Index: ui/gfx/skia_util.h |
diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h |
index 3e611ea35f0c2f40a599cd71f168a06c16147df9..44c9a09e0330dedbb3ee3d004b50142b27dc52ae 100644 |
--- a/ui/gfx/skia_util.h |
+++ b/ui/gfx/skia_util.h |
@@ -12,6 +12,8 @@ |
#include "third_party/skia/include/core/SkColor.h" |
#include "third_party/skia/include/core/SkRect.h" |
#include "third_party/skia/include/core/SkShader.h" |
+#include "ui/gfx/geometry/quad_f.h" |
+#include "ui/gfx/geometry/size.h" |
#include "ui/gfx/gfx_export.h" |
class SkBitmap; |
@@ -31,10 +33,33 @@ GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect); |
GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect); |
GFX_EXPORT SkRect RectFToSkRect(const RectF& rect); |
GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); |
+GFX_EXPORT SkSize SizeFToSkSize(const SizeF& size); |
+GFX_EXPORT SizeF SkSizeToSizeF(const SkSize& size); |
+ |
+GFX_EXPORT void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]); |
GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, |
SkMatrix* flattened); |
+// Creates a bitmap shader for the image rep with the image rep's scale factor. |
+// Sets the created shader's local matrix such that it displays the image rep at |
+// the correct scale factor. |
+// The shader's local matrix should not be changed after the shader is created. |
+// TODO(pkotwicz): Allow shader's local matrix to be changed after the shader |
+// is created. |
+// |
+GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShader( |
+ const gfx::ImageSkiaRep& image_rep, |
+ SkShader::TileMode tile_mode, |
+ const SkMatrix& local_matrix); |
+ |
+// Creates a bitmap shader for the image rep with the passed in scale factor. |
+GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShaderForScale( |
+ const gfx::ImageSkiaRep& image_rep, |
+ SkShader::TileMode tile_mode, |
+ const SkMatrix& local_matrix, |
+ SkScalar scale); |
+ |
// Creates a vertical gradient shader. The caller owns the shader. |
// Example usage to avoid leaks: |
GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point, |
@@ -42,6 +67,12 @@ GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point, |
SkColor start_color, |
SkColor end_color); |
+// Creates a draw looper to generate |shadows|. The caller owns the draw looper. |
+// NULL is returned if |shadows| is empty since no draw looper is needed in |
+// this case. |
+GFX_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper( |
+ const std::vector<ShadowValue>& shadows); |
+ |
// Returns true if the two bitmaps contain the same pixels. |
GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1, |
const SkBitmap& bitmap2); |