Index: sky/engine/core/html/canvas/CanvasRenderingContext2D.idl |
diff --git a/sky/engine/core/html/canvas/CanvasRenderingContext2D.idl b/sky/engine/core/html/canvas/CanvasRenderingContext2D.idl |
deleted file mode 100644 |
index df98d1a6e12b8642c5985dd18e78c336b3946190..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/html/canvas/CanvasRenderingContext2D.idl |
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-/* |
- * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#canvasrenderingcontext2d |
- |
-// FIXME: float => double throughout |
-// FIXME: Use union type in drawImage and createPattern once supported: |
-// http://crbug.com/372891 |
-typedef (HTMLImageElement or |
- HTMLCanvasElement // or |
- // CanvasRenderingContext2D or |
- // ImageBitmap |
- ) CanvasImageSource; |
- |
-enum CanvasFillRule { "nonzero", "evenodd" }; |
- |
-[ |
- TypeChecking=(Interface,Unrestricted), |
-] interface CanvasRenderingContext2D { |
- // back-reference to the canvas |
- readonly attribute HTMLCanvasElement canvas; |
- |
- // state |
- void save(); // push state on state stack |
- void restore(); // pop state stack and restore state |
- |
- // transformations (default transform is the identity matrix) |
- void scale(unrestricted float x, unrestricted float y); |
- void rotate(unrestricted float angle); |
- void translate(unrestricted float x, unrestricted float y); |
- void transform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f); |
- void setTransform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f); |
- void resetTransform(); |
- |
- // image smoothing |
- attribute boolean imageSmoothingEnabled; |
- |
- // colors and styles (see also the CanvasDrawingStyles interface) |
- // FIXME: Use union types when supported: http://crbug.com/372891 |
- // [Custom] attribute object strokeStyle; // (default black) |
- // [Custom] attribute object fillStyle; // (default black) |
- |
- attribute DOMString strokeColor; // (default black) |
- attribute DOMString fillColor; // (default black) |
- |
- CanvasGradient createLinearGradient(float x0, float y0, float x1, float y1); |
- [RaisesException] CanvasGradient createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1); |
- [RaisesException] CanvasPattern createPattern(HTMLCanvasElement canvas, DOMString? repetitionType); |
- // Dart does not support overloads! |
- // [RaisesException] CanvasPattern createPattern(HTMLImageElement image, DOMString? repetitionType); |
- |
- // shadows |
- attribute unrestricted float shadowOffsetX; |
- attribute unrestricted float shadowOffsetY; |
- attribute unrestricted float shadowBlur; |
- [TreatNullAs=NullString] attribute DOMString shadowColor; |
- |
- // rects |
- void clearRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- |
- // path API (see also CanvasPathMethods) |
- void beginPath(); |
- void fill(optional CanvasFillRule winding); |
- // void fill(Path2D path, optional CanvasFillRule winding); |
- void stroke(); |
- // void stroke(Path2D path); |
- // Focus rings |
- void drawFocusIfNeeded(Element element); |
- // void drawFocusIfNeeded(Path2D path, Element element); |
- |
- void clip(optional CanvasFillRule winding); |
- // void clip(Path2D path, optional CanvasFillRule winding); |
- boolean isPointInPath(unrestricted float x, unrestricted float y, optional CanvasFillRule winding); |
- // boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, optional CanvasFillRule winding); |
- boolean isPointInStroke(unrestricted float x, unrestricted float y); |
- // boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted float y); |
- |
- // text (see also the CanvasDrawingStyles interface) |
- void fillText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth); |
- void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth); |
- TextMetrics measureText(DOMString text); |
- |
- // drawing images |
- [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y); |
- //[RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- //[RaisesException] void drawImage(HTMLImageElement image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh); |
- //[RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted float x, unrestricted float y); |
- //[RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- //[RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh); |
- // [RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y); |
- //[RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- //[RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh); |
- |
- // pixel manipulation |
- ImageData createImageData(ImageData imagedata); |
- //[RaisesException] ImageData createImageData(float sw, float sh); |
- [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh); |
- void putImageData(ImageData imagedata, float dx, float dy); |
- //void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight); |
- |
- // Context state |
- // Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental |
- boolean isContextLost(); |
- |
- Canvas2DContextAttributes getContextAttributes(); |
- |
- // FIXME: factor out to CanvasDrawingStyles |
- // line caps/joins |
- attribute unrestricted float lineWidth; // (default 1) |
- [TreatNullAs=NullString] attribute DOMString lineCap; // "butt", "round", "square" (default "butt") |
- [TreatNullAs=NullString] attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter") |
- attribute unrestricted float miterLimit; // (default 10) |
- |
- // dashed lines |
- // TODO(eseidel): Generator doesn't handle List<unrestricted float> yet. |
- // void setLineDash(sequence<unrestricted float> dash); |
- // sequence<unrestricted float> getLineDash(); |
- attribute unrestricted float lineDashOffset; |
- |
- // text |
- attribute DOMString font; // (default 10px sans-serif) |
- attribute DOMString textAlign; // "start", "end", "left", "right", "center" (default: "start") |
- attribute DOMString textBaseline; // "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" (default: "alphabetic") |
- attribute DOMString direction; // "inherit", "rtl", "ltr" (default: "inherit") |
- |
- // Non-standard APIs. Candidates for deprecation |
- // https://developer.mozilla.org/en/docs/Web/API/CanvasRenderingContext2D |
- void setLineWidth(unrestricted float width); |
- void setLineCap(DOMString cap); |
- void setLineJoin(DOMString join); |
- void setMiterLimit(unrestricted float limit); |
- void clearShadow(); |
- void setStrokeColor(DOMString color, optional unrestricted float alpha); |
- //void setStrokeColor(unrestricted float grayLevel, optional unrestricted float alpha); |
- //void setStrokeColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a); |
- //void setStrokeColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a); |
- void setFillColor(DOMString color, optional unrestricted float alpha); |
- //void setFillColor(unrestricted float grayLevel, optional unrestricted float alpha); |
- //void setFillColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a); |
- //void setFillColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a); |
- void drawImageFromRect( |
- HTMLImageElement? image, optional unrestricted float sx, optional unrestricted float sy, optional unrestricted float sw, optional unrestricted float sh, |
- optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compositeOperation); |
- void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, optional DOMString color, optional unrestricted float alpha); |
- //void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float grayLevel, optional unrestricted float alpha); |
- //void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a); |
- //void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a); |
-}; |
- |
-CanvasRenderingContext2D implements CanvasPathMethods; |