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Unified Diff: chrome/browser/ui/panels/panel_utils_cocoa.mm

Issue 9616037: Change panel drag related methods to use mouse location in screen coordinates. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Patch to reland Created 8 years, 9 months ago
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Index: chrome/browser/ui/panels/panel_utils_cocoa.mm
diff --git a/chrome/browser/ui/panels/panel_utils_cocoa.mm b/chrome/browser/ui/panels/panel_utils_cocoa.mm
new file mode 100644
index 0000000000000000000000000000000000000000..f1d59904a34f9675695ccd476d304a9177358588
--- /dev/null
+++ b/chrome/browser/ui/panels/panel_utils_cocoa.mm
@@ -0,0 +1,32 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#import "chrome/browser/ui/panels/panel_utils_cocoa.h"
+
+namespace cocoa_utils {
+
+NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) {
+ // Flip coordinates based on the primary screen.
+ NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
+
+ return NSMakeRect(
+ bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(),
+ bounds.width(), bounds.height());
+}
+
+NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) {
+ // Flip coordinates based on the primary screen.
+ NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
+
+ return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y());
+}
+
+gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) {
+ // Flip coordinates based on the primary screen.
+ NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
+
+ return gfx::Point(point.x, NSHeight([screen frame]) - point.y);
+}
+
+} // namespace cocoa_utils
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