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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Echo server test program to test socket streams. | 5 // Echo server test program to test socket streams. |
| 6 // | 6 // |
| 7 // VMOptions= | 7 // VMOptions= |
| 8 // VMOptions=--short_socket_read | 8 // VMOptions=--short_socket_read |
| 9 // VMOptions=--short_socket_write | 9 // VMOptions=--short_socket_write |
| 10 // VMOptions=--short_socket_read --short_socket_write | 10 // VMOptions=--short_socket_read --short_socket_write |
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| 28 _buffer[i] = FIRSTCHAR + i; | 28 _buffer[i] = FIRSTCHAR + i; |
| 29 } | 29 } |
| 30 new EchoServer().spawn().then((SendPort port) { | 30 new EchoServer().spawn().then((SendPort port) { |
| 31 _sendPort = port; | 31 _sendPort = port; |
| 32 start(); | 32 start(); |
| 33 }); | 33 }); |
| 34 } | 34 } |
| 35 | 35 |
| 36 void sendData() { | 36 void sendData() { |
| 37 | 37 |
| 38 void errorHandler() { | 38 void errorHandler(Exception e) { |
| 39 Expect.fail("Socket error"); | 39 Expect.fail("Socket error $e"); |
| 40 } | 40 } |
| 41 | 41 |
| 42 void connectHandler() { | 42 void connectHandler() { |
| 43 | 43 |
| 44 SocketOutputStream stream = _socket.outputStream; | 44 SocketOutputStream stream = _socket.outputStream; |
| 45 | 45 |
| 46 void dataSent() { | 46 void dataSent() { |
| 47 InputStream inputStream = _socket.inputStream; | 47 InputStream inputStream = _socket.inputStream; |
| 48 int offset = 0; | 48 int offset = 0; |
| 49 List<int> data; | 49 List<int> data; |
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| 154 for (int i = 0; i < offset; i++) { | 154 for (int i = 0; i < offset; i++) { |
| 155 Expect.equals(EchoServerGame.FIRSTCHAR + i, buffer[i]); | 155 Expect.equals(EchoServerGame.FIRSTCHAR + i, buffer[i]); |
| 156 } | 156 } |
| 157 if (offset == MSGSIZE) { | 157 if (offset == MSGSIZE) { |
| 158 outputStream.write(buffer); | 158 outputStream.write(buffer); |
| 159 outputStream.close(); | 159 outputStream.close(); |
| 160 } | 160 } |
| 161 } | 161 } |
| 162 } | 162 } |
| 163 | 163 |
| 164 void errorHandler() { | 164 void errorHandler(Exception e) { |
| 165 Expect.fail("Socket error"); | 165 Expect.fail("Socket error $e"); |
| 166 } | 166 } |
| 167 | 167 |
| 168 inputStream = connection.inputStream; | 168 inputStream = connection.inputStream; |
| 169 inputStream.onData = dataReceived; | 169 inputStream.onData = dataReceived; |
| 170 connection.onError = errorHandler; | 170 connection.onError = errorHandler; |
| 171 } | 171 } |
| 172 } | 172 } |
| 173 | 173 |
| 174 main() { | 174 main() { |
| 175 EchoServerGame echoServerGame = new EchoServerGame.start(); | 175 EchoServerGame echoServerGame = new EchoServerGame.start(); |
| 176 } | 176 } |
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