Index: webkit/dom_storage/session_storage_database.h |
diff --git a/webkit/dom_storage/session_storage_database.h b/webkit/dom_storage/session_storage_database.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7274d4d37f5e1456d268e260ad10d03b5d0f19b4 |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_ |
+#define WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_ |
+#pragma once |
+ |
+#include "base/file_path.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "third_party/leveldatabase/src/include/leveldb/status.h" |
+#include "webkit/dom_storage/dom_storage_types.h" |
+ |
+class GURL; |
+ |
+namespace leveldb { |
+ |
+struct DB; |
+struct WriteBatch; |
+ |
+} // namespace leveldb |
+ |
+namespace dom_storage { |
+ |
+// SessionStorageDatabase holds the data from multiple namespaces and multiple |
+// origins. All DomStorageAreas for session storage share the same |
+// SessionStorageDatabase. |
+class SessionStorageDatabase : |
+ public base::RefCountedThreadSafe<SessionStorageDatabase> { |
+ public: |
+ explicit SessionStorageDatabase(const FilePath& file_path); |
+ |
+ // Reads all the key, value pairs stored in the database and returns |
+ // them. |result| is assumed to be empty and any duplicate keys will |
+ // be overwritten. If the database exists on disk then it will be |
+ // opened. If it does not exist then it will not be created and |
+ // |result| will be unmodified. |
+ void ReadAllValues(int64 namespace_id, |
+ const GURL& origin, |
+ ValuesMap* result); |
+ |
+ // Updates the backing database. Will remove all keys before updating |
+ // the database if |clear_all_first| is set. Then all entries in |
+ // |changes| will be examined - keys mapped to a null NullableString16 |
+ // will be removed and all others will be inserted/updated as appropriate. |
+ bool CommitChanges(int64 namespace_id, |
+ const GURL& origin, |
+ bool clear_all_first, |
+ const ValuesMap& changes); |
+ |
+ // Creates shallow copies of the maps for |namespace_id| and associates them |
+ // with |new_namespace_id|. |
+ bool ShallowCopyNamespace(int64 namespace_id, int64 new_namespace_id); |
+ |
+ // Creates a deep copy of the map for the data associated with |origin| in |
+ // |namespace_id|. |
+ bool DeepCopy(int64 namespace_id, const GURL& origin); |
+ |
+ // Breaks the association of (|namespace_id|, |origin|) and its map. |
+ bool DisassociateMap(int64 namespace_id, const GURL& origin); |
+ |
+ // Deletes the data for |namespace_id| and |origin|. |
+ void DeleteOrigin(int64 namespace_id, const GURL& origin); |
michaeln
2012/04/22 22:50:01
Might be useful to have this method invoked as a c
marja
2012/05/11 12:18:32
Done.
|
+ |
+ // Deletes the data for |namespace_id|. |
+ void DeleteNamespace(int64 namespace_id); |
+ |
+ // Deletes possible leftover data from the previous run. |
+ void DeleteLeftoverData(); |
+ |
+ private: |
+ friend class base::RefCountedThreadSafe<SessionStorageDatabase>; |
+ ~SessionStorageDatabase(); |
+ |
+ bool LazyOpen(bool create_if_needed); |
+ leveldb::Status TryToOpen(const FilePath& file_path, leveldb::DB** db); |
+ bool IsOpen() const; |
+ |
+ // Helper for reading the contents of the map |map_id| into |result|. If |
+ // |only_keys| is true, only keys are aread from the database and the values |
+ // in |result| will be empty. |
+ void ReadMap(const std::string& map_id, ValuesMap* result, bool only_keys); |
+ |
+ // Helper for creating a new map for |area_key|. |map_id| will hold the id of |
+ // the created map. Retuns true if the creation succeeded, false otherwise. |
+ bool CreateNewMap(const std::string& area_key, |
+ leveldb::WriteBatch* batch, |
+ std::string* map_id); |
+ |
+ // Helper for writing values into a map. |
+ void WriteValuesToMap(const std::string& map_id, |
+ const ValuesMap& values, |
+ leveldb::WriteBatch* batch); |
+ |
+ // Helper for reading the next namespace id. |
+ bool GetNextNamespaceId(int64* next_namespace_id); |
+ |
+ // Helper for keeping the next namespace id up to date when adding new |
+ // namespaces. |
+ void UpdateNextNamespaceId(int64 namespace_id, leveldb::WriteBatch* batch); |
+ |
+ // Helper for reading the ref count of a map. |
+ bool GetRefCount(const std::string& map_key, int64* ref_count); |
+ |
+ // Helper for decreasing the ref count of a map. |
+ void DecreaseRefCount(const std::string& map_id, leveldb::WriteBatch* batch); |
+ |
+ // Helper for deleting all values in a map. |
+ void ClearMap(const std::string& map_id, leveldb::WriteBatch* batch); |
+ |
+ // Helper for deleting data for |namespace_id| and |origin|. |
+ void DeleteOrigin(const std::string& namespace_id, |
+ const std::string& origin, |
+ leveldb::WriteBatch* batch); |
+ |
+ // Helper for deleting data for |namespace_id|. |
+ void DeleteNamespace(const std::string& namespace_id, |
+ leveldb::WriteBatch* batch); |
+ |
+ // Helper for debugging. |
+ void DumpData(); |
+ |
+ // Helper for ensuring that the database is in a consistent state. |
+ bool CheckConsistency(); |
+ |
+ scoped_ptr<leveldb::DB> db_; |
+ |
+ FilePath file_path_; |
+ bool failed_to_open_; |
+ |
+ // On startup, we read the next ununsed namespace id from the database. It |
+ // will be the offset for namespace ids. The actual id of a namespace in the |
+ // database will be: id passed to the API function + namespace_offset_. |
+ int64 namespace_offset_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SessionStorageDatabase); |
+}; |
+ |
+} // namespace dom_storage |
+ |
+#endif // WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_ |