| Index: ui/gfx/skia_util.h
|
| diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h
|
| index 3e611ea35f0c2f40a599cd71f168a06c16147df9..44c9a09e0330dedbb3ee3d004b50142b27dc52ae 100644
|
| --- a/ui/gfx/skia_util.h
|
| +++ b/ui/gfx/skia_util.h
|
| @@ -12,6 +12,8 @@
|
| #include "third_party/skia/include/core/SkColor.h"
|
| #include "third_party/skia/include/core/SkRect.h"
|
| #include "third_party/skia/include/core/SkShader.h"
|
| +#include "ui/gfx/geometry/quad_f.h"
|
| +#include "ui/gfx/geometry/size.h"
|
| #include "ui/gfx/gfx_export.h"
|
|
|
| class SkBitmap;
|
| @@ -31,10 +33,33 @@ GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect);
|
| GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect);
|
| GFX_EXPORT SkRect RectFToSkRect(const RectF& rect);
|
| GFX_EXPORT RectF SkRectToRectF(const SkRect& rect);
|
| +GFX_EXPORT SkSize SizeFToSkSize(const SizeF& size);
|
| +GFX_EXPORT SizeF SkSizeToSizeF(const SkSize& size);
|
| +
|
| +GFX_EXPORT void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]);
|
|
|
| GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
|
| SkMatrix* flattened);
|
|
|
| +// Creates a bitmap shader for the image rep with the image rep's scale factor.
|
| +// Sets the created shader's local matrix such that it displays the image rep at
|
| +// the correct scale factor.
|
| +// The shader's local matrix should not be changed after the shader is created.
|
| +// TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
|
| +// is created.
|
| +//
|
| +GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShader(
|
| + const gfx::ImageSkiaRep& image_rep,
|
| + SkShader::TileMode tile_mode,
|
| + const SkMatrix& local_matrix);
|
| +
|
| +// Creates a bitmap shader for the image rep with the passed in scale factor.
|
| +GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShaderForScale(
|
| + const gfx::ImageSkiaRep& image_rep,
|
| + SkShader::TileMode tile_mode,
|
| + const SkMatrix& local_matrix,
|
| + SkScalar scale);
|
| +
|
| // Creates a vertical gradient shader. The caller owns the shader.
|
| // Example usage to avoid leaks:
|
| GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point,
|
| @@ -42,6 +67,12 @@ GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point,
|
| SkColor start_color,
|
| SkColor end_color);
|
|
|
| +// Creates a draw looper to generate |shadows|. The caller owns the draw looper.
|
| +// NULL is returned if |shadows| is empty since no draw looper is needed in
|
| +// this case.
|
| +GFX_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper(
|
| + const std::vector<ShadowValue>& shadows);
|
| +
|
| // Returns true if the two bitmaps contain the same pixels.
|
| GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
|
| const SkBitmap& bitmap2);
|
|
|