| Index: src/compiler/state-values-utils.h
|
| diff --git a/src/compiler/state-values-utils.h b/src/compiler/state-values-utils.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ff7e9dd7c5868ae7b312276657fd4e271b2e9635
|
| --- /dev/null
|
| +++ b/src/compiler/state-values-utils.h
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| @@ -0,0 +1,113 @@
|
| +// Copyright 2015 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_COMPILER_STATE_VALUES_UTILS_H_
|
| +#define V8_COMPILER_STATE_VALUES_UTILS_H_
|
| +
|
| +#include "src/compiler/js-graph.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +
|
| +namespace compiler {
|
| +
|
| +class Graph;
|
| +
|
| +class StateValuesCache {
|
| + public:
|
| + explicit StateValuesCache(JSGraph* js_graph);
|
| +
|
| + Node* GetNodeForValues(Node** values, size_t count);
|
| +
|
| + private:
|
| + static const size_t kMaxInputCount = 8;
|
| +
|
| + struct NodeKey {
|
| + Node* node;
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| +
|
| + explicit NodeKey(Node* node) : node(node) {}
|
| + };
|
| +
|
| + struct StateValuesKey : public NodeKey {
|
| + // ValueArray - array of nodes ({node} has to be nullptr).
|
| + size_t count;
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| + Node** values;
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| +
|
| + StateValuesKey(size_t count, Node** values)
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| + : NodeKey(nullptr), count(count), values(values) {}
|
| + };
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| +
|
| + class ValueArrayIterator;
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| +
|
| + static bool AreKeysEqual(void* key1, void* key2);
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| + static bool IsKeysEqualToNode(StateValuesKey* key, Node* node);
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| + static bool AreValueKeysEqual(StateValuesKey* key1, StateValuesKey* key2);
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| +
|
| + Node* BuildTree(ValueArrayIterator* it, size_t max_height);
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| + NodeVector* GetWorkingSpace(size_t level);
|
| + Node* GetEmptyStateValues();
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| + Node* GetValuesNodeFromCache(Node** nodes, size_t count);
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| +
|
| + Graph* graph() { return js_graph_->graph(); }
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| + CommonOperatorBuilder* common() { return js_graph_->common(); }
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| +
|
| + Zone* zone() { return graph()->zone(); }
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| +
|
| + JSGraph* js_graph_;
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| + ZoneHashMap hash_map_;
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| + ZoneVector<NodeVector*> working_space_; // One working space per level.
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| + Node* empty_state_values_;
|
| +};
|
| +
|
| +class StateValuesAccess {
|
| + public:
|
| + class iterator {
|
| + public:
|
| + // Bare minimum of operators needed for range iteration.
|
| + bool operator!=(iterator& other);
|
| + iterator& operator++();
|
| + Node* operator*();
|
| +
|
| + private:
|
| + friend class StateValuesAccess;
|
| +
|
| + iterator() : current_depth_(-1) {}
|
| + explicit iterator(Node* node);
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| +
|
| + Node* node();
|
| + bool done();
|
| + void Advance();
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| +
|
| + struct StatePos {
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| + Node* node;
|
| + int index;
|
| +
|
| + explicit StatePos(Node* node) : node(node), index(0) {}
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| + StatePos() {}
|
| + };
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| +
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| + StatePos* Top();
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| + void Push(Node* node);
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| + void Pop();
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| +
|
| + static const int kMaxInlineDepth = 8;
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| + StatePos stack_[kMaxInlineDepth];
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| + int current_depth_;
|
| + };
|
| +
|
| + explicit StateValuesAccess(Node* node) : node_(node) {}
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| +
|
| + size_t size();
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| + iterator begin() { return iterator(node_); }
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| + iterator end() { return iterator(); }
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| +
|
| + private:
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| + Node* node_;
|
| +};
|
| +
|
| +} // namespace compiler
|
| +} // namespace internal
|
| +} // namespace v8
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| +
|
| +#endif // V8_COMPILER_STATE_VALUES_UTILS_H_
|
|
|