| Index: sky/engine/core/html/canvas/WebGLDebugShaders.cpp
|
| diff --git a/sky/engine/core/html/canvas/WebGLDebugShaders.cpp b/sky/engine/core/html/canvas/WebGLDebugShaders.cpp
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| deleted file mode 100644
|
| index 4eadadfa188720dc584f914f0091ccd3b4c98bd8..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/html/canvas/WebGLDebugShaders.cpp
|
| +++ /dev/null
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| @@ -1,73 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2011 Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
| - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
| - * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
|
| - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
| - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
| - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
| - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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| - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "sky/engine/config.h"
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| -#include "sky/engine/core/html/canvas/WebGLDebugShaders.h"
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| -
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| -#include "sky/engine/bindings/exception_state.h"
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| -#include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h"
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| -#include "sky/engine/core/html/canvas/WebGLShader.h"
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| -
|
| -namespace blink {
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| -
|
| -WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContextBase* context)
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| - : WebGLExtension(context)
|
| -{
|
| -}
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| -
|
| -WebGLDebugShaders::~WebGLDebugShaders()
|
| -{
|
| -}
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| -
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| -WebGLExtensionName WebGLDebugShaders::name() const
|
| -{
|
| - return WebGLDebugShadersName;
|
| -}
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| -
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| -PassRefPtr<WebGLDebugShaders> WebGLDebugShaders::create(WebGLRenderingContextBase* context)
|
| -{
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| - return adoptRef(new WebGLDebugShaders(context));
|
| -}
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| -
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| -String WebGLDebugShaders::getTranslatedShaderSource(WebGLShader* shader)
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| -{
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| - if (isLost())
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| - return String();
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| - if (!m_context->validateWebGLObject("getTranslatedShaderSource", shader))
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| - return "";
|
| - return m_context->ensureNotNull(m_context->webContext()->getTranslatedShaderSourceANGLE(shader->object()));
|
| -}
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| -
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| -bool WebGLDebugShaders::supported(WebGLRenderingContextBase* context)
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| -{
|
| - return context->extensionsUtil()->supportsExtension("GL_ANGLE_translated_shader_source");
|
| -}
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| -
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| -const char* WebGLDebugShaders::extensionName()
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| -{
|
| - return "WEBGL_debug_shaders";
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| -}
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| -
|
| -} // namespace blink
|
|
|