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Unified Diff: sky/engine/core/html/canvas/CanvasRenderingContext2D.idl

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: sky/engine/core/html/canvas/CanvasRenderingContext2D.idl
diff --git a/sky/engine/core/html/canvas/CanvasRenderingContext2D.idl b/sky/engine/core/html/canvas/CanvasRenderingContext2D.idl
deleted file mode 100644
index df98d1a6e12b8642c5985dd18e78c336b3946190..0000000000000000000000000000000000000000
--- a/sky/engine/core/html/canvas/CanvasRenderingContext2D.idl
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#canvasrenderingcontext2d
-
-// FIXME: float => double throughout
-// FIXME: Use union type in drawImage and createPattern once supported:
-// http://crbug.com/372891
-typedef (HTMLImageElement or
- HTMLCanvasElement // or
- // CanvasRenderingContext2D or
- // ImageBitmap
- ) CanvasImageSource;
-
-enum CanvasFillRule { "nonzero", "evenodd" };
-
-[
- TypeChecking=(Interface,Unrestricted),
-] interface CanvasRenderingContext2D {
- // back-reference to the canvas
- readonly attribute HTMLCanvasElement canvas;
-
- // state
- void save(); // push state on state stack
- void restore(); // pop state stack and restore state
-
- // transformations (default transform is the identity matrix)
- void scale(unrestricted float x, unrestricted float y);
- void rotate(unrestricted float angle);
- void translate(unrestricted float x, unrestricted float y);
- void transform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
- void setTransform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
- void resetTransform();
-
- // image smoothing
- attribute boolean imageSmoothingEnabled;
-
- // colors and styles (see also the CanvasDrawingStyles interface)
- // FIXME: Use union types when supported: http://crbug.com/372891
- // [Custom] attribute object strokeStyle; // (default black)
- // [Custom] attribute object fillStyle; // (default black)
-
- attribute DOMString strokeColor; // (default black)
- attribute DOMString fillColor; // (default black)
-
- CanvasGradient createLinearGradient(float x0, float y0, float x1, float y1);
- [RaisesException] CanvasGradient createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1);
- [RaisesException] CanvasPattern createPattern(HTMLCanvasElement canvas, DOMString? repetitionType);
- // Dart does not support overloads!
- // [RaisesException] CanvasPattern createPattern(HTMLImageElement image, DOMString? repetitionType);
-
- // shadows
- attribute unrestricted float shadowOffsetX;
- attribute unrestricted float shadowOffsetY;
- attribute unrestricted float shadowBlur;
- [TreatNullAs=NullString] attribute DOMString shadowColor;
-
- // rects
- void clearRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
-
- // path API (see also CanvasPathMethods)
- void beginPath();
- void fill(optional CanvasFillRule winding);
- // void fill(Path2D path, optional CanvasFillRule winding);
- void stroke();
- // void stroke(Path2D path);
- // Focus rings
- void drawFocusIfNeeded(Element element);
- // void drawFocusIfNeeded(Path2D path, Element element);
-
- void clip(optional CanvasFillRule winding);
- // void clip(Path2D path, optional CanvasFillRule winding);
- boolean isPointInPath(unrestricted float x, unrestricted float y, optional CanvasFillRule winding);
- // boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, optional CanvasFillRule winding);
- boolean isPointInStroke(unrestricted float x, unrestricted float y);
- // boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted float y);
-
- // text (see also the CanvasDrawingStyles interface)
- void fillText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
- void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
- TextMetrics measureText(DOMString text);
-
- // drawing images
- [RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y);
- //[RaisesException] void drawImage(HTMLImageElement image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- //[RaisesException] void drawImage(HTMLImageElement image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
- //[RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted float x, unrestricted float y);
- //[RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- //[RaisesException] void drawImage(HTMLCanvasElement canvas, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
- // [RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y);
- //[RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- //[RaisesException] void drawImage(ImageBitmap imageBitmap, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
-
- // pixel manipulation
- ImageData createImageData(ImageData imagedata);
- //[RaisesException] ImageData createImageData(float sw, float sh);
- [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh);
- void putImageData(ImageData imagedata, float dx, float dy);
- //void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight);
-
- // Context state
- // Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental
- boolean isContextLost();
-
- Canvas2DContextAttributes getContextAttributes();
-
- // FIXME: factor out to CanvasDrawingStyles
- // line caps/joins
- attribute unrestricted float lineWidth; // (default 1)
- [TreatNullAs=NullString] attribute DOMString lineCap; // "butt", "round", "square" (default "butt")
- [TreatNullAs=NullString] attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter")
- attribute unrestricted float miterLimit; // (default 10)
-
- // dashed lines
- // TODO(eseidel): Generator doesn't handle List<unrestricted float> yet.
- // void setLineDash(sequence<unrestricted float> dash);
- // sequence<unrestricted float> getLineDash();
- attribute unrestricted float lineDashOffset;
-
- // text
- attribute DOMString font; // (default 10px sans-serif)
- attribute DOMString textAlign; // "start", "end", "left", "right", "center" (default: "start")
- attribute DOMString textBaseline; // "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" (default: "alphabetic")
- attribute DOMString direction; // "inherit", "rtl", "ltr" (default: "inherit")
-
- // Non-standard APIs. Candidates for deprecation
- // https://developer.mozilla.org/en/docs/Web/API/CanvasRenderingContext2D
- void setLineWidth(unrestricted float width);
- void setLineCap(DOMString cap);
- void setLineJoin(DOMString join);
- void setMiterLimit(unrestricted float limit);
- void clearShadow();
- void setStrokeColor(DOMString color, optional unrestricted float alpha);
- //void setStrokeColor(unrestricted float grayLevel, optional unrestricted float alpha);
- //void setStrokeColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
- //void setStrokeColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
- void setFillColor(DOMString color, optional unrestricted float alpha);
- //void setFillColor(unrestricted float grayLevel, optional unrestricted float alpha);
- //void setFillColor(unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
- //void setFillColor(unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
- void drawImageFromRect(
- HTMLImageElement? image, optional unrestricted float sx, optional unrestricted float sy, optional unrestricted float sw, optional unrestricted float sh,
- optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compositeOperation);
- void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, optional DOMString color, optional unrestricted float alpha);
- //void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float grayLevel, optional unrestricted float alpha);
- //void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float r, unrestricted float g, unrestricted float b, unrestricted float a);
- //void setShadow(unrestricted float width, unrestricted float height, unrestricted float blur, unrestricted float c, unrestricted float m, unrestricted float y, unrestricted float k, unrestricted float a);
-};
-
-CanvasRenderingContext2D implements CanvasPathMethods;
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