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Unified Diff: webkit/dom_storage/session_storage_database.h

Issue 9963107: Persist sessionStorage on disk. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Cleanup. Created 8 years, 8 months ago
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Index: webkit/dom_storage/session_storage_database.h
diff --git a/webkit/dom_storage/session_storage_database.h b/webkit/dom_storage/session_storage_database.h
new file mode 100644
index 0000000000000000000000000000000000000000..7274d4d37f5e1456d268e260ad10d03b5d0f19b4
--- /dev/null
+++ b/webkit/dom_storage/session_storage_database.h
@@ -0,0 +1,142 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_
+#define WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_
+#pragma once
+
+#include "base/file_path.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "third_party/leveldatabase/src/include/leveldb/status.h"
+#include "webkit/dom_storage/dom_storage_types.h"
+
+class GURL;
+
+namespace leveldb {
+
+struct DB;
+struct WriteBatch;
+
+} // namespace leveldb
+
+namespace dom_storage {
+
+// SessionStorageDatabase holds the data from multiple namespaces and multiple
+// origins. All DomStorageAreas for session storage share the same
+// SessionStorageDatabase.
+class SessionStorageDatabase :
+ public base::RefCountedThreadSafe<SessionStorageDatabase> {
+ public:
+ explicit SessionStorageDatabase(const FilePath& file_path);
+
+ // Reads all the key, value pairs stored in the database and returns
+ // them. |result| is assumed to be empty and any duplicate keys will
+ // be overwritten. If the database exists on disk then it will be
+ // opened. If it does not exist then it will not be created and
+ // |result| will be unmodified.
+ void ReadAllValues(int64 namespace_id,
+ const GURL& origin,
+ ValuesMap* result);
+
+ // Updates the backing database. Will remove all keys before updating
+ // the database if |clear_all_first| is set. Then all entries in
+ // |changes| will be examined - keys mapped to a null NullableString16
+ // will be removed and all others will be inserted/updated as appropriate.
+ bool CommitChanges(int64 namespace_id,
+ const GURL& origin,
+ bool clear_all_first,
+ const ValuesMap& changes);
+
+ // Creates shallow copies of the maps for |namespace_id| and associates them
+ // with |new_namespace_id|.
+ bool ShallowCopyNamespace(int64 namespace_id, int64 new_namespace_id);
+
+ // Creates a deep copy of the map for the data associated with |origin| in
+ // |namespace_id|.
+ bool DeepCopy(int64 namespace_id, const GURL& origin);
+
+ // Breaks the association of (|namespace_id|, |origin|) and its map.
+ bool DisassociateMap(int64 namespace_id, const GURL& origin);
+
+ // Deletes the data for |namespace_id| and |origin|.
+ void DeleteOrigin(int64 namespace_id, const GURL& origin);
michaeln 2012/04/22 22:50:01 Might be useful to have this method invoked as a c
marja 2012/05/11 12:18:32 Done.
+
+ // Deletes the data for |namespace_id|.
+ void DeleteNamespace(int64 namespace_id);
+
+ // Deletes possible leftover data from the previous run.
+ void DeleteLeftoverData();
+
+ private:
+ friend class base::RefCountedThreadSafe<SessionStorageDatabase>;
+ ~SessionStorageDatabase();
+
+ bool LazyOpen(bool create_if_needed);
+ leveldb::Status TryToOpen(const FilePath& file_path, leveldb::DB** db);
+ bool IsOpen() const;
+
+ // Helper for reading the contents of the map |map_id| into |result|. If
+ // |only_keys| is true, only keys are aread from the database and the values
+ // in |result| will be empty.
+ void ReadMap(const std::string& map_id, ValuesMap* result, bool only_keys);
+
+ // Helper for creating a new map for |area_key|. |map_id| will hold the id of
+ // the created map. Retuns true if the creation succeeded, false otherwise.
+ bool CreateNewMap(const std::string& area_key,
+ leveldb::WriteBatch* batch,
+ std::string* map_id);
+
+ // Helper for writing values into a map.
+ void WriteValuesToMap(const std::string& map_id,
+ const ValuesMap& values,
+ leveldb::WriteBatch* batch);
+
+ // Helper for reading the next namespace id.
+ bool GetNextNamespaceId(int64* next_namespace_id);
+
+ // Helper for keeping the next namespace id up to date when adding new
+ // namespaces.
+ void UpdateNextNamespaceId(int64 namespace_id, leveldb::WriteBatch* batch);
+
+ // Helper for reading the ref count of a map.
+ bool GetRefCount(const std::string& map_key, int64* ref_count);
+
+ // Helper for decreasing the ref count of a map.
+ void DecreaseRefCount(const std::string& map_id, leveldb::WriteBatch* batch);
+
+ // Helper for deleting all values in a map.
+ void ClearMap(const std::string& map_id, leveldb::WriteBatch* batch);
+
+ // Helper for deleting data for |namespace_id| and |origin|.
+ void DeleteOrigin(const std::string& namespace_id,
+ const std::string& origin,
+ leveldb::WriteBatch* batch);
+
+ // Helper for deleting data for |namespace_id|.
+ void DeleteNamespace(const std::string& namespace_id,
+ leveldb::WriteBatch* batch);
+
+ // Helper for debugging.
+ void DumpData();
+
+ // Helper for ensuring that the database is in a consistent state.
+ bool CheckConsistency();
+
+ scoped_ptr<leveldb::DB> db_;
+
+ FilePath file_path_;
+ bool failed_to_open_;
+
+ // On startup, we read the next ununsed namespace id from the database. It
+ // will be the offset for namespace ids. The actual id of a namespace in the
+ // database will be: id passed to the API function + namespace_offset_.
+ int64 namespace_offset_;
+
+ DISALLOW_COPY_AND_ASSIGN(SessionStorageDatabase);
+};
+
+} // namespace dom_storage
+
+#endif // WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_

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