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Side by Side Diff: src/image/SkSurface_Gpu.cpp

Issue 1001503002: Implement support for mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@mix1
Patch Set: Fix build error related to isMultisamped renaming Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkSurface_Gpu.h" 8 #include "SkSurface_Gpu.h"
9 9
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
(...skipping 19 matching lines...) Expand all
30 SkCanvas* SkSurface_Gpu::onNewCanvas() { 30 SkCanvas* SkSurface_Gpu::onNewCanvas() {
31 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; 31 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags;
32 // When we think this works... 32 // When we think this works...
33 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; 33 // flags |= SkCanvas::kConservativeRasterClip_InitFlag;
34 34
35 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags)); 35 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags));
36 } 36 }
37 37
38 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { 38 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
39 GrRenderTarget* rt = fDevice->accessRenderTarget(); 39 GrRenderTarget* rt = fDevice->accessRenderTarget();
40 int sampleCount = rt->numSamples(); 40 int sampleCount = rt->numColorSamples();
41 // TODO: Make caller specify this (change virtual signature of onNewSurface) . 41 // TODO: Make caller specify this (change virtual signature of onNewSurface) .
42 static const Budgeted kBudgeted = kNo_Budgeted; 42 static const Budgeted kBudgeted = kNo_Budgeted;
43 return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampl eCount, 43 return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampl eCount,
44 &this->props()); 44 &this->props());
45 } 45 }
46 46
47 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) { 47 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) {
48 const SkImageInfo info = fDevice->imageInfo(); 48 const SkImageInfo info = fDevice->imageInfo();
49 const int sampleCount = fDevice->accessRenderTarget()->numSamples(); 49 const int sampleCount = fDevice->accessRenderTarget()->numColorSamples();
50 SkImage* image = NULL; 50 SkImage* image = NULL;
51 GrTexture* tex = fDevice->accessRenderTarget()->asTexture(); 51 GrTexture* tex = fDevice->accessRenderTarget()->asTexture();
52 if (tex) { 52 if (tex) {
53 image = SkNEW_ARGS(SkImage_Gpu, 53 image = SkNEW_ARGS(SkImage_Gpu,
54 (info.width(), info.height(), info.alphaType(), 54 (info.width(), info.height(), info.alphaType(),
55 tex, sampleCount, budgeted)); 55 tex, sampleCount, budgeted));
56 } 56 }
57 if (image) { 57 if (image) {
58 as_IB(image)->initWithProps(this->props()); 58 as_IB(image)->initWithProps(this->props());
59 } 59 }
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 } 115 }
116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget (), props, 116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget (), props,
117 SkGpuDevice::kNeedClear _Flag)); 117 SkGpuDevice::kNeedClear _Flag));
118 if (!device) { 118 if (!device) {
119 return NULL; 119 return NULL;
120 } 120 }
121 return SkNEW_ARGS(SkSurface_Gpu, (device)); 121 return SkNEW_ARGS(SkSurface_Gpu, (device));
122 } 122 }
123 123
124 #endif 124 #endif
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