| Index: src/image/SkSurface_Gpu.cpp
|
| diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
|
| index f44bbfede062ff3c1ebd402386efbd0437be91bc..ff18a04754b4f489c3e30e7e6fc023db50a0a451 100644
|
| --- a/src/image/SkSurface_Gpu.cpp
|
| +++ b/src/image/SkSurface_Gpu.cpp
|
| @@ -37,7 +37,7 @@ SkCanvas* SkSurface_Gpu::onNewCanvas() {
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|
|
| SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
|
| GrRenderTarget* rt = fDevice->accessRenderTarget();
|
| - int sampleCount = rt->numSamples();
|
| + int sampleCount = rt->numColorSamples();
|
| // TODO: Make caller specify this (change virtual signature of onNewSurface).
|
| static const Budgeted kBudgeted = kNo_Budgeted;
|
| return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampleCount,
|
| @@ -46,7 +46,7 @@ SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
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|
|
| SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) {
|
| const SkImageInfo info = fDevice->imageInfo();
|
| - const int sampleCount = fDevice->accessRenderTarget()->numSamples();
|
| + const int sampleCount = fDevice->accessRenderTarget()->numColorSamples();
|
| SkImage* image = NULL;
|
| GrTexture* tex = fDevice->accessRenderTarget()->asTexture();
|
| if (tex) {
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|
|