Index: sky/engine/core/html/canvas/WebGLObject.cpp |
diff --git a/sky/engine/core/html/canvas/WebGLObject.cpp b/sky/engine/core/html/canvas/WebGLObject.cpp |
deleted file mode 100644 |
index 33ae49aaa9c1e9483f7bb6a3e48f9bb31fd5fbe7..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/html/canvas/WebGLObject.cpp |
+++ /dev/null |
@@ -1,103 +0,0 @@ |
-/* |
- * Copyright (C) 2009 Apple Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "sky/engine/config.h" |
- |
-#include "sky/engine/core/html/canvas/WebGLObject.h" |
- |
-namespace blink { |
- |
-WebGLObject::WebGLObject(WebGLRenderingContextBase*) |
- : m_object(0) |
- , m_attachmentCount(0) |
- , m_deleted(false) |
-{ |
-} |
- |
-WebGLObject::~WebGLObject() |
-{ |
- // Verify that platform objects have been explicitly deleted. |
- ASSERT(m_deleted); |
-} |
- |
-void WebGLObject::setObject(Platform3DObject object) |
-{ |
- // object==0 && m_deleted==false indicating an uninitialized state; |
- ASSERT(!m_object && !m_deleted); |
- m_object = object; |
-} |
- |
-void WebGLObject::deleteObject(blink::WebGraphicsContext3D* context3d) |
-{ |
- m_deleted = true; |
- if (!m_object) |
- return; |
- |
- if (!hasGroupOrContext()) |
- return; |
- |
- if (!m_attachmentCount) { |
- if (!context3d) |
- context3d = getAWebGraphicsContext3D(); |
- |
- if (context3d) |
- deleteObjectImpl(context3d, m_object); |
- |
- m_object = 0; |
- } |
-} |
- |
-void WebGLObject::detach() |
-{ |
- m_attachmentCount = 0; // Make sure OpenGL resource is deleted. |
-} |
- |
-void WebGLObject::detachAndDeleteObject() |
-{ |
- // Helper method that pairs detachment with platform object |
- // deletion. |
- // |
- // With Oilpan enabled, objects may end up being finalized without |
- // having been detached first. Consequently, the objects force |
- // detachment first before deleting the platform object. Without |
- // Oilpan, the objects will have been detached from the 'parent' |
- // objects first and do not separately require it when finalizing. |
- // |
- // However, as detach() is trivial, the individual WebGL |
- // destructors will always call detachAndDeleteObject() rather |
- // than do it based on Oilpan being enabled. |
- detach(); |
- deleteObject(0); |
-} |
- |
-void WebGLObject::onDetached(blink::WebGraphicsContext3D* context3d) |
-{ |
- if (m_attachmentCount) |
- --m_attachmentCount; |
- if (m_deleted) |
- deleteObject(context3d); |
-} |
- |
-} |