_ABORT, | 112 ACTION_DRAW_AND_SWAP_ABORT, |
112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
113 ACTION_PREPARE_TILES, | 114 ACTION_PREPARE_TILES, |
114 }; | 115 }; |
115 static const char* ActionToString(Action action); | 116 static const char* ActionToString(Action action); |
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165 bool visible() const { return visible_; } | 166 bool visible() const { return visible_; } |
166 | 167 |
167 // Indicates that a redraw is required, either due to the impl tree changing | 168 // Indicates that a redraw is required, either due to the impl tree changing |
168 // or the screen being damaged and simply needing redisplay. | 169 // or the screen being damaged and simply needing redisplay. |
169 void SetNeedsRedraw(); | 170 void SetNeedsRedraw(); |
170 bool needs_redraw() const { return needs_redraw_; } | 171 bool needs_redraw() const { return needs_redraw_; } |
171 | 172 |
172 void SetNeedsAnimate(); | 173 void SetNeedsAnimate(); |
173 bool needs_animate() const { return needs_animate_; } | 174 bool needs_animate() const { return needs_animate_; } |
174 | 175 |
| 176 void SetNeedsCustomMutate(); |
| 177 bool needs_custom_mutate() const { return needs_custom_mutate_; } |
| 178 |
175 // Indicates that prepare-tiles is required. This guarantees another | 179 // Indicates that prepare-tiles is required. This guarantees another |
176 // PrepareTiles will occur shortly (even if no redraw is required). | 180 // PrepareTiles will occur shortly (even if no redraw is required). |
177 void SetNeedsPrepareTiles(); | 181 void SetNeedsPrepareTiles(); |
178 | 182 |
179 // Sets how many swaps can be pending to the OutputSurface. | 183 // Sets how many swaps can be pending to the OutputSurface. |
180 void SetMaxSwapsPending(int max); | 184 void SetMaxSwapsPending(int max); |
181 | 185 |
182 // If the scheduler attempted to draw and swap, this provides feedback | 186 // If the scheduler attempted to draw and swap, this provides feedback |
183 // regarding whether or not the swap actually occured. We might skip the | 187 // regarding whether or not the swap actually occured. We might skip the |
184 // swap when there is not damage, for example. | 188 // swap when there is not damage, for example. |
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269 bool BeginFrameNeededToAnimateOrDraw() const; | 273 bool BeginFrameNeededToAnimateOrDraw() const; |
270 bool BeginFrameNeededForChildren() const; | 274 bool BeginFrameNeededForChildren() const; |
271 bool ProactiveBeginFrameWanted() const; | 275 bool ProactiveBeginFrameWanted() const; |
272 | 276 |
273 bool ShouldTriggerBeginImplFrameDeadlineImmediately() const; | 277 bool ShouldTriggerBeginImplFrameDeadlineImmediately() const; |
274 | 278 |
275 // True if we need to force activations to make forward progress. | 279 // True if we need to force activations to make forward progress. |
276 bool PendingActivationsShouldBeForced() const; | 280 bool PendingActivationsShouldBeForced() const; |
277 | 281 |
278 bool ShouldAnimate() const; | 282 bool ShouldAnimate() const; |
| 283 bool ShouldCustomMutate() const; |
279 bool ShouldBeginOutputSurfaceCreation() const; | 284 bool ShouldBeginOutputSurfaceCreation() const; |
280 bool ShouldDraw() const; | 285 bool ShouldDraw() const; |
281 bool ShouldActivatePendingTree() const; | 286 bool ShouldActivatePendingTree() const; |
282 bool ShouldSendBeginMainFrame() const; | 287 bool ShouldSendBeginMainFrame() const; |
283 bool ShouldCommit() const; | 288 bool ShouldCommit() const; |
284 bool ShouldPrepareTiles() const; | 289 bool ShouldPrepareTiles() const; |
285 | 290 |
286 void AdvanceCurrentFrameNumber(); | 291 void AdvanceCurrentFrameNumber(); |
287 bool HasAnimatedThisFrame() const; | 292 bool HasAnimatedThisFrame() const; |
| 293 bool HasCustomMutatedThisFrame() const; |
288 bool HasSentBeginMainFrameThisFrame() const; | 294 bool HasSentBeginMainFrameThisFrame() const; |
289 bool HasRequestedSwapThisFrame() const; | 295 bool HasRequestedSwapThisFrame() const; |
290 bool HasSwappedThisFrame() const; | 296 bool HasSwappedThisFrame() const; |
291 | 297 |
292 void UpdateStateOnCommit(bool commit_had_no_updates); | 298 void UpdateStateOnCommit(bool commit_had_no_updates); |
293 void UpdateStateOnActivation(); | 299 void UpdateStateOnActivation(); |
294 void UpdateStateOnDraw(bool did_request_swap); | 300 void UpdateStateOnDraw(bool did_request_swap); |
295 void UpdateStateOnPrepareTiles(); | 301 void UpdateStateOnPrepareTiles(); |
296 | 302 |
297 const SchedulerSettings settings_; | 303 const SchedulerSettings settings_; |
298 | 304 |
299 OutputSurfaceState output_surface_state_; | 305 OutputSurfaceState output_surface_state_; |
300 BeginImplFrameState begin_impl_frame_state_; | 306 BeginImplFrameState begin_impl_frame_state_; |
301 CommitState commit_state_; | 307 CommitState commit_state_; |
302 ForcedRedrawOnTimeoutState forced_redraw_state_; | 308 ForcedRedrawOnTimeoutState forced_redraw_state_; |
303 | 309 |
304 BeginFrameArgs begin_impl_frame_args_; | 310 BeginFrameArgs begin_impl_frame_args_; |
305 | 311 |
306 int commit_count_; | 312 int commit_count_; |
307 int current_frame_number_; | 313 int current_frame_number_; |
308 int last_frame_number_animate_performed_; | 314 int last_frame_number_animate_performed_; |
| 315 int last_frame_number_custom_mutate_performed_; |
309 int last_frame_number_swap_performed_; | 316 int last_frame_number_swap_performed_; |
310 int last_frame_number_swap_requested_; | 317 int last_frame_number_swap_requested_; |
311 int last_frame_number_begin_main_frame_sent_; | 318 int last_frame_number_begin_main_frame_sent_; |
312 | 319 |
313 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called | 320 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called |
314 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 321 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
315 // we start throttling ACTION_PREPARE_TILES such that we average one | 322 // we start throttling ACTION_PREPARE_TILES such that we average one |
316 // PrepareTiles per BeginImplFrame. | 323 // PrepareTiles per BeginImplFrame. |
317 int prepare_tiles_funnel_; | 324 int prepare_tiles_funnel_; |
318 int consecutive_checkerboard_animations_; | 325 int consecutive_checkerboard_animations_; |
319 int max_pending_swaps_; | 326 int max_pending_swaps_; |
320 int pending_swaps_; | 327 int pending_swaps_; |
321 bool needs_redraw_; | 328 bool needs_redraw_; |
322 bool needs_animate_; | 329 bool needs_animate_; |
| 330 bool needs_custom_mutate_; |
323 bool needs_prepare_tiles_; | 331 bool needs_prepare_tiles_; |
324 bool needs_commit_; | 332 bool needs_commit_; |
325 bool inside_poll_for_anticipated_draw_triggers_; | 333 bool inside_poll_for_anticipated_draw_triggers_; |
326 bool visible_; | 334 bool visible_; |
327 bool can_start_; | 335 bool can_start_; |
328 bool can_draw_; | 336 bool can_draw_; |
329 bool has_pending_tree_; | 337 bool has_pending_tree_; |
330 bool pending_tree_is_ready_for_activation_; | 338 bool pending_tree_is_ready_for_activation_; |
331 bool active_tree_needs_first_draw_; | 339 bool active_tree_needs_first_draw_; |
332 bool did_commit_after_animating_; | 340 bool did_commit_after_animating_; |
333 bool did_create_and_initialize_first_output_surface_; | 341 bool did_create_and_initialize_first_output_surface_; |
334 bool impl_latency_takes_priority_; | 342 bool impl_latency_takes_priority_; |
335 bool skip_next_begin_main_frame_to_reduce_latency_; | 343 bool skip_next_begin_main_frame_to_reduce_latency_; |
336 bool skip_begin_main_frame_to_reduce_latency_; | 344 bool skip_begin_main_frame_to_reduce_latency_; |
337 bool continuous_painting_; | 345 bool continuous_painting_; |
338 bool children_need_begin_frames_; | 346 bool children_need_begin_frames_; |
339 bool defer_commits_; | 347 bool defer_commits_; |
340 | 348 |
341 private: | 349 private: |
342 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 350 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
343 }; | 351 }; |
344 | 352 |
345 } // namespace cc | 353 } // namespace cc |
346 | 354 |
347 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 355 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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