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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #import "chrome/browser/ui/panels/panel_utils_cocoa.h" |
| 6 |
| 7 namespace cocoa_utils { |
| 8 |
| 9 NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) { |
| 10 // Flip coordinates based on the primary screen. |
| 11 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; |
| 12 |
| 13 return NSMakeRect( |
| 14 bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(), |
| 15 bounds.width(), bounds.height()); |
| 16 } |
| 17 |
| 18 NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) { |
| 19 // Flip coordinates based on the primary screen. |
| 20 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; |
| 21 |
| 22 return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y()); |
| 23 } |
| 24 |
| 25 gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) { |
| 26 // Flip coordinates based on the primary screen. |
| 27 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; |
| 28 |
| 29 return gfx::Point(point.x, NSHeight([screen frame]) - point.y); |
| 30 } |
| 31 |
| 32 } // namespace cocoa_utils |
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