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Unified Diff: sky/engine/core/html/canvas/WebGLShader.cpp

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: sky/engine/core/html/canvas/WebGLShader.cpp
diff --git a/sky/engine/core/html/canvas/WebGLShader.cpp b/sky/engine/core/html/canvas/WebGLShader.cpp
deleted file mode 100644
index a9b8d8e65d828c88a515a8d4871f2517013d67e9..0000000000000000000000000000000000000000
--- a/sky/engine/core/html/canvas/WebGLShader.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2009 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "sky/engine/config.h"
-
-#include "sky/engine/core/html/canvas/WebGLShader.h"
-
-#include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h"
-
-namespace blink {
-
-PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContextBase* ctx, GLenum type)
-{
- return adoptRef(new WebGLShader(ctx, type));
-}
-
-WebGLShader::WebGLShader(WebGLRenderingContextBase* ctx, GLenum type)
- : WebGLSharedObject(ctx)
- , m_type(type)
- , m_source("")
-{
- setObject(ctx->webContext()->createShader(type));
-}
-
-WebGLShader::~WebGLShader()
-{
- // Always call detach here to ensure that platform object deletion
- // happens with Oilpan enabled. It keeps the code regular to do it
- // with or without Oilpan enabled.
- //
- // See comment in WebGLBuffer's destructor for additional
- // information on why this is done for WebGLSharedObject-derived
- // objects.
- detachAndDeleteObject();
-}
-
-void WebGLShader::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object)
-{
- context3d->deleteShader(object);
-}
-
-}
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