| Index: sky/engine/core/html/canvas/WebGLShader.cpp
|
| diff --git a/sky/engine/core/html/canvas/WebGLShader.cpp b/sky/engine/core/html/canvas/WebGLShader.cpp
|
| deleted file mode 100644
|
| index a9b8d8e65d828c88a515a8d4871f2517013d67e9..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/html/canvas/WebGLShader.cpp
|
| +++ /dev/null
|
| @@ -1,64 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2009 Apple Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "sky/engine/config.h"
|
| -
|
| -#include "sky/engine/core/html/canvas/WebGLShader.h"
|
| -
|
| -#include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h"
|
| -
|
| -namespace blink {
|
| -
|
| -PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContextBase* ctx, GLenum type)
|
| -{
|
| - return adoptRef(new WebGLShader(ctx, type));
|
| -}
|
| -
|
| -WebGLShader::WebGLShader(WebGLRenderingContextBase* ctx, GLenum type)
|
| - : WebGLSharedObject(ctx)
|
| - , m_type(type)
|
| - , m_source("")
|
| -{
|
| - setObject(ctx->webContext()->createShader(type));
|
| -}
|
| -
|
| -WebGLShader::~WebGLShader()
|
| -{
|
| - // Always call detach here to ensure that platform object deletion
|
| - // happens with Oilpan enabled. It keeps the code regular to do it
|
| - // with or without Oilpan enabled.
|
| - //
|
| - // See comment in WebGLBuffer's destructor for additional
|
| - // information on why this is done for WebGLSharedObject-derived
|
| - // objects.
|
| - detachAndDeleteObject();
|
| -}
|
| -
|
| -void WebGLShader::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object)
|
| -{
|
| - context3d->deleteShader(object);
|
| -}
|
| -
|
| -}
|
|
|