| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index 08e83ec197c59b03362d7a08a17d7005cdad2c1e..625299d58c532c756dbd726b8b07f7a44a5263e4 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -373,6 +373,14 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
|
|
|
| if (resetBits & kMSAAEnable_GrGLBackendState) {
|
| fMSAAEnabled = kUnknown_TriState;
|
| +
|
| + // In mixed samples mode coverage modulation allows the coverage to be converted to
|
| + // "opacity", which can then be blended into the color buffer to accomplish antialiasing.
|
| + // Enable coverage modulation suitable for premultiplied alpha colors.
|
| + // This state has no effect when not rendering to a mixed sampled target.
|
| + if (this->glCaps().shaderCaps()->mixedSamplesSupport()) {
|
| + GL_CALL(CoverageModulation(GR_GL_RGBA));
|
| + }
|
| }
|
|
|
| fHWActiveTextureUnitIdx = -1; // invalid
|
| @@ -851,6 +859,7 @@ static bool renderbuffer_storage_msaa(const GrGLContext& ctx,
|
| switch (ctx.caps()->msFBOType()) {
|
| case GrGLCaps::kDesktop_ARB_MSFBOType:
|
| case GrGLCaps::kDesktop_EXT_MSFBOType:
|
| + case GrGLCaps::kMixedSamples_MSFBOType:
|
| case GrGLCaps::kES_3_0_MSFBOType:
|
| GL_ALLOC_CALL(ctx.interface(),
|
| RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
|
| @@ -888,6 +897,9 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc,
|
| idDesc->fRTFBOID = 0;
|
| idDesc->fTexFBOID = 0;
|
| idDesc->fLifeCycle = lifeCycle;
|
| + idDesc->fSampleConfig = (GrGLCaps::kMixedSamples_MSFBOType == this->glCaps().msFBOType() &&
|
| + desc.fSampleCnt > 0) ? GrRenderTarget::kStencil_SampleConfig :
|
| + GrRenderTarget::kUnified_SampleConfig;
|
|
|
| GrGLenum status;
|
|
|
| @@ -1170,7 +1182,7 @@ bool GrGLGpu::createStencilAttachmentForRenderTarget(GrRenderTarget* rt, int wid
|
| SkASSERT(width >= rt->width());
|
| SkASSERT(height >= rt->height());
|
|
|
| - int samples = rt->numSamples();
|
| + int samples = rt->numStencilSamples();
|
| GrGLStencilAttachment::IDDesc sbDesc;
|
|
|
| int stencilFmtCnt = this->glCaps().stencilFormats().count();
|
| @@ -2090,7 +2102,7 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) {
|
| }
|
|
|
| void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) {
|
| - SkASSERT(!useHWAA || rt->isMultisampled());
|
| + SkASSERT(!useHWAA || rt->isStencilBufferMultisampled());
|
|
|
| if (this->glCaps().multisampleDisableSupport()) {
|
| if (useHWAA) {
|
|
|