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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 96 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 96 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
| 97 } | 97 } |
| 98 CommitState commit_state() const { return commit_state_; } | 98 CommitState commit_state() const { return commit_state_; } |
| 99 | 99 |
| 100 bool RedrawPending() const { return needs_redraw_; } | 100 bool RedrawPending() const { return needs_redraw_; } |
| 101 bool PrepareTilesPending() const { return needs_prepare_tiles_; } | 101 bool PrepareTilesPending() const { return needs_prepare_tiles_; } |
| 102 | 102 |
| 103 enum Action { | 103 enum Action { |
| 104 ACTION_NONE, | 104 ACTION_NONE, |
| 105 ACTION_ANIMATE, | 105 ACTION_ANIMATE, |
| 106 ACTION_CUSTOM_MUTATE, |
| 106 ACTION_SEND_BEGIN_MAIN_FRAME, | 107 ACTION_SEND_BEGIN_MAIN_FRAME, |
| 107 ACTION_COMMIT, | 108 ACTION_COMMIT, |
| 108 ACTION_ACTIVATE_SYNC_TREE, | 109 ACTION_ACTIVATE_SYNC_TREE, |
| 109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 110 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
| 110 ACTION_DRAW_AND_SWAP_FORCED, | 111 ACTION_DRAW_AND_SWAP_FORCED, |
| 111 ACTION_DRAW_AND_SWAP_ABORT, | 112 ACTION_DRAW_AND_SWAP_ABORT, |
| 112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
| 113 ACTION_PREPARE_TILES, | 114 ACTION_PREPARE_TILES, |
| 114 }; | 115 }; |
| 115 static const char* ActionToString(Action action); | 116 static const char* ActionToString(Action action); |
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| 165 bool visible() const { return visible_; } | 166 bool visible() const { return visible_; } |
| 166 | 167 |
| 167 // Indicates that a redraw is required, either due to the impl tree changing | 168 // Indicates that a redraw is required, either due to the impl tree changing |
| 168 // or the screen being damaged and simply needing redisplay. | 169 // or the screen being damaged and simply needing redisplay. |
| 169 void SetNeedsRedraw(); | 170 void SetNeedsRedraw(); |
| 170 bool needs_redraw() const { return needs_redraw_; } | 171 bool needs_redraw() const { return needs_redraw_; } |
| 171 | 172 |
| 172 void SetNeedsAnimate(); | 173 void SetNeedsAnimate(); |
| 173 bool needs_animate() const { return needs_animate_; } | 174 bool needs_animate() const { return needs_animate_; } |
| 174 | 175 |
| 176 void SetNeedsCustomMutate(); |
| 177 bool needs_custom_mutate() const { return needs_custom_mutate_; } |
| 178 |
| 175 // Indicates that prepare-tiles is required. This guarantees another | 179 // Indicates that prepare-tiles is required. This guarantees another |
| 176 // PrepareTiles will occur shortly (even if no redraw is required). | 180 // PrepareTiles will occur shortly (even if no redraw is required). |
| 177 void SetNeedsPrepareTiles(); | 181 void SetNeedsPrepareTiles(); |
| 178 | 182 |
| 179 // Sets how many swaps can be pending to the OutputSurface. | 183 // Sets how many swaps can be pending to the OutputSurface. |
| 180 void SetMaxSwapsPending(int max); | 184 void SetMaxSwapsPending(int max); |
| 181 | 185 |
| 182 // If the scheduler attempted to draw and swap, this provides feedback | 186 // If the scheduler attempted to draw and swap, this provides feedback |
| 183 // regarding whether or not the swap actually occured. We might skip the | 187 // regarding whether or not the swap actually occured. We might skip the |
| 184 // swap when there is not damage, for example. | 188 // swap when there is not damage, for example. |
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| 269 bool BeginFrameNeededToAnimateOrDraw() const; | 273 bool BeginFrameNeededToAnimateOrDraw() const; |
| 270 bool BeginFrameNeededForChildren() const; | 274 bool BeginFrameNeededForChildren() const; |
| 271 bool ProactiveBeginFrameWanted() const; | 275 bool ProactiveBeginFrameWanted() const; |
| 272 | 276 |
| 273 bool ShouldTriggerBeginImplFrameDeadlineImmediately() const; | 277 bool ShouldTriggerBeginImplFrameDeadlineImmediately() const; |
| 274 | 278 |
| 275 // True if we need to force activations to make forward progress. | 279 // True if we need to force activations to make forward progress. |
| 276 bool PendingActivationsShouldBeForced() const; | 280 bool PendingActivationsShouldBeForced() const; |
| 277 | 281 |
| 278 bool ShouldAnimate() const; | 282 bool ShouldAnimate() const; |
| 283 bool ShouldCustomMutate() const; |
| 279 bool ShouldBeginOutputSurfaceCreation() const; | 284 bool ShouldBeginOutputSurfaceCreation() const; |
| 280 bool ShouldDraw() const; | 285 bool ShouldDraw() const; |
| 281 bool ShouldActivatePendingTree() const; | 286 bool ShouldActivatePendingTree() const; |
| 282 bool ShouldSendBeginMainFrame() const; | 287 bool ShouldSendBeginMainFrame() const; |
| 283 bool ShouldCommit() const; | 288 bool ShouldCommit() const; |
| 284 bool ShouldPrepareTiles() const; | 289 bool ShouldPrepareTiles() const; |
| 285 | 290 |
| 286 void AdvanceCurrentFrameNumber(); | 291 void AdvanceCurrentFrameNumber(); |
| 287 bool HasAnimatedThisFrame() const; | 292 bool HasAnimatedThisFrame() const; |
| 293 bool HasCustomMutatedThisFrame() const; |
| 288 bool HasSentBeginMainFrameThisFrame() const; | 294 bool HasSentBeginMainFrameThisFrame() const; |
| 289 bool HasRequestedSwapThisFrame() const; | 295 bool HasRequestedSwapThisFrame() const; |
| 290 bool HasSwappedThisFrame() const; | 296 bool HasSwappedThisFrame() const; |
| 291 | 297 |
| 292 void UpdateStateOnCommit(bool commit_had_no_updates); | 298 void UpdateStateOnCommit(bool commit_had_no_updates); |
| 293 void UpdateStateOnActivation(); | 299 void UpdateStateOnActivation(); |
| 294 void UpdateStateOnDraw(bool did_request_swap); | 300 void UpdateStateOnDraw(bool did_request_swap); |
| 295 void UpdateStateOnPrepareTiles(); | 301 void UpdateStateOnPrepareTiles(); |
| 296 | 302 |
| 297 const SchedulerSettings settings_; | 303 const SchedulerSettings settings_; |
| 298 | 304 |
| 299 OutputSurfaceState output_surface_state_; | 305 OutputSurfaceState output_surface_state_; |
| 300 BeginImplFrameState begin_impl_frame_state_; | 306 BeginImplFrameState begin_impl_frame_state_; |
| 301 CommitState commit_state_; | 307 CommitState commit_state_; |
| 302 ForcedRedrawOnTimeoutState forced_redraw_state_; | 308 ForcedRedrawOnTimeoutState forced_redraw_state_; |
| 303 | 309 |
| 304 BeginFrameArgs begin_impl_frame_args_; | 310 BeginFrameArgs begin_impl_frame_args_; |
| 305 | 311 |
| 306 int commit_count_; | 312 int commit_count_; |
| 307 int current_frame_number_; | 313 int current_frame_number_; |
| 308 int last_frame_number_animate_performed_; | 314 int last_frame_number_animate_performed_; |
| 315 int last_frame_number_custom_mutate_performed_; |
| 309 int last_frame_number_swap_performed_; | 316 int last_frame_number_swap_performed_; |
| 310 int last_frame_number_swap_requested_; | 317 int last_frame_number_swap_requested_; |
| 311 int last_frame_number_begin_main_frame_sent_; | 318 int last_frame_number_begin_main_frame_sent_; |
| 312 | 319 |
| 313 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called | 320 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called |
| 314 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 321 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
| 315 // we start throttling ACTION_PREPARE_TILES such that we average one | 322 // we start throttling ACTION_PREPARE_TILES such that we average one |
| 316 // PrepareTiles per BeginImplFrame. | 323 // PrepareTiles per BeginImplFrame. |
| 317 int prepare_tiles_funnel_; | 324 int prepare_tiles_funnel_; |
| 318 int consecutive_checkerboard_animations_; | 325 int consecutive_checkerboard_animations_; |
| 319 int max_pending_swaps_; | 326 int max_pending_swaps_; |
| 320 int pending_swaps_; | 327 int pending_swaps_; |
| 321 bool needs_redraw_; | 328 bool needs_redraw_; |
| 322 bool needs_animate_; | 329 bool needs_animate_; |
| 330 bool needs_custom_mutate_; |
| 323 bool needs_prepare_tiles_; | 331 bool needs_prepare_tiles_; |
| 324 bool needs_commit_; | 332 bool needs_commit_; |
| 325 bool inside_poll_for_anticipated_draw_triggers_; | 333 bool inside_poll_for_anticipated_draw_triggers_; |
| 326 bool visible_; | 334 bool visible_; |
| 327 bool can_start_; | 335 bool can_start_; |
| 328 bool can_draw_; | 336 bool can_draw_; |
| 329 bool has_pending_tree_; | 337 bool has_pending_tree_; |
| 330 bool pending_tree_is_ready_for_activation_; | 338 bool pending_tree_is_ready_for_activation_; |
| 331 bool active_tree_needs_first_draw_; | 339 bool active_tree_needs_first_draw_; |
| 332 bool did_commit_after_animating_; | 340 bool did_commit_after_animating_; |
| 333 bool did_create_and_initialize_first_output_surface_; | 341 bool did_create_and_initialize_first_output_surface_; |
| 334 bool impl_latency_takes_priority_; | 342 bool impl_latency_takes_priority_; |
| 335 bool skip_next_begin_main_frame_to_reduce_latency_; | 343 bool skip_next_begin_main_frame_to_reduce_latency_; |
| 336 bool skip_begin_main_frame_to_reduce_latency_; | 344 bool skip_begin_main_frame_to_reduce_latency_; |
| 337 bool continuous_painting_; | 345 bool continuous_painting_; |
| 338 bool children_need_begin_frames_; | 346 bool children_need_begin_frames_; |
| 339 bool defer_commits_; | 347 bool defer_commits_; |
| 340 | 348 |
| 341 private: | 349 private: |
| 342 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 350 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 343 }; | 351 }; |
| 344 | 352 |
| 345 } // namespace cc | 353 } // namespace cc |
| 346 | 354 |
| 347 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 355 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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