Index: sky/engine/core/html/canvas/WebGLShader.cpp |
diff --git a/sky/engine/core/html/canvas/WebGLShader.cpp b/sky/engine/core/html/canvas/WebGLShader.cpp |
deleted file mode 100644 |
index a9b8d8e65d828c88a515a8d4871f2517013d67e9..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/html/canvas/WebGLShader.cpp |
+++ /dev/null |
@@ -1,64 +0,0 @@ |
-/* |
- * Copyright (C) 2009 Apple Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "sky/engine/config.h" |
- |
-#include "sky/engine/core/html/canvas/WebGLShader.h" |
- |
-#include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h" |
- |
-namespace blink { |
- |
-PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContextBase* ctx, GLenum type) |
-{ |
- return adoptRef(new WebGLShader(ctx, type)); |
-} |
- |
-WebGLShader::WebGLShader(WebGLRenderingContextBase* ctx, GLenum type) |
- : WebGLSharedObject(ctx) |
- , m_type(type) |
- , m_source("") |
-{ |
- setObject(ctx->webContext()->createShader(type)); |
-} |
- |
-WebGLShader::~WebGLShader() |
-{ |
- // Always call detach here to ensure that platform object deletion |
- // happens with Oilpan enabled. It keeps the code regular to do it |
- // with or without Oilpan enabled. |
- // |
- // See comment in WebGLBuffer's destructor for additional |
- // information on why this is done for WebGLSharedObject-derived |
- // objects. |
- detachAndDeleteObject(); |
-} |
- |
-void WebGLShader::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object) |
-{ |
- context3d->deleteShader(object); |
-} |
- |
-} |