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Unified Diff: src/pathops/SkPathOpsCubic.h

Issue 1002693002: pathops version two (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix arm 64 inspired coincident handling Created 5 years, 9 months ago
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Index: src/pathops/SkPathOpsCubic.h
diff --git a/src/pathops/SkPathOpsCubic.h b/src/pathops/SkPathOpsCubic.h
index 1037cae4f759f94e5c01a3bd3784a44c16ceb3d5..9932e1d1bc300917783e4aa9416dad6f938dbf54 100644
--- a/src/pathops/SkPathOpsCubic.h
+++ b/src/pathops/SkPathOpsCubic.h
@@ -10,7 +10,6 @@
#include "SkPath.h"
#include "SkPathOpsPoint.h"
-#include "SkTArray.h"
struct SkDCubicPair {
const SkDCubic& first() const { return (const SkDCubic&) pts[0]; }
@@ -19,13 +18,33 @@ struct SkDCubicPair {
};
struct SkDCubic {
+ static const int kPointCount = 4;
+ static const int kPointLast = kPointCount - 1;
+ static const int kMaxIntersections = 9;
+
enum SearchAxis {
kXAxis,
kYAxis
};
- const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < 4); return fPts[n]; }
- SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < 4); return fPts[n]; }
+ bool collapsed() const {
+ return fPts[0].approximatelyEqual(fPts[1]) && fPts[0].approximatelyEqual(fPts[2])
+ && fPts[0].approximatelyEqual(fPts[3]);
+ }
+
+ bool controlsInside() const {
+ SkDVector v01 = fPts[0] - fPts[1];
+ SkDVector v02 = fPts[0] - fPts[2];
+ SkDVector v03 = fPts[0] - fPts[3];
+ SkDVector v13 = fPts[1] - fPts[3];
+ SkDVector v23 = fPts[2] - fPts[3];
+ return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0;
+ }
+
+ static bool IsCubic() { return true; }
+
+ const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; }
+ SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; }
void align(int endIndex, int ctrlIndex, SkDPoint* dstPt) const;
double binarySearch(double min, double max, double axisIntercept, SearchAxis xAxis) const;
@@ -33,30 +52,35 @@ struct SkDCubic {
SkDCubicPair chopAt(double t) const;
bool clockwise() const;
static void Coefficients(const double* cubic, double* A, double* B, double* C, double* D);
- bool controlsContainedByEnds() const;
+ static bool ComplexBreak(const SkPoint pts[4], SkScalar* t);
+ int convexHull(char order[kPointCount]) const;
+ void dump() const; // callable from the debugger when the implementation code is linked in
+ void dumpID(int id) const;
+ void dumpInner() const;
SkDVector dxdyAtT(double t) const;
bool endsAreExtremaInXOrY() const;
static int FindExtrema(double a, double b, double c, double d, double tValue[2]);
int findInflections(double tValues[2]) const;
- static int FindInflections(const SkPoint a[4], double tValues[2]) {
+ static int FindInflections(const SkPoint a[kPointCount], double tValues[2]) {
SkDCubic cubic;
cubic.set(a);
return cubic.findInflections(tValues);
}
int findMaxCurvature(double tValues[]) const;
+ bool hullIntersects(const SkDCubic& c2, bool* isLinear) const;
bool isLinear(int startIndex, int endIndex) const;
bool monotonicInY() const;
+ void otherPts(int index, const SkDPoint* o1Pts[kPointCount - 1]) const;
SkDPoint ptAtT(double t) const;
static int RootsReal(double A, double B, double C, double D, double t[3]);
static int RootsValidT(const double A, const double B, const double C, double D, double s[3]);
int searchRoots(double extremes[6], int extrema, double axisIntercept,
SearchAxis xAxis, double* validRoots) const;
- bool serpentine() const;
- void set(const SkPoint pts[4]) {
+ void set(const SkPoint pts[kPointCount]) {
fPts[0] = pts[0];
fPts[1] = pts[1];
fPts[2] = pts[2];
@@ -65,7 +89,7 @@ struct SkDCubic {
SkDCubic subDivide(double t1, double t2) const;
- static SkDCubic SubDivide(const SkPoint a[4], double t1, double t2) {
+ static SkDCubic SubDivide(const SkPoint a[kPointCount], double t1, double t2) {
SkDCubic cubic;
cubic.set(a);
return cubic.subDivide(t1, t2);
@@ -73,7 +97,7 @@ struct SkDCubic {
void subDivide(const SkDPoint& a, const SkDPoint& d, double t1, double t2, SkDPoint p[2]) const;
- static void SubDivide(const SkPoint pts[4], const SkDPoint& a, const SkDPoint& d, double t1,
+ static void SubDivide(const SkPoint pts[kPointCount], const SkDPoint& a, const SkDPoint& d, double t1,
double t2, SkDPoint p[2]) {
SkDCubic cubic;
cubic.set(pts);
@@ -81,16 +105,29 @@ struct SkDCubic {
}
SkDPoint top(double startT, double endT) const;
- void toQuadraticTs(double precision, SkTArray<double, true>* ts) const;
SkDQuad toQuad() const;
- // utilities callable by the user from the debugger when the implementation code is linked in
- void dump() const;
- void dumpNumber() const;
-
static const int gPrecisionUnit;
- SkDPoint fPts[4];
+ SkDPoint fPts[kPointCount];
};
+/* Given the set [0, 1, 2, 3], and two of the four members, compute an XOR mask
+ that computes the other two. Note that:
+
+ one ^ two == 3 for (0, 3), (1, 2)
+ one ^ two < 3 for (0, 1), (0, 2), (1, 3), (2, 3)
+ 3 - (one ^ two) is either 0, 1, or 2
+ 1 >> (3 - (one ^ two)) is either 0 or 1
+thus:
+ returned == 2 for (0, 3), (1, 2)
+ returned == 3 for (0, 1), (0, 2), (1, 3), (2, 3)
+given that:
+ (0, 3) ^ 2 -> (2, 1) (1, 2) ^ 2 -> (3, 0)
+ (0, 1) ^ 3 -> (3, 2) (0, 2) ^ 3 -> (3, 1) (1, 3) ^ 3 -> (2, 0) (2, 3) ^ 3 -> (1, 0)
+*/
+inline int other_two(int one, int two) {
+ return 1 >> (3 - (one ^ two)) ^ 3;
+}
+
#endif
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