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Unified Diff: webkit/dom_storage/session_storage_database.cc

Issue 9963107: Persist sessionStorage on disk. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Cleanup. Created 8 years, 8 months ago
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Index: webkit/dom_storage/session_storage_database.cc
diff --git a/webkit/dom_storage/session_storage_database.cc b/webkit/dom_storage/session_storage_database.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b8a50b23dae3792832e41884000012bea29b1ec1
--- /dev/null
+++ b/webkit/dom_storage/session_storage_database.cc
@@ -0,0 +1,792 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "webkit/dom_storage/session_storage_database.h"
+
+#include "base/file_util.h"
+#include "base/stringprintf.h"
+#include "base/string_number_conversions.h"
+#include "base/utf_string_conversions.h"
+#include "googleurl/src/gurl.h"
+#include "third_party/leveldatabase/src/include/leveldb/db.h"
+#include "third_party/leveldatabase/src/include/leveldb/iterator.h"
+#include "third_party/leveldatabase/src/include/leveldb/status.h"
+#include "third_party/leveldatabase/src/include/leveldb/options.h"
+#include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
+
+// Layout of the database:
+// | key | value |
+// -----------------------------------------------------------------------
+// | map-1 | 2 (refcount, start of map-1-* keys)|
+// | map-1-a | b (a = b in map 1) |
+// | ... | |
+// | namespace-1 (1 = namespace id) | dummy (start of namespace-1-* keys)|
+// | namespace-1-origin1 | 1 (mapid) |
+// | namespace-1-origin2 | 2 |
+// | namespace-2 | dummy |
+// | namespace-2-origin1 | 1 (shallow copy) |
+// | namespace-2-origin2 | 2 (shallow copy) |
+// | namespace-3 | dummy |
+// | namespace-3-origin1 | 3 (deep copy) |
+// | namespace-3-origin2 | 2 (shallow copy) |
+// | next-namespace-id | 4 |
+// | next-map-id | 4 |
+
+namespace {
+
+// Helper functions for creating the keys needed for the schema.
+std::string NamespaceStartKey(const std::string& namespace_id) {
+ return base::StringPrintf("namespace-%s", namespace_id.c_str());
+}
+
+std::string NamespaceStartKey(int64 namespace_id, int64 namespace_offset) {
+ return NamespaceStartKey(
+ base::Int64ToString(namespace_id + namespace_offset));
+}
+
+std::string NamespaceKey(const std::string& namespace_id,
+ const std::string& origin) {
+ return base::StringPrintf("namespace-%s-%s", namespace_id.c_str(),
+ origin.c_str());
+}
+
+std::string NamespaceKey(int64 namespace_id, int64 namespace_offset,
+ const GURL& origin) {
+ return NamespaceKey(base::Int64ToString(namespace_id + namespace_offset),
+ origin.spec());
+}
+
+std::string NamespacePrefix() {
+return std::string("namespace-");
michaeln 2012/04/22 22:50:01 nit: indent
marja 2012/04/23 14:38:25 Done (in codereview.chromium.org/10176005 ).
+}
+
+std::string MapRefCountKey(const std::string& map_id) {
+ return base::StringPrintf("map-%s", map_id.c_str());
+}
+
+std::string MapKey(const std::string& map_id, const std::string& key) {
+ return base::StringPrintf("map-%s-%s", map_id.c_str(), key.c_str());
+}
+
+std::string MapPrefix() {
+ return std::string("map-");
+}
+
+std::string NextNamespaceIdKey() {
+ return "next-namespace-id";
+}
+
+std::string NextMapIdKey() {
+ return "next-map-id";
+}
+
+} // namespace
+
+namespace dom_storage {
+
+SessionStorageDatabase::SessionStorageDatabase(const FilePath& file_path)
+ : file_path_(file_path),
+ failed_to_open_(false),
+ namespace_offset_(0) { }
+
+SessionStorageDatabase::~SessionStorageDatabase() { }
+
+void SessionStorageDatabase::ReadAllValues(int64 namespace_id,
+ const GURL& origin,
+ ValuesMap* result) {
+ // We don't create a database if it doesn't exist. In that case, there is
+ // nothing to be added to the result.
+ if (!LazyOpen(false))
+ return;
+ // Check if there is map for |namespace_id| and |origin|.
+ std::string namespace_key =
+ NamespaceKey(namespace_id, namespace_offset_, origin);
+ std::string map_id;
+ leveldb::Status s = db_->Get(leveldb::ReadOptions(), namespace_key, &map_id);
+ if (!s.ok() || map_id.empty())
+ return;
+ ReadMap(map_id, result, false);
+}
+
+bool SessionStorageDatabase::CommitChanges(int64 namespace_id,
+ const GURL& origin,
+ bool clear_all_first,
+ const ValuesMap& changes) {
+ // Even if |changes| is empty, we need to write the appropriate placeholders
+ // in the database, so that it can be later shallow-copied succssfully.
+ if (!LazyOpen(true))
+ return false;
+ leveldb::WriteBatch batch;
+
+ // Ensure that the key namespace-N (see the schema above) exists.
+ batch.Put(NamespaceStartKey(namespace_id, namespace_offset_), "");
+
+ // Ensure that the next namespace id is up to date.
+ UpdateNextNamespaceId(namespace_id, &batch);
+
+ // Write the data into the map.
+ std::string namespace_key =
+ NamespaceKey(namespace_id, namespace_offset_, origin);
+ std::string map_id;
+ leveldb::Status s;
+ s = db_->Get(leveldb::ReadOptions(), namespace_key, &map_id);
+ DCHECK(s.ok() || s.IsNotFound());
+ // The map for |namespace_id| and |origin| needs to be created if there is
+ // data to be written to it.
+ if (s.IsNotFound() && !changes.empty())
+ CreateNewMap(namespace_key, &batch, &map_id);
+ else if (clear_all_first)
+ ClearMap(map_id, &batch);
+
+ WriteValuesToMap(map_id, changes, &batch);
+
+ s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+ return true;
+}
+
+bool SessionStorageDatabase::ShallowCopyNamespace(int64 namespace_id,
+ int64 new_namespace_id) {
+ // Go through all origins in the namespace |namespace_id|, create placeholders
+ // for them in |new_namespace_id|, and associate them with the existing maps.
+
+ // Example, data before shallow copy:
+ // | map-1 | 1 (refcount) |
+ // | map-1-a | b |
+ // | namespace-1 (1 = namespace id) | dummy |
+ // | namespace-1-origin1 | 1 (mapid) |
+
+ // Example, data after shallow copy:
+ // | map-1 | 2 (inc. refcount) |
+ // | map-1-a | b |
+ // | namespace-1 (1 = namespace id) | dummy |
+ // | namespace-1-origin1 | 1 (mapid) |
+ // | namespace-2 | dummy |
+ // | namespace-2-origin1 | 1 (mapid) << references the same map
+
+ if (!LazyOpen(true)) {
+ return false;
+ }
+ leveldb::WriteBatch batch;
+ batch.Put(NamespaceStartKey(new_namespace_id, namespace_offset_), "");
+
+ // Ensure that the next namespace id is up to date.
+ UpdateNextNamespaceId(new_namespace_id, &batch);
+
+ scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
+ std::string namespace_start_key =
+ NamespaceStartKey(namespace_id, namespace_offset_);
+ it->Seek(namespace_start_key);
+ if (!it->Valid()) {
+ // It's possible that the namespace doesn't contain any data. (This happens
+ // when the namespace doesn't contain any areas.) We don't need to do
+ // anything.
+ return true;
+ }
+
+ // Skip the dummy entry "namespace-<namespaceid>" and iterate the origins.
+ for (it->Next(); it->Valid(); it->Next()) {
+ std::string key = it->key().ToString();
+ if (key.find(namespace_start_key) != 0) {
+ // Iterated past the origins for this namespace.
+ break;
+ }
+ std::string map_id = it->value().ToString();
+ // Increase the ref count for the map.
+ std::string map_key = MapRefCountKey(map_id);
+ int64 old_ref_count = 0;
+ bool success = GetRefCount(map_key, &old_ref_count);
+ if (!success)
+ return false;
+ batch.Put(map_key, base::Int64ToString(++old_ref_count));
+ // Associate the map with the new namespace.
+ size_t second_dash = key.find('-', namespace_start_key.length());
+ std::string origin = key.substr(second_dash + 1);
+ std::string new_namespace_key = NamespaceKey(
+ base::Int64ToString(new_namespace_id + namespace_offset_), origin);
+ batch.Put(new_namespace_key, map_id);
+ }
+ leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+ return true;
+}
+
+bool SessionStorageDatabase::DeepCopy(int64 namespace_id,
+ const GURL& origin) {
+ // Example, data before deep copy:
+ // | namespace-1 (1 = namespace id) | dummy |
+ // | namespace-1-origin1 | 1 (mapid) |
+ // | namespace-2 | dummy |
+ // | namespace-2-origin1 | 1 (mapid) << references the same map
+ // | map-1 | 2 (refcount) |
+ // | map-1-a | b |
+
+ // Example, data after deep copy copy:
+ // | namespace-1 (1 = namespace id) | dummy |
+ // | namespace-1-origin1 | 1 (mapid) |
+ // | namespace-2 | dummy |
+ // | namespace-2-origin1 | 2 (mapid) << references the new map
+ // | map-1 | 1 (dec. refcount) |
+ // | map-1-a | b |
+ // | map-2 | 1 (refcount) |
+ // | map-2-a | b |
+
+ if (!LazyOpen(true)) {
+ return false;
+ }
+ leveldb::Status s;
+ std::string namespace_key =
+ NamespaceKey(namespace_id, namespace_offset_, origin);
+ leveldb::WriteBatch batch;
+ std::string old_map_id;
+ s = db_->Get(leveldb::ReadOptions(), namespace_key, &old_map_id);
+ DCHECK(s.ok());
+
+ // If this copy is the the only "shallow" copy of the map, no deep copying is
+ // needed.
+ int64 ref_count = 0;
+ bool success = GetRefCount(MapRefCountKey(old_map_id), &ref_count);
+ if (!success)
+ return false;
+ if (ref_count == 1)
+ return true;
+
+ std::string new_map_id;
+ CreateNewMap(namespace_key, &batch, &new_map_id);
+
+ // Copy the values in the map.
+ ValuesMap values;
+ ReadMap(old_map_id, &values, false);
+ WriteValuesToMap(new_map_id, values, &batch);
+
+ DecreaseRefCount(old_map_id, &batch);
+
+ s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+ return true;
+}
+
+bool SessionStorageDatabase::DisassociateMap(int64 namespace_id,
+ const GURL& origin) {
+ if (!LazyOpen(true)) {
+ return false;
+ }
+
+ leveldb::Status s;
+ std::string namespace_key =
+ NamespaceKey(namespace_id, namespace_offset_, origin);
+ leveldb::WriteBatch batch;
+ std::string old_map_id;
+ s = db_->Get(leveldb::ReadOptions(), namespace_key, &old_map_id);
michaeln 2012/04/22 22:50:01 why is it ok to not update the value is namespace_
marja 2012/04/23 15:11:36 This was wrong, fixed in codereview.chromium.org/1
+ DCHECK(s.ok() || s.IsNotFound());
+ if (s.ok())
+ DecreaseRefCount(old_map_id, &batch);
+ s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+ return true;
+}
+
+void SessionStorageDatabase::DeleteOrigin(int64 namespace_id,
+ const GURL& origin) {
+ if (!LazyOpen(false)) {
+ // No need to create the database if it doesn't exist.
+ return;
+ }
+ leveldb::WriteBatch batch;
+ DeleteOrigin(base::Int64ToString(namespace_id), origin.spec(), &batch);
+ leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+}
+
+void SessionStorageDatabase::DeleteNamespace(int64 namespace_id) {
+ if (!LazyOpen(false)) {
+ // No need to create the database if it doesn't exist.
+ return;
+ }
+ leveldb::WriteBatch batch;
+ DeleteNamespace(base::Int64ToString(namespace_id), &batch);
+ leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+}
+
+void SessionStorageDatabase::DeleteLeftoverData() {
+ if (!LazyOpen(false)) {
+ // No need to create the database if it doesn't exist.
+ return;
+ }
+ leveldb::WriteBatch batch;
+ scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
michaeln 2012/04/22 22:50:01 should we start the iteration at the 'namespace-'
marja 2012/04/23 14:38:25 Done (in codereview.chromium.org/10176005 ).
+ for (it->SeekToFirst(); it->Valid(); it->Next()) {
+ // If the key is of the form "namespace-<namespaceid>", delete the
+ // corresponding namespace.
+ std::string key = it->key().ToString();
+ std::string namespace_prefix = NamespacePrefix();
+ if (key.find(namespace_prefix) != 0) {
+ continue;
+ }
+ size_t second_dash = key.find('-', namespace_prefix.length());
+ if (second_dash == std::string::npos) {
+ std::string namespace_id = key.substr(namespace_prefix.length());
+ DeleteNamespace(namespace_id, &batch);
+ }
+ }
+ leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
+ DCHECK(s.ok());
+}
+
+bool SessionStorageDatabase::LazyOpen(bool create_if_needed) {
+ if (failed_to_open_) {
+ // Don't try to open a database that we know has failed
+ // already.
+ return false;
+ }
+
+ if (IsOpen())
+ return true;
+
+ bool directory_exists = file_util::PathExists(file_path_);
+
+ if (!directory_exists && !create_if_needed) {
+ // If the directory doesn't exist already and we haven't been asked to
+ // create a file on disk, then we don't bother opening the database. This
+ // means we wait until we absolutely need to put something onto disk before
+ // we do so.
+ return false;
+ }
+
+ leveldb::DB* db;
+ leveldb::Status s = TryToOpen(file_path_, &db);
+ if (!s.ok()) {
+ LOG(WARNING) << "Failed to open leveldb in " << file_path_.value()
+ << ", error: " << s.ToString();
+ DCHECK(db == NULL);
+
+ // Clear the directory and try again.
+ file_util::Delete(file_path_, true);
+ s = TryToOpen(file_path_, &db);
+ if (!s.ok()) {
+ LOG(WARNING) << "Failed to open leveldb in " << file_path_.value()
+ << ", error: " << s.ToString();
+ DCHECK(db == NULL);
+ failed_to_open_ = true;
+ return false;
+ }
+ }
+
+ db_.reset(db);
+
+ bool success = GetNextNamespaceId(&namespace_offset_);
+ DCHECK(success);
+
+ return true;
+}
+
+leveldb::Status SessionStorageDatabase::TryToOpen(const FilePath& file_path,
+ leveldb::DB** db) {
+ leveldb::Options options;
+ // The directory exists but a valid leveldb database might not exist inside it
+ // (e.g., a subset of the needed files might be missing). Handle this
+ // situation gracefully by creating the database now.
+ options.create_if_missing = true;
+#if defined(OS_WIN)
+ return leveldb::DB::Open(options, WideToUTF8(file_path.value()), db);
+#elif defined(OS_POSIX)
+ return leveldb::DB::Open(options, file_path.value(), db);
+#endif
+}
+
+bool SessionStorageDatabase::IsOpen() const {
+ return db_.get();
+}
+
+void SessionStorageDatabase::ReadMap(const std::string& map_id,
+ ValuesMap* result,
+ bool only_keys) {
+ scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
+ std::string map_start_key = MapRefCountKey(map_id);
+ it->Seek(map_start_key);
+ if (!it->Valid())
+ return;
+ // Skip the dummy entry "map-<mapid>".
+ for (it->Next(); it->Valid(); it->Next()) {
+ // Key is of the form "map-<mapid>-<key>".
+ std::string key = it->key().ToString();
+ int prefix_length = MapPrefix().length();
+ size_t second_dash = key.find('-', prefix_length);
+ if (second_dash == std::string::npos ||
+ key.substr(prefix_length, second_dash - prefix_length) != map_id) {
+ // Iterated beyond the keys in this map.
+ break;
+ }
+ string16 key16 = UTF8ToUTF16(key.substr(second_dash + 1));
+ if (only_keys) {
+ (*result)[key16] = NullableString16(true);
+ } else {
+ // Convert the raw data stored in std::string (it->value()) to raw data
+ // stored in string16.
+ // FIXME(marja): Add tests.
+ string16 value;
+ size_t len = it->value().size() / sizeof(char16);
+ value.resize(len);
+ value.assign(reinterpret_cast<const char16*>(it->value().data()), len);
+ (*result)[key16] = NullableString16(value, false);
+ }
+ }
+}
+
+bool SessionStorageDatabase::CreateNewMap(const std::string& namespace_key,
+ leveldb::WriteBatch* batch,
+ std::string* map_id) {
+ // Create a new map.
+ std::string next_map_id_key = NextMapIdKey();
+ leveldb::Status s = db_->Get(leveldb::ReadOptions(), next_map_id_key, map_id);
+ DCHECK(s.ok() || s.IsNotFound());
+ int64 next_map_id = 0;
+ if (s.IsNotFound()) {
+ *map_id = "0";
+ } else {
+ bool conversion_ok = base::StringToInt64(*map_id, &next_map_id);
+ DCHECK(conversion_ok);
+ // FIXME(marja): What to do if the database is corrupt?
+ }
+ batch->Put(next_map_id_key, base::Int64ToString(++next_map_id));
+ batch->Put(namespace_key, *map_id);
+ batch->Put(MapRefCountKey(*map_id), base::Int64ToString(1));
+ return true;
+}
+
+void SessionStorageDatabase::WriteValuesToMap(const std::string& map_id,
+ const ValuesMap& values,
+ leveldb::WriteBatch* batch) {
+ for(ValuesMap::const_iterator it = values.begin(); it != values.end(); ++it) {
+ NullableString16 value = it->second;
+ std::string key = MapKey(map_id, UTF16ToUTF8(it->first));
+ if (value.is_null()) {
+ batch->Delete(key);
+ } else {
+ // Convert the raw data stored in string16 to raw data stored in
+ // std::string.
+ // FIXME(marja): Add tests.
+ const char* data = reinterpret_cast<const char*>(value.string().data());
+ size_t size = value.string().size() * 2;
+ batch->Put(key, std::string(data, size));
+ }
+ }
+}
+
+bool SessionStorageDatabase::GetNextNamespaceId(int64* next_namespace_id) {
+ std::string next_namespace_id_string;
+ leveldb::Status s = db_->Get(leveldb::ReadOptions(), NextNamespaceIdKey(),
+ &next_namespace_id_string);
+ DCHECK(s.ok() || s.IsNotFound());
+ if (s.IsNotFound()) {
+ *next_namespace_id = 0;
+ return true;
+ }
+ bool conversion_ok =
+ base::StringToInt64(next_namespace_id_string, next_namespace_id);
+ DCHECK(conversion_ok);
+ return conversion_ok;
+}
+
+void SessionStorageDatabase::UpdateNextNamespaceId(int64 namespace_id,
+ leveldb::WriteBatch* batch) {
+ int64 next_namespace_id;
+ bool success = GetNextNamespaceId(&next_namespace_id);
+ DCHECK(success);
+ if (next_namespace_id < namespace_id + namespace_offset_ + 1) {
+ next_namespace_id = namespace_id + namespace_offset_ + 1;
+ batch->Put(NextNamespaceIdKey(), base::Int64ToString(next_namespace_id));
+ }
+}
+
+bool SessionStorageDatabase::GetRefCount(const std::string& map_key,
+ int64* ref_count) {
+ std::string ref_count_string;
+ leveldb::Status s =
+ db_->Get(leveldb::ReadOptions(), map_key, &ref_count_string);
+ DCHECK(s.ok());
+ if (s.ok()) {
+ bool conversion_ok = base::StringToInt64(ref_count_string, ref_count);
+ DCHECK(conversion_ok);
+ return conversion_ok;
+ }
+ return false;
+}
+
+void SessionStorageDatabase::DecreaseRefCount(const std::string& map_id,
+ leveldb::WriteBatch* batch) {
+ // Decrease the ref count for the map.
+ std::string map_key = MapRefCountKey(map_id);
+ int64 ref_count = 0;
+ bool success = GetRefCount(map_key, &ref_count);
+ DCHECK(success);
+ if (!success)
+ return;
+ if (--ref_count > 0) {
+ batch->Put(map_key, base::Int64ToString(ref_count));
+ } else {
+ // Clear all keys in the map.
+ ClearMap(map_id, batch);
+ batch->Delete(map_key);
+ }
+}
+
+void SessionStorageDatabase::ClearMap(const std::string& map_id,
+ leveldb::WriteBatch* batch) {
+ ValuesMap values;
+ ReadMap(map_id, &values, true);
+ for (ValuesMap::const_iterator it = values.begin(); it != values.end(); ++it)
+ batch->Delete(MapKey(map_id, UTF16ToUTF8(it->first)));
+}
+
+void SessionStorageDatabase::DeleteOrigin(const std::string& namespace_id,
+ const std::string& origin,
+ leveldb::WriteBatch* batch) {
+ std::string namespace_key = NamespaceKey(namespace_id, origin);
+ std::string map_id;
+ leveldb::Status s = db_->Get(leveldb::ReadOptions(), namespace_key, &map_id);
+ DCHECK(s.ok() || s.IsNotFound());
+ if (s.IsNotFound())
+ return; // Nothing to delete.
+ DecreaseRefCount(map_id, batch);
michaeln 2012/04/22 22:50:01 not sure this will do what you want it to do, a le
marja 2012/04/23 14:38:25 Ahh, I see, thanks for catching this. Things go wr
+ batch->Delete(namespace_key);
+}
+
+void SessionStorageDatabase::DeleteNamespace(const std::string& namespace_id,
+ leveldb::WriteBatch* batch) {
+ std::string namespace_start_key = NamespaceStartKey(namespace_id);
+ scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
+ it->Seek(namespace_start_key);
+ if (!it->Valid())
+ return;
+ // Skip the dummy entry "namespace-<namespaceid>"; then iterate the origins in
+ // the namespace.
+ for (it->Next(); it->Valid(); it->Next()) {
+ // Key is of the form "namespace-<namespaceid>-<origin>".
+ std::string key = it->key().ToString();
+ std::string namespace_prefix = NamespacePrefix();
+ if (key.find(namespace_prefix) != 0) {
+ // Iterated beyond the keys for this namespace.
+ break;
+ }
+ int prefix_length = namespace_prefix.length();
+ size_t second_dash = key.find('-', prefix_length);
+ if (second_dash == std::string::npos ||
+ key.substr(prefix_length,
+ second_dash - prefix_length) != namespace_id) {
+ // Iterated beyond the keys for this namespace.
+ break;
+ }
+ std::string origin = key.substr(second_dash + 1);
+ DeleteOrigin(namespace_id, origin, batch);
+ }
+ batch->Delete(namespace_start_key);
+}
+
+// FIXME(marja): Remove this (or dump more intelligently).
+void SessionStorageDatabase::DumpData() {
+ LOG(WARNING) << "Dumping session storage";
+ scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
+ if (LazyOpen(false)) {
+ for (it->SeekToFirst(); it->Valid(); it->Next())
+ LOG(WARNING) << it->key().ToString() << ": " << it->value().ToString();
+ }
+ LOG(WARNING) << "Dumping session storage complete";
+}
+
+bool SessionStorageDatabase::CheckConsistency() {
+ if (!LazyOpen(false))
+ return true;
+ std::map<int64, int64> found_map_references;
+ std::string namespace_prefix = NamespacePrefix();
+ std::set<int64> found_namespace_ids;
+ scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
+ int64 max_map_id = -1;
+ int64 max_namespace_id = -1;
+ // First iterate "namespace-" keys.
+ for (it->SeekToFirst(); it->Valid(); it->Next()) {
+ std::string key = it->key().ToString();
+ if (key.find(namespace_prefix) != 0)
+ continue;
+ size_t second_dash = key.find('-', namespace_prefix.length());
+ if (second_dash == std::string::npos) {
+ // Key is of the form "namespace-<namespaceid>".
+ std::string namespace_id_str = key.substr(namespace_prefix.length());
+ int64 namespace_id;
+ bool conversion_ok = base::StringToInt64(namespace_id_str, &namespace_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid key: " << key;
+ LOG(WARNING) << "Cannot convert " << namespace_id_str << " to int64";
+ return false;
+ }
+ found_namespace_ids.insert(namespace_id);
+ if (namespace_id > max_namespace_id)
+ max_namespace_id = namespace_id;
+ } else {
+ // Key is of the form "namespace-<namespaceid>-<origin>", and the value
+ // is the map id.
+ std::string namespace_id_str =
+ key.substr(namespace_prefix.length(),
+ second_dash - namespace_prefix.length());
+ int64 namespace_id;
+ bool conversion_ok = base::StringToInt64(namespace_id_str, &namespace_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid key: " << key;
+ LOG(WARNING) << "Cannot convert " << namespace_id_str << " to int64";
+ return false;
+ }
+ if (found_namespace_ids.find(namespace_id) == found_namespace_ids.end()) {
+ LOG(WARNING) << "Key " << key << " not attached to a namespace entry";
+ return false;
+ }
+
+ int64 map_id;
+ conversion_ok = base::StringToInt64(it->value().ToString(), &map_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid data: " << key << ": "
+ << it->value().ToString();
+ LOG(WARNING) << "Cannot convert the value to map id.";
+ return false;
+ }
+ ++found_map_references[map_id];
+ if (map_id > max_map_id)
+ max_map_id = map_id;
+ }
+ }
+ // Then iterate "map-" keys.
+ std::string map_prefix = MapPrefix();
+ std::set<int64> found_map_ids;
+ for (it->SeekToFirst(); it->Valid(); it->Next()) {
+ std::string key = it->key().ToString();
+ if (key.find(map_prefix) != 0)
+ continue;
+ size_t second_dash = key.find('-', map_prefix.length());
+ if (second_dash == std::string::npos) {
+ // Key is of the form "map-<mapid>" and the value is the ref count.
+ std::string map_id_str = key.substr(map_prefix.length(), second_dash);
+ int64 map_id;
+ bool conversion_ok = base::StringToInt64(map_id_str, &map_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid key: " << key;
+ LOG(WARNING) << "Cannot convert " << map_id_str << " to int64";
+ return false;
+ }
+ // Check that the map is not stale.
+ if (found_map_references.find(map_id) == found_map_references.end()) {
+ LOG(WARNING) << "Unattached map: " << key;
+ return false;
+ }
+ int64 ref_count;
+ conversion_ok = base::StringToInt64(
+ it->value().ToString(), &ref_count);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid data: " << key << ": "
+ << it->value().ToString();
+ LOG(WARNING) << "Cannot convert the value to int64.";
+ return false;
+ }
+ if (found_map_references[map_id] != ref_count) {
+ LOG(WARNING) << "Invalid ref count: " << key << ": "
+ << it->value().ToString();
+ LOG(WARNING) << "Should be " << found_map_references[map_id];
+ }
+ // Mark the map as existing.
+ found_map_references[map_id] = -1;
+ found_map_ids.insert(map_id);
+ } else {
+ // Key is of the form "map-<mapid>-key". Check that the entry for
+ // "map-<mapid>" exists.
+ std::string map_id_str =
+ key.substr(map_prefix.length(), second_dash - map_prefix.length());
+ int64 map_id;
+ bool conversion_ok = base::StringToInt64(map_id_str, &map_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid key: " << key;
+ LOG(WARNING) << "Cannot convert " << map_id_str << " to int64";
+ return false;
+ }
+ if (found_map_ids.find(map_id) == found_map_ids.end()) {
+ LOG(WARNING) << "Key " << key << " not attached to a map entry";
+ return false;
+ }
+ }
+ }
+ // Check the next map id key.
+ std::string next_map_id_key = NextMapIdKey();
+ std::string next_map_id_str;
+ leveldb::Status s =
+ db_->Get(leveldb::ReadOptions(), next_map_id_key, &next_map_id_str);
+ if (!s.ok() && !s.IsNotFound()) {
+ LOG(WARNING) << "Error reading " << next_map_id_key;
+ return false;
+ }
+ int64 next_map_id = 0;
+ if (s.ok()) {
+ bool conversion_ok = base::StringToInt64(next_map_id_str, &next_map_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid next map id: " << next_map_id_key << ": "
+ << next_map_id_str;
+ LOG(WARNING) << "Cannot convert the value to map id.";
+ return false;
+ }
+ if (next_map_id <= max_map_id) {
+ LOG(WARNING) << "Invalid next map id: " << next_map_id_key << ": "
+ << next_map_id_str;
+ LOG(WARNING) << "Should be at least " << max_map_id + 1;
+ return false;
+ }
+ } else {
+ // Not having the next map id key is only ok if there are no maps.
+ if (max_map_id != -1) {
+ LOG(WARNING) << "No next map id key, but maps exist.";
+ return false;
+ }
+ }
+ // Check the next namespace id key.
+ std::string next_namespace_id_key = NextNamespaceIdKey();
+ std::string next_namespace_id_str;
+ s = db_->Get(leveldb::ReadOptions(), next_namespace_id_key,
+ &next_namespace_id_str);
+ if (!s.ok() && !s.IsNotFound()) {
+ LOG(WARNING) << "Error reading " << next_namespace_id_key;
+ return false;
+ }
+ int64 next_namespace_id = 0;
+ if (s.ok()) {
+ bool conversion_ok =
+ base::StringToInt64(next_namespace_id_str, &next_namespace_id);
+ if (!conversion_ok) {
+ LOG(WARNING) << "Invalid next namespace id: " << next_namespace_id_key
+ << ": " << next_namespace_id_str;
+ LOG(WARNING) << "Cannot convert the value to namespace id.";
+ return false;
+ }
+ if (next_namespace_id <= max_namespace_id) {
+ LOG(WARNING) << "Invalid next namespace id: " << next_namespace_id_key
+ << ": " << next_namespace_id_str;
+ LOG(WARNING) << "Should be at least " << max_namespace_id + 1;
+ return false;
+ }
+ } else {
+ // Not having the next namespace id key is only ok if there are no
+ // namespaces.
+ if (max_namespace_id != -1) {
+ LOG(WARNING) << "No next namespace id key, but namespaces exist.";
+ return false;
+ }
+ }
+
+ // Check that all maps referred to exist.
+ for (std::map<int64, int64>::const_iterator it = found_map_references.begin();
+ it != found_map_references.end(); ++it) {
+ if (it->second != -1) {
+ LOG(WARNING) << "Nonexisting map: " << it->first;
+ return false;
+ }
+ }
+ return true;
+}
+
+} // namespace dom_storage

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