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Unified Diff: src/pathops/SkPathOpsCommon.cpp

Issue 1002693002: pathops version two (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix arm 64 inspired coincident handling Created 5 years, 9 months ago
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Index: src/pathops/SkPathOpsCommon.cpp
diff --git a/src/pathops/SkPathOpsCommon.cpp b/src/pathops/SkPathOpsCommon.cpp
index 1a5bfc18896d11375766b5971aff9065483f26d5..b0fd822a9d359d08ca8f378b71e8551a466f011c 100644
--- a/src/pathops/SkPathOpsCommon.cpp
+++ b/src/pathops/SkPathOpsCommon.cpp
@@ -5,47 +5,25 @@
* found in the LICENSE file.
*/
#include "SkAddIntersections.h"
+#include "SkOpCoincidence.h"
#include "SkOpEdgeBuilder.h"
#include "SkPathOpsCommon.h"
#include "SkPathWriter.h"
#include "SkTSort.h"
-static void alignMultiples(SkTArray<SkOpContour*, true>* contourList,
- SkTDArray<SkOpSegment::AlignedSpan>* aligned) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- if (contour->hasMultiples()) {
- contour->alignMultiples(aligned);
- }
- }
-}
-
-static void alignCoincidence(SkTArray<SkOpContour*, true>* contourList,
- const SkTDArray<SkOpSegment::AlignedSpan>& aligned) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- int count = aligned.count();
- for (int index = 0; index < count; ++index) {
- contour->alignCoincidence(aligned[index]);
- }
- }
-}
-
-static int contourRangeCheckY(const SkTArray<SkOpContour*, true>& contourList, SkOpSegment** currentPtr,
- int* indexPtr, int* endIndexPtr, double* bestHit, SkScalar* bestDx,
- bool* tryAgain, double* midPtr, bool opp) {
- const int index = *indexPtr;
- const int endIndex = *endIndexPtr;
+static int contourRangeCheckY(const SkTDArray<SkOpContour* >& contourList,
+ SkOpSegment** currentPtr, SkOpSpanBase** startPtr, SkOpSpanBase** endPtr,
+ double* bestHit, SkScalar* bestDx, bool* tryAgain, double* midPtr, bool opp) {
+ SkOpSpanBase* start = *startPtr;
+ SkOpSpanBase* end = *endPtr;
const double mid = *midPtr;
const SkOpSegment* current = *currentPtr;
- double tAtMid = current->tAtMid(index, endIndex, mid);
+ double tAtMid = SkOpSegment::TAtMid(start, end, mid);
SkPoint basePt = current->ptAtT(tAtMid);
int contourCount = contourList.count();
SkScalar bestY = SK_ScalarMin;
SkOpSegment* bestSeg = NULL;
- int bestTIndex = 0;
+ SkOpSpan* bestTSpan = NULL;
bool bestOpp;
bool hitSomething = false;
for (int cTest = 0; cTest < contourCount; ++cTest) {
@@ -57,37 +35,38 @@ static int contourRangeCheckY(const SkTArray<SkOpContour*, true>& contourList, S
if (bestY > contour->bounds().fBottom) {
continue;
}
- int segmentCount = contour->segments().count();
- for (int test = 0; test < segmentCount; ++test) {
- SkOpSegment* testSeg = &contour->segments()[test];
+ SkOpSegment* testSeg = contour->first();
+ SkASSERT(testSeg);
+ do {
SkScalar testY = bestY;
double testHit;
- int testTIndex = testSeg->crossedSpanY(basePt, &testY, &testHit, &hitSomething, tAtMid,
- testOpp, testSeg == current);
- if (testTIndex < 0) {
- if (testTIndex == SK_MinS32) {
+ bool vertical;
+ SkOpSpan* testTSpan = testSeg->crossedSpanY(basePt, tAtMid, testOpp,
+ testSeg == current, &testY, &testHit, &hitSomething, &vertical);
+ if (!testTSpan) {
+ if (vertical) {
hitSomething = true;
bestSeg = NULL;
goto abortContours; // vertical encountered, return and try different point
}
continue;
}
- if (testSeg == current && current->betweenTs(index, testHit, endIndex)) {
- double baseT = current->t(index);
- double endT = current->t(endIndex);
+ if (testSeg == current && SkOpSegment::BetweenTs(start, testHit, end)) {
+ double baseT = start->t();
+ double endT = end->t();
double newMid = (testHit - baseT) / (endT - baseT);
#if DEBUG_WINDING
- double midT = current->tAtMid(index, endIndex, mid);
- SkPoint midXY = current->xyAtT(midT);
- double newMidT = current->tAtMid(index, endIndex, newMid);
- SkPoint newXY = current->xyAtT(newMidT);
+ double midT = SkOpSegment::TAtMid(start, end, mid);
+ SkPoint midXY = current->ptAtT(midT);
+ double newMidT = SkOpSegment::TAtMid(start, end, newMid);
+ SkPoint newXY = current->ptAtT(newMidT);
SkDebugf("%s [%d] mid=%1.9g->%1.9g s=%1.9g (%1.9g,%1.9g) m=%1.9g (%1.9g,%1.9g)"
" n=%1.9g (%1.9g,%1.9g) e=%1.9g (%1.9g,%1.9g)\n", __FUNCTION__,
current->debugID(), mid, newMid,
- baseT, current->xAtT(index), current->yAtT(index),
+ baseT, start->pt().fX, start->pt().fY,
baseT + mid * (endT - baseT), midXY.fX, midXY.fY,
baseT + newMid * (endT - baseT), newXY.fX, newXY.fY,
- endT, current->xAtT(endIndex), current->yAtT(endIndex));
+ endT, end->pt().fX, end->pt().fY);
#endif
*midPtr = newMid * 2; // calling loop with divide by 2 before continuing
return SK_MinS32;
@@ -95,38 +74,39 @@ static int contourRangeCheckY(const SkTArray<SkOpContour*, true>& contourList, S
bestSeg = testSeg;
*bestHit = testHit;
bestOpp = testOpp;
- bestTIndex = testTIndex;
+ bestTSpan = testTSpan;
bestY = testY;
- }
+ } while ((testSeg = testSeg->next()));
}
abortContours:
int result;
if (!bestSeg) {
result = hitSomething ? SK_MinS32 : 0;
} else {
- if (bestSeg->windSum(bestTIndex) == SK_MinS32) {
+ if (bestTSpan->windSum() == SK_MinS32) {
*currentPtr = bestSeg;
- *indexPtr = bestTIndex;
- *endIndexPtr = bestSeg->nextSpan(bestTIndex, 1);
- SkASSERT(*indexPtr != *endIndexPtr && *indexPtr >= 0 && *endIndexPtr >= 0);
+ *startPtr = bestTSpan;
+ *endPtr = bestTSpan->next();
+ SkASSERT(*startPtr != *endPtr && *startPtr && *endPtr);
*tryAgain = true;
return 0;
}
- result = bestSeg->windingAtT(*bestHit, bestTIndex, bestOpp, bestDx);
+ result = bestSeg->windingAtT(*bestHit, bestTSpan, bestOpp, bestDx);
SkASSERT(result == SK_MinS32 || *bestDx);
}
- double baseT = current->t(index);
- double endT = current->t(endIndex);
+ double baseT = (*startPtr)->t();
+ double endT = (*endPtr)->t();
*bestHit = baseT + mid * (endT - baseT);
return result;
}
-SkOpSegment* FindUndone(SkTArray<SkOpContour*, true>& contourList, int* start, int* end) {
+SkOpSegment* FindUndone(SkTDArray<SkOpContour* >& contourList, SkOpSpanBase** startPtr,
+ SkOpSpanBase** endPtr) {
int contourCount = contourList.count();
SkOpSegment* result;
for (int cIndex = 0; cIndex < contourCount; ++cIndex) {
SkOpContour* contour = contourList[cIndex];
- result = contour->undoneSegment(start, end);
+ result = contour->undoneSegment(startPtr, endPtr);
if (result) {
return result;
}
@@ -134,20 +114,23 @@ SkOpSegment* FindUndone(SkTArray<SkOpContour*, true>& contourList, int* start, i
return NULL;
}
-SkOpSegment* FindChase(SkTDArray<SkOpSpan*>* chase, int* tIndex, int* endIndex) {
+SkOpSegment* FindChase(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** startPtr,
+ SkOpSpanBase** endPtr) {
while (chase->count()) {
- SkOpSpan* span;
+ SkOpSpanBase* span;
chase->pop(&span);
- const SkOpSpan& backPtr = span->fOther->span(span->fOtherIndex);
- SkOpSegment* segment = backPtr.fOther;
- *tIndex = backPtr.fOtherIndex;
+ SkOpSegment* segment = span->segment();
+ *startPtr = span->ptT()->next()->span();
bool sortable = true;
bool done = true;
- *endIndex = -1;
- if (const SkOpAngle* last = segment->activeAngle(*tIndex, tIndex, endIndex, &done,
+ *endPtr = NULL;
+ if (SkOpAngle* last = segment->activeAngle(*startPtr, startPtr, endPtr, &done,
&sortable)) {
- *tIndex = last->start();
- *endIndex = last->end();
+ if (last->unorderable()) {
+ continue;
+ }
+ *startPtr = last->start();
+ *endPtr = last->end();
#if TRY_ROTATE
*chase->insert(0) = span;
#else
@@ -162,65 +145,58 @@ SkOpSegment* FindChase(SkTDArray<SkOpSpan*>* chase, int* tIndex, int* endIndex)
continue;
}
// find first angle, initialize winding to computed wind sum
- const SkOpAngle* angle = segment->spanToAngle(*tIndex, *endIndex);
- const SkOpAngle* firstAngle;
- SkDEBUGCODE(firstAngle = angle);
- SkDEBUGCODE(bool loop = false);
- int winding;
+ const SkOpAngle* angle = segment->spanToAngle(*startPtr, *endPtr);
+ if (!angle) {
+ continue;
+ }
+ const SkOpAngle* firstAngle = angle;
+ bool loop = false;
+ int winding = SK_MinS32;
do {
angle = angle->next();
- SkASSERT(angle != firstAngle || !loop);
- SkDEBUGCODE(loop |= angle == firstAngle);
+ if (angle == firstAngle && loop) {
+ break; // if we get here, there's no winding, loop is unorderable
+ }
+ loop |= angle == firstAngle;
segment = angle->segment();
winding = segment->windSum(angle);
} while (winding == SK_MinS32);
- int spanWinding = segment->spanSign(angle->start(), angle->end());
- #if DEBUG_WINDING
- SkDebugf("%s winding=%d spanWinding=%d\n", __FUNCTION__, winding, spanWinding);
- #endif
- // turn span winding into contour winding
- if (spanWinding * winding < 0) {
- winding += spanWinding;
- }
- // we care about first sign and whether wind sum indicates this
- // edge is inside or outside. Maybe need to pass span winding
- // or first winding or something into this function?
- // advance to first undone angle, then return it and winding
- // (to set whether edges are active or not)
+ if (winding == SK_MinS32) {
+ continue;
+ }
+ int sumWinding = segment->updateWindingReverse(angle);
+ SkOpSegment* first = NULL;
firstAngle = angle;
- winding -= firstAngle->segment()->spanSign(firstAngle);
while ((angle = angle->next()) != firstAngle) {
segment = angle->segment();
- int maxWinding = winding;
- winding -= segment->spanSign(angle);
- #if DEBUG_SORT
- SkDebugf("%s id=%d maxWinding=%d winding=%d sign=%d\n", __FUNCTION__,
- segment->debugID(), maxWinding, winding, angle->sign());
- #endif
- *tIndex = angle->start();
- *endIndex = angle->end();
- int lesser = SkMin32(*tIndex, *endIndex);
- const SkOpSpan& nextSpan = segment->span(lesser);
- if (!nextSpan.fDone) {
- // FIXME: this be wrong? assign startWinding if edge is in
- // same direction. If the direction is opposite, winding to
- // assign is flipped sign or +/- 1?
- if (SkOpSegment::UseInnerWinding(maxWinding, winding)) {
- maxWinding = winding;
+ SkOpSpanBase* start = angle->start();
+ SkOpSpanBase* end = angle->end();
+ int maxWinding;
+ segment->setUpWinding(start, end, &maxWinding, &sumWinding);
+ if (!segment->done(angle)) {
+ if (!first) {
+ first = segment;
+ *startPtr = start;
+ *endPtr = end;
}
- // allowed to do nothing
- (void) segment->markAndChaseWinding(angle, maxWinding, 0, NULL);
- break;
+ // OPTIMIZATION: should this also add to the chase?
+ (void) segment->markAngle(maxWinding, sumWinding, angle);
}
}
- *chase->insert(0) = span;
- return segment;
+ if (first) {
+ #if TRY_ROTATE
+ *chase->insert(0) = span;
+ #else
+ *chase->append() = span;
+ #endif
+ return first;
+ }
}
return NULL;
}
-#if DEBUG_ACTIVE_SPANS || DEBUG_ACTIVE_SPANS_FIRST_ONLY
-void DebugShowActiveSpans(SkTArray<SkOpContour*, true>& contourList) {
+#if DEBUG_ACTIVE_SPANS
+void DebugShowActiveSpans(SkTDArray<SkOpContour* >& contourList) {
int index;
for (index = 0; index < contourList.count(); ++ index) {
contourList[index]->debugShowActiveSpans();
@@ -228,11 +204,12 @@ void DebugShowActiveSpans(SkTArray<SkOpContour*, true>& contourList) {
}
#endif
-static SkOpSegment* findTopSegment(const SkTArray<SkOpContour*, true>& contourList, int* index,
- int* endIndex, SkPoint* topLeft, bool* unsortable, bool* done, bool firstPass) {
+static SkOpSegment* findTopSegment(const SkTDArray<SkOpContour* >& contourList,
+ bool firstPass, SkOpSpanBase** start, SkOpSpanBase** end, SkPoint* topLeft,
+ bool* unsortable, bool* done, SkChunkAlloc* allocator) {
SkOpSegment* result;
const SkOpSegment* lastTopStart = NULL;
- int lastIndex = -1, lastEndIndex = -1;
+ SkOpSpanBase* lastStart = NULL, * lastEnd = NULL;
do {
SkPoint bestXY = {SK_ScalarMax, SK_ScalarMax};
int contourCount = contourList.count();
@@ -261,27 +238,27 @@ static SkOpSegment* findTopSegment(const SkTArray<SkOpContour*, true>& contourLi
return NULL;
}
*topLeft = bestXY;
- result = topStart->findTop(index, endIndex, unsortable, firstPass);
+ result = topStart->findTop(firstPass, start, end, unsortable, allocator);
if (!result) {
- if (lastTopStart == topStart && lastIndex == *index && lastEndIndex == *endIndex) {
+ if (lastTopStart == topStart && lastStart == *start && lastEnd == *end) {
*done = true;
return NULL;
}
lastTopStart = topStart;
- lastIndex = *index;
- lastEndIndex = *endIndex;
+ lastStart = *start;
+ lastEnd = *end;
}
} while (!result);
return result;
}
-static int rightAngleWinding(const SkTArray<SkOpContour*, true>& contourList,
- SkOpSegment** currentPtr, int* indexPtr, int* endIndexPtr, double* tHit,
+static int rightAngleWinding(const SkTDArray<SkOpContour* >& contourList,
+ SkOpSegment** currentPtr, SkOpSpanBase** start, SkOpSpanBase** end, double* tHit,
SkScalar* hitDx, bool* tryAgain, bool* onlyVertical, bool opp) {
double test = 0.9;
int contourWinding;
do {
- contourWinding = contourRangeCheckY(contourList, currentPtr, indexPtr, endIndexPtr,
+ contourWinding = contourRangeCheckY(contourList, currentPtr, start, end,
tHit, hitDx, tryAgain, &test, opp);
if (contourWinding != SK_MinS32 || *tryAgain) {
return contourWinding;
@@ -296,9 +273,9 @@ static int rightAngleWinding(const SkTArray<SkOpContour*, true>& contourList,
return contourWinding;
}
-static void skipVertical(const SkTArray<SkOpContour*, true>& contourList,
- SkOpSegment** current, int* index, int* endIndex) {
- if (!(*current)->isVertical(*index, *endIndex)) {
+static void skipVertical(const SkTDArray<SkOpContour* >& contourList,
+ SkOpSegment** current, SkOpSpanBase** start, SkOpSpanBase** end) {
+ if (!(*current)->isVertical(*start, *end)) {
return;
}
int contourCount = contourList.count();
@@ -307,7 +284,7 @@ static void skipVertical(const SkTArray<SkOpContour*, true>& contourList,
if (contour->done()) {
continue;
}
- SkOpSegment* nonVertical = contour->nonVerticalSegment(index, endIndex);
+ SkOpSegment* nonVertical = contour->nonVerticalSegment(start, end);
if (nonVertical) {
*current = nonVertical;
return;
@@ -316,41 +293,41 @@ static void skipVertical(const SkTArray<SkOpContour*, true>& contourList,
return;
}
-struct SortableTop { // error if local in pre-C++11
- SkOpSegment* fSegment;
- int fIndex;
- int fEndIndex;
+struct SortableTop2 { // error if local in pre-C++11
+ SkOpSpanBase* fStart;
+ SkOpSpanBase* fEnd;
};
-SkOpSegment* FindSortableTop(const SkTArray<SkOpContour*, true>& contourList,
- SkOpAngle::IncludeType angleIncludeType, bool* firstContour, int* indexPtr,
- int* endIndexPtr, SkPoint* topLeft, bool* unsortable, bool* done, bool* onlyVertical,
- bool firstPass) {
- SkOpSegment* current = findTopSegment(contourList, indexPtr, endIndexPtr, topLeft, unsortable,
- done, firstPass);
+SkOpSegment* FindSortableTop(const SkTDArray<SkOpContour* >& contourList, bool firstPass,
+ SkOpAngle::IncludeType angleIncludeType, bool* firstContour, SkOpSpanBase** startPtr,
+ SkOpSpanBase** endPtr, SkPoint* topLeft, bool* unsortable, bool* done, bool* onlyVertical,
+ SkChunkAlloc* allocator) {
+ SkOpSegment* current = findTopSegment(contourList, firstPass, startPtr, endPtr, topLeft,
+ unsortable, done, allocator);
if (!current) {
return NULL;
}
- const int startIndex = *indexPtr;
- const int endIndex = *endIndexPtr;
+ SkOpSpanBase* start = *startPtr;
+ SkOpSpanBase* end = *endPtr;
+ SkASSERT(current == start->segment());
if (*firstContour) {
- current->initWinding(startIndex, endIndex, angleIncludeType);
+ current->initWinding(start, end, angleIncludeType);
*firstContour = false;
return current;
}
- int minIndex = SkMin32(startIndex, endIndex);
- int sumWinding = current->windSum(minIndex);
+ SkOpSpan* minSpan = start->starter(end);
+ int sumWinding = minSpan->windSum();
if (sumWinding == SK_MinS32) {
- int index = endIndex;
- int oIndex = startIndex;
- do {
- const SkOpSpan& span = current->span(index);
- if ((oIndex < index ? span.fFromAngle : span.fToAngle) == NULL) {
- current->addSimpleAngle(index);
+ SkOpSpanBase* iSpan = end;
+ SkOpSpanBase* oSpan = start;
+ do {
+ bool checkFrom = oSpan->t() < iSpan->t();
+ if ((checkFrom ? iSpan->fromAngle() : iSpan->upCast()->toAngle()) == NULL) {
+ iSpan->addSimpleAngle(checkFrom, allocator);
}
- sumWinding = current->computeSum(oIndex, index, angleIncludeType);
- SkTSwap(index, oIndex);
- } while (sumWinding == SK_MinS32 && index == startIndex);
+ sumWinding = current->computeSum(oSpan, iSpan, angleIncludeType);
+ SkTSwap(iSpan, oSpan);
+ } while (sumWinding == SK_MinS32 && iSpan == start);
}
if (sumWinding != SK_MinS32 && sumWinding != SK_NaN32) {
return current;
@@ -364,26 +341,28 @@ SkOpSegment* FindSortableTop(const SkTArray<SkOpContour*, true>& contourList,
SkScalar hitDx = 0;
SkScalar hitOppDx = 0;
// keep track of subsequent returns to detect infinite loops
- SkTDArray<SortableTop> sortableTops;
+ SkTDArray<SortableTop2> sortableTops;
do {
// if current is vertical, find another candidate which is not
// if only remaining candidates are vertical, then they can be marked done
- SkASSERT(*indexPtr != *endIndexPtr && *indexPtr >= 0 && *endIndexPtr >= 0);
- skipVertical(contourList, &current, indexPtr, endIndexPtr);
+ SkASSERT(*startPtr != *endPtr && *startPtr && *endPtr);
+ SkASSERT(current == (*startPtr)->segment());
+ skipVertical(contourList, &current, startPtr, endPtr);
SkASSERT(current); // FIXME: if null, all remaining are vertical
- SkASSERT(*indexPtr != *endIndexPtr && *indexPtr >= 0 && *endIndexPtr >= 0);
+ SkASSERT(*startPtr != *endPtr && *startPtr && *endPtr);
+ SkASSERT(current == (*startPtr)->segment());
tryAgain = false;
- contourWinding = rightAngleWinding(contourList, &current, indexPtr, endIndexPtr, &tHit,
+ contourWinding = rightAngleWinding(contourList, &current, startPtr, endPtr, &tHit,
&hitDx, &tryAgain, onlyVertical, false);
+ SkASSERT(current == (*startPtr)->segment());
if (tryAgain) {
bool giveUp = false;
int count = sortableTops.count();
for (int index = 0; index < count; ++index) {
- const SortableTop& prev = sortableTops[index];
+ const SortableTop2& prev = sortableTops[index];
if (giveUp) {
- prev.fSegment->markDoneFinal(prev.fIndex);
- } else if (prev.fSegment == current
- && (prev.fIndex == *indexPtr || prev.fEndIndex == *endIndexPtr)) {
+ prev.fStart->segment()->markDone(prev.fStart->starter(prev.fEnd));
+ } else if (prev.fStart == *startPtr || prev.fEnd == *endPtr) {
// remaining edges are non-vertical and cannot have their winding computed
// mark them as done and return, and hope that assembly can fill the holes
giveUp = true;
@@ -395,14 +374,13 @@ SkOpSegment* FindSortableTop(const SkTArray<SkOpContour*, true>& contourList,
return NULL;
}
}
- SortableTop* sortableTop = sortableTops.append();
- sortableTop->fSegment = current;
- sortableTop->fIndex = *indexPtr;
- sortableTop->fEndIndex = *endIndexPtr;
+ SortableTop2* sortableTop = sortableTops.append();
+ sortableTop->fStart = *startPtr;
+ sortableTop->fEnd = *endPtr;
#if DEBUG_SORT
SkDebugf("%s current=%d index=%d endIndex=%d tHit=%1.9g hitDx=%1.9g try=%d vert=%d\n",
- __FUNCTION__, current->debugID(), *indexPtr, *endIndexPtr, tHit, hitDx, tryAgain,
- *onlyVertical);
+ __FUNCTION__, current->debugID(), (*startPtr)->debugID(), (*endPtr)->debugID(),
+ tHit, hitDx, tryAgain, *onlyVertical);
#endif
if (*onlyVertical) {
return current;
@@ -413,127 +391,35 @@ SkOpSegment* FindSortableTop(const SkTArray<SkOpContour*, true>& contourList,
if (angleIncludeType < SkOpAngle::kBinarySingle) {
break;
}
- oppContourWinding = rightAngleWinding(contourList, &current, indexPtr, endIndexPtr, &tHit,
+ oppContourWinding = rightAngleWinding(contourList, &current, startPtr, endPtr, &tHit,
&hitOppDx, &tryAgain, NULL, true);
+ SkASSERT(current == (*startPtr)->segment());
} while (tryAgain);
- bool success = current->initWinding(*indexPtr, *endIndexPtr, tHit, contourWinding, hitDx,
+ bool success = current->initWinding(*startPtr, *endPtr, tHit, contourWinding, hitDx,
oppContourWinding, hitOppDx);
if (current->done()) {
return NULL;
} else if (!success) { // check if the span has a valid winding
- int min = SkTMin(*indexPtr, *endIndexPtr);
- const SkOpSpan& span = current->span(min);
- if (span.fWindSum == SK_MinS32) {
+ SkOpSpan* minSpan = (*startPtr)->t() < (*endPtr)->t() ? (*startPtr)->upCast()
+ : (*endPtr)->upCast();
+ if (minSpan->windSum() == SK_MinS32) {
return NULL;
}
}
return current;
}
-static bool calcAngles(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- if (!contour->calcAngles()) {
- return false;
- }
- }
- return true;
-}
-
-static void checkDuplicates(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->checkDuplicates();
- }
-}
-
-static bool checkEnds(SkTArray<SkOpContour*, true>* contourList) {
- // it's hard to determine if the end of a cubic or conic nearly intersects another curve.
- // instead, look to see if the connecting curve intersected at that same end.
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- if (!contour->checkEnds()) {
- return false;
- }
- }
- return true;
-}
-
-static bool checkMultiples(SkTArray<SkOpContour*, true>* contourList) {
- bool hasMultiples = false;
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->checkMultiples();
- hasMultiples |= contour->hasMultiples();
- }
- return hasMultiples;
-}
-
-// A small interval of a pair of curves may collapse to lines for each, triggering coincidence
-static void checkSmall(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->checkSmall();
- }
-}
-
-// A tiny interval may indicate an undiscovered coincidence. Find and fix.
-static void checkTiny(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->checkTiny();
- }
-}
-
-static void fixOtherTIndex(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->fixOtherTIndex();
- }
-}
-
-static void joinCoincidence(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->joinCoincidence();
- }
-}
-
-static void sortAngles(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->sortAngles();
- }
-}
-
-static void sortSegments(SkTArray<SkOpContour*, true>* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->sortSegments();
- }
-}
-
-void MakeContourList(SkTArray<SkOpContour>& contours, SkTArray<SkOpContour*, true>& list,
+void MakeContourList(SkOpContour* contour, SkTDArray<SkOpContour* >& list,
bool evenOdd, bool oppEvenOdd) {
- int count = contours.count();
- if (count == 0) {
+ do {
+ if (contour->count()) {
+ contour->setOppXor(contour->operand() ? evenOdd : oppEvenOdd);
+ *list.append() = contour;
+ }
+ } while ((contour = contour->next()));
+ if (list.count() < 2) {
return;
}
- for (int index = 0; index < count; ++index) {
- SkOpContour& contour = contours[index];
- contour.setOppXor(contour.operand() ? evenOdd : oppEvenOdd);
- list.push_back(&contour);
- }
SkTQSort<SkOpContour>(list.begin(), list.end() - 1);
}
@@ -554,19 +440,22 @@ public:
reassemble contour pieces into new path
*/
void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
+ SkOpContour contour;
+ SkOpGlobalState globalState(NULL PATH_OPS_DEBUG_PARAMS(&contour));
#if DEBUG_PATH_CONSTRUCTION
SkDebugf("%s\n", __FUNCTION__);
#endif
- SkTArray<SkOpContour> contours;
- SkOpEdgeBuilder builder(path, contours);
- builder.finish();
- int count = contours.count();
- int outer;
- SkTArray<int, true> runs(count); // indices of partial contours
- for (outer = 0; outer < count; ++outer) {
- const SkOpContour& eContour = contours[outer];
- const SkPoint& eStart = eContour.start();
- const SkPoint& eEnd = eContour.end();
+ SkChunkAlloc allocator(4096); // FIXME: constant-ize, tune
+ SkOpEdgeBuilder builder(path, &contour, &allocator, &globalState);
+ builder.finish(&allocator);
+ SkTDArray<const SkOpContour* > runs; // indices of partial contours
+ const SkOpContour* eContour = builder.head();
+ do {
+ if (!eContour->count()) {
+ continue;
+ }
+ const SkPoint& eStart = eContour->start();
+ const SkPoint& eEnd = eContour->end();
#if DEBUG_ASSEMBLE
SkDebugf("%s contour", __FUNCTION__);
if (!SkDPoint::ApproximatelyEqual(eStart, eEnd)) {
@@ -578,44 +467,42 @@ void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
eStart.fX, eStart.fY, eEnd.fX, eEnd.fY);
#endif
if (SkDPoint::ApproximatelyEqual(eStart, eEnd)) {
- eContour.toPath(simple);
+ eContour->toPath(simple);
continue;
}
- runs.push_back(outer);
- }
- count = runs.count();
+ *runs.append() = eContour;
+ } while ((eContour = eContour->next()));
+ int count = runs.count();
if (count == 0) {
return;
}
- SkTArray<int, true> sLink, eLink;
- sLink.push_back_n(count);
- eLink.push_back_n(count);
+ SkTDArray<int> sLink, eLink;
+ sLink.append(count);
+ eLink.append(count);
int rIndex, iIndex;
for (rIndex = 0; rIndex < count; ++rIndex) {
sLink[rIndex] = eLink[rIndex] = SK_MaxS32;
}
const int ends = count * 2; // all starts and ends
const int entries = (ends - 1) * count; // folded triangle : n * (n - 1) / 2
- SkTArray<double, true> distances;
- distances.push_back_n(entries);
+ SkTDArray<double> distances;
+ distances.append(entries);
for (rIndex = 0; rIndex < ends - 1; ++rIndex) {
- outer = runs[rIndex >> 1];
- const SkOpContour& oContour = contours[outer];
- const SkPoint& oPt = rIndex & 1 ? oContour.end() : oContour.start();
+ const SkOpContour* oContour = runs[rIndex >> 1];
+ const SkPoint& oPt = rIndex & 1 ? oContour->end() : oContour->start();
const int row = rIndex < count - 1 ? rIndex * ends : (ends - rIndex - 2)
* ends - rIndex - 1;
for (iIndex = rIndex + 1; iIndex < ends; ++iIndex) {
- int inner = runs[iIndex >> 1];
- const SkOpContour& iContour = contours[inner];
- const SkPoint& iPt = iIndex & 1 ? iContour.end() : iContour.start();
+ const SkOpContour* iContour = runs[iIndex >> 1];
+ const SkPoint& iPt = iIndex & 1 ? iContour->end() : iContour->start();
double dx = iPt.fX - oPt.fX;
double dy = iPt.fY - oPt.fY;
double dist = dx * dx + dy * dy;
distances[row + iIndex] = dist; // oStart distance from iStart
}
}
- SkTArray<int, true> sortedDist;
- sortedDist.push_back_n(entries);
+ SkTDArray<int> sortedDist;
+ sortedDist.append(entries);
for (rIndex = 0; rIndex < entries; ++rIndex) {
sortedDist[rIndex] = rIndex;
}
@@ -678,17 +565,16 @@ void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
eIndex < 0 ? ~eIndex : eIndex);
#endif
do {
- outer = runs[rIndex];
- const SkOpContour& contour = contours[outer];
+ const SkOpContour* contour = runs[rIndex];
if (first) {
first = false;
- const SkPoint* startPtr = &contour.start();
+ const SkPoint* startPtr = &contour->start();
simple->deferredMove(startPtr[0]);
}
if (forward) {
- contour.toPartialForward(simple);
+ contour->toPartialForward(simple);
} else {
- contour.toPartialBackward(simple);
+ contour->toPartialBackward(simple);
}
#if DEBUG_ASSEMBLE
SkDebugf("%s rIndex=%d eIndex=%s%d close=%d\n", __FUNCTION__, rIndex,
@@ -742,36 +628,88 @@ void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
#endif
}
-bool HandleCoincidence(SkTArray<SkOpContour*, true>* contourList, int total) {
-#if DEBUG_SHOW_WINDING
- SkOpContour::debugShowWindingValues(contourList);
-#endif
- if (!CoincidenceCheck(contourList, total)) {
+static void align(SkTDArray<SkOpContour* >* contourList) {
+ int contourCount = (*contourList).count();
+ for (int cTest = 0; cTest < contourCount; ++cTest) {
+ SkOpContour* contour = (*contourList)[cTest];
+ contour->align();
+ }
+}
+
+static void calcAngles(SkTDArray<SkOpContour* >* contourList, SkChunkAlloc* allocator) {
+ int contourCount = (*contourList).count();
+ for (int cTest = 0; cTest < contourCount; ++cTest) {
+ SkOpContour* contour = (*contourList)[cTest];
+ contour->calcAngles(allocator);
+ }
+}
+
+static void missingCoincidence(SkTDArray<SkOpContour* >* contourList,
+ SkOpCoincidence* coincidence, SkChunkAlloc* allocator) {
+ int contourCount = (*contourList).count();
+ for (int cTest = 0; cTest < contourCount; ++cTest) {
+ SkOpContour* contour = (*contourList)[cTest];
+ contour->missingCoincidence(coincidence, allocator);
+ }
+}
+
+static bool moveNearby(SkTDArray<SkOpContour* >* contourList) {
+ int contourCount = (*contourList).count();
+ for (int cTest = 0; cTest < contourCount; ++cTest) {
+ SkOpContour* contour = (*contourList)[cTest];
+ if (!contour->moveNearby()) {
+ return false;
+ }
+ }
+ return true;
+}
+
+static void sortAngles(SkTDArray<SkOpContour* >* contourList) {
+ int contourCount = (*contourList).count();
+ for (int cTest = 0; cTest < contourCount; ++cTest) {
+ SkOpContour* contour = (*contourList)[cTest];
+ contour->sortAngles();
+ }
+}
+
+static void sortSegments(SkTDArray<SkOpContour* >* contourList) {
+ int contourCount = (*contourList).count();
+ for (int cTest = 0; cTest < contourCount; ++cTest) {
+ SkOpContour* contour = (*contourList)[cTest];
+ contour->sortSegments();
+ }
+}
+
+bool HandleCoincidence(SkTDArray<SkOpContour* >* contourList, SkOpCoincidence* coincidence,
+ SkChunkAlloc* allocator, SkOpGlobalState* globalState) {
+ // move t values and points together to eliminate small/tiny gaps
+ if (!moveNearby(contourList)) {
return false;
}
-#if DEBUG_SHOW_WINDING
- SkOpContour::debugShowWindingValues(contourList);
+ align(contourList); // give all span members common values
+#if DEBUG_VALIDATE
+ globalState->setPhase(SkOpGlobalState::kIntersecting);
+#endif
+ coincidence->addMissing(allocator);
+#if DEBUG_VALIDATE
+ globalState->setPhase(SkOpGlobalState::kWalking);
#endif
- fixOtherTIndex(contourList);
- if (!checkEnds(contourList)) { // check if connecting curve intersected at the same end
+ coincidence->expand(); // check to see if, loosely, coincident ranges may be expanded
+ coincidence->mark(); // mark spans of coincident segments as coincident
+ missingCoincidence(contourList, coincidence, allocator); // look for coincidence missed earlier
+ if (!coincidence->apply()) { // adjust the winding value to account for coincident edges
return false;
}
- bool hasM = checkMultiples(contourList); // check if intersections agree on t and point values
- SkTDArray<SkOpSegment::AlignedSpan> aligned;
- if (hasM) {
- alignMultiples(contourList, &aligned); // align pairs of identical points
- alignCoincidence(contourList, aligned);
- }
- checkDuplicates(contourList); // check if spans have the same number on the other end
- checkTiny(contourList); // if pair have the same end points, mark them as parallel
- checkSmall(contourList); // a pair of curves with a small span may turn into coincident lines
- joinCoincidence(contourList); // join curves that connect to a coincident pair
sortSegments(contourList);
- if (!calcAngles(contourList)) {
- return false;
- }
+ calcAngles(contourList, allocator);
sortAngles(contourList);
-#if DEBUG_ACTIVE_SPANS || DEBUG_ACTIVE_SPANS_FIRST_ONLY
+ if (globalState->angleCoincidence()) {
+ missingCoincidence(contourList, coincidence, allocator);
+ if (!coincidence->apply()) {
+ return false;
+ }
+ }
+#if DEBUG_ACTIVE_SPANS
DebugShowActiveSpans(*contourList);
#endif
return true;
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