Index: cc/output/overlay_unittest.cc |
diff --git a/cc/output/overlay_unittest.cc b/cc/output/overlay_unittest.cc |
index 5590ec3d53eeb809fa4aa3b81c1e7f63ed511e15..9090621ea16d491590072bd4655383e009c5025d 100644 |
--- a/cc/output/overlay_unittest.cc |
+++ b/cc/output/overlay_unittest.cc |
@@ -775,7 +775,10 @@ class OverlayInfoRendererGL : public GLRenderer { |
0), |
expect_overlays_(false) {} |
- MOCK_METHOD2(DoDrawQuad, void(DrawingFrame* frame, const DrawQuad* quad)); |
+ MOCK_METHOD3(DoDrawQuad, |
+ void(DrawingFrame* frame, |
+ const DrawQuad* quad, |
+ const gfx::QuadF* draw_region)); |
using GLRenderer::BeginDrawingFrame; |
@@ -875,7 +878,7 @@ TEST_F(GLRendererWithOverlaysTest, OverlayQuadNotDrawn) { |
// Candidate pass was taken out and extra skipped pass added, |
// so only draw 2 quads. |
- EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(2); |
+ EXPECT_CALL(*renderer_, DoDrawQuad(_, _, _)).Times(2); |
EXPECT_CALL(scheduler_, |
Schedule(1, |
gfx::OVERLAY_TRANSFORM_NONE, |
@@ -913,7 +916,7 @@ TEST_F(GLRendererWithOverlaysTest, OccludedQuadDrawn) { |
pass_list.push_back(pass.Pass()); |
// 3 quads in the pass, all should draw. |
- EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(3); |
+ EXPECT_CALL(*renderer_, DoDrawQuad(_, _, _)).Times(3); |
EXPECT_CALL(scheduler_, Schedule(_, _, _, _, _)).Times(0); |
renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false); |
@@ -946,7 +949,7 @@ TEST_F(GLRendererWithOverlaysTest, NoValidatorNoOverlay) { |
pass_list.push_back(pass.Pass()); |
// Should see no overlays. |
- EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(3); |
+ EXPECT_CALL(*renderer_, DoDrawQuad(_, _, _)).Times(3); |
EXPECT_CALL(scheduler_, Schedule(_, _, _, _, _)).Times(0); |
renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false); |