Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(542)

Unified Diff: sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp
diff --git a/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp b/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp
deleted file mode 100644
index a163b9a10e6fe8d6b4d9bbb6825ff71f4b2f99c2..0000000000000000000000000000000000000000
--- a/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp
+++ /dev/null
@@ -1,2210 +0,0 @@
-/*
- * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
- * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies)
- * Copyright (C) 2007 Alp Toker <alp@atoker.com>
- * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
- * Copyright (C) 2008 Dirk Schulze <krit@webkit.org>
- * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
- * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved.
- * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "sky/engine/config.h"
-#include "sky/engine/core/html/canvas/CanvasRenderingContext2D.h"
-
-#include "gen/sky/core/CSSPropertyNames.h"
-#include "sky/engine/bindings/exception_messages.h"
-#include "sky/engine/bindings/exception_state.h"
-#include "sky/engine/bindings/exception_state_placeholder.h"
-#include "sky/engine/core/css/CSSFontSelector.h"
-#include "sky/engine/core/css/StylePropertySet.h"
-#include "sky/engine/core/css/parser/BisonCSSParser.h"
-#include "sky/engine/core/css/resolver/StyleResolver.h"
-#include "sky/engine/core/dom/ExceptionCode.h"
-#include "sky/engine/core/dom/StyleEngine.h"
-#include "sky/engine/core/events/Event.h"
-#include "sky/engine/core/fetch/ImageResource.h"
-#include "sky/engine/core/frame/ImageBitmap.h"
-#include "sky/engine/core/html/HTMLCanvasElement.h"
-#include "sky/engine/core/html/HTMLImageElement.h"
-#include "sky/engine/core/html/ImageData.h"
-#include "sky/engine/core/html/TextMetrics.h"
-#include "sky/engine/core/html/canvas/CanvasGradient.h"
-#include "sky/engine/core/html/canvas/CanvasPattern.h"
-#include "sky/engine/core/html/canvas/CanvasStyle.h"
-#include "sky/engine/core/html/canvas/Path2D.h"
-#include "sky/engine/core/rendering/RenderImage.h"
-#include "sky/engine/core/rendering/RenderLayer.h"
-#include "sky/engine/core/rendering/RenderTheme.h"
-#include "sky/engine/platform/fonts/FontCache.h"
-#include "sky/engine/platform/geometry/FloatQuad.h"
-#include "sky/engine/platform/graphics/DrawLooperBuilder.h"
-#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
-#include "sky/engine/platform/text/TextRun.h"
-#include "sky/engine/wtf/CheckedArithmetic.h"
-#include "sky/engine/wtf/MathExtras.h"
-#include "sky/engine/wtf/OwnPtr.h"
-#include "sky/engine/wtf/Uint8ClampedArray.h"
-#include "sky/engine/wtf/text/StringBuilder.h"
-
-namespace blink {
-
-static const int defaultFontSize = 10;
-static const char defaultFontFamily[] = "sans-serif";
-static const char defaultFont[] = "10px sans-serif";
-static const char inherit[] = "inherit";
-static const char rtl[] = "rtl";
-static const char ltr[] = "ltr";
-static const double TryRestoreContextInterval = 0.5;
-static const unsigned MaxTryRestoreContextAttempts = 4;
-
-static bool contextLostRestoredEventsEnabled()
-{
- return RuntimeEnabledFeatures::experimentalCanvasFeaturesEnabled();
-}
-
-CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, const Canvas2DContextAttributes* attrs)
- : CanvasRenderingContext(canvas)
- , m_isContextLost(false)
- , m_contextRestorable(true)
- , m_storageMode(!attrs ? PersistentStorage : attrs->parsedStorage())
- , m_tryRestoreContextAttemptCount(0)
- , m_dispatchContextLostEventTimer(this, &CanvasRenderingContext2D::dispatchContextLostEvent)
- , m_dispatchContextRestoredEventTimer(this, &CanvasRenderingContext2D::dispatchContextRestoredEvent)
- , m_tryRestoreContextEventTimer(this, &CanvasRenderingContext2D::tryRestoreContextEvent)
-{
- m_stateStack.append(adoptPtr(new State()));
-}
-
-void CanvasRenderingContext2D::unwindStateStack()
-{
- if (size_t stackSize = m_stateStack.size()) {
- if (GraphicsContext* context = canvas()->existingDrawingContext()) {
- while (--stackSize)
- context->restore();
- }
- }
-}
-
-CanvasRenderingContext2D::~CanvasRenderingContext2D()
-{
-}
-
-void CanvasRenderingContext2D::validateStateStack()
-{
-#if ENABLE(ASSERT)
- GraphicsContext* context = canvas()->existingDrawingContext();
- if (context && !context->contextDisabled())
- ASSERT(context->saveCount() == m_stateStack.size());
-#endif
-}
-
-bool CanvasRenderingContext2D::isAccelerated() const
-{
- if (!canvas()->hasImageBuffer())
- return false;
- GraphicsContext* context = drawingContext();
- return context && context->isAccelerated();
-}
-
-bool CanvasRenderingContext2D::isContextLost() const
-{
- return m_isContextLost;
-}
-
-void CanvasRenderingContext2D::loseContext()
-{
- if (m_isContextLost)
- return;
- m_isContextLost = true;
- m_dispatchContextLostEventTimer.startOneShot(0, FROM_HERE);
-}
-
-void CanvasRenderingContext2D::restoreContext()
-{
- if (!m_contextRestorable)
- return;
- // This code path is for restoring from an eviction
- // Restoring from surface failure is handled internally
- ASSERT(m_isContextLost && !canvas()->hasImageBuffer());
-
- if (canvas()->buffer()) {
- if (contextLostRestoredEventsEnabled()) {
- m_dispatchContextRestoredEventTimer.startOneShot(0, FROM_HERE);
- } else {
- // legacy synchronous context restoration.
- reset();
- m_isContextLost = false;
- }
- }
-}
-
-void CanvasRenderingContext2D::dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*)
-{
- if (contextLostRestoredEventsEnabled()) {
- RefPtr<Event> event = Event::createCancelable(EventTypeNames::contextlost);
- canvas()->dispatchEvent(event);
- if (event->defaultPrevented()) {
- m_contextRestorable = false;
- }
- }
-
- // If an image buffer is present, it means the context was not lost due to
- // an eviction, but rather due to a surface failure (gpu context lost?)
- if (m_contextRestorable && canvas()->hasImageBuffer()) {
- m_tryRestoreContextAttemptCount = 0;
- m_tryRestoreContextEventTimer.startRepeating(TryRestoreContextInterval, FROM_HERE);
- }
-}
-
-void CanvasRenderingContext2D::tryRestoreContextEvent(Timer<CanvasRenderingContext2D>* timer)
-{
- if (!m_isContextLost) {
- // Canvas was already restored (possibly thanks to a resize), so stop trying.
- m_tryRestoreContextEventTimer.stop();
- return;
- }
- if (canvas()->hasImageBuffer() && canvas()->buffer()->restoreSurface()) {
- m_tryRestoreContextEventTimer.stop();
- dispatchContextRestoredEvent(0);
- }
-
- if (++m_tryRestoreContextAttemptCount > MaxTryRestoreContextAttempts)
- canvas()->discardImageBuffer();
-
- if (!canvas()->hasImageBuffer()) {
- // final attempt: allocate a brand new image buffer instead of restoring
- timer->stop();
- if (canvas()->buffer())
- dispatchContextRestoredEvent(0);
- }
-}
-
-void CanvasRenderingContext2D::dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*)
-{
- if (!m_isContextLost)
- return;
- reset();
- m_isContextLost = false;
- if (contextLostRestoredEventsEnabled()) {
- RefPtr<Event> event(Event::create(EventTypeNames::contextrestored));
- canvas()->dispatchEvent(event);
- }
-}
-
-void CanvasRenderingContext2D::reset()
-{
- validateStateStack();
- unwindStateStack();
- m_stateStack.resize(1);
- m_stateStack.first() = adoptPtr(new State());
- m_path.clear();
- validateStateStack();
-}
-
-// Important: Several of these properties are also stored in GraphicsContext's
-// StrokeData. The default values that StrokeData uses may not the same values
-// that the canvas 2d spec specifies. Make sure to sync the initial state of the
-// GraphicsContext in HTMLCanvasElement::createImageBuffer()!
-CanvasRenderingContext2D::State::State()
- : m_unrealizedSaveCount(0)
- , m_strokeStyle(CanvasStyle::createFromRGBA(Color::black))
- , m_fillStyle(CanvasStyle::createFromRGBA(Color::black))
- , m_lineWidth(1)
- , m_lineCap(ButtCap)
- , m_lineJoin(MiterJoin)
- , m_miterLimit(10)
- , m_shadowBlur(0)
- , m_shadowColor(Color::transparent)
- , m_invertibleCTM(true)
- , m_lineDashOffset(0)
- , m_imageSmoothingEnabled(true)
- , m_textAlign(StartTextAlign)
- , m_textBaseline(AlphabeticTextBaseline)
- , m_direction(DirectionInherit)
- , m_unparsedFont(defaultFont)
- , m_realizedFont(false)
- , m_hasClip(false)
-{
-}
-
-CanvasRenderingContext2D::State::State(const State& other)
- : CSSFontSelectorClient()
- , m_unrealizedSaveCount(other.m_unrealizedSaveCount)
- , m_unparsedStrokeColor(other.m_unparsedStrokeColor)
- , m_unparsedFillColor(other.m_unparsedFillColor)
- , m_strokeStyle(other.m_strokeStyle)
- , m_fillStyle(other.m_fillStyle)
- , m_lineWidth(other.m_lineWidth)
- , m_lineCap(other.m_lineCap)
- , m_lineJoin(other.m_lineJoin)
- , m_miterLimit(other.m_miterLimit)
- , m_shadowOffset(other.m_shadowOffset)
- , m_shadowBlur(other.m_shadowBlur)
- , m_shadowColor(other.m_shadowColor)
- , m_transform(other.m_transform)
- , m_invertibleCTM(other.m_invertibleCTM)
- , m_lineDashOffset(other.m_lineDashOffset)
- , m_imageSmoothingEnabled(other.m_imageSmoothingEnabled)
- , m_textAlign(other.m_textAlign)
- , m_textBaseline(other.m_textBaseline)
- , m_direction(other.m_direction)
- , m_unparsedFont(other.m_unparsedFont)
- , m_font(other.m_font)
- , m_realizedFont(other.m_realizedFont)
- , m_hasClip(other.m_hasClip)
-{
- if (m_realizedFont)
- static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this);
-}
-
-CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(const State& other)
-{
- if (this == &other)
- return *this;
-
-#if !ENABLE(OILPAN)
- if (m_realizedFont)
- static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this);
-#endif
-
- m_unrealizedSaveCount = other.m_unrealizedSaveCount;
- m_unparsedStrokeColor = other.m_unparsedStrokeColor;
- m_unparsedFillColor = other.m_unparsedFillColor;
- m_strokeStyle = other.m_strokeStyle;
- m_fillStyle = other.m_fillStyle;
- m_lineWidth = other.m_lineWidth;
- m_lineCap = other.m_lineCap;
- m_lineJoin = other.m_lineJoin;
- m_miterLimit = other.m_miterLimit;
- m_shadowOffset = other.m_shadowOffset;
- m_shadowBlur = other.m_shadowBlur;
- m_shadowColor = other.m_shadowColor;
- m_transform = other.m_transform;
- m_invertibleCTM = other.m_invertibleCTM;
- m_imageSmoothingEnabled = other.m_imageSmoothingEnabled;
- m_textAlign = other.m_textAlign;
- m_textBaseline = other.m_textBaseline;
- m_direction = other.m_direction;
- m_unparsedFont = other.m_unparsedFont;
- m_font = other.m_font;
- m_realizedFont = other.m_realizedFont;
- m_hasClip = other.m_hasClip;
-
- if (m_realizedFont)
- static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this);
-
- return *this;
-}
-
-CanvasRenderingContext2D::State::~State()
-{
-#if !ENABLE(OILPAN)
- if (m_realizedFont)
- static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this);
-#endif
-}
-
-void CanvasRenderingContext2D::State::fontsNeedUpdate(CSSFontSelector* fontSelector)
-{
- ASSERT_ARG(fontSelector, fontSelector == m_font.fontSelector());
- ASSERT(m_realizedFont);
-
- m_font.update(fontSelector);
-}
-
-void CanvasRenderingContext2D::realizeSaves(GraphicsContext* context)
-{
- validateStateStack();
- if (state().m_unrealizedSaveCount) {
- ASSERT(m_stateStack.size() >= 1);
- // Reduce the current state's unrealized count by one now,
- // to reflect the fact we are saving one state.
- m_stateStack.last()->m_unrealizedSaveCount--;
- m_stateStack.append(adoptPtr(new State(state())));
- // Set the new state's unrealized count to 0, because it has no outstanding saves.
- // We need to do this explicitly because the copy constructor and operator= used
- // by the Vector operations copy the unrealized count from the previous state (in
- // turn necessary to support correct resizing and unwinding of the stack).
- m_stateStack.last()->m_unrealizedSaveCount = 0;
- if (!context)
- context = drawingContext();
- if (context)
- context->save();
- validateStateStack();
- }
-}
-
-void CanvasRenderingContext2D::restore()
-{
- validateStateStack();
- if (state().m_unrealizedSaveCount) {
- // We never realized the save, so just record that it was unnecessary.
- --m_stateStack.last()->m_unrealizedSaveCount;
- return;
- }
- ASSERT(m_stateStack.size() >= 1);
- if (m_stateStack.size() <= 1)
- return;
- m_path.transform(state().m_transform);
- m_stateStack.removeLast();
- m_path.transform(state().m_transform.inverse());
- GraphicsContext* c = drawingContext();
- if (c)
- c->restore();
- validateStateStack();
-}
-
-CanvasStyle* CanvasRenderingContext2D::strokeStyle() const
-{
- return state().m_strokeStyle.get();
-}
-
-void CanvasRenderingContext2D::setStrokeStyle(PassRefPtr<CanvasStyle> prpStyle)
-{
- RefPtr<CanvasStyle> style = prpStyle;
-
- if (!style)
- return;
-
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentColor(*style))
- return;
-
- if (style->isCurrentColor()) {
- if (style->hasOverrideAlpha())
- style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha()));
- else
- style = CanvasStyle::createFromRGBA(currentColor(canvas()));
- }
-
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_strokeStyle = style.release();
- if (!c)
- return;
- state().m_strokeStyle->applyStrokeColor(c);
- modifiableState().m_unparsedStrokeColor = String();
-}
-
-CanvasStyle* CanvasRenderingContext2D::fillStyle() const
-{
- return state().m_fillStyle.get();
-}
-
-void CanvasRenderingContext2D::setFillStyle(PassRefPtr<CanvasStyle> prpStyle)
-{
- RefPtr<CanvasStyle> style = prpStyle;
-
- if (!style)
- return;
-
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentColor(*style))
- return;
-
- if (style->isCurrentColor()) {
- if (style->hasOverrideAlpha())
- style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha()));
- else
- style = CanvasStyle::createFromRGBA(currentColor(canvas()));
- }
-
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_fillStyle = style.release();
- if (!c)
- return;
- state().m_fillStyle->applyFillColor(c);
- modifiableState().m_unparsedFillColor = String();
-}
-
-float CanvasRenderingContext2D::lineWidth() const
-{
- return state().m_lineWidth;
-}
-
-void CanvasRenderingContext2D::setLineWidth(float width)
-{
- if (!(std::isfinite(width) && width > 0))
- return;
- if (state().m_lineWidth == width)
- return;
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_lineWidth = width;
- if (!c)
- return;
- c->setStrokeThickness(width);
-}
-
-String CanvasRenderingContext2D::lineCap() const
-{
- return lineCapName(state().m_lineCap);
-}
-
-void CanvasRenderingContext2D::setLineCap(const String& s)
-{
- LineCap cap;
- if (!parseLineCap(s, cap))
- return;
- if (state().m_lineCap == cap)
- return;
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_lineCap = cap;
- if (!c)
- return;
- c->setLineCap(cap);
-}
-
-String CanvasRenderingContext2D::lineJoin() const
-{
- return lineJoinName(state().m_lineJoin);
-}
-
-void CanvasRenderingContext2D::setLineJoin(const String& s)
-{
- LineJoin join;
- if (!parseLineJoin(s, join))
- return;
- if (state().m_lineJoin == join)
- return;
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_lineJoin = join;
- if (!c)
- return;
- c->setLineJoin(join);
-}
-
-float CanvasRenderingContext2D::miterLimit() const
-{
- return state().m_miterLimit;
-}
-
-void CanvasRenderingContext2D::setMiterLimit(float limit)
-{
- if (!(std::isfinite(limit) && limit > 0))
- return;
- if (state().m_miterLimit == limit)
- return;
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_miterLimit = limit;
- if (!c)
- return;
- c->setMiterLimit(limit);
-}
-
-float CanvasRenderingContext2D::shadowOffsetX() const
-{
- return state().m_shadowOffset.width();
-}
-
-void CanvasRenderingContext2D::setShadowOffsetX(float x)
-{
- if (!std::isfinite(x))
- return;
- if (state().m_shadowOffset.width() == x)
- return;
- realizeSaves(0);
- modifiableState().m_shadowOffset.setWidth(x);
- applyShadow();
-}
-
-float CanvasRenderingContext2D::shadowOffsetY() const
-{
- return state().m_shadowOffset.height();
-}
-
-void CanvasRenderingContext2D::setShadowOffsetY(float y)
-{
- if (!std::isfinite(y))
- return;
- if (state().m_shadowOffset.height() == y)
- return;
- realizeSaves(0);
- modifiableState().m_shadowOffset.setHeight(y);
- applyShadow();
-}
-
-float CanvasRenderingContext2D::shadowBlur() const
-{
- return state().m_shadowBlur;
-}
-
-void CanvasRenderingContext2D::setShadowBlur(float blur)
-{
- if (!(std::isfinite(blur) && blur >= 0))
- return;
- if (state().m_shadowBlur == blur)
- return;
- realizeSaves(0);
- modifiableState().m_shadowBlur = blur;
- applyShadow();
-}
-
-String CanvasRenderingContext2D::shadowColor() const
-{
- return Color(state().m_shadowColor).serialized();
-}
-
-void CanvasRenderingContext2D::setShadowColor(const String& color)
-{
- RGBA32 rgba;
- if (!parseColorOrCurrentColor(rgba, color, canvas()))
- return;
- if (state().m_shadowColor == rgba)
- return;
- realizeSaves(0);
- modifiableState().m_shadowColor = rgba;
- applyShadow();
-}
-
-const Vector<float>& CanvasRenderingContext2D::getLineDash() const
-{
- return state().m_lineDash;
-}
-
-static bool lineDashSequenceIsValid(const Vector<float>& dash)
-{
- for (size_t i = 0; i < dash.size(); i++) {
- if (!std::isfinite(dash[i]) || dash[i] < 0)
- return false;
- }
- return true;
-}
-
-void CanvasRenderingContext2D::setLineDash(const Vector<float>& dash)
-{
- if (!lineDashSequenceIsValid(dash))
- return;
-
- realizeSaves(0);
- modifiableState().m_lineDash = dash;
- // Spec requires the concatenation of two copies the dash list when the
- // number of elements is odd
- if (dash.size() % 2)
- modifiableState().m_lineDash.appendVector(dash);
-
- applyLineDash();
-}
-
-float CanvasRenderingContext2D::lineDashOffset() const
-{
- return state().m_lineDashOffset;
-}
-
-void CanvasRenderingContext2D::setLineDashOffset(float offset)
-{
- if (!std::isfinite(offset) || state().m_lineDashOffset == offset)
- return;
-
- realizeSaves(0);
- modifiableState().m_lineDashOffset = offset;
- applyLineDash();
-}
-
-void CanvasRenderingContext2D::applyLineDash() const
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- DashArray convertedLineDash(state().m_lineDash.size());
- for (size_t i = 0; i < state().m_lineDash.size(); ++i)
- convertedLineDash[i] = static_cast<DashArrayElement>(state().m_lineDash[i]);
- c->setLineDash(convertedLineDash, state().m_lineDashOffset);
-}
-
-void CanvasRenderingContext2D::scale(float sx, float sy)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
-
- if (!std::isfinite(sx) | !std::isfinite(sy))
- return;
-
- AffineTransform newTransform = state().m_transform;
- newTransform.scaleNonUniform(sx, sy);
- if (state().m_transform == newTransform)
- return;
-
- realizeSaves(c);
-
- if (!newTransform.isInvertible()) {
- modifiableState().m_invertibleCTM = false;
- return;
- }
-
- modifiableState().m_transform = newTransform;
- c->scale(sx, sy);
- m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy));
-}
-
-void CanvasRenderingContext2D::rotate(float angleInRadians)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
-
- if (!std::isfinite(angleInRadians))
- return;
-
- AffineTransform newTransform = state().m_transform;
- newTransform.rotateRadians(angleInRadians);
- if (state().m_transform == newTransform)
- return;
-
- realizeSaves(c);
-
- if (!newTransform.isInvertible()) {
- modifiableState().m_invertibleCTM = false;
- return;
- }
-
- modifiableState().m_transform = newTransform;
- c->rotate(angleInRadians);
- m_path.transform(AffineTransform().rotateRadians(-angleInRadians));
-}
-
-void CanvasRenderingContext2D::translate(float tx, float ty)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
-
- if (!std::isfinite(tx) | !std::isfinite(ty))
- return;
-
- AffineTransform newTransform = state().m_transform;
- newTransform.translate(tx, ty);
- if (state().m_transform == newTransform)
- return;
-
- realizeSaves(c);
-
- if (!newTransform.isInvertible()) {
- modifiableState().m_invertibleCTM = false;
- return;
- }
-
- modifiableState().m_transform = newTransform;
- c->translate(tx, ty);
- m_path.transform(AffineTransform().translate(-tx, -ty));
-}
-
-void CanvasRenderingContext2D::transform(float m11, float m12, float m21, float m22, float dx, float dy)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
-
- if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
- return;
-
- AffineTransform transform(m11, m12, m21, m22, dx, dy);
- AffineTransform newTransform = state().m_transform * transform;
- if (state().m_transform == newTransform)
- return;
-
- realizeSaves(c);
-
- modifiableState().m_transform = newTransform;
- if (!newTransform.isInvertible()) {
- modifiableState().m_invertibleCTM = false;
- return;
- }
-
- c->concatCTM(transform);
- m_path.transform(transform.inverse());
-}
-
-void CanvasRenderingContext2D::resetTransform()
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
-
- AffineTransform ctm = state().m_transform;
- bool invertibleCTM = state().m_invertibleCTM;
- // It is possible that CTM is identity while CTM is not invertible.
- // When CTM becomes non-invertible, realizeSaves() can make CTM identity.
- if (ctm.isIdentity() && invertibleCTM)
- return;
-
- realizeSaves(c);
- // resetTransform() resolves the non-invertible CTM state.
- modifiableState().m_transform.makeIdentity();
- modifiableState().m_invertibleCTM = true;
- c->setCTM(canvas()->baseTransform());
-
- if (invertibleCTM)
- m_path.transform(ctm);
- // When else, do nothing because all transform methods didn't update m_path when CTM became non-invertible.
- // It means that resetTransform() restores m_path just before CTM became non-invertible.
-}
-
-void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, float m22, float dx, float dy)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
-
- if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
- return;
-
- resetTransform();
- transform(m11, m12, m21, m22, dx, dy);
-}
-
-String CanvasRenderingContext2D::strokeColor()
-{
- return strokeStyle()->color();
-}
-
-void CanvasRenderingContext2D::setStrokeColor(const String& color)
-{
- if (color == state().m_unparsedStrokeColor)
- return;
- realizeSaves(0);
- setStrokeStyle(CanvasStyle::createFromString(color));
- modifiableState().m_unparsedStrokeColor = color;
-}
-
-void CanvasRenderingContext2D::setStrokeColor(float grayLevel)
-{
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f))
- return;
- setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f));
-}
-
-void CanvasRenderingContext2D::setStrokeColor(const String& color, float alpha)
-{
- setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha));
-}
-
-void CanvasRenderingContext2D::setStrokeColor(float grayLevel, float alpha)
-{
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha))
- return;
- setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha));
-}
-
-void CanvasRenderingContext2D::setStrokeColor(float r, float g, float b, float a)
-{
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(r, g, b, a))
- return;
- setStrokeStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a));
-}
-
-void CanvasRenderingContext2D::setStrokeColor(float c, float m, float y, float k, float a)
-{
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentCMYKA(c, m, y, k, a))
- return;
- setStrokeStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
-}
-
-String CanvasRenderingContext2D::fillColor()
-{
- return fillStyle()->color();
-}
-
-void CanvasRenderingContext2D::setFillColor(const String& color)
-{
- if (color == state().m_unparsedFillColor)
- return;
- realizeSaves(0);
- setFillStyle(CanvasStyle::createFromString(color));
- modifiableState().m_unparsedFillColor = color;
-}
-
-void CanvasRenderingContext2D::setFillColor(float grayLevel)
-{
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f))
- return;
- setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f));
-}
-
-void CanvasRenderingContext2D::setFillColor(const String& color, float alpha)
-{
- setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha));
-}
-
-void CanvasRenderingContext2D::setFillColor(float grayLevel, float alpha)
-{
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha))
- return;
- setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha));
-}
-
-void CanvasRenderingContext2D::setFillColor(float r, float g, float b, float a)
-{
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(r, g, b, a))
- return;
- setFillStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a));
-}
-
-void CanvasRenderingContext2D::setFillColor(float c, float m, float y, float k, float a)
-{
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentCMYKA(c, m, y, k, a))
- return;
- setFillStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
-}
-
-void CanvasRenderingContext2D::beginPath()
-{
- m_path.clear();
-}
-
-static bool validateRectForCanvas(float& x, float& y, float& width, float& height)
-{
- if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height))
- return false;
-
- if (!width && !height)
- return false;
-
- if (width < 0) {
- width = -width;
- x -= width;
- }
-
- if (height < 0) {
- height = -height;
- y -= height;
- }
-
- return true;
-}
-
-static WindRule parseWinding(const String& windingRuleString)
-{
- if (windingRuleString == "nonzero")
- return RULE_NONZERO;
- if (windingRuleString == "evenodd")
- return RULE_EVENODD;
-
- ASSERT_NOT_REACHED();
- return RULE_EVENODD;
-}
-
-void CanvasRenderingContext2D::fillInternal(const Path& path, const String& windingRuleString)
-{
- if (path.isEmpty()) {
- return;
- }
- GraphicsContext* c = drawingContext();
- if (!c) {
- return;
- }
- if (!state().m_invertibleCTM) {
- return;
- }
- FloatRect clipBounds;
- if (!c->getTransformedClipBounds(&clipBounds)) {
- return;
- }
-
- // If gradient size is zero, then paint nothing.
- Gradient* gradient = c->fillGradient();
- if (gradient && gradient->isZeroSize()) {
- return;
- }
-
- WindRule windRule = c->fillRule();
- c->setFillRule(parseWinding(windingRuleString));
-
- FloatRect dirtyRect;
- if (computeDirtyRect(path.boundingRect(), clipBounds, &dirtyRect)) {
- c->fillPath(path);
- didDraw(dirtyRect);
- }
-
- c->setFillRule(windRule);
-}
-
-void CanvasRenderingContext2D::fill(const String& windingRuleString)
-{
- fillInternal(m_path, windingRuleString);
-}
-
-void CanvasRenderingContext2D::fill(Path2D* domPath, const String& windingRuleString)
-{
- fillInternal(domPath->path(), windingRuleString);
-}
-
-void CanvasRenderingContext2D::strokeInternal(const Path& path)
-{
- if (path.isEmpty()) {
- return;
- }
- GraphicsContext* c = drawingContext();
- if (!c) {
- return;
- }
- if (!state().m_invertibleCTM) {
- return;
- }
- FloatRect clipBounds;
- if (!c->getTransformedClipBounds(&clipBounds))
- return;
-
- // If gradient size is zero, then paint nothing.
- Gradient* gradient = c->strokeGradient();
- if (gradient && gradient->isZeroSize()) {
- return;
- }
-
- FloatRect bounds = path.boundingRect();
- inflateStrokeRect(bounds);
- FloatRect dirtyRect;
- if (computeDirtyRect(bounds, clipBounds, &dirtyRect)) {
- c->strokePath(path);
- didDraw(dirtyRect);
- }
-}
-
-void CanvasRenderingContext2D::stroke()
-{
- strokeInternal(m_path);
-}
-
-void CanvasRenderingContext2D::stroke(Path2D* domPath)
-{
- strokeInternal(domPath->path());
-}
-
-void CanvasRenderingContext2D::clipInternal(const Path& path, const String& windingRuleString)
-{
- GraphicsContext* c = drawingContext();
- if (!c) {
- return;
- }
- if (!state().m_invertibleCTM) {
- return;
- }
-
- realizeSaves(c);
- c->canvasClip(path, parseWinding(windingRuleString));
- modifiableState().m_hasClip = true;
-}
-
-void CanvasRenderingContext2D::clip(const String& windingRuleString)
-{
- clipInternal(m_path, windingRuleString);
-}
-
-void CanvasRenderingContext2D::clip(Path2D* domPath, const String& windingRuleString)
-{
- clipInternal(domPath->path(), windingRuleString);
-}
-
-bool CanvasRenderingContext2D::isPointInPath(const float x, const float y, const String& windingRuleString)
-{
- return isPointInPathInternal(m_path, x, y, windingRuleString);
-}
-
-bool CanvasRenderingContext2D::isPointInPath(Path2D* domPath, const float x, const float y, const String& windingRuleString)
-{
- return isPointInPathInternal(domPath->path(), x, y, windingRuleString);
-}
-
-bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, const float x, const float y, const String& windingRuleString)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return false;
- if (!state().m_invertibleCTM)
- return false;
-
- FloatPoint point(x, y);
- AffineTransform ctm = state().m_transform;
- FloatPoint transformedPoint = ctm.inverse().mapPoint(point);
- if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
- return false;
-
- return path.contains(transformedPoint, parseWinding(windingRuleString));
-}
-
-bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y)
-{
- return isPointInStrokeInternal(m_path, x, y);
-}
-
-bool CanvasRenderingContext2D::isPointInStroke(Path2D* domPath, const float x, const float y)
-{
- return isPointInStrokeInternal(domPath->path(), x, y);
-}
-
-bool CanvasRenderingContext2D::isPointInStrokeInternal(const Path& path, const float x, const float y)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return false;
- if (!state().m_invertibleCTM)
- return false;
-
- FloatPoint point(x, y);
- AffineTransform ctm = state().m_transform;
- FloatPoint transformedPoint = ctm.inverse().mapPoint(point);
- if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
- return false;
-
- StrokeData strokeData;
- strokeData.setThickness(lineWidth());
- strokeData.setLineCap(getLineCap());
- strokeData.setLineJoin(getLineJoin());
- strokeData.setMiterLimit(miterLimit());
- strokeData.setLineDash(getLineDash(), lineDashOffset());
- return path.strokeContains(transformedPoint, strokeData);
-}
-
-void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height)
-{
- if (!validateRectForCanvas(x, y, width, height))
- return;
- GraphicsContext* context = drawingContext();
- if (!context)
- return;
- if (!state().m_invertibleCTM)
- return;
- FloatRect rect(x, y, width, height);
-
- FloatRect dirtyRect;
- if (!computeDirtyRect(rect, &dirtyRect))
- return;
-
- bool saved = false;
- if (shouldDrawShadows()) {
- context->save();
- saved = true;
- context->clearShadow();
- }
- context->clearRect(rect);
- if (m_hitRegionManager)
- m_hitRegionManager->removeHitRegionsInRect(rect, state().m_transform);
- if (saved)
- context->restore();
-
- validateStateStack();
- didDraw(dirtyRect);
-}
-
-void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height)
-{
- if (!validateRectForCanvas(x, y, width, height))
- return;
-
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
- FloatRect clipBounds;
- if (!c->getTransformedClipBounds(&clipBounds))
- return;
-
- // from the HTML5 Canvas spec:
- // If x0 = x1 and y0 = y1, then the linear gradient must paint nothing
- // If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must paint nothing
- Gradient* gradient = c->fillGradient();
- if (gradient && gradient->isZeroSize())
- return;
-
- FloatRect rect(x, y, width, height);
- if (rectContainsTransformedRect(rect, clipBounds)) {
- c->fillRect(rect);
- didDraw(clipBounds);
- } else {
- FloatRect dirtyRect;
- if (computeDirtyRect(rect, clipBounds, &dirtyRect)) {
- c->fillRect(rect);
- didDraw(dirtyRect);
- }
- }
-}
-
-void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float height)
-{
- if (!validateRectForCanvas(x, y, width, height))
- return;
-
- if (!(state().m_lineWidth >= 0))
- return;
-
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
- FloatRect clipBounds;
- if (!c->getTransformedClipBounds(&clipBounds))
- return;
-
- // If gradient size is zero, then paint nothing.
- Gradient* gradient = c->strokeGradient();
- if (gradient && gradient->isZeroSize())
- return;
-
- FloatRect rect(x, y, width, height);
-
- FloatRect boundingRect = rect;
- boundingRect.inflate(state().m_lineWidth / 2);
- FloatRect dirtyRect;
- if (computeDirtyRect(boundingRect, clipBounds, &dirtyRect)) {
- c->strokeRect(rect);
- didDraw(dirtyRect);
- }
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur)
-{
- setShadow(FloatSize(width, height), blur, Color::transparent);
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color)
-{
- RGBA32 rgba;
- if (!parseColorOrCurrentColor(rgba, color, canvas()))
- return;
- setShadow(FloatSize(width, height), blur, rgba);
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel)
-{
- setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1));
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha)
-{
- RGBA32 rgba;
- if (!parseColorOrCurrentColor(rgba, color, canvas()))
- return;
- setShadow(FloatSize(width, height), blur, colorWithOverrideAlpha(rgba, alpha));
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel, float alpha)
-{
- setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha));
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float r, float g, float b, float a)
-{
- setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a));
-}
-
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float c, float m, float y, float k, float a)
-{
- setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a));
-}
-
-void CanvasRenderingContext2D::clearShadow()
-{
- setShadow(FloatSize(), 0, Color::transparent);
-}
-
-void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RGBA32 color)
-{
- if (state().m_shadowOffset == offset && state().m_shadowBlur == blur && state().m_shadowColor == color)
- return;
- bool wasDrawingShadows = shouldDrawShadows();
- realizeSaves(0);
- modifiableState().m_shadowOffset = offset;
- modifiableState().m_shadowBlur = blur;
- modifiableState().m_shadowColor = color;
- if (!wasDrawingShadows && !shouldDrawShadows())
- return;
- applyShadow();
-}
-
-void CanvasRenderingContext2D::applyShadow()
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
-
- if (shouldDrawShadows()) {
- c->setShadow(state().m_shadowOffset, state().m_shadowBlur, state().m_shadowColor,
- DrawLooperBuilder::ShadowIgnoresTransforms);
- } else {
- c->clearShadow();
- }
-}
-
-bool CanvasRenderingContext2D::shouldDrawShadows() const
-{
- return alphaChannel(state().m_shadowColor) && (state().m_shadowBlur || !state().m_shadowOffset.isZero());
-}
-
-static inline FloatRect normalizeRect(const FloatRect& rect)
-{
- return FloatRect(std::min(rect.x(), rect.maxX()),
- std::min(rect.y(), rect.maxY()),
- std::max(rect.width(), -rect.width()),
- std::max(rect.height(), -rect.height()));
-}
-
-static inline void clipRectsToImageRect(const FloatRect& imageRect, FloatRect* srcRect, FloatRect* dstRect)
-{
- if (imageRect.contains(*srcRect))
- return;
-
- // Compute the src to dst transform
- FloatSize scale(dstRect->size().width() / srcRect->size().width(), dstRect->size().height() / srcRect->size().height());
- FloatPoint scaledSrcLocation = srcRect->location();
- scaledSrcLocation.scale(scale.width(), scale.height());
- FloatSize offset = dstRect->location() - scaledSrcLocation;
-
- srcRect->intersect(imageRect);
-
- // To clip the destination rectangle in the same proportion, transform the clipped src rect
- *dstRect = *srcRect;
- dstRect->scale(scale.width(), scale.height());
- dstRect->move(offset);
-}
-
-void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource, float x, float y, ExceptionState& exceptionState)
-{
- FloatSize destRectSize = imageSource->defaultDestinationSize();
- drawImage(imageSource, x, y, destRectSize.width(), destRectSize.height(), exceptionState);
-}
-
-void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource,
- float x, float y, float width, float height, ExceptionState& exceptionState)
-{
- FloatSize sourceRectSize = imageSource->sourceSize();
- drawImage(imageSource, 0, 0, sourceRectSize.width(), sourceRectSize.height(), x, y, width, height, exceptionState);
-}
-
-void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource,
- float sx, float sy, float sw, float sh,
- float dx, float dy, float dw, float dh, ExceptionState& exceptionState)
-{
- GraphicsContext* c = drawingContext(); // Do not exit yet if !c because we may need to throw exceptions first
- CompositeOperator op = c ? c->compositeOperation() : CompositeSourceOver;
- blink::WebBlendMode blendMode = c ? c->blendModeOperation() : blink::WebBlendModeNormal;
- drawImageInternal(imageSource, sx, sy, sw, sh, dx, dy, dw, dh, exceptionState, op, blendMode, c);
-}
-
-void CanvasRenderingContext2D::drawImageInternal(CanvasImageSource* imageSource,
- float sx, float sy, float sw, float sh,
- float dx, float dy, float dw, float dh, ExceptionState& exceptionState,
- CompositeOperator op, blink::WebBlendMode blendMode, GraphicsContext* c)
-{
- RefPtr<Image> image;
- SourceImageStatus sourceImageStatus = InvalidSourceImageStatus;
- if (!imageSource->isVideoElement()) {
- SourceImageMode mode = canvas() == imageSource ? CopySourceImageIfVolatile : DontCopySourceImage; // Thunking for ==
- image = imageSource->getSourceImageForCanvas(mode, &sourceImageStatus);
- if (sourceImageStatus == UndecodableSourceImageStatus)
- exceptionState.ThrowDOMException(InvalidStateError, "The HTMLImageElement provided is in the 'broken' state.");
- if (!image || !image->width() || !image->height())
- return;
- }
-
- if (!c)
- c = drawingContext();
- if (!c)
- return;
-
- if (!state().m_invertibleCTM)
- return;
-
- if (!std::isfinite(dx) || !std::isfinite(dy) || !std::isfinite(dw) || !std::isfinite(dh)
- || !std::isfinite(sx) || !std::isfinite(sy) || !std::isfinite(sw) || !std::isfinite(sh)
- || !dw || !dh || !sw || !sh)
- return;
-
- FloatRect clipBounds;
- if (!c->getTransformedClipBounds(&clipBounds))
- return;
-
- FloatRect srcRect = normalizeRect(FloatRect(sx, sy, sw, sh));
- FloatRect dstRect = normalizeRect(FloatRect(dx, dy, dw, dh));
-
- clipRectsToImageRect(FloatRect(FloatPoint(), imageSource->sourceSize()), &srcRect, &dstRect);
-
- imageSource->adjustDrawRects(&srcRect, &dstRect);
-
- if (srcRect.isEmpty())
- return;
-
- FloatRect dirtyRect = clipBounds;
- if (rectContainsTransformedRect(dstRect, clipBounds)) {
- c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
- } else {
- FloatRect dirtyRect;
- computeDirtyRect(dstRect, clipBounds, &dirtyRect);
- c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
- }
-
- if (sourceImageStatus == ExternalSourceImageStatus && isAccelerated() && canvas()->buffer())
- canvas()->buffer()->flush();
-
- didDraw(dirtyRect);
-}
-
-void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* image,
- float sx, float sy, float sw, float sh,
- float dx, float dy, float dw, float dh,
- const String& compositeOperation)
-{
- if (!image)
- return;
- CompositeOperator op;
- blink::WebBlendMode blendOp = blink::WebBlendModeNormal;
- if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != blink::WebBlendModeNormal)
- op = CompositeSourceOver;
-
- drawImageInternal(image, sx, sy, sw, sh, dx, dy, dw, dh, IGNORE_EXCEPTION, op, blendOp);
-}
-
-void CanvasRenderingContext2D::clearCanvas()
-{
- FloatRect canvasRect(0, 0, canvas()->width(), canvas()->height());
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
-
- c->save();
- c->setCTM(canvas()->baseTransform());
- c->clearRect(canvasRect);
- c->restore();
-}
-
-bool CanvasRenderingContext2D::rectContainsTransformedRect(const FloatRect& rect, const FloatRect& transformedRect) const
-{
- FloatQuad quad(rect);
- FloatQuad transformedQuad(transformedRect);
- return state().m_transform.mapQuad(quad).containsQuad(transformedQuad);
-}
-
-PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1)
-{
- RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1));
- return gradient.release();
-}
-
-PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState& exceptionState)
-{
- if (r0 < 0 || r1 < 0) {
- exceptionState.ThrowDOMException(IndexSizeError, String::format("The %s provided is less than 0.", r0 < 0 ? "r0" : "r1"));
- return nullptr;
- }
-
- RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1);
- return gradient.release();
-}
-
-PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(CanvasImageSource* imageSource,
- const String& repetitionType, ExceptionState& exceptionState)
-{
- Pattern::RepeatMode repeatMode = CanvasPattern::parseRepetitionType(repetitionType, exceptionState);
- if (exceptionState.had_exception())
- return nullptr;
-
- SourceImageStatus status;
- RefPtr<Image> imageForRendering = imageSource->getSourceImageForCanvas(CopySourceImageIfVolatile, &status);
-
- switch (status) {
- case NormalSourceImageStatus:
- break;
- case ZeroSizeCanvasSourceImageStatus:
- exceptionState.ThrowDOMException(InvalidStateError, String::format("The canvas %s is 0.", imageSource->sourceSize().width() ? "height" : "width"));
- return nullptr;
- case UndecodableSourceImageStatus:
- exceptionState.ThrowDOMException(InvalidStateError, "Source image is in the 'broken' state.");
- return nullptr;
- case InvalidSourceImageStatus:
- imageForRendering = Image::nullImage();
- break;
- case IncompleteSourceImageStatus:
- return nullptr;
- default:
- case ExternalSourceImageStatus: // should not happen when mode is CopySourceImageIfVolatile
- ASSERT_NOT_REACHED();
- return nullptr;
- }
- ASSERT(imageForRendering);
-
- return CanvasPattern::create(imageForRendering.release(), repeatMode);
-}
-
-bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, FloatRect* dirtyRect)
-{
- FloatRect clipBounds;
- if (!drawingContext()->getTransformedClipBounds(&clipBounds))
- return false;
- return computeDirtyRect(localRect, clipBounds, dirtyRect);
-}
-
-bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, const FloatRect& transformedClipBounds, FloatRect* dirtyRect)
-{
- FloatRect canvasRect = state().m_transform.mapRect(localRect);
-
- if (alphaChannel(state().m_shadowColor)) {
- FloatRect shadowRect(canvasRect);
- shadowRect.move(state().m_shadowOffset);
- shadowRect.inflate(state().m_shadowBlur);
- canvasRect.unite(shadowRect);
- }
-
- canvasRect.intersect(transformedClipBounds);
- if (canvasRect.isEmpty())
- return false;
-
- if (dirtyRect)
- *dirtyRect = canvasRect;
-
- return true;
-}
-
-void CanvasRenderingContext2D::didDraw(const FloatRect& dirtyRect)
-{
- if (dirtyRect.isEmpty())
- return;
-
- canvas()->didDraw(dirtyRect);
-}
-
-GraphicsContext* CanvasRenderingContext2D::drawingContext() const
-{
- if (isContextLost())
- return 0;
- return canvas()->drawingContext();
-}
-
-static PassRefPtr<ImageData> createEmptyImageData(const IntSize& size)
-{
- if (RefPtr<ImageData> data = ImageData::create(size)) {
- data->data()->zeroFill();
- return data.release();
- }
-
- return nullptr;
-}
-
-PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(PassRefPtr<ImageData> imageData) const
-{
- return createEmptyImageData(imageData->size());
-}
-
-PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionState& exceptionState) const
-{
- if (!sw || !sh) {
- exceptionState.ThrowDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width"));
- return nullptr;
- }
-
- FloatSize logicalSize(fabs(sw), fabs(sh));
- if (!logicalSize.isExpressibleAsIntSize())
- return nullptr;
-
- IntSize size = expandedIntSize(logicalSize);
- if (size.width() < 1)
- size.setWidth(1);
- if (size.height() < 1)
- size.setHeight(1);
-
- return createEmptyImageData(size);
-}
-
-PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionState& exceptionState) const
-{
- if (!sw || !sh)
- exceptionState.ThrowDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width"));
-
- if (exceptionState.had_exception())
- return nullptr;
-
- if (sw < 0) {
- sx += sw;
- sw = -sw;
- }
- if (sh < 0) {
- sy += sh;
- sh = -sh;
- }
-
- FloatRect logicalRect(sx, sy, sw, sh);
- if (logicalRect.width() < 1)
- logicalRect.setWidth(1);
- if (logicalRect.height() < 1)
- logicalRect.setHeight(1);
- if (!logicalRect.isExpressibleAsIntRect())
- return nullptr;
-
- IntRect imageDataRect = enclosingIntRect(logicalRect);
- ImageBuffer* buffer = canvas()->buffer();
- if (!buffer || isContextLost())
- return createEmptyImageData(imageDataRect.size());
-
- RefPtr<Uint8ClampedArray> byteArray = buffer->getImageData(Unmultiplied, imageDataRect);
- if (!byteArray)
- return nullptr;
-
- return ImageData::create(imageDataRect.size(), byteArray.release());
-}
-
-void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy)
-{
- putImageData(data, dx, dy, 0, 0, data->width(), data->height());
-}
-
-void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight)
-{
- ImageBuffer* buffer = canvas()->buffer();
- if (!buffer)
- return;
-
- if (dirtyWidth < 0) {
- dirtyX += dirtyWidth;
- dirtyWidth = -dirtyWidth;
- }
-
- if (dirtyHeight < 0) {
- dirtyY += dirtyHeight;
- dirtyHeight = -dirtyHeight;
- }
-
- FloatRect clipRect(dirtyX, dirtyY, dirtyWidth, dirtyHeight);
- clipRect.intersect(IntRect(0, 0, data->width(), data->height()));
- IntSize destOffset(static_cast<int>(dx), static_cast<int>(dy));
- IntRect destRect = enclosingIntRect(clipRect);
- destRect.move(destOffset);
- destRect.intersect(IntRect(IntPoint(), buffer->size()));
- if (destRect.isEmpty())
- return;
- IntRect sourceRect(destRect);
- sourceRect.move(-destOffset);
-
- buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset));
-
- didDraw(destRect);
-}
-
-String CanvasRenderingContext2D::font() const
-{
- if (!state().m_realizedFont)
- return defaultFont;
-
- StringBuilder serializedFont;
- const FontDescription& fontDescription = state().m_font.fontDescription();
-
- if (fontDescription.style() == FontStyleItalic)
- serializedFont.appendLiteral("italic ");
- if (fontDescription.weight() == FontWeightBold)
- serializedFont.appendLiteral("bold ");
- if (fontDescription.variant() == FontVariantSmallCaps)
- serializedFont.appendLiteral("small-caps ");
-
- serializedFont.appendNumber(fontDescription.computedPixelSize());
- serializedFont.appendLiteral("px");
-
- const FontFamily& firstFontFamily = fontDescription.family();
- for (const FontFamily* fontFamily = &firstFontFamily; fontFamily; fontFamily = fontFamily->next()) {
- if (fontFamily != &firstFontFamily)
- serializedFont.append(',');
-
- // FIXME: We should append family directly to serializedFont rather than building a temporary string.
- String family = fontFamily->family();
- if (family.startsWith("-webkit-"))
- family = family.substring(8);
- if (family.contains(' '))
- family = "\"" + family + "\"";
-
- serializedFont.append(' ');
- serializedFont.append(family);
- }
-
- return serializedFont.toString();
-}
-
-void CanvasRenderingContext2D::setFont(const String& newFont)
-{
- // The style resolution required for rendering text is not available in frame-less documents.
- if (!canvas()->document().frame())
- return;
-
- MutableStylePropertyMap::iterator i = m_fetchedFonts.find(newFont);
- RefPtr<MutableStylePropertySet> parsedStyle = i != m_fetchedFonts.end() ? i->value : nullptr;
-
- if (!parsedStyle) {
- parsedStyle = MutableStylePropertySet::create();
- BisonCSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, HTMLStandardMode, 0);
- m_fetchedFonts.add(newFont, parsedStyle);
- }
- if (parsedStyle->isEmpty())
- return;
-
- String fontValue = parsedStyle->getPropertyValue(CSSPropertyFont);
-
- // According to http://lists.w3.org/Archives/Public/public-html/2009Jul/0947.html,
- // the "inherit" and "initial" values must be ignored.
- if (fontValue == "inherit" || fontValue == "initial")
- return;
-
- // The parse succeeded.
- String newFontSafeCopy(newFont); // Create a string copy since newFont can be deleted inside realizeSaves.
- realizeSaves(0);
- modifiableState().m_unparsedFont = newFontSafeCopy;
-
- // Map the <canvas> font into the text style. If the font uses keywords like larger/smaller, these will work
- // relative to the canvas.
- RefPtr<RenderStyle> newStyle = RenderStyle::create();
- if (RenderStyle* computedStyle = canvas()->computedStyle()) {
- FontDescription elementFontDescription(computedStyle->fontDescription());
- // Reset the computed size to avoid inheriting the zoom factor from the <canvas> element.
- elementFontDescription.setComputedSize(elementFontDescription.specifiedSize());
- newStyle->setFontDescription(elementFontDescription);
- } else {
- FontFamily fontFamily;
- fontFamily.setFamily(defaultFontFamily);
-
- FontDescription defaultFontDescription;
- defaultFontDescription.setFamily(fontFamily);
- defaultFontDescription.setSpecifiedSize(defaultFontSize);
- defaultFontDescription.setComputedSize(defaultFontSize);
-
- newStyle->setFontDescription(defaultFontDescription);
- }
-
- newStyle->font().update(newStyle->font().fontSelector());
-
- // Now map the font property longhands into the style.
- CSSPropertyValue properties[] = {
- CSSPropertyValue(CSSPropertyFontFamily, *parsedStyle),
- CSSPropertyValue(CSSPropertyFontStyle, *parsedStyle),
- CSSPropertyValue(CSSPropertyFontVariant, *parsedStyle),
- CSSPropertyValue(CSSPropertyFontWeight, *parsedStyle),
- CSSPropertyValue(CSSPropertyFontSize, *parsedStyle),
- CSSPropertyValue(CSSPropertyLineHeight, *parsedStyle),
- };
-
- StyleResolver& styleResolver = canvas()->document().styleResolver();
- styleResolver.applyPropertiesToStyle(properties, WTF_ARRAY_LENGTH(properties), newStyle.get());
-
-#if !ENABLE(OILPAN)
- if (state().m_realizedFont)
- static_cast<CSSFontSelector*>(state().m_font.fontSelector())->unregisterForInvalidationCallbacks(&modifiableState());
-#endif
- modifiableState().m_font = newStyle->font();
- modifiableState().m_font.update(canvas()->document().styleEngine()->fontSelector());
- modifiableState().m_realizedFont = true;
- canvas()->document().styleEngine()->fontSelector()->registerForInvalidationCallbacks(&modifiableState());
-}
-
-String CanvasRenderingContext2D::textAlign() const
-{
- return textAlignName(state().m_textAlign);
-}
-
-void CanvasRenderingContext2D::setTextAlign(const String& s)
-{
- TextAlign align;
- if (!parseTextAlign(s, align))
- return;
- if (state().m_textAlign == align)
- return;
- realizeSaves(0);
- modifiableState().m_textAlign = align;
-}
-
-String CanvasRenderingContext2D::textBaseline() const
-{
- return textBaselineName(state().m_textBaseline);
-}
-
-void CanvasRenderingContext2D::setTextBaseline(const String& s)
-{
- TextBaseline baseline;
- if (!parseTextBaseline(s, baseline))
- return;
- if (state().m_textBaseline == baseline)
- return;
- realizeSaves(0);
- modifiableState().m_textBaseline = baseline;
-}
-
-inline TextDirection CanvasRenderingContext2D::toTextDirection(Direction direction, RenderStyle** computedStyle) const
-{
- RenderStyle* style = (computedStyle || direction == DirectionInherit) ? canvas()->computedStyle() : nullptr;
- if (computedStyle)
- *computedStyle = style;
- switch (direction) {
- case DirectionInherit:
- return style ? style->direction() : LTR;
- case DirectionRTL:
- return RTL;
- case DirectionLTR:
- return LTR;
- }
- ASSERT_NOT_REACHED();
- return LTR;
-}
-
-String CanvasRenderingContext2D::direction() const
-{
- if (state().m_direction == DirectionInherit)
- canvas()->document().updateRenderTreeIfNeeded();
- return toTextDirection(state().m_direction) == RTL ? rtl : ltr;
-}
-
-void CanvasRenderingContext2D::setDirection(const String& directionString)
-{
- Direction direction;
- if (directionString == inherit)
- direction = DirectionInherit;
- else if (directionString == rtl)
- direction = DirectionRTL;
- else if (directionString == ltr)
- direction = DirectionLTR;
- else
- return;
-
- if (state().m_direction == direction)
- return;
-
- realizeSaves(0);
- modifiableState().m_direction = direction;
-}
-
-void CanvasRenderingContext2D::fillText(const String& text, float x, float y)
-{
- drawTextInternal(text, x, y, true);
-}
-
-void CanvasRenderingContext2D::fillText(const String& text, float x, float y, float maxWidth)
-{
- drawTextInternal(text, x, y, true, maxWidth, true);
-}
-
-void CanvasRenderingContext2D::strokeText(const String& text, float x, float y)
-{
- drawTextInternal(text, x, y, false);
-}
-
-void CanvasRenderingContext2D::strokeText(const String& text, float x, float y, float maxWidth)
-{
- drawTextInternal(text, x, y, false, maxWidth, true);
-}
-
-static inline bool isSpaceCharacter(UChar c)
-{
- // According to specification all space characters should be replaced with 0x0020 space character.
- // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-preparation-algorithm
- // The space characters according to specification are : U+0020, U+0009, U+000A, U+000C, and U+000D.
- // http://www.whatwg.org/specs/web-apps/current-work/multipage/common-microsyntaxes.html#space-character
- // This function returns true for 0x000B also, so that this is backward compatible.
- // Otherwise, the test tests/canvas/philip/tests/2d.text.draw.space.collapse.space.html will fail
- return c == 0x0009 || c == 0x000A || c == 0x000B || c == 0x000C || c == 0x000D;
-}
-
-static String normalizeSpaces(const String& text)
-{
- unsigned textLength = text.length();
- Vector<UChar> charVector(textLength);
-
- for (unsigned i = 0; i < textLength; i++) {
- if (isSpaceCharacter(text[i]))
- charVector[i] = ' ';
- else
- charVector[i] = text[i];
- }
-
- return String(charVector);
-}
-
-PassRefPtr<TextMetrics> CanvasRenderingContext2D::measureText(const String& text)
-{
- RefPtr<TextMetrics> metrics = TextMetrics::create();
-
- // The style resolution required for rendering text is not available in frame-less documents.
- if (!canvas()->document().frame())
- return metrics.release();
-
- FontCachePurgePreventer fontCachePurgePreventer;
- canvas()->document().updateRenderTreeIfNeeded();
- const Font& font = accessFont();
- String normalizedText = normalizeSpaces(text);
- const TextRun textRun(normalizedText);
- FloatRect textBounds = font.selectionRectForText(textRun, FloatPoint(), font.fontDescription().computedSize(), 0, -1, true);
-
- // x direction
- metrics->setWidth(font.width(textRun));
- metrics->setActualBoundingBoxLeft(-textBounds.x());
- metrics->setActualBoundingBoxRight(textBounds.maxX());
-
- // y direction
- const FontMetrics& fontMetrics = font.fontMetrics();
- const float ascent = fontMetrics.floatAscent();
- const float descent = fontMetrics.floatDescent();
- const float baselineY = getFontBaseline(fontMetrics);
-
- metrics->setFontBoundingBoxAscent(ascent - baselineY);
- metrics->setFontBoundingBoxDescent(descent + baselineY);
- metrics->setActualBoundingBoxAscent(-textBounds.y() - baselineY);
- metrics->setActualBoundingBoxDescent(textBounds.maxY() + baselineY);
-
- // Note : top/bottom and ascend/descend are currently the same, so there's no difference
- // between the EM box's top and bottom and the font's ascend and descend
- metrics->setEmHeightAscent(0);
- metrics->setEmHeightDescent(0);
-
- metrics->setHangingBaseline(-0.8f * ascent + baselineY);
- metrics->setAlphabeticBaseline(baselineY);
- metrics->setIdeographicBaseline(descent + baselineY);
- return metrics.release();
-}
-
-void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth, bool useMaxWidth)
-{
- // The style resolution required for rendering text is not available in frame-less documents.
- if (!canvas()->document().frame())
- return;
-
- // accessFont needs the style to be up to date, but updating style can cause script to run,
- // which can free the GraphicsContext, so update style before grabbing the GraphicsContext.
- // TODO(esprehn): This isn't needed in sky.
- canvas()->document().updateRenderTreeIfNeeded();
-
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
- if (!state().m_invertibleCTM)
- return;
- if (!std::isfinite(x) | !std::isfinite(y))
- return;
- if (useMaxWidth && (!std::isfinite(maxWidth) || maxWidth <= 0))
- return;
-
- // If gradient size is zero, then paint nothing.
- Gradient* gradient = c->strokeGradient();
- if (!fill && gradient && gradient->isZeroSize())
- return;
-
- gradient = c->fillGradient();
- if (fill && gradient && gradient->isZeroSize())
- return;
-
- FontCachePurgePreventer fontCachePurgePreventer;
-
- const Font& font = accessFont();
- const FontMetrics& fontMetrics = font.fontMetrics();
- String normalizedText = normalizeSpaces(text);
-
- // FIXME: Need to turn off font smoothing.
-
- RenderStyle* computedStyle;
- TextDirection direction = toTextDirection(state().m_direction, &computedStyle);
- bool isRTL = direction == RTL;
- bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false;
-
- TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true);
- // Draw the item text at the correct point.
- FloatPoint location(x, y + getFontBaseline(fontMetrics));
-
- float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override));
-
- useMaxWidth = (useMaxWidth && maxWidth < fontWidth);
- float width = useMaxWidth ? maxWidth : fontWidth;
-
- TextAlign align = state().m_textAlign;
- if (align == StartTextAlign)
- align = isRTL ? RightTextAlign : LeftTextAlign;
- else if (align == EndTextAlign)
- align = isRTL ? LeftTextAlign : RightTextAlign;
-
- switch (align) {
- case CenterTextAlign:
- location.setX(location.x() - width / 2);
- break;
- case RightTextAlign:
- location.setX(location.x() - width);
- break;
- default:
- break;
- }
-
- // The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text.
- TextRunPaintInfo textRunPaintInfo(textRun);
- textRunPaintInfo.bounds = FloatRect(location.x() - fontMetrics.height() / 2,
- location.y() - fontMetrics.ascent() - fontMetrics.lineGap(),
- width + fontMetrics.height(),
- fontMetrics.lineSpacing());
- if (!fill)
- inflateStrokeRect(textRunPaintInfo.bounds);
-
- c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke);
-
- GraphicsContextStateSaver stateSaver(*c);
- if (useMaxWidth) {
- c->translate(location.x(), location.y());
- // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work.
- c->scale((fontWidth > 0 ? (width / fontWidth) : 0), 1);
- location = FloatPoint();
- }
-
- FloatRect clipBounds;
- if (!c->getTransformedClipBounds(&clipBounds)) {
- return;
- }
-
- FloatRect dirtyRect;
- if (computeDirtyRect(textRunPaintInfo.bounds, clipBounds, &dirtyRect)) {
- c->drawBidiText(font, textRunPaintInfo, location, Font::UseFallbackIfFontNotReady);
- didDraw(dirtyRect);
- }
-}
-
-void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const
-{
- // Fast approximation of the stroke's bounding rect.
- // This yields a slightly oversized rect but is very fast
- // compared to Path::strokeBoundingRect().
- static const float root2 = sqrtf(2);
- float delta = state().m_lineWidth / 2;
- if (state().m_lineJoin == MiterJoin)
- delta *= state().m_miterLimit;
- else if (state().m_lineCap == SquareCap)
- delta *= root2;
-
- rect.inflate(delta);
-}
-
-const Font& CanvasRenderingContext2D::accessFont()
-{
- // This needs style to be up to date, but can't assert so because drawTextInternal
- // can invalidate style before this is called (e.g. drawingContext invalidates style).
- if (!state().m_realizedFont)
- setFont(state().m_unparsedFont);
- return state().m_font;
-}
-
-int CanvasRenderingContext2D::getFontBaseline(const FontMetrics& fontMetrics) const
-{
- switch (state().m_textBaseline) {
- case TopTextBaseline:
- return fontMetrics.ascent();
- case HangingTextBaseline:
- // According to http://wiki.apache.org/xmlgraphics-fop/LineLayout/AlignmentHandling
- // "FOP (Formatting Objects Processor) puts the hanging baseline at 80% of the ascender height"
- return (fontMetrics.ascent() * 4) / 5;
- case BottomTextBaseline:
- case IdeographicTextBaseline:
- return -fontMetrics.descent();
- case MiddleTextBaseline:
- return -fontMetrics.descent() + fontMetrics.height() / 2;
- case AlphabeticTextBaseline:
- default:
- // Do nothing.
- break;
- }
- return 0;
-}
-
-void CanvasRenderingContext2D::setIsHidden(bool hidden)
-{
- ImageBuffer* buffer = canvas()->buffer();
- if (buffer)
- buffer->setIsHidden(hidden);
-}
-
-blink::WebLayer* CanvasRenderingContext2D::platformLayer() const
-{
- return canvas()->buffer() ? canvas()->buffer()->platformLayer() : 0;
-}
-
-bool CanvasRenderingContext2D::imageSmoothingEnabled() const
-{
- return state().m_imageSmoothingEnabled;
-}
-
-void CanvasRenderingContext2D::setImageSmoothingEnabled(bool enabled)
-{
- if (enabled == state().m_imageSmoothingEnabled)
- return;
-
- GraphicsContext* c = drawingContext();
- realizeSaves(c);
- modifiableState().m_imageSmoothingEnabled = enabled;
- if (c)
- c->setImageInterpolationQuality(enabled ? CanvasDefaultInterpolationQuality : InterpolationNone);
-}
-
-PassRefPtr<Canvas2DContextAttributes> CanvasRenderingContext2D::getContextAttributes() const
-{
- RefPtr<Canvas2DContextAttributes> attributes = Canvas2DContextAttributes::create();
- return attributes.release();
-}
-
-void CanvasRenderingContext2D::drawFocusIfNeeded(Element* element)
-{
- drawFocusIfNeededInternal(m_path, element);
-}
-
-void CanvasRenderingContext2D::drawFocusIfNeeded(Path2D* path2d, Element* element)
-{
- drawFocusIfNeededInternal(path2d->path(), element);
-}
-
-void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Element* element)
-{
- if (!focusRingCallIsValid(path, element))
- return;
-
- // Note: we need to check document->focusedElement() rather than just calling
- // element->focused(), because element->focused() isn't updated until after
- // focus events fire.
- if (element->document().focusedElement() == element)
- drawFocusRing(path);
-}
-
-bool CanvasRenderingContext2D::focusRingCallIsValid(const Path& path, Element* element)
-{
- ASSERT(element);
- if (!state().m_invertibleCTM)
- return false;
- if (path.isEmpty())
- return false;
- if (!element->isDescendantOf(canvas()))
- return false;
-
- return true;
-}
-
-void CanvasRenderingContext2D::drawFocusRing(const Path& path)
-{
- GraphicsContext* c = drawingContext();
- if (!c)
- return;
-
- // These should match the style defined in html.css.
- Color focusRingColor = RenderTheme::theme().focusRingColor();
- const int focusRingWidth = 5;
- const int focusRingOutline = 0;
-
- // We need to add focusRingWidth to dirtyRect.
- StrokeData strokeData;
- strokeData.setThickness(focusRingWidth);
-
- FloatRect dirtyRect;
- if (!computeDirtyRect(path.strokeBoundingRect(strokeData), &dirtyRect))
- return;
-
- c->save();
- c->setAlphaAsFloat(1.0);
- c->clearShadow();
- c->setCompositeOperation(CompositeSourceOver, blink::WebBlendModeNormal);
- c->drawFocusRing(path, focusRingWidth, focusRingOutline, focusRingColor);
- c->restore();
- validateStateStack();
- didDraw(dirtyRect);
-}
-
-void CanvasRenderingContext2D::addHitRegion(ExceptionState& exceptionState)
-{
- HitRegionOptions passOptions;
-
- RefPtr<Path2D> path2d;
- Path hitRegionPath = path2d ? path2d->path() : m_path;
-
- FloatRect clipBounds;
- GraphicsContext* context = drawingContext();
-
- if (hitRegionPath.isEmpty() || !context || !state().m_invertibleCTM
- || !context->getTransformedClipBounds(&clipBounds)) {
- exceptionState.ThrowDOMException(NotSupportedError, "The specified path has no pixels.");
- return;
- }
-
- hitRegionPath.transform(state().m_transform);
-
- if (hasClip()) {
- // FIXME: The hit regions should take clipping region into account.
- // However, we have no way to get the region from canvas state stack by now.
- // See http://crbug.com/387057
- exceptionState.ThrowDOMException(NotSupportedError, "The specified path has no pixels.");
- return;
- }
-
- passOptions.path = hitRegionPath;
-
- // FIXME(Dictionary): Way to specify fillRule
- passOptions.fillRule = RULE_NONZERO;
-
- addHitRegionInternal(passOptions, exceptionState);
-}
-
-void CanvasRenderingContext2D::addHitRegionInternal(const HitRegionOptions& options, ExceptionState& exceptionState)
-{
- if (!m_hitRegionManager)
- m_hitRegionManager = HitRegionManager::create();
-
- // Remove previous region (with id or control)
- m_hitRegionManager->removeHitRegionById(options.id);
- m_hitRegionManager->removeHitRegionByControl(options.control.get());
-
- RefPtr<HitRegion> hitRegion = HitRegion::create(options);
- hitRegion->updateAccessibility(canvas());
- m_hitRegionManager->addHitRegion(hitRegion.release());
-}
-
-void CanvasRenderingContext2D::removeHitRegion(const String& id)
-{
- if (m_hitRegionManager)
- m_hitRegionManager->removeHitRegionById(id);
-}
-
-void CanvasRenderingContext2D::clearHitRegions()
-{
- if (m_hitRegionManager)
- m_hitRegionManager->removeAllHitRegions();
-}
-
-HitRegion* CanvasRenderingContext2D::hitRegionAtPoint(const LayoutPoint& point)
-{
- if (m_hitRegionManager)
- return m_hitRegionManager->getHitRegionAtPoint(point);
-
- return 0;
-}
-
-unsigned CanvasRenderingContext2D::hitRegionsCount() const
-{
- if (m_hitRegionManager)
- return m_hitRegionManager->getHitRegionsCount();
-
- return 0;
-}
-
-} // namespace blink
« no previous file with comments | « sky/engine/core/html/canvas/CanvasRenderingContext2D.h ('k') | sky/engine/core/html/canvas/CanvasRenderingContext2D.idl » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698