| Index: sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp
|
| diff --git a/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp b/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp
|
| deleted file mode 100644
|
| index a163b9a10e6fe8d6b4d9bbb6825ff71f4b2f99c2..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp
|
| +++ /dev/null
|
| @@ -1,2210 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
|
| - * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies)
|
| - * Copyright (C) 2007 Alp Toker <alp@atoker.com>
|
| - * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
|
| - * Copyright (C) 2008 Dirk Schulze <krit@webkit.org>
|
| - * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
|
| - * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved.
|
| - * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "sky/engine/config.h"
|
| -#include "sky/engine/core/html/canvas/CanvasRenderingContext2D.h"
|
| -
|
| -#include "gen/sky/core/CSSPropertyNames.h"
|
| -#include "sky/engine/bindings/exception_messages.h"
|
| -#include "sky/engine/bindings/exception_state.h"
|
| -#include "sky/engine/bindings/exception_state_placeholder.h"
|
| -#include "sky/engine/core/css/CSSFontSelector.h"
|
| -#include "sky/engine/core/css/StylePropertySet.h"
|
| -#include "sky/engine/core/css/parser/BisonCSSParser.h"
|
| -#include "sky/engine/core/css/resolver/StyleResolver.h"
|
| -#include "sky/engine/core/dom/ExceptionCode.h"
|
| -#include "sky/engine/core/dom/StyleEngine.h"
|
| -#include "sky/engine/core/events/Event.h"
|
| -#include "sky/engine/core/fetch/ImageResource.h"
|
| -#include "sky/engine/core/frame/ImageBitmap.h"
|
| -#include "sky/engine/core/html/HTMLCanvasElement.h"
|
| -#include "sky/engine/core/html/HTMLImageElement.h"
|
| -#include "sky/engine/core/html/ImageData.h"
|
| -#include "sky/engine/core/html/TextMetrics.h"
|
| -#include "sky/engine/core/html/canvas/CanvasGradient.h"
|
| -#include "sky/engine/core/html/canvas/CanvasPattern.h"
|
| -#include "sky/engine/core/html/canvas/CanvasStyle.h"
|
| -#include "sky/engine/core/html/canvas/Path2D.h"
|
| -#include "sky/engine/core/rendering/RenderImage.h"
|
| -#include "sky/engine/core/rendering/RenderLayer.h"
|
| -#include "sky/engine/core/rendering/RenderTheme.h"
|
| -#include "sky/engine/platform/fonts/FontCache.h"
|
| -#include "sky/engine/platform/geometry/FloatQuad.h"
|
| -#include "sky/engine/platform/graphics/DrawLooperBuilder.h"
|
| -#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
|
| -#include "sky/engine/platform/text/TextRun.h"
|
| -#include "sky/engine/wtf/CheckedArithmetic.h"
|
| -#include "sky/engine/wtf/MathExtras.h"
|
| -#include "sky/engine/wtf/OwnPtr.h"
|
| -#include "sky/engine/wtf/Uint8ClampedArray.h"
|
| -#include "sky/engine/wtf/text/StringBuilder.h"
|
| -
|
| -namespace blink {
|
| -
|
| -static const int defaultFontSize = 10;
|
| -static const char defaultFontFamily[] = "sans-serif";
|
| -static const char defaultFont[] = "10px sans-serif";
|
| -static const char inherit[] = "inherit";
|
| -static const char rtl[] = "rtl";
|
| -static const char ltr[] = "ltr";
|
| -static const double TryRestoreContextInterval = 0.5;
|
| -static const unsigned MaxTryRestoreContextAttempts = 4;
|
| -
|
| -static bool contextLostRestoredEventsEnabled()
|
| -{
|
| - return RuntimeEnabledFeatures::experimentalCanvasFeaturesEnabled();
|
| -}
|
| -
|
| -CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, const Canvas2DContextAttributes* attrs)
|
| - : CanvasRenderingContext(canvas)
|
| - , m_isContextLost(false)
|
| - , m_contextRestorable(true)
|
| - , m_storageMode(!attrs ? PersistentStorage : attrs->parsedStorage())
|
| - , m_tryRestoreContextAttemptCount(0)
|
| - , m_dispatchContextLostEventTimer(this, &CanvasRenderingContext2D::dispatchContextLostEvent)
|
| - , m_dispatchContextRestoredEventTimer(this, &CanvasRenderingContext2D::dispatchContextRestoredEvent)
|
| - , m_tryRestoreContextEventTimer(this, &CanvasRenderingContext2D::tryRestoreContextEvent)
|
| -{
|
| - m_stateStack.append(adoptPtr(new State()));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::unwindStateStack()
|
| -{
|
| - if (size_t stackSize = m_stateStack.size()) {
|
| - if (GraphicsContext* context = canvas()->existingDrawingContext()) {
|
| - while (--stackSize)
|
| - context->restore();
|
| - }
|
| - }
|
| -}
|
| -
|
| -CanvasRenderingContext2D::~CanvasRenderingContext2D()
|
| -{
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::validateStateStack()
|
| -{
|
| -#if ENABLE(ASSERT)
|
| - GraphicsContext* context = canvas()->existingDrawingContext();
|
| - if (context && !context->contextDisabled())
|
| - ASSERT(context->saveCount() == m_stateStack.size());
|
| -#endif
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isAccelerated() const
|
| -{
|
| - if (!canvas()->hasImageBuffer())
|
| - return false;
|
| - GraphicsContext* context = drawingContext();
|
| - return context && context->isAccelerated();
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isContextLost() const
|
| -{
|
| - return m_isContextLost;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::loseContext()
|
| -{
|
| - if (m_isContextLost)
|
| - return;
|
| - m_isContextLost = true;
|
| - m_dispatchContextLostEventTimer.startOneShot(0, FROM_HERE);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::restoreContext()
|
| -{
|
| - if (!m_contextRestorable)
|
| - return;
|
| - // This code path is for restoring from an eviction
|
| - // Restoring from surface failure is handled internally
|
| - ASSERT(m_isContextLost && !canvas()->hasImageBuffer());
|
| -
|
| - if (canvas()->buffer()) {
|
| - if (contextLostRestoredEventsEnabled()) {
|
| - m_dispatchContextRestoredEventTimer.startOneShot(0, FROM_HERE);
|
| - } else {
|
| - // legacy synchronous context restoration.
|
| - reset();
|
| - m_isContextLost = false;
|
| - }
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*)
|
| -{
|
| - if (contextLostRestoredEventsEnabled()) {
|
| - RefPtr<Event> event = Event::createCancelable(EventTypeNames::contextlost);
|
| - canvas()->dispatchEvent(event);
|
| - if (event->defaultPrevented()) {
|
| - m_contextRestorable = false;
|
| - }
|
| - }
|
| -
|
| - // If an image buffer is present, it means the context was not lost due to
|
| - // an eviction, but rather due to a surface failure (gpu context lost?)
|
| - if (m_contextRestorable && canvas()->hasImageBuffer()) {
|
| - m_tryRestoreContextAttemptCount = 0;
|
| - m_tryRestoreContextEventTimer.startRepeating(TryRestoreContextInterval, FROM_HERE);
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::tryRestoreContextEvent(Timer<CanvasRenderingContext2D>* timer)
|
| -{
|
| - if (!m_isContextLost) {
|
| - // Canvas was already restored (possibly thanks to a resize), so stop trying.
|
| - m_tryRestoreContextEventTimer.stop();
|
| - return;
|
| - }
|
| - if (canvas()->hasImageBuffer() && canvas()->buffer()->restoreSurface()) {
|
| - m_tryRestoreContextEventTimer.stop();
|
| - dispatchContextRestoredEvent(0);
|
| - }
|
| -
|
| - if (++m_tryRestoreContextAttemptCount > MaxTryRestoreContextAttempts)
|
| - canvas()->discardImageBuffer();
|
| -
|
| - if (!canvas()->hasImageBuffer()) {
|
| - // final attempt: allocate a brand new image buffer instead of restoring
|
| - timer->stop();
|
| - if (canvas()->buffer())
|
| - dispatchContextRestoredEvent(0);
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*)
|
| -{
|
| - if (!m_isContextLost)
|
| - return;
|
| - reset();
|
| - m_isContextLost = false;
|
| - if (contextLostRestoredEventsEnabled()) {
|
| - RefPtr<Event> event(Event::create(EventTypeNames::contextrestored));
|
| - canvas()->dispatchEvent(event);
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::reset()
|
| -{
|
| - validateStateStack();
|
| - unwindStateStack();
|
| - m_stateStack.resize(1);
|
| - m_stateStack.first() = adoptPtr(new State());
|
| - m_path.clear();
|
| - validateStateStack();
|
| -}
|
| -
|
| -// Important: Several of these properties are also stored in GraphicsContext's
|
| -// StrokeData. The default values that StrokeData uses may not the same values
|
| -// that the canvas 2d spec specifies. Make sure to sync the initial state of the
|
| -// GraphicsContext in HTMLCanvasElement::createImageBuffer()!
|
| -CanvasRenderingContext2D::State::State()
|
| - : m_unrealizedSaveCount(0)
|
| - , m_strokeStyle(CanvasStyle::createFromRGBA(Color::black))
|
| - , m_fillStyle(CanvasStyle::createFromRGBA(Color::black))
|
| - , m_lineWidth(1)
|
| - , m_lineCap(ButtCap)
|
| - , m_lineJoin(MiterJoin)
|
| - , m_miterLimit(10)
|
| - , m_shadowBlur(0)
|
| - , m_shadowColor(Color::transparent)
|
| - , m_invertibleCTM(true)
|
| - , m_lineDashOffset(0)
|
| - , m_imageSmoothingEnabled(true)
|
| - , m_textAlign(StartTextAlign)
|
| - , m_textBaseline(AlphabeticTextBaseline)
|
| - , m_direction(DirectionInherit)
|
| - , m_unparsedFont(defaultFont)
|
| - , m_realizedFont(false)
|
| - , m_hasClip(false)
|
| -{
|
| -}
|
| -
|
| -CanvasRenderingContext2D::State::State(const State& other)
|
| - : CSSFontSelectorClient()
|
| - , m_unrealizedSaveCount(other.m_unrealizedSaveCount)
|
| - , m_unparsedStrokeColor(other.m_unparsedStrokeColor)
|
| - , m_unparsedFillColor(other.m_unparsedFillColor)
|
| - , m_strokeStyle(other.m_strokeStyle)
|
| - , m_fillStyle(other.m_fillStyle)
|
| - , m_lineWidth(other.m_lineWidth)
|
| - , m_lineCap(other.m_lineCap)
|
| - , m_lineJoin(other.m_lineJoin)
|
| - , m_miterLimit(other.m_miterLimit)
|
| - , m_shadowOffset(other.m_shadowOffset)
|
| - , m_shadowBlur(other.m_shadowBlur)
|
| - , m_shadowColor(other.m_shadowColor)
|
| - , m_transform(other.m_transform)
|
| - , m_invertibleCTM(other.m_invertibleCTM)
|
| - , m_lineDashOffset(other.m_lineDashOffset)
|
| - , m_imageSmoothingEnabled(other.m_imageSmoothingEnabled)
|
| - , m_textAlign(other.m_textAlign)
|
| - , m_textBaseline(other.m_textBaseline)
|
| - , m_direction(other.m_direction)
|
| - , m_unparsedFont(other.m_unparsedFont)
|
| - , m_font(other.m_font)
|
| - , m_realizedFont(other.m_realizedFont)
|
| - , m_hasClip(other.m_hasClip)
|
| -{
|
| - if (m_realizedFont)
|
| - static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this);
|
| -}
|
| -
|
| -CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(const State& other)
|
| -{
|
| - if (this == &other)
|
| - return *this;
|
| -
|
| -#if !ENABLE(OILPAN)
|
| - if (m_realizedFont)
|
| - static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this);
|
| -#endif
|
| -
|
| - m_unrealizedSaveCount = other.m_unrealizedSaveCount;
|
| - m_unparsedStrokeColor = other.m_unparsedStrokeColor;
|
| - m_unparsedFillColor = other.m_unparsedFillColor;
|
| - m_strokeStyle = other.m_strokeStyle;
|
| - m_fillStyle = other.m_fillStyle;
|
| - m_lineWidth = other.m_lineWidth;
|
| - m_lineCap = other.m_lineCap;
|
| - m_lineJoin = other.m_lineJoin;
|
| - m_miterLimit = other.m_miterLimit;
|
| - m_shadowOffset = other.m_shadowOffset;
|
| - m_shadowBlur = other.m_shadowBlur;
|
| - m_shadowColor = other.m_shadowColor;
|
| - m_transform = other.m_transform;
|
| - m_invertibleCTM = other.m_invertibleCTM;
|
| - m_imageSmoothingEnabled = other.m_imageSmoothingEnabled;
|
| - m_textAlign = other.m_textAlign;
|
| - m_textBaseline = other.m_textBaseline;
|
| - m_direction = other.m_direction;
|
| - m_unparsedFont = other.m_unparsedFont;
|
| - m_font = other.m_font;
|
| - m_realizedFont = other.m_realizedFont;
|
| - m_hasClip = other.m_hasClip;
|
| -
|
| - if (m_realizedFont)
|
| - static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this);
|
| -
|
| - return *this;
|
| -}
|
| -
|
| -CanvasRenderingContext2D::State::~State()
|
| -{
|
| -#if !ENABLE(OILPAN)
|
| - if (m_realizedFont)
|
| - static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this);
|
| -#endif
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::State::fontsNeedUpdate(CSSFontSelector* fontSelector)
|
| -{
|
| - ASSERT_ARG(fontSelector, fontSelector == m_font.fontSelector());
|
| - ASSERT(m_realizedFont);
|
| -
|
| - m_font.update(fontSelector);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::realizeSaves(GraphicsContext* context)
|
| -{
|
| - validateStateStack();
|
| - if (state().m_unrealizedSaveCount) {
|
| - ASSERT(m_stateStack.size() >= 1);
|
| - // Reduce the current state's unrealized count by one now,
|
| - // to reflect the fact we are saving one state.
|
| - m_stateStack.last()->m_unrealizedSaveCount--;
|
| - m_stateStack.append(adoptPtr(new State(state())));
|
| - // Set the new state's unrealized count to 0, because it has no outstanding saves.
|
| - // We need to do this explicitly because the copy constructor and operator= used
|
| - // by the Vector operations copy the unrealized count from the previous state (in
|
| - // turn necessary to support correct resizing and unwinding of the stack).
|
| - m_stateStack.last()->m_unrealizedSaveCount = 0;
|
| - if (!context)
|
| - context = drawingContext();
|
| - if (context)
|
| - context->save();
|
| - validateStateStack();
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::restore()
|
| -{
|
| - validateStateStack();
|
| - if (state().m_unrealizedSaveCount) {
|
| - // We never realized the save, so just record that it was unnecessary.
|
| - --m_stateStack.last()->m_unrealizedSaveCount;
|
| - return;
|
| - }
|
| - ASSERT(m_stateStack.size() >= 1);
|
| - if (m_stateStack.size() <= 1)
|
| - return;
|
| - m_path.transform(state().m_transform);
|
| - m_stateStack.removeLast();
|
| - m_path.transform(state().m_transform.inverse());
|
| - GraphicsContext* c = drawingContext();
|
| - if (c)
|
| - c->restore();
|
| - validateStateStack();
|
| -}
|
| -
|
| -CanvasStyle* CanvasRenderingContext2D::strokeStyle() const
|
| -{
|
| - return state().m_strokeStyle.get();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeStyle(PassRefPtr<CanvasStyle> prpStyle)
|
| -{
|
| - RefPtr<CanvasStyle> style = prpStyle;
|
| -
|
| - if (!style)
|
| - return;
|
| -
|
| - if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentColor(*style))
|
| - return;
|
| -
|
| - if (style->isCurrentColor()) {
|
| - if (style->hasOverrideAlpha())
|
| - style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha()));
|
| - else
|
| - style = CanvasStyle::createFromRGBA(currentColor(canvas()));
|
| - }
|
| -
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_strokeStyle = style.release();
|
| - if (!c)
|
| - return;
|
| - state().m_strokeStyle->applyStrokeColor(c);
|
| - modifiableState().m_unparsedStrokeColor = String();
|
| -}
|
| -
|
| -CanvasStyle* CanvasRenderingContext2D::fillStyle() const
|
| -{
|
| - return state().m_fillStyle.get();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillStyle(PassRefPtr<CanvasStyle> prpStyle)
|
| -{
|
| - RefPtr<CanvasStyle> style = prpStyle;
|
| -
|
| - if (!style)
|
| - return;
|
| -
|
| - if (state().m_fillStyle && state().m_fillStyle->isEquivalentColor(*style))
|
| - return;
|
| -
|
| - if (style->isCurrentColor()) {
|
| - if (style->hasOverrideAlpha())
|
| - style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha()));
|
| - else
|
| - style = CanvasStyle::createFromRGBA(currentColor(canvas()));
|
| - }
|
| -
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_fillStyle = style.release();
|
| - if (!c)
|
| - return;
|
| - state().m_fillStyle->applyFillColor(c);
|
| - modifiableState().m_unparsedFillColor = String();
|
| -}
|
| -
|
| -float CanvasRenderingContext2D::lineWidth() const
|
| -{
|
| - return state().m_lineWidth;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setLineWidth(float width)
|
| -{
|
| - if (!(std::isfinite(width) && width > 0))
|
| - return;
|
| - if (state().m_lineWidth == width)
|
| - return;
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_lineWidth = width;
|
| - if (!c)
|
| - return;
|
| - c->setStrokeThickness(width);
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::lineCap() const
|
| -{
|
| - return lineCapName(state().m_lineCap);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setLineCap(const String& s)
|
| -{
|
| - LineCap cap;
|
| - if (!parseLineCap(s, cap))
|
| - return;
|
| - if (state().m_lineCap == cap)
|
| - return;
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_lineCap = cap;
|
| - if (!c)
|
| - return;
|
| - c->setLineCap(cap);
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::lineJoin() const
|
| -{
|
| - return lineJoinName(state().m_lineJoin);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setLineJoin(const String& s)
|
| -{
|
| - LineJoin join;
|
| - if (!parseLineJoin(s, join))
|
| - return;
|
| - if (state().m_lineJoin == join)
|
| - return;
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_lineJoin = join;
|
| - if (!c)
|
| - return;
|
| - c->setLineJoin(join);
|
| -}
|
| -
|
| -float CanvasRenderingContext2D::miterLimit() const
|
| -{
|
| - return state().m_miterLimit;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setMiterLimit(float limit)
|
| -{
|
| - if (!(std::isfinite(limit) && limit > 0))
|
| - return;
|
| - if (state().m_miterLimit == limit)
|
| - return;
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_miterLimit = limit;
|
| - if (!c)
|
| - return;
|
| - c->setMiterLimit(limit);
|
| -}
|
| -
|
| -float CanvasRenderingContext2D::shadowOffsetX() const
|
| -{
|
| - return state().m_shadowOffset.width();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadowOffsetX(float x)
|
| -{
|
| - if (!std::isfinite(x))
|
| - return;
|
| - if (state().m_shadowOffset.width() == x)
|
| - return;
|
| - realizeSaves(0);
|
| - modifiableState().m_shadowOffset.setWidth(x);
|
| - applyShadow();
|
| -}
|
| -
|
| -float CanvasRenderingContext2D::shadowOffsetY() const
|
| -{
|
| - return state().m_shadowOffset.height();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadowOffsetY(float y)
|
| -{
|
| - if (!std::isfinite(y))
|
| - return;
|
| - if (state().m_shadowOffset.height() == y)
|
| - return;
|
| - realizeSaves(0);
|
| - modifiableState().m_shadowOffset.setHeight(y);
|
| - applyShadow();
|
| -}
|
| -
|
| -float CanvasRenderingContext2D::shadowBlur() const
|
| -{
|
| - return state().m_shadowBlur;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadowBlur(float blur)
|
| -{
|
| - if (!(std::isfinite(blur) && blur >= 0))
|
| - return;
|
| - if (state().m_shadowBlur == blur)
|
| - return;
|
| - realizeSaves(0);
|
| - modifiableState().m_shadowBlur = blur;
|
| - applyShadow();
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::shadowColor() const
|
| -{
|
| - return Color(state().m_shadowColor).serialized();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadowColor(const String& color)
|
| -{
|
| - RGBA32 rgba;
|
| - if (!parseColorOrCurrentColor(rgba, color, canvas()))
|
| - return;
|
| - if (state().m_shadowColor == rgba)
|
| - return;
|
| - realizeSaves(0);
|
| - modifiableState().m_shadowColor = rgba;
|
| - applyShadow();
|
| -}
|
| -
|
| -const Vector<float>& CanvasRenderingContext2D::getLineDash() const
|
| -{
|
| - return state().m_lineDash;
|
| -}
|
| -
|
| -static bool lineDashSequenceIsValid(const Vector<float>& dash)
|
| -{
|
| - for (size_t i = 0; i < dash.size(); i++) {
|
| - if (!std::isfinite(dash[i]) || dash[i] < 0)
|
| - return false;
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setLineDash(const Vector<float>& dash)
|
| -{
|
| - if (!lineDashSequenceIsValid(dash))
|
| - return;
|
| -
|
| - realizeSaves(0);
|
| - modifiableState().m_lineDash = dash;
|
| - // Spec requires the concatenation of two copies the dash list when the
|
| - // number of elements is odd
|
| - if (dash.size() % 2)
|
| - modifiableState().m_lineDash.appendVector(dash);
|
| -
|
| - applyLineDash();
|
| -}
|
| -
|
| -float CanvasRenderingContext2D::lineDashOffset() const
|
| -{
|
| - return state().m_lineDashOffset;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setLineDashOffset(float offset)
|
| -{
|
| - if (!std::isfinite(offset) || state().m_lineDashOffset == offset)
|
| - return;
|
| -
|
| - realizeSaves(0);
|
| - modifiableState().m_lineDashOffset = offset;
|
| - applyLineDash();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::applyLineDash() const
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - DashArray convertedLineDash(state().m_lineDash.size());
|
| - for (size_t i = 0; i < state().m_lineDash.size(); ++i)
|
| - convertedLineDash[i] = static_cast<DashArrayElement>(state().m_lineDash[i]);
|
| - c->setLineDash(convertedLineDash, state().m_lineDashOffset);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::scale(float sx, float sy)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| -
|
| - if (!std::isfinite(sx) | !std::isfinite(sy))
|
| - return;
|
| -
|
| - AffineTransform newTransform = state().m_transform;
|
| - newTransform.scaleNonUniform(sx, sy);
|
| - if (state().m_transform == newTransform)
|
| - return;
|
| -
|
| - realizeSaves(c);
|
| -
|
| - if (!newTransform.isInvertible()) {
|
| - modifiableState().m_invertibleCTM = false;
|
| - return;
|
| - }
|
| -
|
| - modifiableState().m_transform = newTransform;
|
| - c->scale(sx, sy);
|
| - m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::rotate(float angleInRadians)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| -
|
| - if (!std::isfinite(angleInRadians))
|
| - return;
|
| -
|
| - AffineTransform newTransform = state().m_transform;
|
| - newTransform.rotateRadians(angleInRadians);
|
| - if (state().m_transform == newTransform)
|
| - return;
|
| -
|
| - realizeSaves(c);
|
| -
|
| - if (!newTransform.isInvertible()) {
|
| - modifiableState().m_invertibleCTM = false;
|
| - return;
|
| - }
|
| -
|
| - modifiableState().m_transform = newTransform;
|
| - c->rotate(angleInRadians);
|
| - m_path.transform(AffineTransform().rotateRadians(-angleInRadians));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::translate(float tx, float ty)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| -
|
| - if (!std::isfinite(tx) | !std::isfinite(ty))
|
| - return;
|
| -
|
| - AffineTransform newTransform = state().m_transform;
|
| - newTransform.translate(tx, ty);
|
| - if (state().m_transform == newTransform)
|
| - return;
|
| -
|
| - realizeSaves(c);
|
| -
|
| - if (!newTransform.isInvertible()) {
|
| - modifiableState().m_invertibleCTM = false;
|
| - return;
|
| - }
|
| -
|
| - modifiableState().m_transform = newTransform;
|
| - c->translate(tx, ty);
|
| - m_path.transform(AffineTransform().translate(-tx, -ty));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::transform(float m11, float m12, float m21, float m22, float dx, float dy)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| -
|
| - if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
|
| - return;
|
| -
|
| - AffineTransform transform(m11, m12, m21, m22, dx, dy);
|
| - AffineTransform newTransform = state().m_transform * transform;
|
| - if (state().m_transform == newTransform)
|
| - return;
|
| -
|
| - realizeSaves(c);
|
| -
|
| - modifiableState().m_transform = newTransform;
|
| - if (!newTransform.isInvertible()) {
|
| - modifiableState().m_invertibleCTM = false;
|
| - return;
|
| - }
|
| -
|
| - c->concatCTM(transform);
|
| - m_path.transform(transform.inverse());
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::resetTransform()
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| -
|
| - AffineTransform ctm = state().m_transform;
|
| - bool invertibleCTM = state().m_invertibleCTM;
|
| - // It is possible that CTM is identity while CTM is not invertible.
|
| - // When CTM becomes non-invertible, realizeSaves() can make CTM identity.
|
| - if (ctm.isIdentity() && invertibleCTM)
|
| - return;
|
| -
|
| - realizeSaves(c);
|
| - // resetTransform() resolves the non-invertible CTM state.
|
| - modifiableState().m_transform.makeIdentity();
|
| - modifiableState().m_invertibleCTM = true;
|
| - c->setCTM(canvas()->baseTransform());
|
| -
|
| - if (invertibleCTM)
|
| - m_path.transform(ctm);
|
| - // When else, do nothing because all transform methods didn't update m_path when CTM became non-invertible.
|
| - // It means that resetTransform() restores m_path just before CTM became non-invertible.
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, float m22, float dx, float dy)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| -
|
| - if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy))
|
| - return;
|
| -
|
| - resetTransform();
|
| - transform(m11, m12, m21, m22, dx, dy);
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::strokeColor()
|
| -{
|
| - return strokeStyle()->color();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeColor(const String& color)
|
| -{
|
| - if (color == state().m_unparsedStrokeColor)
|
| - return;
|
| - realizeSaves(0);
|
| - setStrokeStyle(CanvasStyle::createFromString(color));
|
| - modifiableState().m_unparsedStrokeColor = color;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeColor(float grayLevel)
|
| -{
|
| - if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f))
|
| - return;
|
| - setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeColor(const String& color, float alpha)
|
| -{
|
| - setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeColor(float grayLevel, float alpha)
|
| -{
|
| - if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha))
|
| - return;
|
| - setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeColor(float r, float g, float b, float a)
|
| -{
|
| - if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(r, g, b, a))
|
| - return;
|
| - setStrokeStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setStrokeColor(float c, float m, float y, float k, float a)
|
| -{
|
| - if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentCMYKA(c, m, y, k, a))
|
| - return;
|
| - setStrokeStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::fillColor()
|
| -{
|
| - return fillStyle()->color();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillColor(const String& color)
|
| -{
|
| - if (color == state().m_unparsedFillColor)
|
| - return;
|
| - realizeSaves(0);
|
| - setFillStyle(CanvasStyle::createFromString(color));
|
| - modifiableState().m_unparsedFillColor = color;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillColor(float grayLevel)
|
| -{
|
| - if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f))
|
| - return;
|
| - setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillColor(const String& color, float alpha)
|
| -{
|
| - setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillColor(float grayLevel, float alpha)
|
| -{
|
| - if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha))
|
| - return;
|
| - setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillColor(float r, float g, float b, float a)
|
| -{
|
| - if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(r, g, b, a))
|
| - return;
|
| - setFillStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFillColor(float c, float m, float y, float k, float a)
|
| -{
|
| - if (state().m_fillStyle && state().m_fillStyle->isEquivalentCMYKA(c, m, y, k, a))
|
| - return;
|
| - setFillStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::beginPath()
|
| -{
|
| - m_path.clear();
|
| -}
|
| -
|
| -static bool validateRectForCanvas(float& x, float& y, float& width, float& height)
|
| -{
|
| - if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height))
|
| - return false;
|
| -
|
| - if (!width && !height)
|
| - return false;
|
| -
|
| - if (width < 0) {
|
| - width = -width;
|
| - x -= width;
|
| - }
|
| -
|
| - if (height < 0) {
|
| - height = -height;
|
| - y -= height;
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -static WindRule parseWinding(const String& windingRuleString)
|
| -{
|
| - if (windingRuleString == "nonzero")
|
| - return RULE_NONZERO;
|
| - if (windingRuleString == "evenodd")
|
| - return RULE_EVENODD;
|
| -
|
| - ASSERT_NOT_REACHED();
|
| - return RULE_EVENODD;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::fillInternal(const Path& path, const String& windingRuleString)
|
| -{
|
| - if (path.isEmpty()) {
|
| - return;
|
| - }
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c) {
|
| - return;
|
| - }
|
| - if (!state().m_invertibleCTM) {
|
| - return;
|
| - }
|
| - FloatRect clipBounds;
|
| - if (!c->getTransformedClipBounds(&clipBounds)) {
|
| - return;
|
| - }
|
| -
|
| - // If gradient size is zero, then paint nothing.
|
| - Gradient* gradient = c->fillGradient();
|
| - if (gradient && gradient->isZeroSize()) {
|
| - return;
|
| - }
|
| -
|
| - WindRule windRule = c->fillRule();
|
| - c->setFillRule(parseWinding(windingRuleString));
|
| -
|
| - FloatRect dirtyRect;
|
| - if (computeDirtyRect(path.boundingRect(), clipBounds, &dirtyRect)) {
|
| - c->fillPath(path);
|
| - didDraw(dirtyRect);
|
| - }
|
| -
|
| - c->setFillRule(windRule);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::fill(const String& windingRuleString)
|
| -{
|
| - fillInternal(m_path, windingRuleString);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::fill(Path2D* domPath, const String& windingRuleString)
|
| -{
|
| - fillInternal(domPath->path(), windingRuleString);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::strokeInternal(const Path& path)
|
| -{
|
| - if (path.isEmpty()) {
|
| - return;
|
| - }
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c) {
|
| - return;
|
| - }
|
| - if (!state().m_invertibleCTM) {
|
| - return;
|
| - }
|
| - FloatRect clipBounds;
|
| - if (!c->getTransformedClipBounds(&clipBounds))
|
| - return;
|
| -
|
| - // If gradient size is zero, then paint nothing.
|
| - Gradient* gradient = c->strokeGradient();
|
| - if (gradient && gradient->isZeroSize()) {
|
| - return;
|
| - }
|
| -
|
| - FloatRect bounds = path.boundingRect();
|
| - inflateStrokeRect(bounds);
|
| - FloatRect dirtyRect;
|
| - if (computeDirtyRect(bounds, clipBounds, &dirtyRect)) {
|
| - c->strokePath(path);
|
| - didDraw(dirtyRect);
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::stroke()
|
| -{
|
| - strokeInternal(m_path);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::stroke(Path2D* domPath)
|
| -{
|
| - strokeInternal(domPath->path());
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clipInternal(const Path& path, const String& windingRuleString)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c) {
|
| - return;
|
| - }
|
| - if (!state().m_invertibleCTM) {
|
| - return;
|
| - }
|
| -
|
| - realizeSaves(c);
|
| - c->canvasClip(path, parseWinding(windingRuleString));
|
| - modifiableState().m_hasClip = true;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clip(const String& windingRuleString)
|
| -{
|
| - clipInternal(m_path, windingRuleString);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clip(Path2D* domPath, const String& windingRuleString)
|
| -{
|
| - clipInternal(domPath->path(), windingRuleString);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isPointInPath(const float x, const float y, const String& windingRuleString)
|
| -{
|
| - return isPointInPathInternal(m_path, x, y, windingRuleString);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isPointInPath(Path2D* domPath, const float x, const float y, const String& windingRuleString)
|
| -{
|
| - return isPointInPathInternal(domPath->path(), x, y, windingRuleString);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, const float x, const float y, const String& windingRuleString)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return false;
|
| - if (!state().m_invertibleCTM)
|
| - return false;
|
| -
|
| - FloatPoint point(x, y);
|
| - AffineTransform ctm = state().m_transform;
|
| - FloatPoint transformedPoint = ctm.inverse().mapPoint(point);
|
| - if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
|
| - return false;
|
| -
|
| - return path.contains(transformedPoint, parseWinding(windingRuleString));
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y)
|
| -{
|
| - return isPointInStrokeInternal(m_path, x, y);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isPointInStroke(Path2D* domPath, const float x, const float y)
|
| -{
|
| - return isPointInStrokeInternal(domPath->path(), x, y);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::isPointInStrokeInternal(const Path& path, const float x, const float y)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return false;
|
| - if (!state().m_invertibleCTM)
|
| - return false;
|
| -
|
| - FloatPoint point(x, y);
|
| - AffineTransform ctm = state().m_transform;
|
| - FloatPoint transformedPoint = ctm.inverse().mapPoint(point);
|
| - if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y()))
|
| - return false;
|
| -
|
| - StrokeData strokeData;
|
| - strokeData.setThickness(lineWidth());
|
| - strokeData.setLineCap(getLineCap());
|
| - strokeData.setLineJoin(getLineJoin());
|
| - strokeData.setMiterLimit(miterLimit());
|
| - strokeData.setLineDash(getLineDash(), lineDashOffset());
|
| - return path.strokeContains(transformedPoint, strokeData);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height)
|
| -{
|
| - if (!validateRectForCanvas(x, y, width, height))
|
| - return;
|
| - GraphicsContext* context = drawingContext();
|
| - if (!context)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| - FloatRect rect(x, y, width, height);
|
| -
|
| - FloatRect dirtyRect;
|
| - if (!computeDirtyRect(rect, &dirtyRect))
|
| - return;
|
| -
|
| - bool saved = false;
|
| - if (shouldDrawShadows()) {
|
| - context->save();
|
| - saved = true;
|
| - context->clearShadow();
|
| - }
|
| - context->clearRect(rect);
|
| - if (m_hitRegionManager)
|
| - m_hitRegionManager->removeHitRegionsInRect(rect, state().m_transform);
|
| - if (saved)
|
| - context->restore();
|
| -
|
| - validateStateStack();
|
| - didDraw(dirtyRect);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height)
|
| -{
|
| - if (!validateRectForCanvas(x, y, width, height))
|
| - return;
|
| -
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| - FloatRect clipBounds;
|
| - if (!c->getTransformedClipBounds(&clipBounds))
|
| - return;
|
| -
|
| - // from the HTML5 Canvas spec:
|
| - // If x0 = x1 and y0 = y1, then the linear gradient must paint nothing
|
| - // If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must paint nothing
|
| - Gradient* gradient = c->fillGradient();
|
| - if (gradient && gradient->isZeroSize())
|
| - return;
|
| -
|
| - FloatRect rect(x, y, width, height);
|
| - if (rectContainsTransformedRect(rect, clipBounds)) {
|
| - c->fillRect(rect);
|
| - didDraw(clipBounds);
|
| - } else {
|
| - FloatRect dirtyRect;
|
| - if (computeDirtyRect(rect, clipBounds, &dirtyRect)) {
|
| - c->fillRect(rect);
|
| - didDraw(dirtyRect);
|
| - }
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float height)
|
| -{
|
| - if (!validateRectForCanvas(x, y, width, height))
|
| - return;
|
| -
|
| - if (!(state().m_lineWidth >= 0))
|
| - return;
|
| -
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| - FloatRect clipBounds;
|
| - if (!c->getTransformedClipBounds(&clipBounds))
|
| - return;
|
| -
|
| - // If gradient size is zero, then paint nothing.
|
| - Gradient* gradient = c->strokeGradient();
|
| - if (gradient && gradient->isZeroSize())
|
| - return;
|
| -
|
| - FloatRect rect(x, y, width, height);
|
| -
|
| - FloatRect boundingRect = rect;
|
| - boundingRect.inflate(state().m_lineWidth / 2);
|
| - FloatRect dirtyRect;
|
| - if (computeDirtyRect(boundingRect, clipBounds, &dirtyRect)) {
|
| - c->strokeRect(rect);
|
| - didDraw(dirtyRect);
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur)
|
| -{
|
| - setShadow(FloatSize(width, height), blur, Color::transparent);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color)
|
| -{
|
| - RGBA32 rgba;
|
| - if (!parseColorOrCurrentColor(rgba, color, canvas()))
|
| - return;
|
| - setShadow(FloatSize(width, height), blur, rgba);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel)
|
| -{
|
| - setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha)
|
| -{
|
| - RGBA32 rgba;
|
| - if (!parseColorOrCurrentColor(rgba, color, canvas()))
|
| - return;
|
| - setShadow(FloatSize(width, height), blur, colorWithOverrideAlpha(rgba, alpha));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel, float alpha)
|
| -{
|
| - setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float r, float g, float b, float a)
|
| -{
|
| - setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float c, float m, float y, float k, float a)
|
| -{
|
| - setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a));
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clearShadow()
|
| -{
|
| - setShadow(FloatSize(), 0, Color::transparent);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RGBA32 color)
|
| -{
|
| - if (state().m_shadowOffset == offset && state().m_shadowBlur == blur && state().m_shadowColor == color)
|
| - return;
|
| - bool wasDrawingShadows = shouldDrawShadows();
|
| - realizeSaves(0);
|
| - modifiableState().m_shadowOffset = offset;
|
| - modifiableState().m_shadowBlur = blur;
|
| - modifiableState().m_shadowColor = color;
|
| - if (!wasDrawingShadows && !shouldDrawShadows())
|
| - return;
|
| - applyShadow();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::applyShadow()
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| -
|
| - if (shouldDrawShadows()) {
|
| - c->setShadow(state().m_shadowOffset, state().m_shadowBlur, state().m_shadowColor,
|
| - DrawLooperBuilder::ShadowIgnoresTransforms);
|
| - } else {
|
| - c->clearShadow();
|
| - }
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::shouldDrawShadows() const
|
| -{
|
| - return alphaChannel(state().m_shadowColor) && (state().m_shadowBlur || !state().m_shadowOffset.isZero());
|
| -}
|
| -
|
| -static inline FloatRect normalizeRect(const FloatRect& rect)
|
| -{
|
| - return FloatRect(std::min(rect.x(), rect.maxX()),
|
| - std::min(rect.y(), rect.maxY()),
|
| - std::max(rect.width(), -rect.width()),
|
| - std::max(rect.height(), -rect.height()));
|
| -}
|
| -
|
| -static inline void clipRectsToImageRect(const FloatRect& imageRect, FloatRect* srcRect, FloatRect* dstRect)
|
| -{
|
| - if (imageRect.contains(*srcRect))
|
| - return;
|
| -
|
| - // Compute the src to dst transform
|
| - FloatSize scale(dstRect->size().width() / srcRect->size().width(), dstRect->size().height() / srcRect->size().height());
|
| - FloatPoint scaledSrcLocation = srcRect->location();
|
| - scaledSrcLocation.scale(scale.width(), scale.height());
|
| - FloatSize offset = dstRect->location() - scaledSrcLocation;
|
| -
|
| - srcRect->intersect(imageRect);
|
| -
|
| - // To clip the destination rectangle in the same proportion, transform the clipped src rect
|
| - *dstRect = *srcRect;
|
| - dstRect->scale(scale.width(), scale.height());
|
| - dstRect->move(offset);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource, float x, float y, ExceptionState& exceptionState)
|
| -{
|
| - FloatSize destRectSize = imageSource->defaultDestinationSize();
|
| - drawImage(imageSource, x, y, destRectSize.width(), destRectSize.height(), exceptionState);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource,
|
| - float x, float y, float width, float height, ExceptionState& exceptionState)
|
| -{
|
| - FloatSize sourceRectSize = imageSource->sourceSize();
|
| - drawImage(imageSource, 0, 0, sourceRectSize.width(), sourceRectSize.height(), x, y, width, height, exceptionState);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource,
|
| - float sx, float sy, float sw, float sh,
|
| - float dx, float dy, float dw, float dh, ExceptionState& exceptionState)
|
| -{
|
| - GraphicsContext* c = drawingContext(); // Do not exit yet if !c because we may need to throw exceptions first
|
| - CompositeOperator op = c ? c->compositeOperation() : CompositeSourceOver;
|
| - blink::WebBlendMode blendMode = c ? c->blendModeOperation() : blink::WebBlendModeNormal;
|
| - drawImageInternal(imageSource, sx, sy, sw, sh, dx, dy, dw, dh, exceptionState, op, blendMode, c);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawImageInternal(CanvasImageSource* imageSource,
|
| - float sx, float sy, float sw, float sh,
|
| - float dx, float dy, float dw, float dh, ExceptionState& exceptionState,
|
| - CompositeOperator op, blink::WebBlendMode blendMode, GraphicsContext* c)
|
| -{
|
| - RefPtr<Image> image;
|
| - SourceImageStatus sourceImageStatus = InvalidSourceImageStatus;
|
| - if (!imageSource->isVideoElement()) {
|
| - SourceImageMode mode = canvas() == imageSource ? CopySourceImageIfVolatile : DontCopySourceImage; // Thunking for ==
|
| - image = imageSource->getSourceImageForCanvas(mode, &sourceImageStatus);
|
| - if (sourceImageStatus == UndecodableSourceImageStatus)
|
| - exceptionState.ThrowDOMException(InvalidStateError, "The HTMLImageElement provided is in the 'broken' state.");
|
| - if (!image || !image->width() || !image->height())
|
| - return;
|
| - }
|
| -
|
| - if (!c)
|
| - c = drawingContext();
|
| - if (!c)
|
| - return;
|
| -
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| -
|
| - if (!std::isfinite(dx) || !std::isfinite(dy) || !std::isfinite(dw) || !std::isfinite(dh)
|
| - || !std::isfinite(sx) || !std::isfinite(sy) || !std::isfinite(sw) || !std::isfinite(sh)
|
| - || !dw || !dh || !sw || !sh)
|
| - return;
|
| -
|
| - FloatRect clipBounds;
|
| - if (!c->getTransformedClipBounds(&clipBounds))
|
| - return;
|
| -
|
| - FloatRect srcRect = normalizeRect(FloatRect(sx, sy, sw, sh));
|
| - FloatRect dstRect = normalizeRect(FloatRect(dx, dy, dw, dh));
|
| -
|
| - clipRectsToImageRect(FloatRect(FloatPoint(), imageSource->sourceSize()), &srcRect, &dstRect);
|
| -
|
| - imageSource->adjustDrawRects(&srcRect, &dstRect);
|
| -
|
| - if (srcRect.isEmpty())
|
| - return;
|
| -
|
| - FloatRect dirtyRect = clipBounds;
|
| - if (rectContainsTransformedRect(dstRect, clipBounds)) {
|
| - c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
|
| - } else {
|
| - FloatRect dirtyRect;
|
| - computeDirtyRect(dstRect, clipBounds, &dirtyRect);
|
| - c->drawImage(image.get(), dstRect, srcRect, op, blendMode);
|
| - }
|
| -
|
| - if (sourceImageStatus == ExternalSourceImageStatus && isAccelerated() && canvas()->buffer())
|
| - canvas()->buffer()->flush();
|
| -
|
| - didDraw(dirtyRect);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* image,
|
| - float sx, float sy, float sw, float sh,
|
| - float dx, float dy, float dw, float dh,
|
| - const String& compositeOperation)
|
| -{
|
| - if (!image)
|
| - return;
|
| - CompositeOperator op;
|
| - blink::WebBlendMode blendOp = blink::WebBlendModeNormal;
|
| - if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != blink::WebBlendModeNormal)
|
| - op = CompositeSourceOver;
|
| -
|
| - drawImageInternal(image, sx, sy, sw, sh, dx, dy, dw, dh, IGNORE_EXCEPTION, op, blendOp);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clearCanvas()
|
| -{
|
| - FloatRect canvasRect(0, 0, canvas()->width(), canvas()->height());
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| -
|
| - c->save();
|
| - c->setCTM(canvas()->baseTransform());
|
| - c->clearRect(canvasRect);
|
| - c->restore();
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::rectContainsTransformedRect(const FloatRect& rect, const FloatRect& transformedRect) const
|
| -{
|
| - FloatQuad quad(rect);
|
| - FloatQuad transformedQuad(transformedRect);
|
| - return state().m_transform.mapQuad(quad).containsQuad(transformedQuad);
|
| -}
|
| -
|
| -PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1)
|
| -{
|
| - RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1));
|
| - return gradient.release();
|
| -}
|
| -
|
| -PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState& exceptionState)
|
| -{
|
| - if (r0 < 0 || r1 < 0) {
|
| - exceptionState.ThrowDOMException(IndexSizeError, String::format("The %s provided is less than 0.", r0 < 0 ? "r0" : "r1"));
|
| - return nullptr;
|
| - }
|
| -
|
| - RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1);
|
| - return gradient.release();
|
| -}
|
| -
|
| -PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(CanvasImageSource* imageSource,
|
| - const String& repetitionType, ExceptionState& exceptionState)
|
| -{
|
| - Pattern::RepeatMode repeatMode = CanvasPattern::parseRepetitionType(repetitionType, exceptionState);
|
| - if (exceptionState.had_exception())
|
| - return nullptr;
|
| -
|
| - SourceImageStatus status;
|
| - RefPtr<Image> imageForRendering = imageSource->getSourceImageForCanvas(CopySourceImageIfVolatile, &status);
|
| -
|
| - switch (status) {
|
| - case NormalSourceImageStatus:
|
| - break;
|
| - case ZeroSizeCanvasSourceImageStatus:
|
| - exceptionState.ThrowDOMException(InvalidStateError, String::format("The canvas %s is 0.", imageSource->sourceSize().width() ? "height" : "width"));
|
| - return nullptr;
|
| - case UndecodableSourceImageStatus:
|
| - exceptionState.ThrowDOMException(InvalidStateError, "Source image is in the 'broken' state.");
|
| - return nullptr;
|
| - case InvalidSourceImageStatus:
|
| - imageForRendering = Image::nullImage();
|
| - break;
|
| - case IncompleteSourceImageStatus:
|
| - return nullptr;
|
| - default:
|
| - case ExternalSourceImageStatus: // should not happen when mode is CopySourceImageIfVolatile
|
| - ASSERT_NOT_REACHED();
|
| - return nullptr;
|
| - }
|
| - ASSERT(imageForRendering);
|
| -
|
| - return CanvasPattern::create(imageForRendering.release(), repeatMode);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, FloatRect* dirtyRect)
|
| -{
|
| - FloatRect clipBounds;
|
| - if (!drawingContext()->getTransformedClipBounds(&clipBounds))
|
| - return false;
|
| - return computeDirtyRect(localRect, clipBounds, dirtyRect);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, const FloatRect& transformedClipBounds, FloatRect* dirtyRect)
|
| -{
|
| - FloatRect canvasRect = state().m_transform.mapRect(localRect);
|
| -
|
| - if (alphaChannel(state().m_shadowColor)) {
|
| - FloatRect shadowRect(canvasRect);
|
| - shadowRect.move(state().m_shadowOffset);
|
| - shadowRect.inflate(state().m_shadowBlur);
|
| - canvasRect.unite(shadowRect);
|
| - }
|
| -
|
| - canvasRect.intersect(transformedClipBounds);
|
| - if (canvasRect.isEmpty())
|
| - return false;
|
| -
|
| - if (dirtyRect)
|
| - *dirtyRect = canvasRect;
|
| -
|
| - return true;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::didDraw(const FloatRect& dirtyRect)
|
| -{
|
| - if (dirtyRect.isEmpty())
|
| - return;
|
| -
|
| - canvas()->didDraw(dirtyRect);
|
| -}
|
| -
|
| -GraphicsContext* CanvasRenderingContext2D::drawingContext() const
|
| -{
|
| - if (isContextLost())
|
| - return 0;
|
| - return canvas()->drawingContext();
|
| -}
|
| -
|
| -static PassRefPtr<ImageData> createEmptyImageData(const IntSize& size)
|
| -{
|
| - if (RefPtr<ImageData> data = ImageData::create(size)) {
|
| - data->data()->zeroFill();
|
| - return data.release();
|
| - }
|
| -
|
| - return nullptr;
|
| -}
|
| -
|
| -PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(PassRefPtr<ImageData> imageData) const
|
| -{
|
| - return createEmptyImageData(imageData->size());
|
| -}
|
| -
|
| -PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionState& exceptionState) const
|
| -{
|
| - if (!sw || !sh) {
|
| - exceptionState.ThrowDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width"));
|
| - return nullptr;
|
| - }
|
| -
|
| - FloatSize logicalSize(fabs(sw), fabs(sh));
|
| - if (!logicalSize.isExpressibleAsIntSize())
|
| - return nullptr;
|
| -
|
| - IntSize size = expandedIntSize(logicalSize);
|
| - if (size.width() < 1)
|
| - size.setWidth(1);
|
| - if (size.height() < 1)
|
| - size.setHeight(1);
|
| -
|
| - return createEmptyImageData(size);
|
| -}
|
| -
|
| -PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionState& exceptionState) const
|
| -{
|
| - if (!sw || !sh)
|
| - exceptionState.ThrowDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width"));
|
| -
|
| - if (exceptionState.had_exception())
|
| - return nullptr;
|
| -
|
| - if (sw < 0) {
|
| - sx += sw;
|
| - sw = -sw;
|
| - }
|
| - if (sh < 0) {
|
| - sy += sh;
|
| - sh = -sh;
|
| - }
|
| -
|
| - FloatRect logicalRect(sx, sy, sw, sh);
|
| - if (logicalRect.width() < 1)
|
| - logicalRect.setWidth(1);
|
| - if (logicalRect.height() < 1)
|
| - logicalRect.setHeight(1);
|
| - if (!logicalRect.isExpressibleAsIntRect())
|
| - return nullptr;
|
| -
|
| - IntRect imageDataRect = enclosingIntRect(logicalRect);
|
| - ImageBuffer* buffer = canvas()->buffer();
|
| - if (!buffer || isContextLost())
|
| - return createEmptyImageData(imageDataRect.size());
|
| -
|
| - RefPtr<Uint8ClampedArray> byteArray = buffer->getImageData(Unmultiplied, imageDataRect);
|
| - if (!byteArray)
|
| - return nullptr;
|
| -
|
| - return ImageData::create(imageDataRect.size(), byteArray.release());
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy)
|
| -{
|
| - putImageData(data, dx, dy, 0, 0, data->width(), data->height());
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight)
|
| -{
|
| - ImageBuffer* buffer = canvas()->buffer();
|
| - if (!buffer)
|
| - return;
|
| -
|
| - if (dirtyWidth < 0) {
|
| - dirtyX += dirtyWidth;
|
| - dirtyWidth = -dirtyWidth;
|
| - }
|
| -
|
| - if (dirtyHeight < 0) {
|
| - dirtyY += dirtyHeight;
|
| - dirtyHeight = -dirtyHeight;
|
| - }
|
| -
|
| - FloatRect clipRect(dirtyX, dirtyY, dirtyWidth, dirtyHeight);
|
| - clipRect.intersect(IntRect(0, 0, data->width(), data->height()));
|
| - IntSize destOffset(static_cast<int>(dx), static_cast<int>(dy));
|
| - IntRect destRect = enclosingIntRect(clipRect);
|
| - destRect.move(destOffset);
|
| - destRect.intersect(IntRect(IntPoint(), buffer->size()));
|
| - if (destRect.isEmpty())
|
| - return;
|
| - IntRect sourceRect(destRect);
|
| - sourceRect.move(-destOffset);
|
| -
|
| - buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset));
|
| -
|
| - didDraw(destRect);
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::font() const
|
| -{
|
| - if (!state().m_realizedFont)
|
| - return defaultFont;
|
| -
|
| - StringBuilder serializedFont;
|
| - const FontDescription& fontDescription = state().m_font.fontDescription();
|
| -
|
| - if (fontDescription.style() == FontStyleItalic)
|
| - serializedFont.appendLiteral("italic ");
|
| - if (fontDescription.weight() == FontWeightBold)
|
| - serializedFont.appendLiteral("bold ");
|
| - if (fontDescription.variant() == FontVariantSmallCaps)
|
| - serializedFont.appendLiteral("small-caps ");
|
| -
|
| - serializedFont.appendNumber(fontDescription.computedPixelSize());
|
| - serializedFont.appendLiteral("px");
|
| -
|
| - const FontFamily& firstFontFamily = fontDescription.family();
|
| - for (const FontFamily* fontFamily = &firstFontFamily; fontFamily; fontFamily = fontFamily->next()) {
|
| - if (fontFamily != &firstFontFamily)
|
| - serializedFont.append(',');
|
| -
|
| - // FIXME: We should append family directly to serializedFont rather than building a temporary string.
|
| - String family = fontFamily->family();
|
| - if (family.startsWith("-webkit-"))
|
| - family = family.substring(8);
|
| - if (family.contains(' '))
|
| - family = "\"" + family + "\"";
|
| -
|
| - serializedFont.append(' ');
|
| - serializedFont.append(family);
|
| - }
|
| -
|
| - return serializedFont.toString();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setFont(const String& newFont)
|
| -{
|
| - // The style resolution required for rendering text is not available in frame-less documents.
|
| - if (!canvas()->document().frame())
|
| - return;
|
| -
|
| - MutableStylePropertyMap::iterator i = m_fetchedFonts.find(newFont);
|
| - RefPtr<MutableStylePropertySet> parsedStyle = i != m_fetchedFonts.end() ? i->value : nullptr;
|
| -
|
| - if (!parsedStyle) {
|
| - parsedStyle = MutableStylePropertySet::create();
|
| - BisonCSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, HTMLStandardMode, 0);
|
| - m_fetchedFonts.add(newFont, parsedStyle);
|
| - }
|
| - if (parsedStyle->isEmpty())
|
| - return;
|
| -
|
| - String fontValue = parsedStyle->getPropertyValue(CSSPropertyFont);
|
| -
|
| - // According to http://lists.w3.org/Archives/Public/public-html/2009Jul/0947.html,
|
| - // the "inherit" and "initial" values must be ignored.
|
| - if (fontValue == "inherit" || fontValue == "initial")
|
| - return;
|
| -
|
| - // The parse succeeded.
|
| - String newFontSafeCopy(newFont); // Create a string copy since newFont can be deleted inside realizeSaves.
|
| - realizeSaves(0);
|
| - modifiableState().m_unparsedFont = newFontSafeCopy;
|
| -
|
| - // Map the <canvas> font into the text style. If the font uses keywords like larger/smaller, these will work
|
| - // relative to the canvas.
|
| - RefPtr<RenderStyle> newStyle = RenderStyle::create();
|
| - if (RenderStyle* computedStyle = canvas()->computedStyle()) {
|
| - FontDescription elementFontDescription(computedStyle->fontDescription());
|
| - // Reset the computed size to avoid inheriting the zoom factor from the <canvas> element.
|
| - elementFontDescription.setComputedSize(elementFontDescription.specifiedSize());
|
| - newStyle->setFontDescription(elementFontDescription);
|
| - } else {
|
| - FontFamily fontFamily;
|
| - fontFamily.setFamily(defaultFontFamily);
|
| -
|
| - FontDescription defaultFontDescription;
|
| - defaultFontDescription.setFamily(fontFamily);
|
| - defaultFontDescription.setSpecifiedSize(defaultFontSize);
|
| - defaultFontDescription.setComputedSize(defaultFontSize);
|
| -
|
| - newStyle->setFontDescription(defaultFontDescription);
|
| - }
|
| -
|
| - newStyle->font().update(newStyle->font().fontSelector());
|
| -
|
| - // Now map the font property longhands into the style.
|
| - CSSPropertyValue properties[] = {
|
| - CSSPropertyValue(CSSPropertyFontFamily, *parsedStyle),
|
| - CSSPropertyValue(CSSPropertyFontStyle, *parsedStyle),
|
| - CSSPropertyValue(CSSPropertyFontVariant, *parsedStyle),
|
| - CSSPropertyValue(CSSPropertyFontWeight, *parsedStyle),
|
| - CSSPropertyValue(CSSPropertyFontSize, *parsedStyle),
|
| - CSSPropertyValue(CSSPropertyLineHeight, *parsedStyle),
|
| - };
|
| -
|
| - StyleResolver& styleResolver = canvas()->document().styleResolver();
|
| - styleResolver.applyPropertiesToStyle(properties, WTF_ARRAY_LENGTH(properties), newStyle.get());
|
| -
|
| -#if !ENABLE(OILPAN)
|
| - if (state().m_realizedFont)
|
| - static_cast<CSSFontSelector*>(state().m_font.fontSelector())->unregisterForInvalidationCallbacks(&modifiableState());
|
| -#endif
|
| - modifiableState().m_font = newStyle->font();
|
| - modifiableState().m_font.update(canvas()->document().styleEngine()->fontSelector());
|
| - modifiableState().m_realizedFont = true;
|
| - canvas()->document().styleEngine()->fontSelector()->registerForInvalidationCallbacks(&modifiableState());
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::textAlign() const
|
| -{
|
| - return textAlignName(state().m_textAlign);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setTextAlign(const String& s)
|
| -{
|
| - TextAlign align;
|
| - if (!parseTextAlign(s, align))
|
| - return;
|
| - if (state().m_textAlign == align)
|
| - return;
|
| - realizeSaves(0);
|
| - modifiableState().m_textAlign = align;
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::textBaseline() const
|
| -{
|
| - return textBaselineName(state().m_textBaseline);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setTextBaseline(const String& s)
|
| -{
|
| - TextBaseline baseline;
|
| - if (!parseTextBaseline(s, baseline))
|
| - return;
|
| - if (state().m_textBaseline == baseline)
|
| - return;
|
| - realizeSaves(0);
|
| - modifiableState().m_textBaseline = baseline;
|
| -}
|
| -
|
| -inline TextDirection CanvasRenderingContext2D::toTextDirection(Direction direction, RenderStyle** computedStyle) const
|
| -{
|
| - RenderStyle* style = (computedStyle || direction == DirectionInherit) ? canvas()->computedStyle() : nullptr;
|
| - if (computedStyle)
|
| - *computedStyle = style;
|
| - switch (direction) {
|
| - case DirectionInherit:
|
| - return style ? style->direction() : LTR;
|
| - case DirectionRTL:
|
| - return RTL;
|
| - case DirectionLTR:
|
| - return LTR;
|
| - }
|
| - ASSERT_NOT_REACHED();
|
| - return LTR;
|
| -}
|
| -
|
| -String CanvasRenderingContext2D::direction() const
|
| -{
|
| - if (state().m_direction == DirectionInherit)
|
| - canvas()->document().updateRenderTreeIfNeeded();
|
| - return toTextDirection(state().m_direction) == RTL ? rtl : ltr;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setDirection(const String& directionString)
|
| -{
|
| - Direction direction;
|
| - if (directionString == inherit)
|
| - direction = DirectionInherit;
|
| - else if (directionString == rtl)
|
| - direction = DirectionRTL;
|
| - else if (directionString == ltr)
|
| - direction = DirectionLTR;
|
| - else
|
| - return;
|
| -
|
| - if (state().m_direction == direction)
|
| - return;
|
| -
|
| - realizeSaves(0);
|
| - modifiableState().m_direction = direction;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::fillText(const String& text, float x, float y)
|
| -{
|
| - drawTextInternal(text, x, y, true);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::fillText(const String& text, float x, float y, float maxWidth)
|
| -{
|
| - drawTextInternal(text, x, y, true, maxWidth, true);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::strokeText(const String& text, float x, float y)
|
| -{
|
| - drawTextInternal(text, x, y, false);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::strokeText(const String& text, float x, float y, float maxWidth)
|
| -{
|
| - drawTextInternal(text, x, y, false, maxWidth, true);
|
| -}
|
| -
|
| -static inline bool isSpaceCharacter(UChar c)
|
| -{
|
| - // According to specification all space characters should be replaced with 0x0020 space character.
|
| - // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-preparation-algorithm
|
| - // The space characters according to specification are : U+0020, U+0009, U+000A, U+000C, and U+000D.
|
| - // http://www.whatwg.org/specs/web-apps/current-work/multipage/common-microsyntaxes.html#space-character
|
| - // This function returns true for 0x000B also, so that this is backward compatible.
|
| - // Otherwise, the test tests/canvas/philip/tests/2d.text.draw.space.collapse.space.html will fail
|
| - return c == 0x0009 || c == 0x000A || c == 0x000B || c == 0x000C || c == 0x000D;
|
| -}
|
| -
|
| -static String normalizeSpaces(const String& text)
|
| -{
|
| - unsigned textLength = text.length();
|
| - Vector<UChar> charVector(textLength);
|
| -
|
| - for (unsigned i = 0; i < textLength; i++) {
|
| - if (isSpaceCharacter(text[i]))
|
| - charVector[i] = ' ';
|
| - else
|
| - charVector[i] = text[i];
|
| - }
|
| -
|
| - return String(charVector);
|
| -}
|
| -
|
| -PassRefPtr<TextMetrics> CanvasRenderingContext2D::measureText(const String& text)
|
| -{
|
| - RefPtr<TextMetrics> metrics = TextMetrics::create();
|
| -
|
| - // The style resolution required for rendering text is not available in frame-less documents.
|
| - if (!canvas()->document().frame())
|
| - return metrics.release();
|
| -
|
| - FontCachePurgePreventer fontCachePurgePreventer;
|
| - canvas()->document().updateRenderTreeIfNeeded();
|
| - const Font& font = accessFont();
|
| - String normalizedText = normalizeSpaces(text);
|
| - const TextRun textRun(normalizedText);
|
| - FloatRect textBounds = font.selectionRectForText(textRun, FloatPoint(), font.fontDescription().computedSize(), 0, -1, true);
|
| -
|
| - // x direction
|
| - metrics->setWidth(font.width(textRun));
|
| - metrics->setActualBoundingBoxLeft(-textBounds.x());
|
| - metrics->setActualBoundingBoxRight(textBounds.maxX());
|
| -
|
| - // y direction
|
| - const FontMetrics& fontMetrics = font.fontMetrics();
|
| - const float ascent = fontMetrics.floatAscent();
|
| - const float descent = fontMetrics.floatDescent();
|
| - const float baselineY = getFontBaseline(fontMetrics);
|
| -
|
| - metrics->setFontBoundingBoxAscent(ascent - baselineY);
|
| - metrics->setFontBoundingBoxDescent(descent + baselineY);
|
| - metrics->setActualBoundingBoxAscent(-textBounds.y() - baselineY);
|
| - metrics->setActualBoundingBoxDescent(textBounds.maxY() + baselineY);
|
| -
|
| - // Note : top/bottom and ascend/descend are currently the same, so there's no difference
|
| - // between the EM box's top and bottom and the font's ascend and descend
|
| - metrics->setEmHeightAscent(0);
|
| - metrics->setEmHeightDescent(0);
|
| -
|
| - metrics->setHangingBaseline(-0.8f * ascent + baselineY);
|
| - metrics->setAlphabeticBaseline(baselineY);
|
| - metrics->setIdeographicBaseline(descent + baselineY);
|
| - return metrics.release();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth, bool useMaxWidth)
|
| -{
|
| - // The style resolution required for rendering text is not available in frame-less documents.
|
| - if (!canvas()->document().frame())
|
| - return;
|
| -
|
| - // accessFont needs the style to be up to date, but updating style can cause script to run,
|
| - // which can free the GraphicsContext, so update style before grabbing the GraphicsContext.
|
| - // TODO(esprehn): This isn't needed in sky.
|
| - canvas()->document().updateRenderTreeIfNeeded();
|
| -
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| - if (!state().m_invertibleCTM)
|
| - return;
|
| - if (!std::isfinite(x) | !std::isfinite(y))
|
| - return;
|
| - if (useMaxWidth && (!std::isfinite(maxWidth) || maxWidth <= 0))
|
| - return;
|
| -
|
| - // If gradient size is zero, then paint nothing.
|
| - Gradient* gradient = c->strokeGradient();
|
| - if (!fill && gradient && gradient->isZeroSize())
|
| - return;
|
| -
|
| - gradient = c->fillGradient();
|
| - if (fill && gradient && gradient->isZeroSize())
|
| - return;
|
| -
|
| - FontCachePurgePreventer fontCachePurgePreventer;
|
| -
|
| - const Font& font = accessFont();
|
| - const FontMetrics& fontMetrics = font.fontMetrics();
|
| - String normalizedText = normalizeSpaces(text);
|
| -
|
| - // FIXME: Need to turn off font smoothing.
|
| -
|
| - RenderStyle* computedStyle;
|
| - TextDirection direction = toTextDirection(state().m_direction, &computedStyle);
|
| - bool isRTL = direction == RTL;
|
| - bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false;
|
| -
|
| - TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true);
|
| - // Draw the item text at the correct point.
|
| - FloatPoint location(x, y + getFontBaseline(fontMetrics));
|
| -
|
| - float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override));
|
| -
|
| - useMaxWidth = (useMaxWidth && maxWidth < fontWidth);
|
| - float width = useMaxWidth ? maxWidth : fontWidth;
|
| -
|
| - TextAlign align = state().m_textAlign;
|
| - if (align == StartTextAlign)
|
| - align = isRTL ? RightTextAlign : LeftTextAlign;
|
| - else if (align == EndTextAlign)
|
| - align = isRTL ? LeftTextAlign : RightTextAlign;
|
| -
|
| - switch (align) {
|
| - case CenterTextAlign:
|
| - location.setX(location.x() - width / 2);
|
| - break;
|
| - case RightTextAlign:
|
| - location.setX(location.x() - width);
|
| - break;
|
| - default:
|
| - break;
|
| - }
|
| -
|
| - // The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text.
|
| - TextRunPaintInfo textRunPaintInfo(textRun);
|
| - textRunPaintInfo.bounds = FloatRect(location.x() - fontMetrics.height() / 2,
|
| - location.y() - fontMetrics.ascent() - fontMetrics.lineGap(),
|
| - width + fontMetrics.height(),
|
| - fontMetrics.lineSpacing());
|
| - if (!fill)
|
| - inflateStrokeRect(textRunPaintInfo.bounds);
|
| -
|
| - c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke);
|
| -
|
| - GraphicsContextStateSaver stateSaver(*c);
|
| - if (useMaxWidth) {
|
| - c->translate(location.x(), location.y());
|
| - // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work.
|
| - c->scale((fontWidth > 0 ? (width / fontWidth) : 0), 1);
|
| - location = FloatPoint();
|
| - }
|
| -
|
| - FloatRect clipBounds;
|
| - if (!c->getTransformedClipBounds(&clipBounds)) {
|
| - return;
|
| - }
|
| -
|
| - FloatRect dirtyRect;
|
| - if (computeDirtyRect(textRunPaintInfo.bounds, clipBounds, &dirtyRect)) {
|
| - c->drawBidiText(font, textRunPaintInfo, location, Font::UseFallbackIfFontNotReady);
|
| - didDraw(dirtyRect);
|
| - }
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const
|
| -{
|
| - // Fast approximation of the stroke's bounding rect.
|
| - // This yields a slightly oversized rect but is very fast
|
| - // compared to Path::strokeBoundingRect().
|
| - static const float root2 = sqrtf(2);
|
| - float delta = state().m_lineWidth / 2;
|
| - if (state().m_lineJoin == MiterJoin)
|
| - delta *= state().m_miterLimit;
|
| - else if (state().m_lineCap == SquareCap)
|
| - delta *= root2;
|
| -
|
| - rect.inflate(delta);
|
| -}
|
| -
|
| -const Font& CanvasRenderingContext2D::accessFont()
|
| -{
|
| - // This needs style to be up to date, but can't assert so because drawTextInternal
|
| - // can invalidate style before this is called (e.g. drawingContext invalidates style).
|
| - if (!state().m_realizedFont)
|
| - setFont(state().m_unparsedFont);
|
| - return state().m_font;
|
| -}
|
| -
|
| -int CanvasRenderingContext2D::getFontBaseline(const FontMetrics& fontMetrics) const
|
| -{
|
| - switch (state().m_textBaseline) {
|
| - case TopTextBaseline:
|
| - return fontMetrics.ascent();
|
| - case HangingTextBaseline:
|
| - // According to http://wiki.apache.org/xmlgraphics-fop/LineLayout/AlignmentHandling
|
| - // "FOP (Formatting Objects Processor) puts the hanging baseline at 80% of the ascender height"
|
| - return (fontMetrics.ascent() * 4) / 5;
|
| - case BottomTextBaseline:
|
| - case IdeographicTextBaseline:
|
| - return -fontMetrics.descent();
|
| - case MiddleTextBaseline:
|
| - return -fontMetrics.descent() + fontMetrics.height() / 2;
|
| - case AlphabeticTextBaseline:
|
| - default:
|
| - // Do nothing.
|
| - break;
|
| - }
|
| - return 0;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setIsHidden(bool hidden)
|
| -{
|
| - ImageBuffer* buffer = canvas()->buffer();
|
| - if (buffer)
|
| - buffer->setIsHidden(hidden);
|
| -}
|
| -
|
| -blink::WebLayer* CanvasRenderingContext2D::platformLayer() const
|
| -{
|
| - return canvas()->buffer() ? canvas()->buffer()->platformLayer() : 0;
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::imageSmoothingEnabled() const
|
| -{
|
| - return state().m_imageSmoothingEnabled;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::setImageSmoothingEnabled(bool enabled)
|
| -{
|
| - if (enabled == state().m_imageSmoothingEnabled)
|
| - return;
|
| -
|
| - GraphicsContext* c = drawingContext();
|
| - realizeSaves(c);
|
| - modifiableState().m_imageSmoothingEnabled = enabled;
|
| - if (c)
|
| - c->setImageInterpolationQuality(enabled ? CanvasDefaultInterpolationQuality : InterpolationNone);
|
| -}
|
| -
|
| -PassRefPtr<Canvas2DContextAttributes> CanvasRenderingContext2D::getContextAttributes() const
|
| -{
|
| - RefPtr<Canvas2DContextAttributes> attributes = Canvas2DContextAttributes::create();
|
| - return attributes.release();
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawFocusIfNeeded(Element* element)
|
| -{
|
| - drawFocusIfNeededInternal(m_path, element);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawFocusIfNeeded(Path2D* path2d, Element* element)
|
| -{
|
| - drawFocusIfNeededInternal(path2d->path(), element);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Element* element)
|
| -{
|
| - if (!focusRingCallIsValid(path, element))
|
| - return;
|
| -
|
| - // Note: we need to check document->focusedElement() rather than just calling
|
| - // element->focused(), because element->focused() isn't updated until after
|
| - // focus events fire.
|
| - if (element->document().focusedElement() == element)
|
| - drawFocusRing(path);
|
| -}
|
| -
|
| -bool CanvasRenderingContext2D::focusRingCallIsValid(const Path& path, Element* element)
|
| -{
|
| - ASSERT(element);
|
| - if (!state().m_invertibleCTM)
|
| - return false;
|
| - if (path.isEmpty())
|
| - return false;
|
| - if (!element->isDescendantOf(canvas()))
|
| - return false;
|
| -
|
| - return true;
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::drawFocusRing(const Path& path)
|
| -{
|
| - GraphicsContext* c = drawingContext();
|
| - if (!c)
|
| - return;
|
| -
|
| - // These should match the style defined in html.css.
|
| - Color focusRingColor = RenderTheme::theme().focusRingColor();
|
| - const int focusRingWidth = 5;
|
| - const int focusRingOutline = 0;
|
| -
|
| - // We need to add focusRingWidth to dirtyRect.
|
| - StrokeData strokeData;
|
| - strokeData.setThickness(focusRingWidth);
|
| -
|
| - FloatRect dirtyRect;
|
| - if (!computeDirtyRect(path.strokeBoundingRect(strokeData), &dirtyRect))
|
| - return;
|
| -
|
| - c->save();
|
| - c->setAlphaAsFloat(1.0);
|
| - c->clearShadow();
|
| - c->setCompositeOperation(CompositeSourceOver, blink::WebBlendModeNormal);
|
| - c->drawFocusRing(path, focusRingWidth, focusRingOutline, focusRingColor);
|
| - c->restore();
|
| - validateStateStack();
|
| - didDraw(dirtyRect);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::addHitRegion(ExceptionState& exceptionState)
|
| -{
|
| - HitRegionOptions passOptions;
|
| -
|
| - RefPtr<Path2D> path2d;
|
| - Path hitRegionPath = path2d ? path2d->path() : m_path;
|
| -
|
| - FloatRect clipBounds;
|
| - GraphicsContext* context = drawingContext();
|
| -
|
| - if (hitRegionPath.isEmpty() || !context || !state().m_invertibleCTM
|
| - || !context->getTransformedClipBounds(&clipBounds)) {
|
| - exceptionState.ThrowDOMException(NotSupportedError, "The specified path has no pixels.");
|
| - return;
|
| - }
|
| -
|
| - hitRegionPath.transform(state().m_transform);
|
| -
|
| - if (hasClip()) {
|
| - // FIXME: The hit regions should take clipping region into account.
|
| - // However, we have no way to get the region from canvas state stack by now.
|
| - // See http://crbug.com/387057
|
| - exceptionState.ThrowDOMException(NotSupportedError, "The specified path has no pixels.");
|
| - return;
|
| - }
|
| -
|
| - passOptions.path = hitRegionPath;
|
| -
|
| - // FIXME(Dictionary): Way to specify fillRule
|
| - passOptions.fillRule = RULE_NONZERO;
|
| -
|
| - addHitRegionInternal(passOptions, exceptionState);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::addHitRegionInternal(const HitRegionOptions& options, ExceptionState& exceptionState)
|
| -{
|
| - if (!m_hitRegionManager)
|
| - m_hitRegionManager = HitRegionManager::create();
|
| -
|
| - // Remove previous region (with id or control)
|
| - m_hitRegionManager->removeHitRegionById(options.id);
|
| - m_hitRegionManager->removeHitRegionByControl(options.control.get());
|
| -
|
| - RefPtr<HitRegion> hitRegion = HitRegion::create(options);
|
| - hitRegion->updateAccessibility(canvas());
|
| - m_hitRegionManager->addHitRegion(hitRegion.release());
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::removeHitRegion(const String& id)
|
| -{
|
| - if (m_hitRegionManager)
|
| - m_hitRegionManager->removeHitRegionById(id);
|
| -}
|
| -
|
| -void CanvasRenderingContext2D::clearHitRegions()
|
| -{
|
| - if (m_hitRegionManager)
|
| - m_hitRegionManager->removeAllHitRegions();
|
| -}
|
| -
|
| -HitRegion* CanvasRenderingContext2D::hitRegionAtPoint(const LayoutPoint& point)
|
| -{
|
| - if (m_hitRegionManager)
|
| - return m_hitRegionManager->getHitRegionAtPoint(point);
|
| -
|
| - return 0;
|
| -}
|
| -
|
| -unsigned CanvasRenderingContext2D::hitRegionsCount() const
|
| -{
|
| - if (m_hitRegionManager)
|
| - return m_hitRegionManager->getHitRegionsCount();
|
| -
|
| - return 0;
|
| -}
|
| -
|
| -} // namespace blink
|
|
|