Index: sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp |
diff --git a/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp b/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp |
deleted file mode 100644 |
index a163b9a10e6fe8d6b4d9bbb6825ff71f4b2f99c2..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/html/canvas/CanvasRenderingContext2D.cpp |
+++ /dev/null |
@@ -1,2210 +0,0 @@ |
-/* |
- * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. |
- * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) |
- * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
- * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
- * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
- * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
- * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved. |
- * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "sky/engine/config.h" |
-#include "sky/engine/core/html/canvas/CanvasRenderingContext2D.h" |
- |
-#include "gen/sky/core/CSSPropertyNames.h" |
-#include "sky/engine/bindings/exception_messages.h" |
-#include "sky/engine/bindings/exception_state.h" |
-#include "sky/engine/bindings/exception_state_placeholder.h" |
-#include "sky/engine/core/css/CSSFontSelector.h" |
-#include "sky/engine/core/css/StylePropertySet.h" |
-#include "sky/engine/core/css/parser/BisonCSSParser.h" |
-#include "sky/engine/core/css/resolver/StyleResolver.h" |
-#include "sky/engine/core/dom/ExceptionCode.h" |
-#include "sky/engine/core/dom/StyleEngine.h" |
-#include "sky/engine/core/events/Event.h" |
-#include "sky/engine/core/fetch/ImageResource.h" |
-#include "sky/engine/core/frame/ImageBitmap.h" |
-#include "sky/engine/core/html/HTMLCanvasElement.h" |
-#include "sky/engine/core/html/HTMLImageElement.h" |
-#include "sky/engine/core/html/ImageData.h" |
-#include "sky/engine/core/html/TextMetrics.h" |
-#include "sky/engine/core/html/canvas/CanvasGradient.h" |
-#include "sky/engine/core/html/canvas/CanvasPattern.h" |
-#include "sky/engine/core/html/canvas/CanvasStyle.h" |
-#include "sky/engine/core/html/canvas/Path2D.h" |
-#include "sky/engine/core/rendering/RenderImage.h" |
-#include "sky/engine/core/rendering/RenderLayer.h" |
-#include "sky/engine/core/rendering/RenderTheme.h" |
-#include "sky/engine/platform/fonts/FontCache.h" |
-#include "sky/engine/platform/geometry/FloatQuad.h" |
-#include "sky/engine/platform/graphics/DrawLooperBuilder.h" |
-#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h" |
-#include "sky/engine/platform/text/TextRun.h" |
-#include "sky/engine/wtf/CheckedArithmetic.h" |
-#include "sky/engine/wtf/MathExtras.h" |
-#include "sky/engine/wtf/OwnPtr.h" |
-#include "sky/engine/wtf/Uint8ClampedArray.h" |
-#include "sky/engine/wtf/text/StringBuilder.h" |
- |
-namespace blink { |
- |
-static const int defaultFontSize = 10; |
-static const char defaultFontFamily[] = "sans-serif"; |
-static const char defaultFont[] = "10px sans-serif"; |
-static const char inherit[] = "inherit"; |
-static const char rtl[] = "rtl"; |
-static const char ltr[] = "ltr"; |
-static const double TryRestoreContextInterval = 0.5; |
-static const unsigned MaxTryRestoreContextAttempts = 4; |
- |
-static bool contextLostRestoredEventsEnabled() |
-{ |
- return RuntimeEnabledFeatures::experimentalCanvasFeaturesEnabled(); |
-} |
- |
-CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, const Canvas2DContextAttributes* attrs) |
- : CanvasRenderingContext(canvas) |
- , m_isContextLost(false) |
- , m_contextRestorable(true) |
- , m_storageMode(!attrs ? PersistentStorage : attrs->parsedStorage()) |
- , m_tryRestoreContextAttemptCount(0) |
- , m_dispatchContextLostEventTimer(this, &CanvasRenderingContext2D::dispatchContextLostEvent) |
- , m_dispatchContextRestoredEventTimer(this, &CanvasRenderingContext2D::dispatchContextRestoredEvent) |
- , m_tryRestoreContextEventTimer(this, &CanvasRenderingContext2D::tryRestoreContextEvent) |
-{ |
- m_stateStack.append(adoptPtr(new State())); |
-} |
- |
-void CanvasRenderingContext2D::unwindStateStack() |
-{ |
- if (size_t stackSize = m_stateStack.size()) { |
- if (GraphicsContext* context = canvas()->existingDrawingContext()) { |
- while (--stackSize) |
- context->restore(); |
- } |
- } |
-} |
- |
-CanvasRenderingContext2D::~CanvasRenderingContext2D() |
-{ |
-} |
- |
-void CanvasRenderingContext2D::validateStateStack() |
-{ |
-#if ENABLE(ASSERT) |
- GraphicsContext* context = canvas()->existingDrawingContext(); |
- if (context && !context->contextDisabled()) |
- ASSERT(context->saveCount() == m_stateStack.size()); |
-#endif |
-} |
- |
-bool CanvasRenderingContext2D::isAccelerated() const |
-{ |
- if (!canvas()->hasImageBuffer()) |
- return false; |
- GraphicsContext* context = drawingContext(); |
- return context && context->isAccelerated(); |
-} |
- |
-bool CanvasRenderingContext2D::isContextLost() const |
-{ |
- return m_isContextLost; |
-} |
- |
-void CanvasRenderingContext2D::loseContext() |
-{ |
- if (m_isContextLost) |
- return; |
- m_isContextLost = true; |
- m_dispatchContextLostEventTimer.startOneShot(0, FROM_HERE); |
-} |
- |
-void CanvasRenderingContext2D::restoreContext() |
-{ |
- if (!m_contextRestorable) |
- return; |
- // This code path is for restoring from an eviction |
- // Restoring from surface failure is handled internally |
- ASSERT(m_isContextLost && !canvas()->hasImageBuffer()); |
- |
- if (canvas()->buffer()) { |
- if (contextLostRestoredEventsEnabled()) { |
- m_dispatchContextRestoredEventTimer.startOneShot(0, FROM_HERE); |
- } else { |
- // legacy synchronous context restoration. |
- reset(); |
- m_isContextLost = false; |
- } |
- } |
-} |
- |
-void CanvasRenderingContext2D::dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*) |
-{ |
- if (contextLostRestoredEventsEnabled()) { |
- RefPtr<Event> event = Event::createCancelable(EventTypeNames::contextlost); |
- canvas()->dispatchEvent(event); |
- if (event->defaultPrevented()) { |
- m_contextRestorable = false; |
- } |
- } |
- |
- // If an image buffer is present, it means the context was not lost due to |
- // an eviction, but rather due to a surface failure (gpu context lost?) |
- if (m_contextRestorable && canvas()->hasImageBuffer()) { |
- m_tryRestoreContextAttemptCount = 0; |
- m_tryRestoreContextEventTimer.startRepeating(TryRestoreContextInterval, FROM_HERE); |
- } |
-} |
- |
-void CanvasRenderingContext2D::tryRestoreContextEvent(Timer<CanvasRenderingContext2D>* timer) |
-{ |
- if (!m_isContextLost) { |
- // Canvas was already restored (possibly thanks to a resize), so stop trying. |
- m_tryRestoreContextEventTimer.stop(); |
- return; |
- } |
- if (canvas()->hasImageBuffer() && canvas()->buffer()->restoreSurface()) { |
- m_tryRestoreContextEventTimer.stop(); |
- dispatchContextRestoredEvent(0); |
- } |
- |
- if (++m_tryRestoreContextAttemptCount > MaxTryRestoreContextAttempts) |
- canvas()->discardImageBuffer(); |
- |
- if (!canvas()->hasImageBuffer()) { |
- // final attempt: allocate a brand new image buffer instead of restoring |
- timer->stop(); |
- if (canvas()->buffer()) |
- dispatchContextRestoredEvent(0); |
- } |
-} |
- |
-void CanvasRenderingContext2D::dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*) |
-{ |
- if (!m_isContextLost) |
- return; |
- reset(); |
- m_isContextLost = false; |
- if (contextLostRestoredEventsEnabled()) { |
- RefPtr<Event> event(Event::create(EventTypeNames::contextrestored)); |
- canvas()->dispatchEvent(event); |
- } |
-} |
- |
-void CanvasRenderingContext2D::reset() |
-{ |
- validateStateStack(); |
- unwindStateStack(); |
- m_stateStack.resize(1); |
- m_stateStack.first() = adoptPtr(new State()); |
- m_path.clear(); |
- validateStateStack(); |
-} |
- |
-// Important: Several of these properties are also stored in GraphicsContext's |
-// StrokeData. The default values that StrokeData uses may not the same values |
-// that the canvas 2d spec specifies. Make sure to sync the initial state of the |
-// GraphicsContext in HTMLCanvasElement::createImageBuffer()! |
-CanvasRenderingContext2D::State::State() |
- : m_unrealizedSaveCount(0) |
- , m_strokeStyle(CanvasStyle::createFromRGBA(Color::black)) |
- , m_fillStyle(CanvasStyle::createFromRGBA(Color::black)) |
- , m_lineWidth(1) |
- , m_lineCap(ButtCap) |
- , m_lineJoin(MiterJoin) |
- , m_miterLimit(10) |
- , m_shadowBlur(0) |
- , m_shadowColor(Color::transparent) |
- , m_invertibleCTM(true) |
- , m_lineDashOffset(0) |
- , m_imageSmoothingEnabled(true) |
- , m_textAlign(StartTextAlign) |
- , m_textBaseline(AlphabeticTextBaseline) |
- , m_direction(DirectionInherit) |
- , m_unparsedFont(defaultFont) |
- , m_realizedFont(false) |
- , m_hasClip(false) |
-{ |
-} |
- |
-CanvasRenderingContext2D::State::State(const State& other) |
- : CSSFontSelectorClient() |
- , m_unrealizedSaveCount(other.m_unrealizedSaveCount) |
- , m_unparsedStrokeColor(other.m_unparsedStrokeColor) |
- , m_unparsedFillColor(other.m_unparsedFillColor) |
- , m_strokeStyle(other.m_strokeStyle) |
- , m_fillStyle(other.m_fillStyle) |
- , m_lineWidth(other.m_lineWidth) |
- , m_lineCap(other.m_lineCap) |
- , m_lineJoin(other.m_lineJoin) |
- , m_miterLimit(other.m_miterLimit) |
- , m_shadowOffset(other.m_shadowOffset) |
- , m_shadowBlur(other.m_shadowBlur) |
- , m_shadowColor(other.m_shadowColor) |
- , m_transform(other.m_transform) |
- , m_invertibleCTM(other.m_invertibleCTM) |
- , m_lineDashOffset(other.m_lineDashOffset) |
- , m_imageSmoothingEnabled(other.m_imageSmoothingEnabled) |
- , m_textAlign(other.m_textAlign) |
- , m_textBaseline(other.m_textBaseline) |
- , m_direction(other.m_direction) |
- , m_unparsedFont(other.m_unparsedFont) |
- , m_font(other.m_font) |
- , m_realizedFont(other.m_realizedFont) |
- , m_hasClip(other.m_hasClip) |
-{ |
- if (m_realizedFont) |
- static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this); |
-} |
- |
-CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(const State& other) |
-{ |
- if (this == &other) |
- return *this; |
- |
-#if !ENABLE(OILPAN) |
- if (m_realizedFont) |
- static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this); |
-#endif |
- |
- m_unrealizedSaveCount = other.m_unrealizedSaveCount; |
- m_unparsedStrokeColor = other.m_unparsedStrokeColor; |
- m_unparsedFillColor = other.m_unparsedFillColor; |
- m_strokeStyle = other.m_strokeStyle; |
- m_fillStyle = other.m_fillStyle; |
- m_lineWidth = other.m_lineWidth; |
- m_lineCap = other.m_lineCap; |
- m_lineJoin = other.m_lineJoin; |
- m_miterLimit = other.m_miterLimit; |
- m_shadowOffset = other.m_shadowOffset; |
- m_shadowBlur = other.m_shadowBlur; |
- m_shadowColor = other.m_shadowColor; |
- m_transform = other.m_transform; |
- m_invertibleCTM = other.m_invertibleCTM; |
- m_imageSmoothingEnabled = other.m_imageSmoothingEnabled; |
- m_textAlign = other.m_textAlign; |
- m_textBaseline = other.m_textBaseline; |
- m_direction = other.m_direction; |
- m_unparsedFont = other.m_unparsedFont; |
- m_font = other.m_font; |
- m_realizedFont = other.m_realizedFont; |
- m_hasClip = other.m_hasClip; |
- |
- if (m_realizedFont) |
- static_cast<CSSFontSelector*>(m_font.fontSelector())->registerForInvalidationCallbacks(this); |
- |
- return *this; |
-} |
- |
-CanvasRenderingContext2D::State::~State() |
-{ |
-#if !ENABLE(OILPAN) |
- if (m_realizedFont) |
- static_cast<CSSFontSelector*>(m_font.fontSelector())->unregisterForInvalidationCallbacks(this); |
-#endif |
-} |
- |
-void CanvasRenderingContext2D::State::fontsNeedUpdate(CSSFontSelector* fontSelector) |
-{ |
- ASSERT_ARG(fontSelector, fontSelector == m_font.fontSelector()); |
- ASSERT(m_realizedFont); |
- |
- m_font.update(fontSelector); |
-} |
- |
-void CanvasRenderingContext2D::realizeSaves(GraphicsContext* context) |
-{ |
- validateStateStack(); |
- if (state().m_unrealizedSaveCount) { |
- ASSERT(m_stateStack.size() >= 1); |
- // Reduce the current state's unrealized count by one now, |
- // to reflect the fact we are saving one state. |
- m_stateStack.last()->m_unrealizedSaveCount--; |
- m_stateStack.append(adoptPtr(new State(state()))); |
- // Set the new state's unrealized count to 0, because it has no outstanding saves. |
- // We need to do this explicitly because the copy constructor and operator= used |
- // by the Vector operations copy the unrealized count from the previous state (in |
- // turn necessary to support correct resizing and unwinding of the stack). |
- m_stateStack.last()->m_unrealizedSaveCount = 0; |
- if (!context) |
- context = drawingContext(); |
- if (context) |
- context->save(); |
- validateStateStack(); |
- } |
-} |
- |
-void CanvasRenderingContext2D::restore() |
-{ |
- validateStateStack(); |
- if (state().m_unrealizedSaveCount) { |
- // We never realized the save, so just record that it was unnecessary. |
- --m_stateStack.last()->m_unrealizedSaveCount; |
- return; |
- } |
- ASSERT(m_stateStack.size() >= 1); |
- if (m_stateStack.size() <= 1) |
- return; |
- m_path.transform(state().m_transform); |
- m_stateStack.removeLast(); |
- m_path.transform(state().m_transform.inverse()); |
- GraphicsContext* c = drawingContext(); |
- if (c) |
- c->restore(); |
- validateStateStack(); |
-} |
- |
-CanvasStyle* CanvasRenderingContext2D::strokeStyle() const |
-{ |
- return state().m_strokeStyle.get(); |
-} |
- |
-void CanvasRenderingContext2D::setStrokeStyle(PassRefPtr<CanvasStyle> prpStyle) |
-{ |
- RefPtr<CanvasStyle> style = prpStyle; |
- |
- if (!style) |
- return; |
- |
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentColor(*style)) |
- return; |
- |
- if (style->isCurrentColor()) { |
- if (style->hasOverrideAlpha()) |
- style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha())); |
- else |
- style = CanvasStyle::createFromRGBA(currentColor(canvas())); |
- } |
- |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_strokeStyle = style.release(); |
- if (!c) |
- return; |
- state().m_strokeStyle->applyStrokeColor(c); |
- modifiableState().m_unparsedStrokeColor = String(); |
-} |
- |
-CanvasStyle* CanvasRenderingContext2D::fillStyle() const |
-{ |
- return state().m_fillStyle.get(); |
-} |
- |
-void CanvasRenderingContext2D::setFillStyle(PassRefPtr<CanvasStyle> prpStyle) |
-{ |
- RefPtr<CanvasStyle> style = prpStyle; |
- |
- if (!style) |
- return; |
- |
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentColor(*style)) |
- return; |
- |
- if (style->isCurrentColor()) { |
- if (style->hasOverrideAlpha()) |
- style = CanvasStyle::createFromRGBA(colorWithOverrideAlpha(currentColor(canvas()), style->overrideAlpha())); |
- else |
- style = CanvasStyle::createFromRGBA(currentColor(canvas())); |
- } |
- |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_fillStyle = style.release(); |
- if (!c) |
- return; |
- state().m_fillStyle->applyFillColor(c); |
- modifiableState().m_unparsedFillColor = String(); |
-} |
- |
-float CanvasRenderingContext2D::lineWidth() const |
-{ |
- return state().m_lineWidth; |
-} |
- |
-void CanvasRenderingContext2D::setLineWidth(float width) |
-{ |
- if (!(std::isfinite(width) && width > 0)) |
- return; |
- if (state().m_lineWidth == width) |
- return; |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_lineWidth = width; |
- if (!c) |
- return; |
- c->setStrokeThickness(width); |
-} |
- |
-String CanvasRenderingContext2D::lineCap() const |
-{ |
- return lineCapName(state().m_lineCap); |
-} |
- |
-void CanvasRenderingContext2D::setLineCap(const String& s) |
-{ |
- LineCap cap; |
- if (!parseLineCap(s, cap)) |
- return; |
- if (state().m_lineCap == cap) |
- return; |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_lineCap = cap; |
- if (!c) |
- return; |
- c->setLineCap(cap); |
-} |
- |
-String CanvasRenderingContext2D::lineJoin() const |
-{ |
- return lineJoinName(state().m_lineJoin); |
-} |
- |
-void CanvasRenderingContext2D::setLineJoin(const String& s) |
-{ |
- LineJoin join; |
- if (!parseLineJoin(s, join)) |
- return; |
- if (state().m_lineJoin == join) |
- return; |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_lineJoin = join; |
- if (!c) |
- return; |
- c->setLineJoin(join); |
-} |
- |
-float CanvasRenderingContext2D::miterLimit() const |
-{ |
- return state().m_miterLimit; |
-} |
- |
-void CanvasRenderingContext2D::setMiterLimit(float limit) |
-{ |
- if (!(std::isfinite(limit) && limit > 0)) |
- return; |
- if (state().m_miterLimit == limit) |
- return; |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_miterLimit = limit; |
- if (!c) |
- return; |
- c->setMiterLimit(limit); |
-} |
- |
-float CanvasRenderingContext2D::shadowOffsetX() const |
-{ |
- return state().m_shadowOffset.width(); |
-} |
- |
-void CanvasRenderingContext2D::setShadowOffsetX(float x) |
-{ |
- if (!std::isfinite(x)) |
- return; |
- if (state().m_shadowOffset.width() == x) |
- return; |
- realizeSaves(0); |
- modifiableState().m_shadowOffset.setWidth(x); |
- applyShadow(); |
-} |
- |
-float CanvasRenderingContext2D::shadowOffsetY() const |
-{ |
- return state().m_shadowOffset.height(); |
-} |
- |
-void CanvasRenderingContext2D::setShadowOffsetY(float y) |
-{ |
- if (!std::isfinite(y)) |
- return; |
- if (state().m_shadowOffset.height() == y) |
- return; |
- realizeSaves(0); |
- modifiableState().m_shadowOffset.setHeight(y); |
- applyShadow(); |
-} |
- |
-float CanvasRenderingContext2D::shadowBlur() const |
-{ |
- return state().m_shadowBlur; |
-} |
- |
-void CanvasRenderingContext2D::setShadowBlur(float blur) |
-{ |
- if (!(std::isfinite(blur) && blur >= 0)) |
- return; |
- if (state().m_shadowBlur == blur) |
- return; |
- realizeSaves(0); |
- modifiableState().m_shadowBlur = blur; |
- applyShadow(); |
-} |
- |
-String CanvasRenderingContext2D::shadowColor() const |
-{ |
- return Color(state().m_shadowColor).serialized(); |
-} |
- |
-void CanvasRenderingContext2D::setShadowColor(const String& color) |
-{ |
- RGBA32 rgba; |
- if (!parseColorOrCurrentColor(rgba, color, canvas())) |
- return; |
- if (state().m_shadowColor == rgba) |
- return; |
- realizeSaves(0); |
- modifiableState().m_shadowColor = rgba; |
- applyShadow(); |
-} |
- |
-const Vector<float>& CanvasRenderingContext2D::getLineDash() const |
-{ |
- return state().m_lineDash; |
-} |
- |
-static bool lineDashSequenceIsValid(const Vector<float>& dash) |
-{ |
- for (size_t i = 0; i < dash.size(); i++) { |
- if (!std::isfinite(dash[i]) || dash[i] < 0) |
- return false; |
- } |
- return true; |
-} |
- |
-void CanvasRenderingContext2D::setLineDash(const Vector<float>& dash) |
-{ |
- if (!lineDashSequenceIsValid(dash)) |
- return; |
- |
- realizeSaves(0); |
- modifiableState().m_lineDash = dash; |
- // Spec requires the concatenation of two copies the dash list when the |
- // number of elements is odd |
- if (dash.size() % 2) |
- modifiableState().m_lineDash.appendVector(dash); |
- |
- applyLineDash(); |
-} |
- |
-float CanvasRenderingContext2D::lineDashOffset() const |
-{ |
- return state().m_lineDashOffset; |
-} |
- |
-void CanvasRenderingContext2D::setLineDashOffset(float offset) |
-{ |
- if (!std::isfinite(offset) || state().m_lineDashOffset == offset) |
- return; |
- |
- realizeSaves(0); |
- modifiableState().m_lineDashOffset = offset; |
- applyLineDash(); |
-} |
- |
-void CanvasRenderingContext2D::applyLineDash() const |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- DashArray convertedLineDash(state().m_lineDash.size()); |
- for (size_t i = 0; i < state().m_lineDash.size(); ++i) |
- convertedLineDash[i] = static_cast<DashArrayElement>(state().m_lineDash[i]); |
- c->setLineDash(convertedLineDash, state().m_lineDashOffset); |
-} |
- |
-void CanvasRenderingContext2D::scale(float sx, float sy) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- |
- if (!std::isfinite(sx) | !std::isfinite(sy)) |
- return; |
- |
- AffineTransform newTransform = state().m_transform; |
- newTransform.scaleNonUniform(sx, sy); |
- if (state().m_transform == newTransform) |
- return; |
- |
- realizeSaves(c); |
- |
- if (!newTransform.isInvertible()) { |
- modifiableState().m_invertibleCTM = false; |
- return; |
- } |
- |
- modifiableState().m_transform = newTransform; |
- c->scale(sx, sy); |
- m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy)); |
-} |
- |
-void CanvasRenderingContext2D::rotate(float angleInRadians) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- |
- if (!std::isfinite(angleInRadians)) |
- return; |
- |
- AffineTransform newTransform = state().m_transform; |
- newTransform.rotateRadians(angleInRadians); |
- if (state().m_transform == newTransform) |
- return; |
- |
- realizeSaves(c); |
- |
- if (!newTransform.isInvertible()) { |
- modifiableState().m_invertibleCTM = false; |
- return; |
- } |
- |
- modifiableState().m_transform = newTransform; |
- c->rotate(angleInRadians); |
- m_path.transform(AffineTransform().rotateRadians(-angleInRadians)); |
-} |
- |
-void CanvasRenderingContext2D::translate(float tx, float ty) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- |
- if (!std::isfinite(tx) | !std::isfinite(ty)) |
- return; |
- |
- AffineTransform newTransform = state().m_transform; |
- newTransform.translate(tx, ty); |
- if (state().m_transform == newTransform) |
- return; |
- |
- realizeSaves(c); |
- |
- if (!newTransform.isInvertible()) { |
- modifiableState().m_invertibleCTM = false; |
- return; |
- } |
- |
- modifiableState().m_transform = newTransform; |
- c->translate(tx, ty); |
- m_path.transform(AffineTransform().translate(-tx, -ty)); |
-} |
- |
-void CanvasRenderingContext2D::transform(float m11, float m12, float m21, float m22, float dx, float dy) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- |
- if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy)) |
- return; |
- |
- AffineTransform transform(m11, m12, m21, m22, dx, dy); |
- AffineTransform newTransform = state().m_transform * transform; |
- if (state().m_transform == newTransform) |
- return; |
- |
- realizeSaves(c); |
- |
- modifiableState().m_transform = newTransform; |
- if (!newTransform.isInvertible()) { |
- modifiableState().m_invertibleCTM = false; |
- return; |
- } |
- |
- c->concatCTM(transform); |
- m_path.transform(transform.inverse()); |
-} |
- |
-void CanvasRenderingContext2D::resetTransform() |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- |
- AffineTransform ctm = state().m_transform; |
- bool invertibleCTM = state().m_invertibleCTM; |
- // It is possible that CTM is identity while CTM is not invertible. |
- // When CTM becomes non-invertible, realizeSaves() can make CTM identity. |
- if (ctm.isIdentity() && invertibleCTM) |
- return; |
- |
- realizeSaves(c); |
- // resetTransform() resolves the non-invertible CTM state. |
- modifiableState().m_transform.makeIdentity(); |
- modifiableState().m_invertibleCTM = true; |
- c->setCTM(canvas()->baseTransform()); |
- |
- if (invertibleCTM) |
- m_path.transform(ctm); |
- // When else, do nothing because all transform methods didn't update m_path when CTM became non-invertible. |
- // It means that resetTransform() restores m_path just before CTM became non-invertible. |
-} |
- |
-void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, float m22, float dx, float dy) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- |
- if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy)) |
- return; |
- |
- resetTransform(); |
- transform(m11, m12, m21, m22, dx, dy); |
-} |
- |
-String CanvasRenderingContext2D::strokeColor() |
-{ |
- return strokeStyle()->color(); |
-} |
- |
-void CanvasRenderingContext2D::setStrokeColor(const String& color) |
-{ |
- if (color == state().m_unparsedStrokeColor) |
- return; |
- realizeSaves(0); |
- setStrokeStyle(CanvasStyle::createFromString(color)); |
- modifiableState().m_unparsedStrokeColor = color; |
-} |
- |
-void CanvasRenderingContext2D::setStrokeColor(float grayLevel) |
-{ |
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) |
- return; |
- setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f)); |
-} |
- |
-void CanvasRenderingContext2D::setStrokeColor(const String& color, float alpha) |
-{ |
- setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha)); |
-} |
- |
-void CanvasRenderingContext2D::setStrokeColor(float grayLevel, float alpha) |
-{ |
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) |
- return; |
- setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha)); |
-} |
- |
-void CanvasRenderingContext2D::setStrokeColor(float r, float g, float b, float a) |
-{ |
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentRGBA(r, g, b, a)) |
- return; |
- setStrokeStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a)); |
-} |
- |
-void CanvasRenderingContext2D::setStrokeColor(float c, float m, float y, float k, float a) |
-{ |
- if (state().m_strokeStyle && state().m_strokeStyle->isEquivalentCMYKA(c, m, y, k, a)) |
- return; |
- setStrokeStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a)); |
-} |
- |
-String CanvasRenderingContext2D::fillColor() |
-{ |
- return fillStyle()->color(); |
-} |
- |
-void CanvasRenderingContext2D::setFillColor(const String& color) |
-{ |
- if (color == state().m_unparsedFillColor) |
- return; |
- realizeSaves(0); |
- setFillStyle(CanvasStyle::createFromString(color)); |
- modifiableState().m_unparsedFillColor = color; |
-} |
- |
-void CanvasRenderingContext2D::setFillColor(float grayLevel) |
-{ |
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) |
- return; |
- setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f)); |
-} |
- |
-void CanvasRenderingContext2D::setFillColor(const String& color, float alpha) |
-{ |
- setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha)); |
-} |
- |
-void CanvasRenderingContext2D::setFillColor(float grayLevel, float alpha) |
-{ |
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) |
- return; |
- setFillStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha)); |
-} |
- |
-void CanvasRenderingContext2D::setFillColor(float r, float g, float b, float a) |
-{ |
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentRGBA(r, g, b, a)) |
- return; |
- setFillStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a)); |
-} |
- |
-void CanvasRenderingContext2D::setFillColor(float c, float m, float y, float k, float a) |
-{ |
- if (state().m_fillStyle && state().m_fillStyle->isEquivalentCMYKA(c, m, y, k, a)) |
- return; |
- setFillStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a)); |
-} |
- |
-void CanvasRenderingContext2D::beginPath() |
-{ |
- m_path.clear(); |
-} |
- |
-static bool validateRectForCanvas(float& x, float& y, float& width, float& height) |
-{ |
- if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height)) |
- return false; |
- |
- if (!width && !height) |
- return false; |
- |
- if (width < 0) { |
- width = -width; |
- x -= width; |
- } |
- |
- if (height < 0) { |
- height = -height; |
- y -= height; |
- } |
- |
- return true; |
-} |
- |
-static WindRule parseWinding(const String& windingRuleString) |
-{ |
- if (windingRuleString == "nonzero") |
- return RULE_NONZERO; |
- if (windingRuleString == "evenodd") |
- return RULE_EVENODD; |
- |
- ASSERT_NOT_REACHED(); |
- return RULE_EVENODD; |
-} |
- |
-void CanvasRenderingContext2D::fillInternal(const Path& path, const String& windingRuleString) |
-{ |
- if (path.isEmpty()) { |
- return; |
- } |
- GraphicsContext* c = drawingContext(); |
- if (!c) { |
- return; |
- } |
- if (!state().m_invertibleCTM) { |
- return; |
- } |
- FloatRect clipBounds; |
- if (!c->getTransformedClipBounds(&clipBounds)) { |
- return; |
- } |
- |
- // If gradient size is zero, then paint nothing. |
- Gradient* gradient = c->fillGradient(); |
- if (gradient && gradient->isZeroSize()) { |
- return; |
- } |
- |
- WindRule windRule = c->fillRule(); |
- c->setFillRule(parseWinding(windingRuleString)); |
- |
- FloatRect dirtyRect; |
- if (computeDirtyRect(path.boundingRect(), clipBounds, &dirtyRect)) { |
- c->fillPath(path); |
- didDraw(dirtyRect); |
- } |
- |
- c->setFillRule(windRule); |
-} |
- |
-void CanvasRenderingContext2D::fill(const String& windingRuleString) |
-{ |
- fillInternal(m_path, windingRuleString); |
-} |
- |
-void CanvasRenderingContext2D::fill(Path2D* domPath, const String& windingRuleString) |
-{ |
- fillInternal(domPath->path(), windingRuleString); |
-} |
- |
-void CanvasRenderingContext2D::strokeInternal(const Path& path) |
-{ |
- if (path.isEmpty()) { |
- return; |
- } |
- GraphicsContext* c = drawingContext(); |
- if (!c) { |
- return; |
- } |
- if (!state().m_invertibleCTM) { |
- return; |
- } |
- FloatRect clipBounds; |
- if (!c->getTransformedClipBounds(&clipBounds)) |
- return; |
- |
- // If gradient size is zero, then paint nothing. |
- Gradient* gradient = c->strokeGradient(); |
- if (gradient && gradient->isZeroSize()) { |
- return; |
- } |
- |
- FloatRect bounds = path.boundingRect(); |
- inflateStrokeRect(bounds); |
- FloatRect dirtyRect; |
- if (computeDirtyRect(bounds, clipBounds, &dirtyRect)) { |
- c->strokePath(path); |
- didDraw(dirtyRect); |
- } |
-} |
- |
-void CanvasRenderingContext2D::stroke() |
-{ |
- strokeInternal(m_path); |
-} |
- |
-void CanvasRenderingContext2D::stroke(Path2D* domPath) |
-{ |
- strokeInternal(domPath->path()); |
-} |
- |
-void CanvasRenderingContext2D::clipInternal(const Path& path, const String& windingRuleString) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) { |
- return; |
- } |
- if (!state().m_invertibleCTM) { |
- return; |
- } |
- |
- realizeSaves(c); |
- c->canvasClip(path, parseWinding(windingRuleString)); |
- modifiableState().m_hasClip = true; |
-} |
- |
-void CanvasRenderingContext2D::clip(const String& windingRuleString) |
-{ |
- clipInternal(m_path, windingRuleString); |
-} |
- |
-void CanvasRenderingContext2D::clip(Path2D* domPath, const String& windingRuleString) |
-{ |
- clipInternal(domPath->path(), windingRuleString); |
-} |
- |
-bool CanvasRenderingContext2D::isPointInPath(const float x, const float y, const String& windingRuleString) |
-{ |
- return isPointInPathInternal(m_path, x, y, windingRuleString); |
-} |
- |
-bool CanvasRenderingContext2D::isPointInPath(Path2D* domPath, const float x, const float y, const String& windingRuleString) |
-{ |
- return isPointInPathInternal(domPath->path(), x, y, windingRuleString); |
-} |
- |
-bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, const float x, const float y, const String& windingRuleString) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return false; |
- if (!state().m_invertibleCTM) |
- return false; |
- |
- FloatPoint point(x, y); |
- AffineTransform ctm = state().m_transform; |
- FloatPoint transformedPoint = ctm.inverse().mapPoint(point); |
- if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y())) |
- return false; |
- |
- return path.contains(transformedPoint, parseWinding(windingRuleString)); |
-} |
- |
-bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y) |
-{ |
- return isPointInStrokeInternal(m_path, x, y); |
-} |
- |
-bool CanvasRenderingContext2D::isPointInStroke(Path2D* domPath, const float x, const float y) |
-{ |
- return isPointInStrokeInternal(domPath->path(), x, y); |
-} |
- |
-bool CanvasRenderingContext2D::isPointInStrokeInternal(const Path& path, const float x, const float y) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return false; |
- if (!state().m_invertibleCTM) |
- return false; |
- |
- FloatPoint point(x, y); |
- AffineTransform ctm = state().m_transform; |
- FloatPoint transformedPoint = ctm.inverse().mapPoint(point); |
- if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y())) |
- return false; |
- |
- StrokeData strokeData; |
- strokeData.setThickness(lineWidth()); |
- strokeData.setLineCap(getLineCap()); |
- strokeData.setLineJoin(getLineJoin()); |
- strokeData.setMiterLimit(miterLimit()); |
- strokeData.setLineDash(getLineDash(), lineDashOffset()); |
- return path.strokeContains(transformedPoint, strokeData); |
-} |
- |
-void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height) |
-{ |
- if (!validateRectForCanvas(x, y, width, height)) |
- return; |
- GraphicsContext* context = drawingContext(); |
- if (!context) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- FloatRect rect(x, y, width, height); |
- |
- FloatRect dirtyRect; |
- if (!computeDirtyRect(rect, &dirtyRect)) |
- return; |
- |
- bool saved = false; |
- if (shouldDrawShadows()) { |
- context->save(); |
- saved = true; |
- context->clearShadow(); |
- } |
- context->clearRect(rect); |
- if (m_hitRegionManager) |
- m_hitRegionManager->removeHitRegionsInRect(rect, state().m_transform); |
- if (saved) |
- context->restore(); |
- |
- validateStateStack(); |
- didDraw(dirtyRect); |
-} |
- |
-void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height) |
-{ |
- if (!validateRectForCanvas(x, y, width, height)) |
- return; |
- |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- FloatRect clipBounds; |
- if (!c->getTransformedClipBounds(&clipBounds)) |
- return; |
- |
- // from the HTML5 Canvas spec: |
- // If x0 = x1 and y0 = y1, then the linear gradient must paint nothing |
- // If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must paint nothing |
- Gradient* gradient = c->fillGradient(); |
- if (gradient && gradient->isZeroSize()) |
- return; |
- |
- FloatRect rect(x, y, width, height); |
- if (rectContainsTransformedRect(rect, clipBounds)) { |
- c->fillRect(rect); |
- didDraw(clipBounds); |
- } else { |
- FloatRect dirtyRect; |
- if (computeDirtyRect(rect, clipBounds, &dirtyRect)) { |
- c->fillRect(rect); |
- didDraw(dirtyRect); |
- } |
- } |
-} |
- |
-void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float height) |
-{ |
- if (!validateRectForCanvas(x, y, width, height)) |
- return; |
- |
- if (!(state().m_lineWidth >= 0)) |
- return; |
- |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- FloatRect clipBounds; |
- if (!c->getTransformedClipBounds(&clipBounds)) |
- return; |
- |
- // If gradient size is zero, then paint nothing. |
- Gradient* gradient = c->strokeGradient(); |
- if (gradient && gradient->isZeroSize()) |
- return; |
- |
- FloatRect rect(x, y, width, height); |
- |
- FloatRect boundingRect = rect; |
- boundingRect.inflate(state().m_lineWidth / 2); |
- FloatRect dirtyRect; |
- if (computeDirtyRect(boundingRect, clipBounds, &dirtyRect)) { |
- c->strokeRect(rect); |
- didDraw(dirtyRect); |
- } |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur) |
-{ |
- setShadow(FloatSize(width, height), blur, Color::transparent); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) |
-{ |
- RGBA32 rgba; |
- if (!parseColorOrCurrentColor(rgba, color, canvas())) |
- return; |
- setShadow(FloatSize(width, height), blur, rgba); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel) |
-{ |
- setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1)); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha) |
-{ |
- RGBA32 rgba; |
- if (!parseColorOrCurrentColor(rgba, color, canvas())) |
- return; |
- setShadow(FloatSize(width, height), blur, colorWithOverrideAlpha(rgba, alpha)); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel, float alpha) |
-{ |
- setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha)); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float r, float g, float b, float a) |
-{ |
- setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a)); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float c, float m, float y, float k, float a) |
-{ |
- setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a)); |
-} |
- |
-void CanvasRenderingContext2D::clearShadow() |
-{ |
- setShadow(FloatSize(), 0, Color::transparent); |
-} |
- |
-void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RGBA32 color) |
-{ |
- if (state().m_shadowOffset == offset && state().m_shadowBlur == blur && state().m_shadowColor == color) |
- return; |
- bool wasDrawingShadows = shouldDrawShadows(); |
- realizeSaves(0); |
- modifiableState().m_shadowOffset = offset; |
- modifiableState().m_shadowBlur = blur; |
- modifiableState().m_shadowColor = color; |
- if (!wasDrawingShadows && !shouldDrawShadows()) |
- return; |
- applyShadow(); |
-} |
- |
-void CanvasRenderingContext2D::applyShadow() |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- |
- if (shouldDrawShadows()) { |
- c->setShadow(state().m_shadowOffset, state().m_shadowBlur, state().m_shadowColor, |
- DrawLooperBuilder::ShadowIgnoresTransforms); |
- } else { |
- c->clearShadow(); |
- } |
-} |
- |
-bool CanvasRenderingContext2D::shouldDrawShadows() const |
-{ |
- return alphaChannel(state().m_shadowColor) && (state().m_shadowBlur || !state().m_shadowOffset.isZero()); |
-} |
- |
-static inline FloatRect normalizeRect(const FloatRect& rect) |
-{ |
- return FloatRect(std::min(rect.x(), rect.maxX()), |
- std::min(rect.y(), rect.maxY()), |
- std::max(rect.width(), -rect.width()), |
- std::max(rect.height(), -rect.height())); |
-} |
- |
-static inline void clipRectsToImageRect(const FloatRect& imageRect, FloatRect* srcRect, FloatRect* dstRect) |
-{ |
- if (imageRect.contains(*srcRect)) |
- return; |
- |
- // Compute the src to dst transform |
- FloatSize scale(dstRect->size().width() / srcRect->size().width(), dstRect->size().height() / srcRect->size().height()); |
- FloatPoint scaledSrcLocation = srcRect->location(); |
- scaledSrcLocation.scale(scale.width(), scale.height()); |
- FloatSize offset = dstRect->location() - scaledSrcLocation; |
- |
- srcRect->intersect(imageRect); |
- |
- // To clip the destination rectangle in the same proportion, transform the clipped src rect |
- *dstRect = *srcRect; |
- dstRect->scale(scale.width(), scale.height()); |
- dstRect->move(offset); |
-} |
- |
-void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource, float x, float y, ExceptionState& exceptionState) |
-{ |
- FloatSize destRectSize = imageSource->defaultDestinationSize(); |
- drawImage(imageSource, x, y, destRectSize.width(), destRectSize.height(), exceptionState); |
-} |
- |
-void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource, |
- float x, float y, float width, float height, ExceptionState& exceptionState) |
-{ |
- FloatSize sourceRectSize = imageSource->sourceSize(); |
- drawImage(imageSource, 0, 0, sourceRectSize.width(), sourceRectSize.height(), x, y, width, height, exceptionState); |
-} |
- |
-void CanvasRenderingContext2D::drawImage(CanvasImageSource* imageSource, |
- float sx, float sy, float sw, float sh, |
- float dx, float dy, float dw, float dh, ExceptionState& exceptionState) |
-{ |
- GraphicsContext* c = drawingContext(); // Do not exit yet if !c because we may need to throw exceptions first |
- CompositeOperator op = c ? c->compositeOperation() : CompositeSourceOver; |
- blink::WebBlendMode blendMode = c ? c->blendModeOperation() : blink::WebBlendModeNormal; |
- drawImageInternal(imageSource, sx, sy, sw, sh, dx, dy, dw, dh, exceptionState, op, blendMode, c); |
-} |
- |
-void CanvasRenderingContext2D::drawImageInternal(CanvasImageSource* imageSource, |
- float sx, float sy, float sw, float sh, |
- float dx, float dy, float dw, float dh, ExceptionState& exceptionState, |
- CompositeOperator op, blink::WebBlendMode blendMode, GraphicsContext* c) |
-{ |
- RefPtr<Image> image; |
- SourceImageStatus sourceImageStatus = InvalidSourceImageStatus; |
- if (!imageSource->isVideoElement()) { |
- SourceImageMode mode = canvas() == imageSource ? CopySourceImageIfVolatile : DontCopySourceImage; // Thunking for == |
- image = imageSource->getSourceImageForCanvas(mode, &sourceImageStatus); |
- if (sourceImageStatus == UndecodableSourceImageStatus) |
- exceptionState.ThrowDOMException(InvalidStateError, "The HTMLImageElement provided is in the 'broken' state."); |
- if (!image || !image->width() || !image->height()) |
- return; |
- } |
- |
- if (!c) |
- c = drawingContext(); |
- if (!c) |
- return; |
- |
- if (!state().m_invertibleCTM) |
- return; |
- |
- if (!std::isfinite(dx) || !std::isfinite(dy) || !std::isfinite(dw) || !std::isfinite(dh) |
- || !std::isfinite(sx) || !std::isfinite(sy) || !std::isfinite(sw) || !std::isfinite(sh) |
- || !dw || !dh || !sw || !sh) |
- return; |
- |
- FloatRect clipBounds; |
- if (!c->getTransformedClipBounds(&clipBounds)) |
- return; |
- |
- FloatRect srcRect = normalizeRect(FloatRect(sx, sy, sw, sh)); |
- FloatRect dstRect = normalizeRect(FloatRect(dx, dy, dw, dh)); |
- |
- clipRectsToImageRect(FloatRect(FloatPoint(), imageSource->sourceSize()), &srcRect, &dstRect); |
- |
- imageSource->adjustDrawRects(&srcRect, &dstRect); |
- |
- if (srcRect.isEmpty()) |
- return; |
- |
- FloatRect dirtyRect = clipBounds; |
- if (rectContainsTransformedRect(dstRect, clipBounds)) { |
- c->drawImage(image.get(), dstRect, srcRect, op, blendMode); |
- } else { |
- FloatRect dirtyRect; |
- computeDirtyRect(dstRect, clipBounds, &dirtyRect); |
- c->drawImage(image.get(), dstRect, srcRect, op, blendMode); |
- } |
- |
- if (sourceImageStatus == ExternalSourceImageStatus && isAccelerated() && canvas()->buffer()) |
- canvas()->buffer()->flush(); |
- |
- didDraw(dirtyRect); |
-} |
- |
-void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* image, |
- float sx, float sy, float sw, float sh, |
- float dx, float dy, float dw, float dh, |
- const String& compositeOperation) |
-{ |
- if (!image) |
- return; |
- CompositeOperator op; |
- blink::WebBlendMode blendOp = blink::WebBlendModeNormal; |
- if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != blink::WebBlendModeNormal) |
- op = CompositeSourceOver; |
- |
- drawImageInternal(image, sx, sy, sw, sh, dx, dy, dw, dh, IGNORE_EXCEPTION, op, blendOp); |
-} |
- |
-void CanvasRenderingContext2D::clearCanvas() |
-{ |
- FloatRect canvasRect(0, 0, canvas()->width(), canvas()->height()); |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- |
- c->save(); |
- c->setCTM(canvas()->baseTransform()); |
- c->clearRect(canvasRect); |
- c->restore(); |
-} |
- |
-bool CanvasRenderingContext2D::rectContainsTransformedRect(const FloatRect& rect, const FloatRect& transformedRect) const |
-{ |
- FloatQuad quad(rect); |
- FloatQuad transformedQuad(transformedRect); |
- return state().m_transform.mapQuad(quad).containsQuad(transformedQuad); |
-} |
- |
-PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1) |
-{ |
- RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1)); |
- return gradient.release(); |
-} |
- |
-PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState& exceptionState) |
-{ |
- if (r0 < 0 || r1 < 0) { |
- exceptionState.ThrowDOMException(IndexSizeError, String::format("The %s provided is less than 0.", r0 < 0 ? "r0" : "r1")); |
- return nullptr; |
- } |
- |
- RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1); |
- return gradient.release(); |
-} |
- |
-PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(CanvasImageSource* imageSource, |
- const String& repetitionType, ExceptionState& exceptionState) |
-{ |
- Pattern::RepeatMode repeatMode = CanvasPattern::parseRepetitionType(repetitionType, exceptionState); |
- if (exceptionState.had_exception()) |
- return nullptr; |
- |
- SourceImageStatus status; |
- RefPtr<Image> imageForRendering = imageSource->getSourceImageForCanvas(CopySourceImageIfVolatile, &status); |
- |
- switch (status) { |
- case NormalSourceImageStatus: |
- break; |
- case ZeroSizeCanvasSourceImageStatus: |
- exceptionState.ThrowDOMException(InvalidStateError, String::format("The canvas %s is 0.", imageSource->sourceSize().width() ? "height" : "width")); |
- return nullptr; |
- case UndecodableSourceImageStatus: |
- exceptionState.ThrowDOMException(InvalidStateError, "Source image is in the 'broken' state."); |
- return nullptr; |
- case InvalidSourceImageStatus: |
- imageForRendering = Image::nullImage(); |
- break; |
- case IncompleteSourceImageStatus: |
- return nullptr; |
- default: |
- case ExternalSourceImageStatus: // should not happen when mode is CopySourceImageIfVolatile |
- ASSERT_NOT_REACHED(); |
- return nullptr; |
- } |
- ASSERT(imageForRendering); |
- |
- return CanvasPattern::create(imageForRendering.release(), repeatMode); |
-} |
- |
-bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, FloatRect* dirtyRect) |
-{ |
- FloatRect clipBounds; |
- if (!drawingContext()->getTransformedClipBounds(&clipBounds)) |
- return false; |
- return computeDirtyRect(localRect, clipBounds, dirtyRect); |
-} |
- |
-bool CanvasRenderingContext2D::computeDirtyRect(const FloatRect& localRect, const FloatRect& transformedClipBounds, FloatRect* dirtyRect) |
-{ |
- FloatRect canvasRect = state().m_transform.mapRect(localRect); |
- |
- if (alphaChannel(state().m_shadowColor)) { |
- FloatRect shadowRect(canvasRect); |
- shadowRect.move(state().m_shadowOffset); |
- shadowRect.inflate(state().m_shadowBlur); |
- canvasRect.unite(shadowRect); |
- } |
- |
- canvasRect.intersect(transformedClipBounds); |
- if (canvasRect.isEmpty()) |
- return false; |
- |
- if (dirtyRect) |
- *dirtyRect = canvasRect; |
- |
- return true; |
-} |
- |
-void CanvasRenderingContext2D::didDraw(const FloatRect& dirtyRect) |
-{ |
- if (dirtyRect.isEmpty()) |
- return; |
- |
- canvas()->didDraw(dirtyRect); |
-} |
- |
-GraphicsContext* CanvasRenderingContext2D::drawingContext() const |
-{ |
- if (isContextLost()) |
- return 0; |
- return canvas()->drawingContext(); |
-} |
- |
-static PassRefPtr<ImageData> createEmptyImageData(const IntSize& size) |
-{ |
- if (RefPtr<ImageData> data = ImageData::create(size)) { |
- data->data()->zeroFill(); |
- return data.release(); |
- } |
- |
- return nullptr; |
-} |
- |
-PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(PassRefPtr<ImageData> imageData) const |
-{ |
- return createEmptyImageData(imageData->size()); |
-} |
- |
-PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionState& exceptionState) const |
-{ |
- if (!sw || !sh) { |
- exceptionState.ThrowDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width")); |
- return nullptr; |
- } |
- |
- FloatSize logicalSize(fabs(sw), fabs(sh)); |
- if (!logicalSize.isExpressibleAsIntSize()) |
- return nullptr; |
- |
- IntSize size = expandedIntSize(logicalSize); |
- if (size.width() < 1) |
- size.setWidth(1); |
- if (size.height() < 1) |
- size.setHeight(1); |
- |
- return createEmptyImageData(size); |
-} |
- |
-PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionState& exceptionState) const |
-{ |
- if (!sw || !sh) |
- exceptionState.ThrowDOMException(IndexSizeError, String::format("The source %s is 0.", sw ? "height" : "width")); |
- |
- if (exceptionState.had_exception()) |
- return nullptr; |
- |
- if (sw < 0) { |
- sx += sw; |
- sw = -sw; |
- } |
- if (sh < 0) { |
- sy += sh; |
- sh = -sh; |
- } |
- |
- FloatRect logicalRect(sx, sy, sw, sh); |
- if (logicalRect.width() < 1) |
- logicalRect.setWidth(1); |
- if (logicalRect.height() < 1) |
- logicalRect.setHeight(1); |
- if (!logicalRect.isExpressibleAsIntRect()) |
- return nullptr; |
- |
- IntRect imageDataRect = enclosingIntRect(logicalRect); |
- ImageBuffer* buffer = canvas()->buffer(); |
- if (!buffer || isContextLost()) |
- return createEmptyImageData(imageDataRect.size()); |
- |
- RefPtr<Uint8ClampedArray> byteArray = buffer->getImageData(Unmultiplied, imageDataRect); |
- if (!byteArray) |
- return nullptr; |
- |
- return ImageData::create(imageDataRect.size(), byteArray.release()); |
-} |
- |
-void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy) |
-{ |
- putImageData(data, dx, dy, 0, 0, data->width(), data->height()); |
-} |
- |
-void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight) |
-{ |
- ImageBuffer* buffer = canvas()->buffer(); |
- if (!buffer) |
- return; |
- |
- if (dirtyWidth < 0) { |
- dirtyX += dirtyWidth; |
- dirtyWidth = -dirtyWidth; |
- } |
- |
- if (dirtyHeight < 0) { |
- dirtyY += dirtyHeight; |
- dirtyHeight = -dirtyHeight; |
- } |
- |
- FloatRect clipRect(dirtyX, dirtyY, dirtyWidth, dirtyHeight); |
- clipRect.intersect(IntRect(0, 0, data->width(), data->height())); |
- IntSize destOffset(static_cast<int>(dx), static_cast<int>(dy)); |
- IntRect destRect = enclosingIntRect(clipRect); |
- destRect.move(destOffset); |
- destRect.intersect(IntRect(IntPoint(), buffer->size())); |
- if (destRect.isEmpty()) |
- return; |
- IntRect sourceRect(destRect); |
- sourceRect.move(-destOffset); |
- |
- buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset)); |
- |
- didDraw(destRect); |
-} |
- |
-String CanvasRenderingContext2D::font() const |
-{ |
- if (!state().m_realizedFont) |
- return defaultFont; |
- |
- StringBuilder serializedFont; |
- const FontDescription& fontDescription = state().m_font.fontDescription(); |
- |
- if (fontDescription.style() == FontStyleItalic) |
- serializedFont.appendLiteral("italic "); |
- if (fontDescription.weight() == FontWeightBold) |
- serializedFont.appendLiteral("bold "); |
- if (fontDescription.variant() == FontVariantSmallCaps) |
- serializedFont.appendLiteral("small-caps "); |
- |
- serializedFont.appendNumber(fontDescription.computedPixelSize()); |
- serializedFont.appendLiteral("px"); |
- |
- const FontFamily& firstFontFamily = fontDescription.family(); |
- for (const FontFamily* fontFamily = &firstFontFamily; fontFamily; fontFamily = fontFamily->next()) { |
- if (fontFamily != &firstFontFamily) |
- serializedFont.append(','); |
- |
- // FIXME: We should append family directly to serializedFont rather than building a temporary string. |
- String family = fontFamily->family(); |
- if (family.startsWith("-webkit-")) |
- family = family.substring(8); |
- if (family.contains(' ')) |
- family = "\"" + family + "\""; |
- |
- serializedFont.append(' '); |
- serializedFont.append(family); |
- } |
- |
- return serializedFont.toString(); |
-} |
- |
-void CanvasRenderingContext2D::setFont(const String& newFont) |
-{ |
- // The style resolution required for rendering text is not available in frame-less documents. |
- if (!canvas()->document().frame()) |
- return; |
- |
- MutableStylePropertyMap::iterator i = m_fetchedFonts.find(newFont); |
- RefPtr<MutableStylePropertySet> parsedStyle = i != m_fetchedFonts.end() ? i->value : nullptr; |
- |
- if (!parsedStyle) { |
- parsedStyle = MutableStylePropertySet::create(); |
- BisonCSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, HTMLStandardMode, 0); |
- m_fetchedFonts.add(newFont, parsedStyle); |
- } |
- if (parsedStyle->isEmpty()) |
- return; |
- |
- String fontValue = parsedStyle->getPropertyValue(CSSPropertyFont); |
- |
- // According to http://lists.w3.org/Archives/Public/public-html/2009Jul/0947.html, |
- // the "inherit" and "initial" values must be ignored. |
- if (fontValue == "inherit" || fontValue == "initial") |
- return; |
- |
- // The parse succeeded. |
- String newFontSafeCopy(newFont); // Create a string copy since newFont can be deleted inside realizeSaves. |
- realizeSaves(0); |
- modifiableState().m_unparsedFont = newFontSafeCopy; |
- |
- // Map the <canvas> font into the text style. If the font uses keywords like larger/smaller, these will work |
- // relative to the canvas. |
- RefPtr<RenderStyle> newStyle = RenderStyle::create(); |
- if (RenderStyle* computedStyle = canvas()->computedStyle()) { |
- FontDescription elementFontDescription(computedStyle->fontDescription()); |
- // Reset the computed size to avoid inheriting the zoom factor from the <canvas> element. |
- elementFontDescription.setComputedSize(elementFontDescription.specifiedSize()); |
- newStyle->setFontDescription(elementFontDescription); |
- } else { |
- FontFamily fontFamily; |
- fontFamily.setFamily(defaultFontFamily); |
- |
- FontDescription defaultFontDescription; |
- defaultFontDescription.setFamily(fontFamily); |
- defaultFontDescription.setSpecifiedSize(defaultFontSize); |
- defaultFontDescription.setComputedSize(defaultFontSize); |
- |
- newStyle->setFontDescription(defaultFontDescription); |
- } |
- |
- newStyle->font().update(newStyle->font().fontSelector()); |
- |
- // Now map the font property longhands into the style. |
- CSSPropertyValue properties[] = { |
- CSSPropertyValue(CSSPropertyFontFamily, *parsedStyle), |
- CSSPropertyValue(CSSPropertyFontStyle, *parsedStyle), |
- CSSPropertyValue(CSSPropertyFontVariant, *parsedStyle), |
- CSSPropertyValue(CSSPropertyFontWeight, *parsedStyle), |
- CSSPropertyValue(CSSPropertyFontSize, *parsedStyle), |
- CSSPropertyValue(CSSPropertyLineHeight, *parsedStyle), |
- }; |
- |
- StyleResolver& styleResolver = canvas()->document().styleResolver(); |
- styleResolver.applyPropertiesToStyle(properties, WTF_ARRAY_LENGTH(properties), newStyle.get()); |
- |
-#if !ENABLE(OILPAN) |
- if (state().m_realizedFont) |
- static_cast<CSSFontSelector*>(state().m_font.fontSelector())->unregisterForInvalidationCallbacks(&modifiableState()); |
-#endif |
- modifiableState().m_font = newStyle->font(); |
- modifiableState().m_font.update(canvas()->document().styleEngine()->fontSelector()); |
- modifiableState().m_realizedFont = true; |
- canvas()->document().styleEngine()->fontSelector()->registerForInvalidationCallbacks(&modifiableState()); |
-} |
- |
-String CanvasRenderingContext2D::textAlign() const |
-{ |
- return textAlignName(state().m_textAlign); |
-} |
- |
-void CanvasRenderingContext2D::setTextAlign(const String& s) |
-{ |
- TextAlign align; |
- if (!parseTextAlign(s, align)) |
- return; |
- if (state().m_textAlign == align) |
- return; |
- realizeSaves(0); |
- modifiableState().m_textAlign = align; |
-} |
- |
-String CanvasRenderingContext2D::textBaseline() const |
-{ |
- return textBaselineName(state().m_textBaseline); |
-} |
- |
-void CanvasRenderingContext2D::setTextBaseline(const String& s) |
-{ |
- TextBaseline baseline; |
- if (!parseTextBaseline(s, baseline)) |
- return; |
- if (state().m_textBaseline == baseline) |
- return; |
- realizeSaves(0); |
- modifiableState().m_textBaseline = baseline; |
-} |
- |
-inline TextDirection CanvasRenderingContext2D::toTextDirection(Direction direction, RenderStyle** computedStyle) const |
-{ |
- RenderStyle* style = (computedStyle || direction == DirectionInherit) ? canvas()->computedStyle() : nullptr; |
- if (computedStyle) |
- *computedStyle = style; |
- switch (direction) { |
- case DirectionInherit: |
- return style ? style->direction() : LTR; |
- case DirectionRTL: |
- return RTL; |
- case DirectionLTR: |
- return LTR; |
- } |
- ASSERT_NOT_REACHED(); |
- return LTR; |
-} |
- |
-String CanvasRenderingContext2D::direction() const |
-{ |
- if (state().m_direction == DirectionInherit) |
- canvas()->document().updateRenderTreeIfNeeded(); |
- return toTextDirection(state().m_direction) == RTL ? rtl : ltr; |
-} |
- |
-void CanvasRenderingContext2D::setDirection(const String& directionString) |
-{ |
- Direction direction; |
- if (directionString == inherit) |
- direction = DirectionInherit; |
- else if (directionString == rtl) |
- direction = DirectionRTL; |
- else if (directionString == ltr) |
- direction = DirectionLTR; |
- else |
- return; |
- |
- if (state().m_direction == direction) |
- return; |
- |
- realizeSaves(0); |
- modifiableState().m_direction = direction; |
-} |
- |
-void CanvasRenderingContext2D::fillText(const String& text, float x, float y) |
-{ |
- drawTextInternal(text, x, y, true); |
-} |
- |
-void CanvasRenderingContext2D::fillText(const String& text, float x, float y, float maxWidth) |
-{ |
- drawTextInternal(text, x, y, true, maxWidth, true); |
-} |
- |
-void CanvasRenderingContext2D::strokeText(const String& text, float x, float y) |
-{ |
- drawTextInternal(text, x, y, false); |
-} |
- |
-void CanvasRenderingContext2D::strokeText(const String& text, float x, float y, float maxWidth) |
-{ |
- drawTextInternal(text, x, y, false, maxWidth, true); |
-} |
- |
-static inline bool isSpaceCharacter(UChar c) |
-{ |
- // According to specification all space characters should be replaced with 0x0020 space character. |
- // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#text-preparation-algorithm |
- // The space characters according to specification are : U+0020, U+0009, U+000A, U+000C, and U+000D. |
- // http://www.whatwg.org/specs/web-apps/current-work/multipage/common-microsyntaxes.html#space-character |
- // This function returns true for 0x000B also, so that this is backward compatible. |
- // Otherwise, the test tests/canvas/philip/tests/2d.text.draw.space.collapse.space.html will fail |
- return c == 0x0009 || c == 0x000A || c == 0x000B || c == 0x000C || c == 0x000D; |
-} |
- |
-static String normalizeSpaces(const String& text) |
-{ |
- unsigned textLength = text.length(); |
- Vector<UChar> charVector(textLength); |
- |
- for (unsigned i = 0; i < textLength; i++) { |
- if (isSpaceCharacter(text[i])) |
- charVector[i] = ' '; |
- else |
- charVector[i] = text[i]; |
- } |
- |
- return String(charVector); |
-} |
- |
-PassRefPtr<TextMetrics> CanvasRenderingContext2D::measureText(const String& text) |
-{ |
- RefPtr<TextMetrics> metrics = TextMetrics::create(); |
- |
- // The style resolution required for rendering text is not available in frame-less documents. |
- if (!canvas()->document().frame()) |
- return metrics.release(); |
- |
- FontCachePurgePreventer fontCachePurgePreventer; |
- canvas()->document().updateRenderTreeIfNeeded(); |
- const Font& font = accessFont(); |
- String normalizedText = normalizeSpaces(text); |
- const TextRun textRun(normalizedText); |
- FloatRect textBounds = font.selectionRectForText(textRun, FloatPoint(), font.fontDescription().computedSize(), 0, -1, true); |
- |
- // x direction |
- metrics->setWidth(font.width(textRun)); |
- metrics->setActualBoundingBoxLeft(-textBounds.x()); |
- metrics->setActualBoundingBoxRight(textBounds.maxX()); |
- |
- // y direction |
- const FontMetrics& fontMetrics = font.fontMetrics(); |
- const float ascent = fontMetrics.floatAscent(); |
- const float descent = fontMetrics.floatDescent(); |
- const float baselineY = getFontBaseline(fontMetrics); |
- |
- metrics->setFontBoundingBoxAscent(ascent - baselineY); |
- metrics->setFontBoundingBoxDescent(descent + baselineY); |
- metrics->setActualBoundingBoxAscent(-textBounds.y() - baselineY); |
- metrics->setActualBoundingBoxDescent(textBounds.maxY() + baselineY); |
- |
- // Note : top/bottom and ascend/descend are currently the same, so there's no difference |
- // between the EM box's top and bottom and the font's ascend and descend |
- metrics->setEmHeightAscent(0); |
- metrics->setEmHeightDescent(0); |
- |
- metrics->setHangingBaseline(-0.8f * ascent + baselineY); |
- metrics->setAlphabeticBaseline(baselineY); |
- metrics->setIdeographicBaseline(descent + baselineY); |
- return metrics.release(); |
-} |
- |
-void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth, bool useMaxWidth) |
-{ |
- // The style resolution required for rendering text is not available in frame-less documents. |
- if (!canvas()->document().frame()) |
- return; |
- |
- // accessFont needs the style to be up to date, but updating style can cause script to run, |
- // which can free the GraphicsContext, so update style before grabbing the GraphicsContext. |
- // TODO(esprehn): This isn't needed in sky. |
- canvas()->document().updateRenderTreeIfNeeded(); |
- |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- if (!state().m_invertibleCTM) |
- return; |
- if (!std::isfinite(x) | !std::isfinite(y)) |
- return; |
- if (useMaxWidth && (!std::isfinite(maxWidth) || maxWidth <= 0)) |
- return; |
- |
- // If gradient size is zero, then paint nothing. |
- Gradient* gradient = c->strokeGradient(); |
- if (!fill && gradient && gradient->isZeroSize()) |
- return; |
- |
- gradient = c->fillGradient(); |
- if (fill && gradient && gradient->isZeroSize()) |
- return; |
- |
- FontCachePurgePreventer fontCachePurgePreventer; |
- |
- const Font& font = accessFont(); |
- const FontMetrics& fontMetrics = font.fontMetrics(); |
- String normalizedText = normalizeSpaces(text); |
- |
- // FIXME: Need to turn off font smoothing. |
- |
- RenderStyle* computedStyle; |
- TextDirection direction = toTextDirection(state().m_direction, &computedStyle); |
- bool isRTL = direction == RTL; |
- bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false; |
- |
- TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true); |
- // Draw the item text at the correct point. |
- FloatPoint location(x, y + getFontBaseline(fontMetrics)); |
- |
- float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override)); |
- |
- useMaxWidth = (useMaxWidth && maxWidth < fontWidth); |
- float width = useMaxWidth ? maxWidth : fontWidth; |
- |
- TextAlign align = state().m_textAlign; |
- if (align == StartTextAlign) |
- align = isRTL ? RightTextAlign : LeftTextAlign; |
- else if (align == EndTextAlign) |
- align = isRTL ? LeftTextAlign : RightTextAlign; |
- |
- switch (align) { |
- case CenterTextAlign: |
- location.setX(location.x() - width / 2); |
- break; |
- case RightTextAlign: |
- location.setX(location.x() - width); |
- break; |
- default: |
- break; |
- } |
- |
- // The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text. |
- TextRunPaintInfo textRunPaintInfo(textRun); |
- textRunPaintInfo.bounds = FloatRect(location.x() - fontMetrics.height() / 2, |
- location.y() - fontMetrics.ascent() - fontMetrics.lineGap(), |
- width + fontMetrics.height(), |
- fontMetrics.lineSpacing()); |
- if (!fill) |
- inflateStrokeRect(textRunPaintInfo.bounds); |
- |
- c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke); |
- |
- GraphicsContextStateSaver stateSaver(*c); |
- if (useMaxWidth) { |
- c->translate(location.x(), location.y()); |
- // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work. |
- c->scale((fontWidth > 0 ? (width / fontWidth) : 0), 1); |
- location = FloatPoint(); |
- } |
- |
- FloatRect clipBounds; |
- if (!c->getTransformedClipBounds(&clipBounds)) { |
- return; |
- } |
- |
- FloatRect dirtyRect; |
- if (computeDirtyRect(textRunPaintInfo.bounds, clipBounds, &dirtyRect)) { |
- c->drawBidiText(font, textRunPaintInfo, location, Font::UseFallbackIfFontNotReady); |
- didDraw(dirtyRect); |
- } |
-} |
- |
-void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const |
-{ |
- // Fast approximation of the stroke's bounding rect. |
- // This yields a slightly oversized rect but is very fast |
- // compared to Path::strokeBoundingRect(). |
- static const float root2 = sqrtf(2); |
- float delta = state().m_lineWidth / 2; |
- if (state().m_lineJoin == MiterJoin) |
- delta *= state().m_miterLimit; |
- else if (state().m_lineCap == SquareCap) |
- delta *= root2; |
- |
- rect.inflate(delta); |
-} |
- |
-const Font& CanvasRenderingContext2D::accessFont() |
-{ |
- // This needs style to be up to date, but can't assert so because drawTextInternal |
- // can invalidate style before this is called (e.g. drawingContext invalidates style). |
- if (!state().m_realizedFont) |
- setFont(state().m_unparsedFont); |
- return state().m_font; |
-} |
- |
-int CanvasRenderingContext2D::getFontBaseline(const FontMetrics& fontMetrics) const |
-{ |
- switch (state().m_textBaseline) { |
- case TopTextBaseline: |
- return fontMetrics.ascent(); |
- case HangingTextBaseline: |
- // According to http://wiki.apache.org/xmlgraphics-fop/LineLayout/AlignmentHandling |
- // "FOP (Formatting Objects Processor) puts the hanging baseline at 80% of the ascender height" |
- return (fontMetrics.ascent() * 4) / 5; |
- case BottomTextBaseline: |
- case IdeographicTextBaseline: |
- return -fontMetrics.descent(); |
- case MiddleTextBaseline: |
- return -fontMetrics.descent() + fontMetrics.height() / 2; |
- case AlphabeticTextBaseline: |
- default: |
- // Do nothing. |
- break; |
- } |
- return 0; |
-} |
- |
-void CanvasRenderingContext2D::setIsHidden(bool hidden) |
-{ |
- ImageBuffer* buffer = canvas()->buffer(); |
- if (buffer) |
- buffer->setIsHidden(hidden); |
-} |
- |
-blink::WebLayer* CanvasRenderingContext2D::platformLayer() const |
-{ |
- return canvas()->buffer() ? canvas()->buffer()->platformLayer() : 0; |
-} |
- |
-bool CanvasRenderingContext2D::imageSmoothingEnabled() const |
-{ |
- return state().m_imageSmoothingEnabled; |
-} |
- |
-void CanvasRenderingContext2D::setImageSmoothingEnabled(bool enabled) |
-{ |
- if (enabled == state().m_imageSmoothingEnabled) |
- return; |
- |
- GraphicsContext* c = drawingContext(); |
- realizeSaves(c); |
- modifiableState().m_imageSmoothingEnabled = enabled; |
- if (c) |
- c->setImageInterpolationQuality(enabled ? CanvasDefaultInterpolationQuality : InterpolationNone); |
-} |
- |
-PassRefPtr<Canvas2DContextAttributes> CanvasRenderingContext2D::getContextAttributes() const |
-{ |
- RefPtr<Canvas2DContextAttributes> attributes = Canvas2DContextAttributes::create(); |
- return attributes.release(); |
-} |
- |
-void CanvasRenderingContext2D::drawFocusIfNeeded(Element* element) |
-{ |
- drawFocusIfNeededInternal(m_path, element); |
-} |
- |
-void CanvasRenderingContext2D::drawFocusIfNeeded(Path2D* path2d, Element* element) |
-{ |
- drawFocusIfNeededInternal(path2d->path(), element); |
-} |
- |
-void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Element* element) |
-{ |
- if (!focusRingCallIsValid(path, element)) |
- return; |
- |
- // Note: we need to check document->focusedElement() rather than just calling |
- // element->focused(), because element->focused() isn't updated until after |
- // focus events fire. |
- if (element->document().focusedElement() == element) |
- drawFocusRing(path); |
-} |
- |
-bool CanvasRenderingContext2D::focusRingCallIsValid(const Path& path, Element* element) |
-{ |
- ASSERT(element); |
- if (!state().m_invertibleCTM) |
- return false; |
- if (path.isEmpty()) |
- return false; |
- if (!element->isDescendantOf(canvas())) |
- return false; |
- |
- return true; |
-} |
- |
-void CanvasRenderingContext2D::drawFocusRing(const Path& path) |
-{ |
- GraphicsContext* c = drawingContext(); |
- if (!c) |
- return; |
- |
- // These should match the style defined in html.css. |
- Color focusRingColor = RenderTheme::theme().focusRingColor(); |
- const int focusRingWidth = 5; |
- const int focusRingOutline = 0; |
- |
- // We need to add focusRingWidth to dirtyRect. |
- StrokeData strokeData; |
- strokeData.setThickness(focusRingWidth); |
- |
- FloatRect dirtyRect; |
- if (!computeDirtyRect(path.strokeBoundingRect(strokeData), &dirtyRect)) |
- return; |
- |
- c->save(); |
- c->setAlphaAsFloat(1.0); |
- c->clearShadow(); |
- c->setCompositeOperation(CompositeSourceOver, blink::WebBlendModeNormal); |
- c->drawFocusRing(path, focusRingWidth, focusRingOutline, focusRingColor); |
- c->restore(); |
- validateStateStack(); |
- didDraw(dirtyRect); |
-} |
- |
-void CanvasRenderingContext2D::addHitRegion(ExceptionState& exceptionState) |
-{ |
- HitRegionOptions passOptions; |
- |
- RefPtr<Path2D> path2d; |
- Path hitRegionPath = path2d ? path2d->path() : m_path; |
- |
- FloatRect clipBounds; |
- GraphicsContext* context = drawingContext(); |
- |
- if (hitRegionPath.isEmpty() || !context || !state().m_invertibleCTM |
- || !context->getTransformedClipBounds(&clipBounds)) { |
- exceptionState.ThrowDOMException(NotSupportedError, "The specified path has no pixels."); |
- return; |
- } |
- |
- hitRegionPath.transform(state().m_transform); |
- |
- if (hasClip()) { |
- // FIXME: The hit regions should take clipping region into account. |
- // However, we have no way to get the region from canvas state stack by now. |
- // See http://crbug.com/387057 |
- exceptionState.ThrowDOMException(NotSupportedError, "The specified path has no pixels."); |
- return; |
- } |
- |
- passOptions.path = hitRegionPath; |
- |
- // FIXME(Dictionary): Way to specify fillRule |
- passOptions.fillRule = RULE_NONZERO; |
- |
- addHitRegionInternal(passOptions, exceptionState); |
-} |
- |
-void CanvasRenderingContext2D::addHitRegionInternal(const HitRegionOptions& options, ExceptionState& exceptionState) |
-{ |
- if (!m_hitRegionManager) |
- m_hitRegionManager = HitRegionManager::create(); |
- |
- // Remove previous region (with id or control) |
- m_hitRegionManager->removeHitRegionById(options.id); |
- m_hitRegionManager->removeHitRegionByControl(options.control.get()); |
- |
- RefPtr<HitRegion> hitRegion = HitRegion::create(options); |
- hitRegion->updateAccessibility(canvas()); |
- m_hitRegionManager->addHitRegion(hitRegion.release()); |
-} |
- |
-void CanvasRenderingContext2D::removeHitRegion(const String& id) |
-{ |
- if (m_hitRegionManager) |
- m_hitRegionManager->removeHitRegionById(id); |
-} |
- |
-void CanvasRenderingContext2D::clearHitRegions() |
-{ |
- if (m_hitRegionManager) |
- m_hitRegionManager->removeAllHitRegions(); |
-} |
- |
-HitRegion* CanvasRenderingContext2D::hitRegionAtPoint(const LayoutPoint& point) |
-{ |
- if (m_hitRegionManager) |
- return m_hitRegionManager->getHitRegionAtPoint(point); |
- |
- return 0; |
-} |
- |
-unsigned CanvasRenderingContext2D::hitRegionsCount() const |
-{ |
- if (m_hitRegionManager) |
- return m_hitRegionManager->getHitRegionsCount(); |
- |
- return 0; |
-} |
- |
-} // namespace blink |