Index: sky/engine/core/html/canvas/WebGLDebugShaders.cpp |
diff --git a/sky/engine/core/html/canvas/WebGLDebugShaders.cpp b/sky/engine/core/html/canvas/WebGLDebugShaders.cpp |
deleted file mode 100644 |
index 4eadadfa188720dc584f914f0091ccd3b4c98bd8..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/html/canvas/WebGLDebugShaders.cpp |
+++ /dev/null |
@@ -1,73 +0,0 @@ |
-/* |
- * Copyright (C) 2011 Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "sky/engine/config.h" |
-#include "sky/engine/core/html/canvas/WebGLDebugShaders.h" |
- |
-#include "sky/engine/bindings/exception_state.h" |
-#include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h" |
-#include "sky/engine/core/html/canvas/WebGLShader.h" |
- |
-namespace blink { |
- |
-WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContextBase* context) |
- : WebGLExtension(context) |
-{ |
-} |
- |
-WebGLDebugShaders::~WebGLDebugShaders() |
-{ |
-} |
- |
-WebGLExtensionName WebGLDebugShaders::name() const |
-{ |
- return WebGLDebugShadersName; |
-} |
- |
-PassRefPtr<WebGLDebugShaders> WebGLDebugShaders::create(WebGLRenderingContextBase* context) |
-{ |
- return adoptRef(new WebGLDebugShaders(context)); |
-} |
- |
-String WebGLDebugShaders::getTranslatedShaderSource(WebGLShader* shader) |
-{ |
- if (isLost()) |
- return String(); |
- if (!m_context->validateWebGLObject("getTranslatedShaderSource", shader)) |
- return ""; |
- return m_context->ensureNotNull(m_context->webContext()->getTranslatedShaderSourceANGLE(shader->object())); |
-} |
- |
-bool WebGLDebugShaders::supported(WebGLRenderingContextBase* context) |
-{ |
- return context->extensionsUtil()->supportsExtension("GL_ANGLE_translated_shader_source"); |
-} |
- |
-const char* WebGLDebugShaders::extensionName() |
-{ |
- return "WEBGL_debug_shaders"; |
-} |
- |
-} // namespace blink |